Commit Graph

359 Commits

Author SHA1 Message Date
Joshua Barretto
2694f5f917 Fixed lava 2022-07-15 08:43:34 +01:00
Joshua Barretto
07ba4dcc33 Fixed particles for non-body entities, AO for non-volumetric illumination 2022-07-15 08:43:34 +01:00
Joshua Barretto
b5662163f0 Better lighting and verticality in caves 2022-07-15 08:43:33 +01:00
Joshua Barretto
7463acc641 Moonbells in caves 2022-07-15 08:42:56 +01:00
Joshua Barretto
af10a3e6da No biomes near cave entrance 2022-07-15 08:42:56 +01:00
Joshua Barretto
b40095d867 Better mushroom cave biome 2022-07-15 08:42:56 +01:00
Joshua Barretto
1f979e4133 More biomes 2022-07-15 08:42:56 +01:00
Joshua Barretto
418839ee20 Biome improvements 2022-07-15 08:42:56 +01:00
Joshua Barretto
c6564e2c59 Better cave biomes 2022-07-15 08:42:56 +01:00
Joshua Barretto
2cce44fc36 Began work on caves2 2022-07-15 08:42:56 +01:00
Marcel
fddc97bc77 Merge branch 'tweaks' into 'master'
tweaks entity stats

See merge request veloren/veloren!3437
2022-06-29 19:29:38 +00:00
Brandon Dyer
d1c80f0b25 #1455 | Sprites now only spawn on designated block types 2022-06-20 19:24:51 +00:00
runrobdog
25eed55ca9 stat tweaks to theropod, arthropods and basilisk 2022-06-19 01:35:18 +02:00
Makselord
69041137a0 reduced bamboo spawn rates 2022-05-28 18:04:06 -04:00
Makselord
c92cd26ff1 bamboo collectibles spawn near rivers 2022-05-28 17:56:35 -04:00
Sam
95c3fdffa1 Addressed playtest feedback (no assets). 2022-05-16 15:11:39 -04:00
Joshua Barretto
eec2d67bb7 Merge branch 'zesterer/worldgen' into 'master'
Worldgen Improvements

See merge request veloren/veloren!3378
2022-05-15 19:44:12 +00:00
Joshua Barretto
30b041282f More rocks near rivers 2022-05-15 18:31:24 +01:00
Isse
2050bce77d Water caves 2022-05-15 10:16:53 +00:00
Joshua Barretto
f35c98d1a1 Added LoD distance setting 2022-05-10 12:40:06 +01:00
Joshua Barretto
b3126ca687 Initial implementation of LoD trees 2022-05-10 12:38:36 +01:00
Joshua Barretto
30e73735de Added SpawnMode to allow for ice and water column spawning of wildlife 2022-05-08 12:37:29 +01:00
Youssef Fahmy
aec866e5ec Balance tweaks 2022-04-23 14:54:01 +00:00
aflying pumpkin
c7f7e63495 Added Lionesses 2022-04-16 16:57:59 +00:00
Isidor Nielsen
bd8a7a0506 Better rocks 2022-03-02 16:28:04 +00:00
floppy
b0ba5b9979 fix SeaCrocodiles spawning in lakes 2022-02-25 18:13:47 +01:00
Sam
2e6610314c Balance tweaks 2022-02-13 00:39:46 -05:00
jshipsey
c1df0ddbf3 some aesthetic work 2022-02-10 14:58:23 -05:00
Sam
643713d8b1 Huts now have doors. Added totems. 2022-02-10 14:58:18 -05:00
jshipsey
786ae39fb4 new entities 2022-02-09 20:10:59 -05:00
InfRandomness
54b69e37a5 Implement giant trees in site2 2022-02-02 02:33:37 +00:00
Justin Shipsey
612f084831 Merge branch 'slipped/bipeds' into 'master'
Slipped/bipeds

