Marcel
bc285a470e
Merge branch 'xMAC94x/errorhandling' into 'master'
...
fix error handling in networking and switch to hashbrown, fixing #1118
Closes #1118
See merge request veloren/veloren!2249
2021-05-04 14:09:42 +00:00
Sam
062c290e49
Made buff commands exhaustive
2021-05-04 09:54:28 -04:00
Marcel Märtens
df7b65289d
fix error handling in networking and switch to hashbrown, fixing #1118
2021-05-04 15:29:42 +02:00
Sam
d99623b298
Buff icons
2021-05-04 08:45:14 -04:00
Sam
2652660a58
Addressed comments and more testing feedback.
2021-05-04 08:45:14 -04:00
Sam
240a8e577d
Minor balancing tweaks.
2021-05-04 08:45:13 -04:00
Sam
c4bf1be73b
Changelog
2021-05-04 08:45:12 -04:00
Sam
5c241850f1
Added sfx. Addressed comments.
2021-05-04 08:45:12 -04:00
Sam
48fa4e7c1f
Balancing.
2021-05-04 08:45:11 -04:00
Sam
7ac1488181
Added kit for testing tier 4 dungeons.
2021-05-04 08:45:11 -04:00
Sam
164fd0de04
Particles for frenzy buff and ground cleave.
2021-05-04 08:45:10 -04:00
Sam
2290a22a15
Gave minotaur AI.
2021-05-04 08:45:09 -04:00
Sam
811f1fadb2
Replaced action_timer with action_state so there are additional fields.
2021-05-04 08:45:09 -04:00
jshipsey
c886accaf1
anims
2021-05-04 08:45:08 -04:00
Sam
257c670aaf
Fix charge being broken.
2021-05-04 08:45:07 -04:00
Sam
d1139c3b7c
Added frenzy ability to minotaur.
...
Added self-buff character state.
Added frenzied buff kind.
Added better comments on each buff kind.
2021-05-04 08:45:07 -04:00
Sam
e052c7b516
Cleave functional
2021-05-04 08:45:06 -04:00
Sam
160bd3ef0c
Crippling strike now functional. Crippled debuff added.
2021-05-04 08:45:05 -04:00
Sam
660423932c
Miscellaneous balancing
2021-05-04 08:45:05 -04:00
Sam
f11c10d3be
Charge attack for minotaur functional.
2021-05-04 08:45:04 -04:00
Marcel
0c61ccfe89
Merge branch 'yusdacra/chore/nix' into 'master'
...
chore(deps): update nix flake deps
See merge request veloren/veloren!2238
2021-05-04 09:06:02 +00:00
Yusuf Bera Ertan
57bfe95939
chore(deps): update nix flake deps
2021-05-04 11:57:14 +03:00
Marcel
3c16966721
Merge branch 'xMAC94x/quic' into 'master'
...
Cleanup network, remove some unwraps, add experimental (disabled) Quic support
See merge request veloren/veloren!2221
2021-05-04 00:16:05 +00:00
Imbris
90e531691d
Merge branch 'Nereuxofficial-master-patch-20455' into 'master'
...
Fix Typo in Readme.md
See merge request veloren/veloren!2239
2021-05-03 23:33:51 +00:00
Marcel
fec33c83dd
Merge branch 'juliancoffee/improve_death_localization' into 'master'
...
Add possibility to translate buff outcomes
See merge request veloren/veloren!2192
2021-05-03 23:03:00 +00:00
Illia Denysenko
f04a4f907a
Add possibility to translate buff outcomes
2021-05-03 23:02:59 +00:00
Avi Weinstock
a8a89cd6d3
Add heightmap visualization to world/examples.
2021-05-03 16:05:05 -04:00
Samuel Keiffer
622d7c5033
Merge branch 'juliancoffee/cast_buff_cmd' into 'master'
...
