Andrew Pritchard
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5b82808df0
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Merge branch 'master' into 'fix-jump-height'
# Conflicts:
# common/src/sys/phys.rs
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2019-09-05 13:07:46 +00:00 |
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Andrew Pritchard
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d0b2f7565a
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Revert "Revert "Exponential interpolation for linear damping""
This reverts commit 8b9a3ae1df .
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2019-09-05 18:24:38 +08:00 |
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Andrew Pritchard
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8b9a3ae1df
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Revert "Exponential interpolation for linear damping"
This reverts commit 94b9f50efa .
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2019-09-05 18:24:22 +08:00 |
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Andrew Pritchard
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94b9f50efa
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Exponential interpolation for linear damping
With an additional approximation to allow for the same size jumps given different framerates.
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2019-09-05 17:07:15 +08:00 |
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Imbris
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52d84248ec
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Remove all warnings
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2019-09-04 19:03:49 -04:00 |
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Imbris
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fc9c87878e
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Fix some warnings, cleanup comment
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2019-09-03 23:09:29 -04:00 |
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Imbris
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8a994ada8e
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Remove derpy eyes :( , fix undead eye indices, fmt
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2019-09-03 23:06:15 -04:00 |
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jshipsey
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ca4da22c7d
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fixing eyes, cleanup on offsets
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2019-09-03 23:06:13 -04:00 |
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jshipsey
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178657c871
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tweaked hair colors, head offsets, skin colors
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2019-09-03 23:06:11 -04:00 |
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Imbris
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cc331c10b6
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Remove use of empty.vox
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2019-09-03 23:06:09 -04:00 |
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Imbris
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074eee06e6
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Add pants coloring, chest and pants sliders
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2019-09-03 23:06:06 -04:00 |
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Imbris
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0ffc534df2
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Add separate eye color lists for each race
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2019-09-03 23:06:02 -04:00 |
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Pfauenauge90
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bdb95be5cc
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hair and skin colours
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2019-09-03 23:05:59 -04:00 |
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Imbris
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c4999f5e9d
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adjust how figure head coloring is done
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2019-09-03 23:05:58 -04:00 |
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Imbris
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9d086949d1
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Add basic index based coloring for figures
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2019-09-03 23:05:56 -04:00 |
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Imbris
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fd251c4d3a
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Fix sliders, remove uneeded method, fix aspect ratio in character creation
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2019-09-03 23:05:54 -04:00 |
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Imbris
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7bebffb2af
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Add ron file for head offsets, segment unionizer
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2019-09-03 23:05:52 -04:00 |
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Imbris
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ab34377309
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Add basic segment combination
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2019-09-03 23:05:50 -04:00 |
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Imbris
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3ccbb0f38d
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Convert tooltips to use ImageFrame, add autosizing
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2019-09-01 15:34:20 -04:00 |
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Monty Marz
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f53904b534
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More sprites, ui fixes, lianas
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2019-09-01 19:04:03 +00:00 |
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timokoesters
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ecbf7cad5b
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Remove old code
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2019-08-31 09:00:20 +02:00 |
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jshipsey
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b81cd6a8f9
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combine character.action movement blocks
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2019-08-30 22:51:46 -04:00 |
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timokoesters
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9a832dd56b
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Move std::mem::discriminant into new method
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2019-08-30 22:51:46 -04:00 |
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jshipsey
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78bf7a0997
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slowed movement for block/attack, cleaned up code, made foot speed velocity dependent, tweaked blocking animation
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2019-08-30 22:50:53 -04:00 |
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timokoesters
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b99bac87db
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Make npcs roll correctly
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2019-08-30 22:50:53 -04:00 |
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timokoesters
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77a48c61a1
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Fix rolling for the player
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2019-08-30 22:50:53 -04:00 |
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jshipsey
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f8d0b1040a
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readded cidle
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2019-08-30 22:50:53 -04:00 |
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jshipsey
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bec942753e
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some stuff fixed, other stuff still broken
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2019-08-30 22:50:53 -04:00 |
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jshipsey
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e6197d4c10
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separate static anims for feet (run/static)
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2019-08-30 22:50:53 -04:00 |
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timokoesters
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15978d216b
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Rename controller main, alt to primary, secondary
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2019-08-31 00:13:45 +02:00 |
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timokoesters
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a95893e43b
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Remove inventory::swap and improve inventory::insert
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2019-08-31 00:09:25 +02:00 |
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timokoesters
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ba02956f05
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Make boost RMB go upward again
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2019-08-31 00:08:44 +02:00 |
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timokoesters
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bd8e71c5aa
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Rename activate_inventory_slot to use_inventory_slot
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2019-08-30 22:46:45 +02:00 |
