Joshua Barretto
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ba4e979825
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Added staircases to giant trees
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2021-02-28 12:19:31 +00:00 |
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Joshua Barretto
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b2a2106992
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Lanterns in trees
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2021-02-28 12:19:31 +00:00 |
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Joshua Barretto
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b12f9d1444
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Faster More interesting giant trees, better oaks, hives on branches
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2021-02-28 12:19:31 +00:00 |
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Joshua Barretto
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c300bed16a
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Specialised giant trees
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2021-02-28 12:19:31 +00:00 |
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Joshua Barretto
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a40f9fcf9f
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Slightly smaller giant trees, more dispersed forests
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2021-02-28 12:19:31 +00:00 |
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Joshua Barretto
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24c75f7cc3
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Experimental giant mother trees
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2021-02-28 12:19:31 +00:00 |
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Joshua Barretto
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ac5a60d260
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More tree variety, denser forests
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2021-02-28 12:19:31 +00:00 |
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Joshua Barretto
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8ed16ccb07
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New site work
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2021-02-28 12:19:31 +00:00 |
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Joshua Barretto
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1edee02788
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sync
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2021-02-28 12:19:31 +00:00 |
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Joshua Barretto
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fdf3ab6a78
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Simple coral
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2021-02-28 12:19:30 +00:00 |
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Joshua Barretto
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a548769c6f
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Better tree parameterisation, improved pines
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2021-02-28 12:19:30 +00:00 |
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Joshua Barretto
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927c5d515e
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Procedural pines (first attempt), more tree parameters
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2021-02-28 12:19:30 +00:00 |
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Joshua Barretto
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c11924476b
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Better parameterisation of trees
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2021-02-28 12:19:30 +00:00 |
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Joshua Barretto
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752d695bc4
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Switched to recursive tree generation and recursive culling algorithm for massive performance wins
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2021-02-28 12:19:30 +00:00 |
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Joshua Barretto
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b5e0b074dd
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Added tree benchmarks
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2021-02-28 12:19:30 +00:00 |
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ccgauche
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33b7fea6de
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Fixed branch flattening
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2021-02-28 12:19:30 +00:00 |
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ccgauche
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205c625498
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Fixed canopy problem + Added iteration constant
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2021-02-28 12:19:30 +00:00 |
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ccgauche
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b3e49fe19a
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Removed unsafe from finvsqrt
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2021-02-28 12:19:30 +00:00 |
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ccgauche
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59a5d44c8f
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Quite a lot of optimisations
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2021-02-28 12:19:30 +00:00 |
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ccgauche
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68788e0885
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Simplified generation and fixed some tree cliping issues
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2021-02-28 12:19:30 +00:00 |
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ccgauche
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7ae36a1be2
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New generation for trees
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2021-02-28 12:19:30 +00:00 |
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Joshua Barretto
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f04424b40e
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Fixed clipping issues, faster generation
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2021-02-28 12:19:30 +00:00 |
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ccgauche
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85c4eeee64
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New generation for trees
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2021-02-28 12:19:30 +00:00 |
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Joshua Barretto
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2e170d4ad5
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Prevented trees from being too sparse
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2021-02-28 12:19:30 +00:00 |
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Joshua Barretto
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dac231e994
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More sparse, faster trees
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2021-02-28 12:19:30 +00:00 |
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Joshua Barretto
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c69a91804d
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Fixed clipping issues, faster generation
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2021-02-28 12:19:30 +00:00 |
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Joshua Barretto
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f472e88c6d
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Began integrating procgen trees
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2021-02-28 12:19:30 +00:00 |
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Joshua Barretto
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0098086b8f
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Began work on new sites
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2021-02-28 12:19:30 +00:00 |
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Joshua Barretto
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f6e44d2f06
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Reduced bridge artifacts
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2021-02-28 12:19:30 +00:00 |
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Samuel Keiffer
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cb267ac3ee
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Merge branch 'sam/combo-comp' into 'master'
Combo now persists as a compnent, rather than a field on a state
See merge request veloren/veloren!1828
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2021-02-28 02:42:40 +00:00 |
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Joshua Barretto
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b9b36e0bf5
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Merge branch 'zesterer-master-patch-28400' into 'master'
Fix jump routes not being pathed
See merge request veloren/veloren!1706
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2021-02-28 00:41:38 +00:00 |
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Justin Shipsey
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8b3aabfe7a
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Merge branch 'snowram/f64-anim-cleanup' into 'master'
Reduces the instances of f64 in anims
See merge request veloren/veloren!1827
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2021-02-28 00:40:51 +00:00 |
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Sam
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b25a376995
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Re-allowed for what stage you were on to persist through a roll
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2021-02-27 19:24:18 -05:00 |
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Sam
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404c7f0905
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Combo melee now checks combo
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2021-02-27 18:24:28 -05:00 |
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Joshua Barretto
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6051c06462
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fmt
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2021-02-27 23:21:01 +00:00 |
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Snowram
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7f2276324e
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Reduces the instances of f64 in anims
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2021-02-27 23:21:03 +01:00 |
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Justin Shipsey
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04c698be5e
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Merge branch 'slipped/animtweaks' into 'master'
look-anims, first experiments (bow, staff, wield)
See merge request veloren/veloren!1826
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2021-02-27 21:20:36 +00:00 |
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jshipsey
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b4627dfe19
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look-based anims
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2021-02-27 16:19:33 -05:00 |
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Sam
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f24433c8cf
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Added combo component
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2021-02-27 14:55:06 -05:00 |
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Monty Marz
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5589a7b714
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Merge branch 'pfau/tutorial_mvp' into 'master'
Initial tutorial MVP
See merge request veloren/veloren!1825
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2021-02-27 19:02:27 +00:00 |
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Monty Marz
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e5273e3a8e
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reroute the F1 key to open the controls settings, removed loading screen tips about levels and the stats button
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2021-02-27 19:02:26 +00:00 |
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Justin Shipsey
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d2fffa1a92
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Merge branch 'slipped/gremlins' into 'master'
dungeon enemy overhaul part 1
See merge request veloren/veloren!1697
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2021-02-27 17:00:52 +00:00 |
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Samuel Keiffer
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fa809fc292
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Merge branch 'Lerg/Accumulate_Damage_Floaters' into 'master'
Issue #836 - Declutter the scrolling combat text
See merge request veloren/veloren!1823
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2021-02-27 16:18:18 +00:00 |
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jshipsey
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16720a6826
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weapon/manifest tweaks
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2021-02-27 10:44:55 -05:00 |
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Lerg
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3fe5f4484e
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Issue #836 - Declutter the scrolling combat text
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2021-02-27 15:10:47 +03:00 |
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Sam
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238fcaf5f1
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Particle rebase fixes
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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8d316aac8c
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feedback adjustments
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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0a353576dc
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address comments
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2021-02-27 01:42:47 -05:00 |
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Snowram
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17112926e7
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Adds harvester npc
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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51bc74b2a5
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visual weapon variation, adjust minotaur dash, keyframed golem quake
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2021-02-27 01:42:47 -05:00 |
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