flo
b556befe73
coastal_town
2023-07-12 23:02:40 +00:00
Monty Marz
102945b9e7
Dungeon rework initial patch
2023-07-09 20:03:09 +00:00
flo666
8516899c18
inuit inspired location names for adlet stronghold
2023-05-13 09:32:27 -04:00
Sam
92e28f09fc
Adlet abilities
2023-05-13 09:30:51 -04:00
flo666
1750c9a0f2
structure work
2023-05-13 09:30:48 -04:00
Sam
3557f93f1e
Initial cookfires and rock and bone huts
2023-05-13 09:30:19 -04:00
jshipsey
da3c2369e5
initial setup
2023-05-13 09:30:13 -04:00
Imbris
ed94c1c1b6
Fix existing bug with all site route costs be computed as 0
2023-04-20 22:22:21 -04:00
Imbris
92a42ced18
Apply experimental astar2 changes to the original impl
2023-04-20 21:53:59 -04:00
Joshua Barretto
a7a08763f2
Gave NPCs names
2023-04-09 19:25:58 +01:00
Joshua Barretto
85c572f6e2
Better town layout
2023-04-09 19:25:57 +01:00
Joshua Barretto
ac83cfc4a3
More interesting idle behaviours
2023-04-09 19:25:54 +01:00
Joshua Barretto
e8b489a71a
sync
2023-04-09 19:25:53 +01:00
Joshua Barretto
f40cfb4ac3
Made farmers sell food
2023-04-09 19:25:52 +01:00
Sam
c3f5bc13f1
Equipment can now be repaired at sprites in town.
2023-04-06 10:54:48 -04:00
IsseW
7296843923
simple bridges
2022-11-30 15:13:52 +01:00
Marcel Märtens
2812729b78
cargo clippy lifetimes
2022-11-28 15:19:57 +01:00
Marcel Märtens
0ab7a2543e
fix clippy errors
2022-11-28 14:08:11 +01:00
flo
698a00bae3
savannah_pit
2022-10-22 19:48:50 +00:00
Marcel Märtens
cf6a764aa4
update toolchain to 2022-09-23
2022-09-25 15:58:32 +02:00
Joshua Yanovski
986d104faa
Update Rust toolchain.
2022-09-08 15:43:53 -07:00
Christof Petig
863f9857b5
cargo fmt
2022-08-30 00:37:38 +02:00
Christof Petig
04b7090197
handle terrain more correctly
2022-08-30 00:37:38 +02:00
Christof Petig
fbe0aee40d
move trading good properties (decay, transportation) from hard coded to ron file
2022-08-30 00:37:38 +02:00
flo
e882e62c08
seachapel
2022-08-24 21:50:53 +00:00
DaforLynx
daadf3abdb
Gnarling Fort music; more specific sites; fix music spacing; new sfx
2022-08-14 01:57:58 +00:00
flo
5dd9991311
DesertCity
2022-08-08 09:58:18 +00:00
tygyh
abdd5e3906
Lift return out of if-statements
2022-07-15 16:36:11 +02:00
tygyh
cbe4d9d807
Remove unused imports
2022-07-15 16:00:27 +02:00
tygyh
5e5698249b
Remove unnecessarily qualified paths
2022-07-15 14:49:46 +02:00
Christof Petig
7a1218cf2f
make a recipe of all modular weapons
2022-07-13 20:15:28 +02:00
Christof Petig
2b2ac20403
use ItemDefintionId across trade_pricing
2022-07-13 20:15:27 +02:00
Christof Petig
1c5cb8abcd
follow the more elegant proposal by clippy
2022-06-07 23:37:51 +02:00
Christof Petig
fca4372205
avoid economy of scale in economy_tree
2022-06-07 21:46:41 +02:00
Christof Petig
5a965d21c7
replace vector copying with an iterator
2022-06-07 21:38:17 +02:00
Christof Petig
db85d2a146
fix clippy
2022-06-07 18:30:05 +02:00
Christof Petig
6d3ea3172c
separate orders by professions and everyone
...
cleanup and fix
strictly this population growth logic is wrong, but identical to the existing one
standardize on production, remove more dead code
fix example + rustfmt
separate csv logic from tick (intention is to move it into economy)
remove the format call from economy (inactive debugging code)
remove more formatting
rustfmt
small clippy fix
Reduce precision on output
move csv code
move rest of sim2 mod into economy (context)
remove more unused parts
keep things a bit more coherent
remove pub
make more functions and fields private
remove outdated input, fix other, print names, move output to proper abstraction
remove dead code
2022-06-07 18:30:05 +02:00
Christof Petig
edffd576d4
only the code move part of shredded_economy4
2022-06-07 18:30:05 +02:00
Christof Petig
3fc59d7e4d
lower trading output to trace (and raise one to warn)
2022-05-29 19:09:52 +02:00
Sam
816c265662
Rebase stuffs
2022-05-16 15:11:26 -04:00
Marcel Märtens
697673bcca
update toolchain to nightly-2022-04-25
2022-05-03 15:22:28 +02:00
Christof Petig
2f7c50281f
fix neighbor logic in test, fix clippy, fix rustfmt
2022-04-24 17:26:16 +02:00
Christof Petig
8dfd6dc523
document more elements of economy
2022-04-24 17:26:16 +02:00
Christof Petig
faf12118f0
remember which good a profession is missing for productivity
2022-04-24 17:26:16 +02:00
Christof Petig
40cf44d7b1
Enforce a minimum price for goods
2022-04-23 22:11:29 +02:00
flo
3d24b1d635
CliffTowns
2022-03-29 12:52:08 +00:00
Christof Petig
aeac483bac
parallel simulation of economies
2022-03-21 23:35:08 +01:00
Christof Petig
96c5d17460
Address xmac's comments and prepare for parallelization
2022-03-21 23:35:08 +01:00
Christof Petig
ef6cee891f
move the economy tick into Economy
...
This prepares for a parallel processing as it centralizes access to the surrounding index
2022-03-19 09:39:56 +01:00
Christof Petig
546afa86ae
Economy redesign: Cleaner file structure (no code change)
2022-03-05 09:19:26 +00:00