Joshua Barretto
006edb9298
Merge branch 'Oolnokk/wanderers_hat_capitalization_fix_3' into 'master'
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Oolnokk/wanderers hat capitalization fix 3
See merge request veloren/veloren!3002
2021-11-13 17:01:50 +00:00
Benjam Soule H. Walker
9011ed3a77
Update assets/voxygen/voxel/armor/misc/head/wanderers_hat.vox
2021-11-13 16:30:03 +00:00
William Hetherington
8d15239d30
update Get Veloren Url in README
2021-11-13 08:35:49 +00:00
Justin Shipsey
32e3161d33
Merge branch 'Oolnokk/three_new_hats_edited_and_approved_by_gemu' into 'master'
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Three new hats. Models have been cleaned up and approved by Gemu.
See merge request veloren/veloren!2998
2021-11-13 04:02:40 +00:00
Oolnokk
de0072bbc1
Fixed drop chances in village crates to better resemble prior odds
2021-11-12 19:52:09 -05:00
Oolnokk
a71f2204d9
Changed drop location from boars to T2 Chests
2021-11-12 19:34:57 -05:00
Oolnokk
c6383ca5a4
Models have been cleaned up and approved by Gemu
2021-11-12 18:46:01 -05:00
Samuel Keiffer
6e57380735
Merge branch 'sam/ability-pool-and-hotbar' into 'master'
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Ability pool
See merge request veloren/veloren!2996
2021-11-12 05:11:12 +00:00
Sam
b901b97191
Changed fallback ability icon.
2021-11-11 23:41:01 -05:00
Sam
040d70c750
Final fixes.
2021-11-11 23:11:17 -05:00
Sam
f65c89862c
Removed vec allocation with an impl Iterator.
2021-11-11 22:43:25 -05:00
Sam
a288f9ee43
Addressed further review.
2021-11-11 22:37:37 -05:00
Sam
dfcb8c8519
Addressed review feedback.
2021-11-11 18:10:22 -05:00
Sam
b678f7f46e
Added some client methods for changing abilities to hook into.
2021-11-11 01:55:32 -05:00
Sam
da677e8ea6
Abilities can now be referred to by the asset id.
2021-11-10 17:30:19 -05:00
Imbris
ee6b8b6828
Merge branch 'imbris/leak-fix' into 'master'
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Potential fix for leak when inventory is open
See merge request veloren/veloren!2995
2021-11-10 22:15:25 +00:00
Sam
4309e1ff9b
Did voxygen stuff for ability pool.
2021-11-09 21:20:41 -05:00
Sam
d33ff9f17e
Ability pool updates after switching weapons now.
2021-11-09 19:51:06 -05:00
UncomfySilence
debbc1e4c6
+ Fixed pathing for coal in T0 boss loot table, was mineral.coal is mineral.ore.coal now
2021-11-09 22:40:25 +01:00
UncomfySilence
0f949f1b20
Merge remote-tracking branch 'origin/scaling_lower_tier_dungeons' into scaling_lower_tier_dungeons
2021-11-09 22:06:57 +01:00
UncomfySilence
027664f1c0
+ Fixing spelling msitake in T0 Boss craftin_ing.sticky_thread to crafting_ing.sticky_thread
2021-11-09 22:06:36 +01:00
UncomfySilence
7a49f26568
+ Reducing attack speed of minions
2021-11-09 22:06:36 +01:00
UncomfySilence
f764ae99c0
+ Adjusted damage, crit chance, and attack speed of weapons
...
+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-09 22:06:36 +01:00
UncomfySilence
7b5d92f5fb
+ Made sure that abilities in staff simple match abilities in the staff skillset.
...
+ If anything happened to chests then no more! (Don't question it)
+ Bosses have a ~4% chance to drop higher tiered gear
+ Organized T2 boss ron
2021-11-09 22:06:35 +01:00
UncomfySilence
6b637534f8
+ Lowered drop rate of extra extra tier armor and weapons from ~1.7% to ~0.8%
...
+ Organized T2 boss ron
2021-11-09 22:06:35 +01:00
UncomfySilence
84d46314ad
+ All bosses ranging from T0 to T3 have a ~4% chance of dropping equipment one tier higher than normal, while having a ~1.7% chance to drop equipment even higher than that.
...
+ All chests have a ~2% chance to drop better equipment than their tier.
2021-11-09 22:06:35 +01:00
UncomfySilence
c8e88375c6
+ Gnarling armor count - 7 previous being 7
...