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timokoesters
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5d02d32ec6
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Make inventory::get return a reference
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2019-08-30 22:42:43 +02:00 |
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timokoesters
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082ccd7c46
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Avoid right-ward shift
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2019-08-30 22:32:47 +02:00 |
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timokoesters
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7e66fe792d
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Return the item again if slot was not wrong
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2019-08-30 21:03:49 +02:00 |
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timokoesters
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952ec35857
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Remove warnings
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2019-08-29 19:54:53 +02:00 |
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timokoesters
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512d2d9a8e
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Rename Teleport to Boost
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2019-08-29 19:44:30 +02:00 |
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timokoesters
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075827698f
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Use RMB to boost away again
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2019-08-29 19:44:30 +02:00 |
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timokoesters
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6e1c78e5d5
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Add debug mode item giving speed boost in look_dir on click
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2019-08-29 19:44:28 +02:00 |
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timokoesters
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155605841b
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Use comp::Stats to store Equipment, make char weapon selection work
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2019-08-29 19:44:28 +02:00 |
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haslersn
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9844e95e5f
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common: Stop abusing wild animals for bit shifts
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2019-08-29 18:06:52 +02:00 |
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yashaslokesh
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be71aea20b
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Changed exp type from f64 to u32 and altered exp calculations and function signatures to adhere to the new types
Signed-off-by: Yashas Lokesh <yashas.lokesh@gmail.com>
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2019-08-27 22:33:14 +00:00 |
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timokoesters
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b725b0e9ea
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End rolling when player is in the air
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2019-08-27 11:06:55 +02:00 |
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timokoesters
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74677784c0
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Add attack buildup duration (Delay before hit)
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2019-08-27 11:06:54 +02:00 |
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timokoesters
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72564cf8b4
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Make action durations constants
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2019-08-27 11:06:54 +02:00 |
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timokoesters
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869535e5a2
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Rename tool strength/damage to power
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2019-08-26 20:05:13 +02:00 |
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timokoesters
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a7747fe965
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Simplify code
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2019-08-26 13:12:45 +02:00 |
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timokoesters
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c4879307af
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Update to github vek repo
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2019-08-26 13:12:45 +02:00 |
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timokoesters
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b89bfcbfc1
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Remove unnecessary map
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2019-08-26 13:12:44 +02:00 |
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timokoesters
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08fa6a3414
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Prevent problems with no vel while rolling in the future
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2019-08-26 13:12:44 +02:00 |
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timokoesters
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c278ac9927
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Add todo making glide an ability/item
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2019-08-26 13:12:44 +02:00 |
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timokoesters
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98f8196a16
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Put combat related values into constants
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2019-08-26 13:12:43 +02:00 |
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timokoesters
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05f2f168fd
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Make falldamage local, don't use force update for local, cleanup
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2019-08-26 13:12:43 +02:00 |
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timokoesters
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eb34e5bb27
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fmt
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2019-08-26 13:12:43 +02:00 |
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timokoesters
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b96557d012
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Fix roll from cliff bug
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2019-08-26 13:12:42 +02:00 |
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timokoesters
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a715a84ea7
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Implement unstoppable rolling
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2019-08-26 13:12:42 +02:00 |
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timokoesters
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01410569a4
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Use look_dir when blocking
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2019-08-26 13:12:41 +02:00 |
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timokoesters
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3258fa3a3c
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Add basis for projectiles
But we have no controller action to spawn them yet
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2019-08-26 13:12:41 +02:00 |
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Songtronix
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814e858720
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Split Events in ServerEvent and LocalEvent
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2019-08-26 13:12:41 +02:00 |
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timokoesters
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75368dbac1
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Remove dbg
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2019-08-26 13:12:40 +02:00 |
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timokoesters
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62745c4cad
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Only use look_dir for ori when wielded or attacking
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2019-08-26 13:12:40 +02:00 |
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timokoesters
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295969517c
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Improve combat range
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2019-08-26 13:12:40 +02:00 |
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timokoesters
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b826edf6e8
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Make aiming 2D
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2019-08-26 13:12:39 +02:00 |
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timokoesters
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0912de2a26
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Make aiming more precise
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2019-08-26 13:12:38 +02:00 |
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timokoesters
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e90f95bc75
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Look in the direction of the camera
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2019-08-26 13:12:38 +02:00 |
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jshipsey
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39bd888a7c
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idle block animation
