Sam
|
afd2c8730f
|
Addressed most review comments (no assets).
|
2022-05-16 15:11:32 -04:00 |
|
Sam
|
085b18c07a
|
Formatting tweaks to tooltips
|
2022-05-16 15:11:25 -04:00 |
|
Bryant Deters
|
075fee5190
|
modular component tooltips
|
2022-05-16 15:11:25 -04:00 |
|
Sam
|
94c19735ca
|
Fixed broken stuff during rebase.
|
2022-05-16 15:11:16 -04:00 |
|
Sam
|
259db56ca6
|
Addressed more comments in MR review.
|
2022-05-16 15:11:14 -04:00 |
|
Sam
|
a9e9a70687
|
Changed ModularComponent to allow it to be more extensible. Overhauled random modular weapon function so that there is less runtime cost to generate one. NO ASSETS
|
2022-05-16 15:11:11 -04:00 |
|
Sam
|
08b7bb781f
|
Changed Item to have ItemBase instead of ItemDef. NO ASSETS.
|
2022-05-16 15:11:10 -04:00 |
|
Sam
|
405b9b2448
|
Modular weapons now have programmatically generated names.
|
2022-05-16 15:10:53 -04:00 |
|
Sam
|
6620c1dd1f
|
Added HandsKind to automatically resolve handedness of modular weapons.
|
2022-05-16 15:10:51 -04:00 |
|
Christof Petig
|
f347b9de11
|
Diversify price calculation for items by using multiple categories per item.
|
2022-03-03 02:32:34 +00:00 |
|
Sam
|
0031aa6f5f
|
Chieftain AI and attacks
|
2022-02-10 14:58:35 -05:00 |
|
Snowram
|
ae71f2e4f0
|
Adds poisoned debuff (energy change over time)
|
2022-01-19 19:01:13 +01:00 |
|
Sam
|
7ae8ed09f6
|
Addressed MR comments.
|
2022-01-15 21:50:27 -05:00 |
|
Monty Marz
|
6d0913bb5e
|
visuals
|
2022-01-15 21:46:57 -05:00 |
|
Sam
|
d1c5d3e020
|
If dual wielding two of the same weapon kind, use the same ability entry to display abilities from either hand.
|
2022-01-15 21:46:56 -05:00 |
|
jshipsey
|
7f928d0bc0
|
woodengolem, chieftain, icedrake, blowgun
|
2022-01-13 23:20:52 -05:00 |
|
Monty Marz
|
d72d926341
|
change merchant backpack visuals and add mining skill icons
|
2022-01-08 01:57:52 +01:00 |
|
ubruntu
|
59cb9ea7c2
|
Hide empty stats on item tooltips
|
2021-12-20 15:07:38 +00:00 |
|
James Melkonian
|
5f6d1c3438
|
Convert Armor Stats to Options
|
2021-12-12 00:25:35 +00:00 |
|
Ben Wallis
|
b4c7af1ad1
|
Added formatting to round tooltip values for consumables to 1 decimal place
|
2021-11-13 20:25:09 +00:00 |
|
Sam
|
b901b97191
|
Changed fallback ability icon.
|
2021-11-11 23:41:01 -05:00 |
|
Sam
|
040d70c750
|
Final fixes.
|
2021-11-11 23:11:17 -05:00 |
|
Sam
|
a288f9ee43
|
Addressed further review.
|
2021-11-11 22:37:37 -05:00 |
|
Sam
|
da677e8ea6
|
Abilities can now be referred to by the asset id.
|
2021-11-10 17:30:19 -05:00 |
|
Sam
|
3d31248ced
|
Fixed health ui in few places and xp scaling from health.
|
2021-09-14 10:55:14 -04:00 |
|
Imbris
|
89eee332c9
|
Replace stamina -> energy in code, i18n keys, and asset names
|
2021-07-31 01:34:40 -04:00 |
|
Marcel Märtens
|
4c0b74150d
|
remove some reexports
|
2021-07-29 22:18:34 +02:00 |
|
Marcel Märtens
|
9b3b21f368
|
fix clippy warnings
|
2021-07-12 12:09:09 +02:00 |
|
Sam
|
fbcc774911
|
Renamed poise_strength to effect_power to allow it to be used more generally with other weapons in the future.
|
2021-07-10 23:22:00 -05:00 |
|
juliancoffee
|
d4c61ae2f3
|
(voxygen) Better support for multibuff items
+ change `effect` field in ItemKind::Consumable to `effects`, as it's
set of effects and not single effect.
|
2021-07-05 10:56:29 +03:00 |
|
Sam
|
0a32b676c8
|
Vines now ensnare you by applying a buff.
|
2021-06-23 22:38:16 -05:00 |
|
Snowram
|
84080607cd
|
Truncates consumables value to the first decimal place
|
2021-06-15 19:36:20 +02:00 |
|
Snowram
|
279d3ade83
|
Item tooltip refactor and fixed related to new stats
|
2021-06-07 11:06:32 +02:00 |
|
Sam
|
0488b2fcd0
|
Adressed comments on energy and armor functions.
|
2021-06-07 11:06:25 +02:00 |
|
jshipsey
|
4deeb42155
|
cave adjustments
|
2021-06-07 11:02:34 +02:00 |
|
Snowram
|
29a38e6d4f
|
Split tags into material class and material
|
2021-06-07 11:00:57 +02:00 |
|
Snowram
|
3fa7d0b6d4
|
Add material and armor class tags
|
2021-06-07 11:00:31 +02:00 |
|
Sam
|
c81e1534f7
|
First 3 abilities for tidal warrior functional. Added bubble particles.
|
2021-06-03 21:39:13 -05:00 |
|
Adam Whitehurst
|
e06bd0eaa3
|
feat: BuffKind::Frozen
|
2021-05-30 08:51:47 -07:00 |
|
Sam
|
d1139c3b7c
|
Added frenzy ability to minotaur.
Added self-buff character state.
Added frenzied buff kind.
Added better comments on each buff kind.
|
2021-05-04 08:45:07 -04:00 |
|
Sam
|
160bd3ef0c
|
Crippling strike now functional. Crippled debuff added.
|
2021-05-04 08:45:05 -04:00 |
|
Sam
|
3cb0ee98c8
|
Removed all unique and simple tool kinds.
|
2021-05-01 09:25:51 -04:00 |
|
gGmMsS123
|
0d956610ec
|
Added burning debuff for Staff M2
|
2021-04-15 23:34:28 +03:00 |
|
Monty Marz
|
6772e71aaa
|
UI fixes and more
|
2021-04-11 03:49:47 +00:00 |
|
Avi Weinstock
|
b7dbadc32f
|
Add colors for buy/sell tooltips based on site prices.
|
2021-04-02 17:44:02 -04:00 |
|
Snowram
|
6adaac8106
|
Addresses comments
|
2021-03-29 18:35:12 +02:00 |
|
Snowram
|
b8ac90d049
|
Changelog, cleanup, clippy
|
2021-03-29 18:35:10 +02:00 |
|
Snowram
|
508e35ca17
|
Add several new i18n lines
|
2021-03-29 18:34:45 +02:00 |
|
Snowram
|
0405f04d53
|
More item tooltip UI layout
|
2021-03-29 18:34:45 +02:00 |
|
Snowram
|
aa71dcb9c7
|
Make the new tooltip item specific
|
2021-03-29 18:34:45 +02:00 |
|