Joshua Barretto
2694f5f917
Fixed lava
2022-07-15 08:43:34 +01:00
Joshua Barretto
07ba4dcc33
Fixed particles for non-body entities, AO for non-volumetric illumination
2022-07-15 08:43:34 +01:00
Joshua Barretto
b5662163f0
Better lighting and verticality in caves
2022-07-15 08:43:33 +01:00
Joshua Barretto
7463acc641
Moonbells in caves
2022-07-15 08:42:56 +01:00
Joshua Barretto
af10a3e6da
No biomes near cave entrance
2022-07-15 08:42:56 +01:00
Joshua Barretto
b40095d867
Better mushroom cave biome
2022-07-15 08:42:56 +01:00
Joshua Barretto
1f979e4133
More biomes
2022-07-15 08:42:56 +01:00
Joshua Barretto
418839ee20
Biome improvements
2022-07-15 08:42:56 +01:00
Joshua Barretto
c6564e2c59
Better cave biomes
2022-07-15 08:42:56 +01:00
Joshua Barretto
2cce44fc36
Began work on caves2
2022-07-15 08:42:56 +01:00
Marcel
fddc97bc77
Merge branch 'tweaks' into 'master'
...
tweaks entity stats
See merge request veloren/veloren!3437
2022-06-29 19:29:38 +00:00
Brandon Dyer
d1c80f0b25
#1455 | Sprites now only spawn on designated block types
2022-06-20 19:24:51 +00:00
runrobdog
25eed55ca9
stat tweaks to theropod, arthropods and basilisk
2022-06-19 01:35:18 +02:00
Makselord
69041137a0
reduced bamboo spawn rates
2022-05-28 18:04:06 -04:00
Makselord
c92cd26ff1
bamboo collectibles spawn near rivers
2022-05-28 17:56:35 -04:00
Sam
95c3fdffa1
Addressed playtest feedback (no assets).
2022-05-16 15:11:39 -04:00
Joshua Barretto
eec2d67bb7
Merge branch 'zesterer/worldgen' into 'master'
...
Worldgen Improvements
See merge request veloren/veloren!3378
2022-05-15 19:44:12 +00:00
Joshua Barretto
30b041282f
More rocks near rivers
2022-05-15 18:31:24 +01:00
Isse
2050bce77d
Water caves
2022-05-15 10:16:53 +00:00
Joshua Barretto
f35c98d1a1
Added LoD distance setting
2022-05-10 12:40:06 +01:00
Joshua Barretto
b3126ca687
Initial implementation of LoD trees
2022-05-10 12:38:36 +01:00
Joshua Barretto
30e73735de
Added SpawnMode to allow for ice and water column spawning of wildlife
2022-05-08 12:37:29 +01:00
Youssef Fahmy
aec866e5ec
Balance tweaks
2022-04-23 14:54:01 +00:00
aflying pumpkin
c7f7e63495
Added Lionesses
2022-04-16 16:57:59 +00:00
Isidor Nielsen
bd8a7a0506
Better rocks
2022-03-02 16:28:04 +00:00
floppy
b0ba5b9979
fix SeaCrocodiles spawning in lakes
2022-02-25 18:13:47 +01:00
Sam
2e6610314c
Balance tweaks
2022-02-13 00:39:46 -05:00
jshipsey
c1df0ddbf3
some aesthetic work
2022-02-10 14:58:23 -05:00
Sam
643713d8b1
Huts now have doors. Added totems.
2022-02-10 14:58:18 -05:00
jshipsey
786ae39fb4
new entities
2022-02-09 20:10:59 -05:00
InfRandomness
54b69e37a5
Implement giant trees in site2
2022-02-02 02:33:37 +00:00
Justin Shipsey
612f084831
Merge branch 'slipped/bipeds' into 'master'
...
Slipped/bipeds
See merge request veloren/veloren!3163
2022-01-31 17:08:01 +00:00
Avi Weinstock
5f8957d8ef
Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}
.
