Commit Graph

10441 Commits

Author SHA1 Message Date
Joshua Barretto
006edb9298 Merge branch 'Oolnokk/wanderers_hat_capitalization_fix_3' into 'master'
Oolnokk/wanderers hat capitalization fix 3

See merge request veloren/veloren!3002
2021-11-13 17:01:50 +00:00
Benjam Soule H. Walker
9011ed3a77 Update assets/voxygen/voxel/armor/misc/head/wanderers_hat.vox 2021-11-13 16:30:03 +00:00
William Hetherington
8d15239d30 update Get Veloren Url in README 2021-11-13 08:35:49 +00:00
Justin Shipsey
32e3161d33 Merge branch 'Oolnokk/three_new_hats_edited_and_approved_by_gemu' into 'master'
Three new hats. Models have been cleaned up and approved by Gemu.

See merge request veloren/veloren!2998
2021-11-13 04:02:40 +00:00
Oolnokk
de0072bbc1 Fixed drop chances in village crates to better resemble prior odds 2021-11-12 19:52:09 -05:00
Oolnokk
a71f2204d9 Changed drop location from boars to T2 Chests 2021-11-12 19:34:57 -05:00
Oolnokk
c6383ca5a4 Models have been cleaned up and approved by Gemu 2021-11-12 18:46:01 -05:00
Samuel Keiffer
6e57380735 Merge branch 'sam/ability-pool-and-hotbar' into 'master'
Ability pool

See merge request veloren/veloren!2996
2021-11-12 05:11:12 +00:00
Sam
b901b97191 Changed fallback ability icon. 2021-11-11 23:41:01 -05:00
Sam
040d70c750 Final fixes. 2021-11-11 23:11:17 -05:00
Sam
f65c89862c Removed vec allocation with an impl Iterator. 2021-11-11 22:43:25 -05:00
Sam
a288f9ee43 Addressed further review. 2021-11-11 22:37:37 -05:00
Sam
dfcb8c8519 Addressed review feedback. 2021-11-11 18:10:22 -05:00
Sam
b678f7f46e Added some client methods for changing abilities to hook into. 2021-11-11 01:55:32 -05:00
Sam
da677e8ea6 Abilities can now be referred to by the asset id. 2021-11-10 17:30:19 -05:00
Imbris
ee6b8b6828 Merge branch 'imbris/leak-fix' into 'master'
Potential fix for leak when inventory is open

See merge request veloren/veloren!2995
2021-11-10 22:15:25 +00:00
Sam
4309e1ff9b Did voxygen stuff for ability pool. 2021-11-09 21:20:41 -05:00
Sam
d33ff9f17e Ability pool updates after switching weapons now. 2021-11-09 19:51:06 -05:00
UncomfySilence
debbc1e4c6 + Fixed pathing for coal in T0 boss loot table, was mineral.coal is mineral.ore.coal now 2021-11-09 22:40:25 +01:00
UncomfySilence
0f949f1b20 Merge remote-tracking branch 'origin/scaling_lower_tier_dungeons' into scaling_lower_tier_dungeons 2021-11-09 22:06:57 +01:00
UncomfySilence
027664f1c0 + Fixing spelling msitake in T0 Boss craftin_ing.sticky_thread to crafting_ing.sticky_thread 2021-11-09 22:06:36 +01:00
UncomfySilence
7a49f26568 + Reducing attack speed of minions 2021-11-09 22:06:36 +01:00
UncomfySilence
f764ae99c0 + Adjusted damage, crit chance, and attack speed of weapons
+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-09 22:06:36 +01:00
UncomfySilence
7b5d92f5fb + Made sure that abilities in staff simple match abilities in the staff skillset.
+ If anything happened to chests then no more! (Don't question it)
+ Bosses have a ~4% chance to drop higher tiered gear
+ Organized T2 boss ron
2021-11-09 22:06:35 +01:00
UncomfySilence
6b637534f8 + Lowered drop rate of extra extra tier armor and weapons from ~1.7% to ~0.8%
+ Organized T2 boss ron
2021-11-09 22:06:35 +01:00
UncomfySilence
84d46314ad + All bosses ranging from T0 to T3 have a ~4% chance of dropping equipment one tier higher than normal, while having a ~1.7% chance to drop equipment even higher than that.
+ All chests have a ~2% chance to drop better equipment than their tier.
2021-11-09 22:06:35 +01:00
UncomfySilence
c8e88375c6 + Gnarling armor count - 7 previous being 7
+ Adlet-bow armor count - 39 previous being 62
+ Sahagin armor count - 71 previous being 88
+ Haniwa armor count - 96 previous being 91
+ Myrmidon armor count - 152 previous being 161
+ Although an overall decrease in armor there's an increase in poise res, crit power, energy, and other stats.
+ Gave everything staff an ability set in skillset, and linked them all
2021-11-09 22:06:35 +01:00
UncomfySilence
f009b3fb65 + Updating item_image_manifest to Master (was behind) 2021-11-09 22:06:27 +01:00
UncomfySilence
5221be5d42 + Updating item_image_manifest to Master (was behind) 2021-11-09 21:58:55 +01:00
Sam
a8bec0280c Ability pool mostly functional. 2021-11-09 12:56:07 -05:00
UncomfySilence
9e8aa4e6b1 + Fixing spelling msitake in T0 Boss craftin_ing.sticky_thread to crafting_ing.sticky_thread 2021-11-09 11:50:26 +01:00
UncomfySilence
9d59959e8c + Reducing attack speed of minions 2021-11-09 09:33:05 +01:00
Imbris
a7e1d3218f Potential fix for leak when inventory is open 2021-11-09 01:21:45 -05:00
Imbris
38a50d175c Merge branch 'socksonme/fix_item_drop_texture' into 'master'
Temporary fix to the textures of dropped items

