Commit Graph

14163 Commits

Author SHA1 Message Date
Michal Sroczynski
c1b8544065 Fix 2023-08-02 18:48:01 +02:00
Michal Sroczynski
50304ed54e Format fix 2023-08-02 18:48:01 +02:00
Michal Sroczynski
28cf9bf19d Add woods to scatter and rarify the pyrebloom 2023-08-02 18:48:01 +02:00
Michal Sroczynski
4879f75069 Various loot changes 2023-08-02 18:47:59 +02:00
Michal Sroczynski
a577ed1d36 Changes to Gnarling Tree 2023-08-02 18:45:40 +02:00
Isse
b08b9cf8e8 Merge branch 'spawn_wyverns' into 'master'
spawn wyverns

See merge request veloren/veloren!3994
2023-08-02 07:55:10 +00:00
flo
57fe2c4adb spawn wyverns 2023-08-02 07:55:10 +00:00
Isse
e89f28bbb5 Merge branch 'qsto/brimstone-armor-fix' into 'master'
Brinestone armor recipe fix

See merge request veloren/veloren!4056
2023-08-02 07:55:06 +00:00
Michal Sroczynski
2805509c12 Brinestone armor recipe fix 2023-08-02 09:06:02 +02:00
Isse
690385df96 Merge branch 'tibbon1/fix_test_economy_tests' into 'master'
Lower grass target in standalone economy tests

See merge request veloren/veloren!4051
2023-08-01 17:45:30 +00:00
Christof Petig
8c6465851d Merge branch 'tibbon1/update_approx_0_5_1' into 'master'
approx 0.4.0 -> 0.5.1

See merge request veloren/veloren!4052
2023-08-01 06:36:03 +00:00
David Fisher
e2a0bc55c3 Lower grass target in standalone economy tests
because: The test_economy_moderate_standalone was failing tests on
arm64 MacOS systems with the following error:

```
thread 'site::economy::context::tests::test_economy_moderate_standalone' panicked at 'assertion failed: site.economy.pop >= env.targets[&id]', world/src/site/economy/context.rs:562:17
```

This was originally reported in Discord by @sharp in July, 2022
https://discord.com/channels/449602562165833758/797421546871324712/997332351195553874

Debugging showed that the grass target was 880, and the population was only around 718.
Local testing showed that lowering the grass target to 700 fixed the issue.

this commit: Lowers the grass target to 700 in the standalone economy tests.

unaddressed questions:

- Why is the grass target so high in the standalone economy tests?
- Alternately, why did the grass population drift so low, and no longer aligned with the tests.
- Why is this passing in CI, but not local testing?
- There are a number of commented out add_settlement calls in the standalone economy tests. Were there issues with the tests prior?
2023-07-31 16:51:29 -04:00
Joshua Barretto
bcbfbbb274 Merge branch 'jimmy/controller-layers' into 'master'
controller layers

See merge request veloren/veloren!3988
2023-07-31 16:20:01 +00:00
David Fisher
7751ef611c approx 0.4.0 -> 0.5.1
because: approx was flagged as outdated in the list of dependencies
https://deps.rs/repo/gitlab/veloren/veloren

this commit: Updates approx to 0.5.1

Tests appear to pass.

Changes between 0.4.0 and 0.5.1:
https://github.com/brendanzab/approx/compare/v0.4.0...v0.5.1
2023-07-31 08:22:52 -04:00
JimmyDdotEXE
996bbeb983 add doc comments to LayerEntry and GameLayerEntries structs 2023-07-30 13:34:23 -04:00
JimmyDdotEXE
18d74e6a8e replace conditional LayerEntry construction during input check 2023-07-30 13:19:46 -04:00
DaforLynx
05c9ca22a5 Merge branch 'DaforLynx/combat-music-toggle' into 'master'
Combat music toggle

See merge request veloren/veloren!4048
2023-07-30 08:10:37 +00:00
DaforLynx
32f3437fb0 Combat music toggle 2023-07-30 08:10:36 +00:00
Samuel Keiffer
96f77e9dd6 Merge branch 'axe' into 'master'
Axe

See merge request veloren/veloren!3956
2023-07-29 23:46:11 +00:00
Sam
d2cbcbe698 Changelog and rebase fixes 2023-07-29 19:12:54 -04:00
Sam
4bc6d9a6dc Added documentation 2023-07-29 19:04:44 -04:00
Sam
e3ad16ef47 Addressed review comments 2023-07-29 19:04:11 -04:00
Sam
9f86cafc5c Self buffs clear on tab swaps 2023-07-29 19:04:11 -04:00
Sam
d6fcd893bf Addressed testing feedback 2023-07-29 19:04:10 -04:00
Sam
4fd1626e5f Address review comments 2023-07-29 19:04:10 -04:00
Sam
df0244c5e7 Balancing feedback 2023-07-29 19:04:09 -04:00
Sam
6e2dff7136 Weapon stats adjustments and ability icon revisions 2023-07-29 19:04:09 -04:00
Sam
30bafec247 Icons 2023-07-29 19:04:08 -04:00
Monty Marz
a4bfa1d242 skills_bg 2023-07-29 19:04:08 -04:00
Sam
9fa556b165 Axe AI 2023-07-29 19:04:07 -04:00
Sam
dd616f85a9 Changelog and appease CI 2023-07-29 19:04:07 -04:00
Sam
68181e9b5b Axe skill tree 2023-07-29 19:04:06 -04:00
Sam
93ddb36c0a Axe skill icons 2023-07-29 19:04:06 -04:00
Sam
834a811def Buff icons 2023-07-29 19:04:05 -04:00
Sam
9b126dc502 Localization for english 2023-07-29 19:04:05 -04:00
Sam
27f590352f Capsize 2023-07-29 19:04:04 -04:00
Sam
976ecaa0b6 Bulkhead 2023-07-29 19:04:04 -04:00
Sam
98f33f0633 Keelhaul 2023-07-29 19:04:03 -04:00
Sam
188be17b95 Defiance 2023-07-29 19:04:03 -04:00
Sam
c62626cec1 Plunder 2023-07-29 19:04:02 -04:00
Sam
820f8dca94 Sunder 2023-07-29 19:04:02 -04:00
Sam
daea14f8e5 Skull bash 2023-07-29 19:04:01 -04:00
Sam
9a6cb01da3 Fracture now scales with combo and consumes only half of combo 2023-07-29 19:04:01 -04:00
Sam
42e804578e Riptide 2023-07-29 19:04:01 -04:00
Sam
41f69d28ac Lacerate 2023-07-29 19:04:00 -04:00
Sam
35a05329fc Fracture 2023-07-29 19:04:00 -04:00
Sam
a2deac19ee Furor 2023-07-29 19:03:59 -04:00
Sam
1548db3760 Fierce raze 2023-07-29 19:03:59 -04:00
Sam
4b398fb1cf Bloodfeast 2023-07-29 19:03:58 -04:00
Sam
1cc99c9c4a Fixes to animations and making ability that the animation system thinks is being used more correct 2023-07-29 19:03:56 -04:00