See merge request veloren/veloren!3163
2022-01-31 17:08:01 +00:00
Avi Weinstock
5f8957d8ef Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00
jshipsey
7cac4b4001 myrmidon fix 2022-01-30 02:02:23 -05:00
jshipsey
4fbd3027a1 new mobs 2022-01-28 02:50:15 -05:00
juliancoffee
6ae25d5956 Require rng from EntityInfo::with_asset_expect 2022-01-28 00:02:34 +02:00
floppy
ea6f09ec88 change SeaCrocodile spawn 2022-01-25 10:27:25 +01:00
floppy
fb316e8f66 SeaCrocodile spawning in tropical Oceans 2022-01-24 19:36:13 +01:00
Snowram
a6e396e29a Stunned and jump anims, stats, spawns, more IA work 2022-01-20 00:53:29 +01:00
Snowram
f6d7ba33ef Arthropods spawns and loots 2022-01-19 19:01:16 +01:00
jshipsey
0e9d50162b last fixes 2022-01-14 00:19:32 -05:00
jshipsey
1fac6359de more gnarling weapons 2022-01-13 23:20:56 -05:00
jshipsey
7f928d0bc0 woodengolem, chieftain, icedrake, blowgun 2022-01-13 23:20:52 -05:00
Imbris
972c8ba41d Add wildlife density modifier to features.ron 2021-12-25 19:24:09 -05:00
Imbris
bf48bd5346 update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00
Joshua Barretto
3b4fa6b328 Snow for ice 2021-12-20 18:06:53 +00:00
UncomfySilence
d6d55764c4 + Created common.loot_tables.calendar.<seasonal_event> directory for special item drop changes or for potential bosses.
+ Created common.entity.calendar.<seasonal_event> directory for special entities that spawn exclusively during season event.
+ Added lines to world/src/layer/wildlife.rs for the current events underneath nonevent basis.
+ Attempted organization go brrrrrr
2021-12-20 18:03:52 +00:00
Joshua Barretto
78f76dde83 Added baubles to trees 2021-12-20 18:03:52 +00:00
Joshua Barretto
3ddacb96ab Added christmas snow 2021-12-20 18:03:52 +00:00
Joshua Barretto
e3203080ed Added Calendar for temporal events based on the real-world calendar 2021-12-20 18:03:52 +00:00
Benoît du Garreau
aca088388b Update assets_manager to 0.7 2021-12-12 22:11:47 +01:00
Jonathan Berglin
596307c9b7 Remove unused clippy suppressions 2021-12-05 17:59:02 +00:00
Dr. Dystopia
c002e5e749 Resolve all '#[allow(clippy::eval_order_dependence)]' error supressions 2021-12-03 19:44:41 +01:00
Marcel Märtens
ef40ebe0c8 update toolchain to nightly-2021-11-24 2021-11-24 10:09:22 +01:00
DemonicOnPc
b7ac542ebb fixes to branch after my whoops 2021-11-08 17:09:19 -05:00
DemonicOnPc
a9cedee277 Update scatter.rs 2021-11-08 17:09:17 -05:00
DemonicOnPc
7fc57c027b Fixes to jungle sprites and lillypads 2021-11-08 17:09:15 -05:00
DemonicOnPc
9514cd71c6 Jungle and River update
-Added Lillypads to rivers
-Added new types of reeds
-Added reeds to water
-Added more Ferns/Flowers/Plants to jungles
2021-11-08 17:09:11 -05:00
Joshua Barretto
6b4abddc4e Added floating scatter 2021-11-08 17:04:45 -05:00
jshipsey
f69e3c9fbc more hats 2021-10-30 23:42:17 -04:00
DemonicOnPc
a74af55c46 Gemu's Revamped vox models added. 2021-10-26 05:28:05 -04:00
DemonicOnPc
8f26c451ae Added shrub density within specific regions 2021-10-25 16:20:49 -04:00
DemonicOnPc
b1476071b1 Added new Spots, Shrubs and Ships.
Spots
- Gnarling Tree
- Troll Cave
- Underwater Shipwreck second variation.