See merge request veloren/veloren!2993
2021-11-09 06:12:17 +00:00
Socksonme
0a4df2b158 Temporary fix to the textures of dropped items 2021-11-09 06:12:16 +00:00
Imbris
79afad626b Merge branch 'socksonme/pushback_require_collider' into 'master'
Make the collider component be required for entity pushback

See merge request veloren/veloren!2954
2021-11-09 06:11:07 +00:00
Joshua Barretto
9866befac4 Merge branch 'lilypads' into 'master'
Jungles and Rivers update

See merge request veloren/veloren!2978
2021-11-08 22:51:22 +00:00
DemonicOnPc
b7ac542ebb fixes to branch after my whoops 2021-11-08 17:09:19 -05:00
DemonicOnPc
a9cedee277 Update scatter.rs 2021-11-08 17:09:17 -05:00
DemonicOnPc
7fc57c027b Fixes to jungle sprites and lillypads 2021-11-08 17:09:15 -05:00
DemonicOnPc
c6dd425203 Update sprite_manifest.ron 2021-11-08 17:09:12 -05:00
DemonicOnPc
9514cd71c6 Jungle and River update
-Added Lillypads to rivers
-Added new types of reeds
-Added reeds to water
-Added more Ferns/Flowers/Plants to jungles
2021-11-08 17:09:11 -05:00
UncomfySilence
264bce1a38 + Adjusted damage, crit chance, and attack speed of weapons
+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-08 23:05:28 +01:00
Joshua Barretto
6b4abddc4e Added floating scatter 2021-11-08 17:04:45 -05:00
UncomfySilence
3373b56c96 + Fixed item_image_manifest finally (weird bug) 2021-11-08 18:31:53 +01:00
UncomfySilence
1b215bcaa4 + Made sure that abilities in staff simple match abilities in the staff skillset.
+ If anything happened to chests then no more! (Don't question it)
+ Bosses have a ~4% chance to drop higher tiered gear
+ Organized T2 boss ron
2021-11-08 18:23:04 +01:00
UncomfySilence
ac88147aef + Lowered drop rate of extra extra tier armor and weapons from ~1.7% to ~0.8%
+ Organized T2 boss ron
2021-11-07 11:56:41 +01:00
UncomfySilence
3baa17bb3c + All bosses ranging from T0 to T3 have a ~4% chance of dropping equipment one tier higher than normal, while having a ~1.7% chance to drop equipment even higher than that.
+ All chests have a ~2% chance to drop better equipment than their tier.
2021-11-07 11:41:21 +01:00
UncomfySilence
a192bc0cf7 + Gnarling armor count - 7 previous being 7
+ Adlet-bow armor count - 39 previous being 62
+ Sahagin armor count - 71 previous being 88
+ Haniwa armor count - 96 previous being 91
+ Myrmidon armor count - 152 previous being 161
+ Although an overall decrease in armor there's an increase in poise res, crit power, energy, and other stats.
+ Gave everything staff an ability set in skillset, and linked them all
2021-11-07 10:57:52 +01:00
UncomfySilence
efa43e0394 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	assets/voxygen/item_image_manifest.ron
2021-11-03 22:40:32 +01:00