+ Adlet-bow armor count - 39 previous being 62
+ Sahagin armor count - 71 previous being 88
+ Haniwa armor count - 96 previous being 91
+ Myrmidon armor count - 152 previous being 161
+ Although an overall decrease in armor there's an increase in poise res, crit power, energy, and other stats.
+ Gave everything staff an ability set in skillset, and linked them all
2021-11-09 22:06:35 +01:00
UncomfySilence
f009b3fb65
+ Updating item_image_manifest to Master (was behind)
2021-11-09 22:06:27 +01:00
UncomfySilence
5221be5d42
+ Updating item_image_manifest to Master (was behind)
2021-11-09 21:58:55 +01:00
Sam
a8bec0280c
Ability pool mostly functional.
2021-11-09 12:56:07 -05:00
UncomfySilence
9e8aa4e6b1
+ Fixing spelling msitake in T0 Boss craftin_ing.sticky_thread to crafting_ing.sticky_thread
2021-11-09 11:50:26 +01:00
UncomfySilence
9d59959e8c
+ Reducing attack speed of minions
2021-11-09 09:33:05 +01:00
Imbris
a7e1d3218f
Potential fix for leak when inventory is open
2021-11-09 01:21:45 -05:00
Imbris
38a50d175c
Merge branch 'socksonme/fix_item_drop_texture' into 'master'
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Temporary fix to the textures of dropped items
See merge request veloren/veloren!2993
2021-11-09 06:12:17 +00:00
Socksonme
0a4df2b158
Temporary fix to the textures of dropped items
2021-11-09 06:12:16 +00:00
Imbris
79afad626b
Merge branch 'socksonme/pushback_require_collider' into 'master'
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Make the collider component be required for entity pushback
See merge request veloren/veloren!2954
2021-11-09 06:11:07 +00:00
Joshua Barretto
9866befac4
Merge branch 'lilypads' into 'master'
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Jungles and Rivers update
See merge request veloren/veloren!2978
2021-11-08 22:51:22 +00:00
DemonicOnPc
b7ac542ebb
fixes to branch after my whoops
2021-11-08 17:09:19 -05:00
DemonicOnPc
a9cedee277
Update scatter.rs
2021-11-08 17:09:17 -05:00
DemonicOnPc
7fc57c027b
Fixes to jungle sprites and lillypads
2021-11-08 17:09:15 -05:00
DemonicOnPc
c6dd425203
Update sprite_manifest.ron
2021-11-08 17:09:12 -05:00
DemonicOnPc
9514cd71c6
Jungle and River update
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-Added Lillypads to rivers
-Added new types of reeds
-Added reeds to water
-Added more Ferns/Flowers/Plants to jungles
2021-11-08 17:09:11 -05:00
UncomfySilence
264bce1a38
+ Adjusted damage, crit chance, and attack speed of weapons
...
+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-08 23:05:28 +01:00
Joshua Barretto
6b4abddc4e
Added floating scatter
2021-11-08 17:04:45 -05:00
UncomfySilence
3373b56c96
+ Fixed item_image_manifest finally (weird bug)
2021-11-08 18:31:53 +01:00
UncomfySilence
1b215bcaa4
+ Made sure that abilities in staff simple match abilities in the staff skillset.
...
+ If anything happened to chests then no more! (Don't question it)
+ Bosses have a ~4% chance to drop higher tiered gear
+ Organized T2 boss ron
2021-11-08 18:23:04 +01:00
UncomfySilence
ac88147aef
+ Lowered drop rate of extra extra tier armor and weapons from ~1.7% to ~0.8%
...
+ Organized T2 boss ron
2021-11-07 11:56:41 +01:00
UncomfySilence
3baa17bb3c
+ All bosses ranging from T0 to T3 have a ~4% chance of dropping equipment one tier higher than normal, while having a ~1.7% chance to drop equipment even higher than that.
...
+ All chests have a ~2% chance to drop better equipment than their tier.
2021-11-07 11:41:21 +01:00
UncomfySilence
a192bc0cf7
+ Gnarling armor count - 7 previous being 7
...
+ Adlet-bow armor count - 39 previous being 62
+ Sahagin armor count - 71 previous being 88
+ Haniwa armor count - 96 previous being 91
+ Myrmidon armor count - 152 previous being 161
+ Although an overall decrease in armor there's an increase in poise res, crit power, energy, and other stats.
+ Gave everything staff an ability set in skillset, and linked them all
2021-11-07 10:57:52 +01:00
UncomfySilence
efa43e0394
Merge remote-tracking branch 'origin/master'
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# Conflicts:
# assets/voxygen/item_image_manifest.ron
2021-11-03 22:40:32 +01:00