Shrubs added to biomes
- Savannah Shrubs
- Taiga Shrubs
- Temperate Shrubs

Galleon ship added
2021-10-24 08:10:44 -04:00
Joshua Barretto
f9b661fc61 Corrected historical typo 2021-10-15 22:47:43 +01:00
Joshua Barretto
e660aafed3 Nicer lake borders 2021-10-10 13:41:57 +01:00
Joshua Barretto
bee922156e Added radial pattern to shrooms 2021-10-10 13:41:57 +01:00
Joshua Barretto
d09f1e1c4a Added noise to blocks 2021-10-10 13:41:57 +01:00
Joshua Barretto
086097cd56 Better vines and lighting 2021-10-10 13:41:57 +01:00
Joshua Barretto
a5309e1036 Prevented shrooms spawning in water 2021-10-10 13:41:57 +01:00
Joshua Barretto
2ce88ac398 Better grass and lily distribution 2021-10-10 13:41:57 +01:00
Joshua Barretto
353ccc5bce Added new cavern sprites to caverns 2021-10-10 13:41:57 +01:00
Joshua Barretto
7768a22f7f Better moss 2021-10-10 13:41:57 +01:00
Joshua Barretto
b22029f87c More mushroom sprites 2021-10-10 13:41:56 +01:00
Joshua Barretto
d785ecc102 Added vines 2021-10-10 13:41:56 +01:00
Joshua Barretto
46118acef3 Added mushroom inner bevel 2021-10-10 13:41:56 +01:00
Joshua Barretto
bfc55d7b17 More cavern details 2021-10-10 13:41:56 +01:00
Joshua Barretto
ed40e92801 Better cave water 2021-10-10 13:41:56 +01:00
Joshua Barretto
5c0026f4a7 Performance improvements for terrain watcher 2021-10-10 13:41:56 +01:00
Joshua Barretto
1cfad833c7 Added caverns, fixed chunk load performance issue 2021-10-10 13:41:56 +01:00
Treeco
e48c13e140 Decrease beehive frequency on apple trees 2021-10-08 17:42:01 +01:00
Treeco
719fce1c89 Procgen apple trees 2021-10-06 02:26:43 +01:00
Treeco
dafa1327d0 Added mottled bark to birch 2021-10-06 02:26:43 +01:00
Treeco
c502bc177a Procgen birches 2021-10-06 02:26:43 +01:00
Joshua Barretto
96e23ae2d4 Handle oceans and steep rivers gracefully, update changelog 2021-10-05 00:02:32 +01:00
Joshua Barretto
c6d3137612 Fixed sail boat thrust, removed dead water code, added comments 2021-10-05 00:02:03 +01:00
Joshua Barretto
e8021fab2c Cleaned up shrub implementation 2021-10-05 00:02:03 +01:00
Joshua Barretto
6c6b3e1244 Better lake borders and river depth 2021-10-05 00:02:03 +01:00
Joshua Barretto
22f48b1977 Added waterfalls and fixed warping issues 2021-10-05 00:02:03 +01:00
Joshua Barretto
3b66af468a Improved river and lake banks 2021-10-05 00:02:03 +01:00
Joshua Barretto
f118d15745 Fixed oceans 2021-10-05 00:02:03 +01:00
Joshua Barretto
87c7d6e982 Improved river/lake rendering 2021-10-05 00:02:03 +01:00
Joshua Barretto
4aa8a6bb42 Better shrubs 2021-10-05 00:02:02 +01:00
Joshua Barretto
6284fa0ecd Tree trunk color differences 2021-10-05 00:02:02 +01:00
Joshua Barretto
4267a7b7dd Improved tree hanging and cedar distribution 2021-10-05 00:02:02 +01:00
Joshua Barretto
3f7e0a5e52 Added shrub layer with example shrub 2021-10-05 00:02:02 +01:00
Joshua Barretto
263f02dc11 Improved grass scatter 2021-10-05 00:02:02 +01:00
Sam
70c2e9bebe Cave now uses entity configs. 2021-09-27 15:09:22 +03:00
juliancoffee
80ccda6583 Refactor cave supplement to more symmetric code 2021-09-27 15:09:22 +03:00
juliancoffee
2475b97918 Move loot tables to entity configs 2021-09-27 15:09:22 +03:00
Monty Marz
1d94adc2e1 0.11 Background images and more 2021-09-10 08:34:01 +00:00