2022-01-30 20:16:20 +01:00
jshipsey
7cac4b4001
myrmidon fix
2022-01-30 02:02:23 -05:00
jshipsey
4fbd3027a1
new mobs
2022-01-28 02:50:15 -05:00
juliancoffee
6ae25d5956
Require rng from EntityInfo::with_asset_expect
2022-01-28 00:02:34 +02:00
floppy
ea6f09ec88
change SeaCrocodile spawn
2022-01-25 10:27:25 +01:00
floppy
fb316e8f66
SeaCrocodile spawning in tropical Oceans
2022-01-24 19:36:13 +01:00
Snowram
a6e396e29a
Stunned and jump anims, stats, spawns, more IA work
2022-01-20 00:53:29 +01:00
Snowram
f6d7ba33ef
Arthropods spawns and loots
2022-01-19 19:01:16 +01:00
jshipsey
0e9d50162b
last fixes
2022-01-14 00:19:32 -05:00
jshipsey
1fac6359de
more gnarling weapons
2022-01-13 23:20:56 -05:00
jshipsey
7f928d0bc0
woodengolem, chieftain, icedrake, blowgun
2022-01-13 23:20:52 -05:00
Imbris
972c8ba41d
Add wildlife density modifier to features.ron
2021-12-25 19:24:09 -05:00
Imbris
bf48bd5346
update toolchain to nightly-2021-12-19
2021-12-23 13:04:24 +01:00
Joshua Barretto
3b4fa6b328
Snow for ice
2021-12-20 18:06:53 +00:00
UncomfySilence
d6d55764c4
+ Created common.loot_tables.calendar.<seasonal_event> directory for special item drop changes or for potential bosses.
...
+ Created common.entity.calendar.<seasonal_event> directory for special entities that spawn exclusively during season event.
+ Added lines to world/src/layer/wildlife.rs for the current events underneath nonevent basis.
+ Attempted organization go brrrrrr
2021-12-20 18:03:52 +00:00
Joshua Barretto
78f76dde83
Added baubles to trees
2021-12-20 18:03:52 +00:00
Joshua Barretto
3ddacb96ab
Added christmas snow
2021-12-20 18:03:52 +00:00
Joshua Barretto
e3203080ed
Added Calendar for temporal events based on the real-world calendar
2021-12-20 18:03:52 +00:00
Benoît du Garreau
aca088388b
Update assets_manager
to 0.7
2021-12-12 22:11:47 +01:00
Jonathan Berglin
596307c9b7
Remove unused clippy suppressions
2021-12-05 17:59:02 +00:00
Dr. Dystopia
c002e5e749
Resolve all '#[allow(clippy::eval_order_dependence)]' error supressions
2021-12-03 19:44:41 +01:00
Marcel Märtens
ef40ebe0c8
update toolchain to nightly-2021-11-24
2021-11-24 10:09:22 +01:00
DemonicOnPc
b7ac542ebb
fixes to branch after my whoops
2021-11-08 17:09:19 -05:00
DemonicOnPc
a9cedee277
Update scatter.rs
2021-11-08 17:09:17 -05:00
DemonicOnPc
7fc57c027b
Fixes to jungle sprites and lillypads
2021-11-08 17:09:15 -05:00
DemonicOnPc
9514cd71c6
Jungle and River update
...
-Added Lillypads to rivers
-Added new types of reeds
-Added reeds to water
-Added more Ferns/Flowers/Plants to jungles
2021-11-08 17:09:11 -05:00
Joshua Barretto
6b4abddc4e
Added floating scatter
2021-11-08 17:04:45 -05:00
jshipsey
f69e3c9fbc
more hats
2021-10-30 23:42:17 -04:00
DemonicOnPc
a74af55c46
Gemu's Revamped vox models added.
2021-10-26 05:28:05 -04:00
DemonicOnPc
8f26c451ae
Added shrub density within specific regions
2021-10-25 16:20:49 -04:00
DemonicOnPc
b1476071b1
Added new Spots, Shrubs and Ships.
...
Spots
- Gnarling Tree
- Troll Cave
- Underwater Shipwreck second variation.
