holychowders
df91f665d7
Agent Perception: Restrict when idling agents respond to sounds.
...
- Prevent utterances and other sounds from causing undesired jitters and
fleeing, such as those caused by greeting villagers.
- Agents will no longer flee from quieter weapon sounds such as melee.
2022-03-12 16:58:06 -06:00
Samuel Keiffer
a411db17bf
Merge branch 'tygyh/Refactor-path_toward_target' into 'master'
...
Tygyh/refactor path toward target
See merge request veloren/veloren!3241
2022-03-08 16:43:37 +00:00
Dr. Dystopia
1810998641
Remove redundant 'pos' variable
2022-03-05 09:54:01 +01:00
Dr. Dystopia
5aa1d3ceaf
Rename 'vec3' parameter to 'pos_difference'
2022-03-01 22:47:01 +01:00
Dr. Dystopia
f99a637606
Rename 'dist_to_pos' variable to 'pos_diff'
2022-03-01 22:44:55 +01:00
Dr. Dystopia
50f877bdf6
Rename 'dist_to_pos_xy' variable to 'dist_xy'
2022-03-01 22:42:03 +01:00
Dr. Dystopia
83f46658a9
Fix pathing execution
2022-03-01 22:40:43 +01:00
Dr. Dystopia
0a3de57be6
Rename 'distance_to_target' variable to 'pos_difference'
2022-03-01 22:38:35 +01:00
Dr. Dystopia
4d24ff0027
Rename 'target_position' clojure to 'partial_path_tgt_pos'
2022-03-01 22:33:25 +01:00
N A
fc9c3c3be9
worth_choosing refactor
2022-02-27 19:21:21 +00:00
Dr. Dystopia
a39d514bae
Replace 'tgt_data' parameter with 'tgt_pos' parameter
2022-02-27 10:19:45 +01:00
Dr. Dystopia
75322ddfc0
Extract 'dist_to_pos' variable
2022-02-25 22:00:42 +01:00
Dr. Dystopia
ee26778118
Extract 'dist_to_pos_xy' variable
2022-02-25 21:57:29 +01:00
Dr. Dystopia
019d619cf6
Extract 'spacing' variable
2022-02-25 21:48:29 +01:00
Dr. Dystopia
15bea26823
Extract 'target_position' clojure
2022-02-25 21:44:43 +01:00
Dr. Dystopia
d921e1e3ea
Extract 'pos' variable
2022-02-25 21:40:42 +01:00
Dr. Dystopia
e2d42207a4
Update 'path_toward_target' doc comment
2022-02-25 21:37:01 +01:00
Dr. Dystopia
4aebe19d94
Extract 'distance_to_target' variable
2022-02-25 21:35:50 +01:00
Dr. Dystopia
0dad86e1ca
Replace flag parameters with 'Path' enum
2022-02-25 21:35:35 +01:00
jshipsey
e569ee24c3
fix
2022-02-17 00:58:25 -05:00
Marcel
b09698b8ac
Merge branch 'shouvik/prevent_empty_trades' into 'master'
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Fixes #1452 - Prevents empty trades
Closes #1452
See merge request veloren/veloren!3202
2022-02-16 21:41:26 +00:00
ShouvikGhosh2048
d72f43190b
Fixes #1452 - Prevents empty trades
2022-02-16 21:41:26 +00:00
James Melkonian
c906c9e2dc
Fix NPC humanoids not rolling when on fire
2022-02-15 08:28:37 +00:00
Sam
0031aa6f5f
Chieftain AI and attacks
2022-02-10 14:58:35 -05:00
Sam
fcb0f8d8f0
Wood golem attacks and ai
2022-02-10 14:58:32 -05:00
Sam
e044bf5091
Mandragora attacks and ai
2022-02-10 14:58:32 -05:00
Sam
f1801560fa
Deadwood ai
2022-02-10 14:58:31 -05:00
Sam
40bb74c42f
Gnarling stalker AI
2022-02-10 14:58:28 -05:00
Sam
e1f164d099
Initial AI for gnarling logger/mugger.
2022-02-10 14:58:27 -05:00
Tormod G. Hellen
a00121bedf
Make entities protect owned bodies.
2022-02-08 22:53:00 +01:00
Tormod G. Hellen
82273f0f36
Make friendly creatures defend each other.
2022-02-08 22:32:25 +01:00
Marcel
72e270368d
Merge branch 'aweinstock/resolve-clippy-lints' into 'master'
...
Globally allow more clippy lints and reconfigure complexity to be less verbose
See merge request veloren/veloren!3052
2022-01-30 22:53:36 +00:00
James Melkonian
44865d99ff
Fix guards menacing instead of defending villagers
2022-01-30 13:14:24 -08:00
Avi Weinstock
5f8957d8ef
Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}
.
2022-01-30 20:16:20 +01:00
Dr. Dystopia
b0d6a68e8c
Create 'push_initiate_invite' function
2022-01-26 21:23:37 +01:00
Dr. Dystopia
027154a5be
Create 'push_invite_response' function
2022-01-26 21:16:29 +01:00
Dr. Dystopia
0516526985
Create 'push_utterance' function
2022-01-26 21:12:19 +01:00
Dr. Dystopia
765e858c19
Create 'push_cancel_input' function
2022-01-26 21:07:36 +01:00
Dr. Dystopia
b2b208687c
Create 'push_basic_input' function
2022-01-26 20:09:59 +01:00
Dr. Dystopia
bc0a8c7704
Create 'push_action' function
2022-01-26 19:52:19 +01:00
Dr. Dystopia
f47184df85
Use 'push_event' function in more places
2022-01-26 19:40:18 +01:00
James Melkonian
2671f824d0
Prohibit accidental cliff diving by NPCs
2022-01-25 16:25:40 +00:00
Snowram
a6e396e29a
Stunned and jump anims, stats, spawns, more IA work
2022-01-20 00:53:29 +01:00
Snowram
1e6ead4005
Arthropod charge
2022-01-19 19:01:13 +01:00
Snowram
f67bf2a539
Adds arthropod skeleton
2022-01-19 19:01:11 +01:00
James Melkonian
ac6f53922f
Move agent code into separate files
2022-01-18 03:02:43 +00:00
Joshua Barretto
3b7ea72a9c
Fixed review comments
2022-01-16 21:13:13 +00:00
Joshua Barretto
043016a433
Don't try to mount unmountable entities, clippy fixes and fmt
2022-01-16 17:53:14 +00:00
Joshua Barretto
2923d3cd2b
Made NPCs prefer food when idle
2022-01-16 17:53:13 +00:00
Joshua Barretto
b3e2d825ed
Overhauled mounting to make it more reliable
2022-01-16 17:53:13 +00:00