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2019-08-26 13:12:38 +02:00 |
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timokoesters
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e7c61c30cc
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Block when pressing right click while looking at the attacker
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2019-08-26 13:12:37 +02:00 |
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timokoesters
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e42ffb362a
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Remove unnecessary components
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2019-08-26 13:12:37 +02:00 |
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timokoesters
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b748c1a6e5
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Make gliding the error animation
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2019-08-26 13:12:37 +02:00 |
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timokoesters
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0bb70d8182
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Fix water
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2019-08-26 13:12:36 +02:00 |
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timokoesters
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5ab03abbdd
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Remove animation warnings
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2019-08-26 13:12:36 +02:00 |
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timokoesters
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799c73d43a
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Fix characterstate in movement.rs, not phys.rs
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2019-08-26 13:12:35 +02:00 |
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timokoesters
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808467c616
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Reset controller after each tick
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2019-08-26 13:12:35 +02:00 |
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timokoesters
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4d6a32e00f
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Allow non player entites to be removed again
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2019-08-26 13:12:35 +02:00 |
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timokoesters
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90c81b4759
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Reset controller after each tick
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2019-08-26 13:12:34 +02:00 |
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timokoesters
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5d5ccd7b99
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Move from state components to single CharaterState struct
This makes split animations easy and improves overall code quality
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2019-08-26 13:12:34 +02:00 |
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Christian Authmann
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840e2cbfbf
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Build script: check if git-lfs works
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2019-08-22 19:18:47 +02:00 |
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Joshua Barretto
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d9854ad682
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Merge branch 'zesterer/instancing' into 'master'
Instancing (block sprites)
See merge request veloren/veloren!450
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2019-08-22 11:10:57 +00:00 |
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Vechro
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c6b2303890
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Fix wielding jump issue
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2019-08-21 20:34:21 +03:00 |
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Monty Marz
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fade04d44e
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Pfauenauge/plants grass
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2019-08-21 17:22:05 +00:00 |
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Vechro
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c40e15f070
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Fix velocity when stuck
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2019-08-21 20:17:19 +03:00 |
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Joshua Barretto
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5f09ab3a4f
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Added multiple sprite block kind support
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2019-08-20 00:31:11 +01:00 |
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Joshua Barretto
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b31cca4bb3
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Added wheat and sprite rendering
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2019-08-19 21:09:35 +01:00 |
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Acrimon
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a41cf1a83d
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Disabled unsafe using lint level.
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2019-08-19 14:39:23 +02:00 |
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Acrimon
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d0f10115f4
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Eliminated unsafe.
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2019-08-19 14:33:31 +02:00 |
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Monty Marz
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29f6186139
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hotbar changes
completely switched to. vox files
easier to see design
gradient and numbers on the health/mana bar
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2019-08-18 18:07:21 +00:00 |
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Joshua Barretto
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49426565dc
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Renamed normal StructureBlock variant
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2019-08-18 15:33:16 +01:00 |
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Joshua Barretto
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e535537106
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Added default block kind to structure loading
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2019-08-18 10:33:18 +01:00 |
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Joshua Barretto
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825d8bb632
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Fixed water in caves, made water reflection vary with lighting
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2019-08-18 10:33:18 +01:00 |
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Vechro
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b5b3b980fe
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Add green sludge special index
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2019-08-18 10:33:18 +01:00 |
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Vechro
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944067fd43
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Add water special index
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2019-08-18 10:33:18 +01:00 |
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Joshua Barretto
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42237a84e4
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Added translucent meshing pass, water reflections
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2019-08-18 10:33:18 +01:00 |
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jshipsey
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f14a182734
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removed wield slowdown by popular request
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2019-08-18 03:26:52 -04:00 |
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Piotr Korgól
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586bf5faff
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Add adminify command to temporarily give admin perms
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2019-08-17 23:35:01 +02:00 |
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Imbris
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5054f1e87d
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remove palette dependency
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2019-08-16 00:01:20 -04:00 |
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Imbris
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be0e0e52a8
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Improve colors
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2019-08-15 23:59:09 -04:00 |
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Imbris
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c09eb77149
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Add srgb converion in shaders
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2019-08-15 23:56:14 -04:00 |
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Imbris
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43ec7b200b
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Handle errors in file watching
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2019-08-15 23:56:13 -04:00 |
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Imbris
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cb25c45dec
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Move shaders, start asset reloading system
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2019-08-15 23:56:12 -04:00 |
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