Adding command for applying buff on player
See merge request veloren/veloren!2240
2021-05-03 19:53:19 +00:00
juliancoffee
88ac70c8c7
fmt
2021-05-03 22:17:59 +03:00
juliancoffee
4ba6d438ff
Implement 'all' command
2021-05-03 22:07:12 +03:00
juliancoffee
b81981f805
Draft implementation
2021-05-03 22:07:09 +03:00
juliancoffee
db0b05aaff
update CHANGELOG
2021-05-03 22:05:04 +03:00
Samuel Keiffer
771a8db2a8
Merge branch 'slipped/oritweak' into 'master'
...
ori tweaks, animal adjusts
See merge request veloren/veloren!2234
2021-05-03 18:49:22 +00:00
Marcel
f5c7f99846
Merge branch 'xvar/persistence-fixes' into 'master'
...
Fixed a rare server crash when creating a character
See merge request veloren/veloren!2237
2021-05-03 18:09:59 +00:00
Samuel Keiffer
610c529c42
Merge branch 'sam/ability-sets' into 'master'
...
Allow Specification of Custom Ability Sets per Weapon
See merge request veloren/veloren!2231
2021-05-03 17:50:11 +00:00
Marcel
1643e30545
Merge branch 'aweinstock/imageterrain' into 'master'
...
Compress terrain with images for clients with low bandwidth.
See merge request veloren/veloren!2207
2021-05-03 14:10:38 +00:00
Avi Weinstock
efa4f9fe0a
Experiment with const fn
lanczos lookup tables, enable weighted average interpolation for now.
2021-05-03 00:09:44 -04:00
Avi Weinstock
be39054767
Make terrain compression a checkbox instead of a bandwidth (throughput?) heuristic.
2021-05-03 00:09:44 -04:00
Avi Weinstock
f0824af80a
Move chunk_compression_benchmarks
from bin
to examples
.
2021-05-03 00:09:24 -04:00
Avi Weinstock
b15913560b
Optimize CompressedData
with Vec::with_capacity
, and move obsolete formats from common_net
into the compression benchmark.
2021-05-03 00:09:24 -04:00
Avi Weinstock
c199d12f2d
Address MR 2207 review comments.
...
- Add metrics for which branch of the compression heuristic was taken.
- Reduce the threshold for the heuristic.
- Deduplicate code for dealing with lazy messages.
- Make jpeg dependency only scoped to the compression benchmark.
- Remove commented code.
2021-05-03 00:09:24 -04:00
Avi Weinstock
30cae40b82
Add a bandwidth-based heuristic for chunk compression.
2021-05-03 00:09:24 -04:00
Avi Weinstock
cdc2eccda8
Improve quadpng
by adding WidePacking
, which makes a wider image, which is faster due to PNG compressing by row. Heuristically switch between quadpng and deflate based on chunk height to reduce variance.
2021-05-03 00:09:24 -04:00
Avi Weinstock
dffc7db8f5
Add matplotlib
graph generation to the compression benchmarks.
2021-05-03 00:09:24 -04:00
Avi Weinstock
0f4315c98b
Remove a use of inline_tweak and use TallPacking
instead of GridLtrPacking
in common_net::msg::server
.
2021-05-03 00:09:24 -04:00
Mckol
c913b9b858
Added Lanczos interpolation for QuadPng
...
Should support arbitrary scales (N).
Does support arbitrary Lanczos a parameters (currently 2)
and sample sizes (currently 5x5).
2021-05-03 00:09:24 -04:00
Avi Weinstock
fe0f331a19
Add 5x5 manhattan blur effect to quadpng, and omit interpolation at chunk borders.
2021-05-03 00:09:24 -04:00
Avi Weinstock
c2fd5e807d
Experiment with 256-color palette "tripng" encoding, and Lanczos interpolation for "quadpng".
2021-05-03 00:09:24 -04:00
Avi Weinstock
a220cc569e
Add resolution downscaling to QuadPng's color channel, and use half-resolution QuadPng ingame.
2021-05-03 00:09:24 -04:00
Avi Weinstock
f81539cb00
Get PngPngPngJpeg terrain working in the actual game.
2021-05-03 00:09:24 -04:00