AdamWhitehurst
|
31760d220a
|
triple_strike knockback 20.0 -> 15.0
|
2020-03-27 08:17:17 -07:00 |
|
AdamWhitehurst
|
c1647e93f1
|
make triple strike continue without hits again
|
2020-03-27 07:03:26 -07:00 |
|
Marli Frost
|
3c36862f42
|
fix: connect to LOCALHOST address in tests
Windows doesn't allow us to connect to the Any (0.0.0.0) address,
instead returning the WSAEADDRNOTAVAIL error code.
https://docs.microsoft.com/en-us/windows/win32/winsock/windows-sockets-error-codes-2
|
2020-03-27 10:50:45 +00:00 |
|
Shane Handley
|
362771be4b
|
SFX and unit test fixes.
|
2020-03-27 12:06:25 +11:00 |
|
timokoesters
|
7a9c7628db
|
Fix triplestrike bug
|
2020-03-26 23:29:12 +01:00 |
|
timokoesters
|
2b68adff51
|
Balancing, make fireball not holdable, arrow knockback
|
2020-03-26 22:56:33 +01:00 |
|
timokoesters
|
8010e5afb4
|
Better equip durations, fix roll bug, slow down while attacking, smoother gliding, stronger npcs, giants
|
2020-03-26 22:56:33 +01:00 |
|
timokoesters
|
e573fbbce5
|
Better glider physics
|
2020-03-26 22:56:33 +01:00 |
|
timokoesters
|
b9c85b9beb
|
Balancing
|
2020-03-26 22:56:33 +01:00 |
|
AdamWhitehurst
|
8d1f93a2d1
|
ore responsive oreintating
|
2020-03-26 14:48:51 -07:00 |
|
AdamWhitehurst
|
7f1a90ae27
|
Prevent transition if failed hit
|
2020-03-26 14:44:39 -07:00 |
|
Shane Handley
|
0446a56f00
|
Regen energy when sitting.
|
2020-03-26 18:23:57 +11:00 |
|
Imbris
|
e6f50b4032
|
Replace uses of normalized() to avoid setting ori to NaN values, tweak triple strike code
|
2020-03-25 18:49:15 -04:00 |
|
timokoesters
|
ae0a3076e3
|
Allow holding ability keys again
|
2020-03-25 23:10:50 +01:00 |
|
timokoesters
|
74eacbe27c
|
fix "Npcs can't be healed anymore"
|
2020-03-25 22:57:14 +01:00 |
|
Pfauenauge90
|
8b05dda1d9
|
assset cleanup, transparency, new icons
|
2020-03-25 16:47:48 +01:00 |
|
AdamWhitehurst
|
964256541e
|
batter loadout swap logic
|
2020-03-25 07:58:26 -07:00 |
|
AdamWhitehurst
|
857652ee23
|
Update triple_strike:
* add knockback
* prevent infinite repeat
* more dashes
|
2020-03-25 07:24:55 -07:00 |
|
Imbris
|
3889ec7292
|
climbing tweaks, fix triple strike overflow, fix Last<CharacterState>
not registered
|
2020-03-25 02:05:28 -04:00 |
|
Imbris
|
6ba158b7e1
|
Input handling changes
|
2020-03-25 01:38:37 -04:00 |
|
Adam Whitehurst
|
37ec191021
|
update controller tick fn
|
2020-03-25 01:38:25 -04:00 |
|
Imbris
|
2897e898c2
|
move character state component to section reflecting its current sync strategy
|
2020-03-25 01:37:56 -04:00 |
|
timokoesters
|
7f02f5e7d2
|
Npcs can't be healed anymore
|
2020-03-24 23:03:57 +01:00 |
|
timokoesters
|
2117bb05d0
|
Healing staff
|
2020-03-24 22:03:11 +01:00 |
|
timokoesters
|
f0ce088810
|
Add lights and gravity again
|
2020-03-24 20:31:54 +01:00 |
|
timokoesters
|
58585e0810
|
Better climbing, fireball impl
|
2020-03-24 20:09:23 +01:00 |
|
timokoesters
|
ea2500e7ab
|
Add minimum prepare duration to fireball and bow
|
2020-03-24 14:42:31 +01:00 |
|
timokoesters
|
99e7e1f785
|
Split staff into 3 abilities
|
2020-03-24 14:00:22 +01:00 |
|
Pfauenauge90
|
060ebbc861
|
healing sceptre
|
2020-03-24 01:11:14 +01:00 |
|
timokoesters
|
43d4e8aad2
|
Better inventory counter
|
2020-03-24 00:38:00 +01:00 |
|
timokoesters
|
1c145e8d3a
|
Add inventory counter
|
2020-03-24 00:23:21 +01:00 |
|
timokoesters
|
fbb24e7c8a
|
Even better fireballs
|
2020-03-23 22:52:35 +01:00 |
|
timokoesters
|
0eebf945fe
|
Glowing fireballs, no gravity
|
2020-03-23 13:55:52 +01:00 |
|
timokoesters
|
5194cef03a