Shrubs added to biomes
- Savannah Shrubs
- Taiga Shrubs
- Temperate Shrubs
Galleon ship added
2021-10-24 08:10:44 -04:00
Joshua Barretto
f9b661fc61
Corrected historical typo
2021-10-15 22:47:43 +01:00
Joshua Barretto
e660aafed3
Nicer lake borders
2021-10-10 13:41:57 +01:00
Joshua Barretto
bee922156e
Added radial pattern to shrooms
2021-10-10 13:41:57 +01:00
Joshua Barretto
d09f1e1c4a
Added noise to blocks
2021-10-10 13:41:57 +01:00
Joshua Barretto
086097cd56
Better vines and lighting
2021-10-10 13:41:57 +01:00
Joshua Barretto
a5309e1036
Prevented shrooms spawning in water
2021-10-10 13:41:57 +01:00
Joshua Barretto
2ce88ac398
Better grass and lily distribution
2021-10-10 13:41:57 +01:00
Joshua Barretto
353ccc5bce
Added new cavern sprites to caverns
2021-10-10 13:41:57 +01:00
Joshua Barretto
7768a22f7f
Better moss
2021-10-10 13:41:57 +01:00
Joshua Barretto
b22029f87c
More mushroom sprites
2021-10-10 13:41:56 +01:00
Joshua Barretto
d785ecc102
Added vines
2021-10-10 13:41:56 +01:00
Joshua Barretto
46118acef3
Added mushroom inner bevel
2021-10-10 13:41:56 +01:00
Joshua Barretto
bfc55d7b17
More cavern details
2021-10-10 13:41:56 +01:00
Joshua Barretto
ed40e92801
Better cave water
2021-10-10 13:41:56 +01:00
Joshua Barretto
5c0026f4a7
Performance improvements for terrain watcher
2021-10-10 13:41:56 +01:00
Joshua Barretto
1cfad833c7
Added caverns, fixed chunk load performance issue
2021-10-10 13:41:56 +01:00
Treeco
e48c13e140
Decrease beehive frequency on apple trees
2021-10-08 17:42:01 +01:00
Treeco
719fce1c89
Procgen apple trees
2021-10-06 02:26:43 +01:00
Treeco
dafa1327d0
Added mottled bark to birch
2021-10-06 02:26:43 +01:00
Treeco
c502bc177a
Procgen birches
2021-10-06 02:26:43 +01:00
Joshua Barretto
96e23ae2d4
Handle oceans and steep rivers gracefully, update changelog
2021-10-05 00:02:32 +01:00
Joshua Barretto
c6d3137612
Fixed sail boat thrust, removed dead water code, added comments
2021-10-05 00:02:03 +01:00
Joshua Barretto
e8021fab2c
Cleaned up shrub implementation
2021-10-05 00:02:03 +01:00
Joshua Barretto
6c6b3e1244
Better lake borders and river depth
2021-10-05 00:02:03 +01:00
Joshua Barretto
22f48b1977
Added waterfalls and fixed warping issues
2021-10-05 00:02:03 +01:00
Joshua Barretto
3b66af468a
Improved river and lake banks
2021-10-05 00:02:03 +01:00
Joshua Barretto
f118d15745
Fixed oceans
2021-10-05 00:02:03 +01:00
Joshua Barretto
87c7d6e982
Improved river/lake rendering
2021-10-05 00:02:03 +01:00
Joshua Barretto
4aa8a6bb42
Better shrubs
2021-10-05 00:02:02 +01:00
Joshua Barretto
6284fa0ecd
Tree trunk color differences
2021-10-05 00:02:02 +01:00
Joshua Barretto
4267a7b7dd
Improved tree hanging and cedar distribution
2021-10-05 00:02:02 +01:00
Joshua Barretto
3f7e0a5e52
Added shrub layer with example shrub
2021-10-05 00:02:02 +01:00
Joshua Barretto
263f02dc11
Improved grass scatter
2021-10-05 00:02:02 +01:00
Sam
70c2e9bebe
Cave now uses entity configs.
2021-09-27 15:09:22 +03:00
juliancoffee
80ccda6583
Refactor cave supplement to more symmetric code
2021-09-27 15:09:22 +03:00
juliancoffee
2475b97918
Move loot tables to entity configs
2021-09-27 15:09:22 +03:00
Monty Marz
1d94adc2e1
0.11 Background images and more
2021-09-10 08:34:01 +00:00