|
Easier swimming, better damage calculation for explosions
|
2020-03-23 12:50:08 +01:00 |
|
timokoesters
|
fb16106960
|
Merge remote-tracking branch 'origin/master' into combat
|
2020-03-23 11:30:47 +01:00 |
|
Adam Whitehurst
|
68e3e36c6a
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-22 12:50:55 -07:00 |
|
Adam Whitehurst
|
a510283277
|
update triple_strike
|
2020-03-22 12:50:52 -07:00 |
|
timokoesters
|
f3ca06aa71
|
feat: fireball explosions
|
2020-03-22 20:40:16 +01:00 |
|
timokoesters
|
0456d3cbed
|
Better staff M1, random +1 damage, better attackrange,angle impl
|
2020-03-22 16:26:32 +01:00 |
|
Pfauenauge90
|
387ab4a57e
|
added new stuff to chests
|
2020-03-22 16:19:30 +01:00 |
|
Pfauenauge90
|
662f5b1037
|
removed warnings and item test values
|
2020-03-22 14:55:08 +01:00 |
|
Pfauenauge90
|
61e2a986f2
|
item images
|
2020-03-22 14:38:21 +01:00 |
|
Adam Whitehurst
|
5016b8da3a
|
consistent naming
|
2020-03-22 05:49:48 -07:00 |
|
Adam Whitehurst
|
db8d89a4d9
|
* rename CharacterState equals() -> same_variant()
|
2020-03-22 05:46:09 -07:00 |
|
Adam Whitehurst
|
afa6e43dd5
|
* remove Component Trait from CharacterAbility
|
2020-03-22 05:45:39 -07:00 |
|
Imbris
|
41c424ac13
|
Optimized uses of emitters, cleanup
|
2020-03-22 00:49:46 -04:00 |
|
Pfauenauge
|
f6731dc770
|
cloth armor
|
2020-03-22 00:21:11 +01:00 |
|
Adam Whitehurst
|
366978f16e
|
remove CharacterAbility ecs component sync
|
2020-03-21 16:04:45 -07:00 |
|
Adam Whitehurst
|
68ae715a9e
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-21 15:55:23 -07:00 |
|
Adam Whitehurst
|
862efb147c
|
clean up based on pr review comment
|
2020-03-21 15:55:20 -07:00 |
|
Imbris
|
f399085974
|
Flip models for hands, shoulders, and feet of humanoids
|
2020-03-21 18:48:21 -04:00 |
|
Adam Whitehurst
|
b96d71a8c7
|
Reset vel on triple_strike
|
2020-03-21 15:06:42 -07:00 |
|
Adam Whitehurst
|
c5378b7065
|
Better triple_strike handling
|
2020-03-21 14:55:04 -07:00 |
|
Adam Whitehurst
|
819c2767bc
|
* move swap loadout to handle_swap_loadout util fn
* impl From<JoinData> for StateUpdate
|
2020-03-21 14:16:26 -07:00 |
|
timokoesters
|
5361705ca7
|
fix sfx
|
2020-03-21 21:01:50 +01:00 |
|
Adam Whitehurst
|
3ae2b8de2e
|
Remove excess code
|
2020-03-21 10:32:32 -07:00 |
|
Adam Whitehurst
|
180ec89060
|
add SwapLoadout
|
2020-03-21 10:26:38 -07:00 |
|
Adam Whitehurst
|
7eaf6f664b
|
Fix water swimming jump velocity
|
2020-03-21 09:45:26 -07:00 |
|
Adam Whitehurst
|
79de60d791
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-21 07:08:14 -07:00 |
|
Adam Whitehurst
|
cb04df7736
|
swim now uses handle_orientation fn
|
2020-03-21 07:06:35 -07:00 |
|
Imbris
|
08db424169
|
Add safe_slerp function that ensures that slerping returns non-NaN normalized values
|
2020-03-21 00:53:41 -04:00 |
|
Adam Whitehurst
|
ae175e57f3
|
Tweaking consts
|
2020-03-20 15:20:14 -07:00 |
|
Adam Whitehurst
|
0cdb80427d
|
better triple_strike
|
2020-03-20 15:03:29 -07:00 |
|
timokoesters
|
44ec09a8e7
|
Go to idle state when picking items up
|
2020-03-20 20:23:04 +01:00 |
|
timokoesters
|
df858cb370
|
Remove all warnings
|
2020-03-20 15:45:36 +01:00 |
|
timokoesters
|
3ec2cc08b3
|
Experimental tweeks to triplestrike
|
2020-03-20 15:06:33 +01:00 |
|
timokoesters
|
c630df7f9a
|
Ranged weapons now give xp on kill and also make enemies angry
|
2020-03-20 14:26:18 +01:00 |
|
timokoesters
|
835f3f5fe3
|
Arrows shouldn't turn into loot, staff shoots fireballs again
|
2020-03-20 11:25:53 +01:00 |
|
Pfauenauge90
|
6094e4b017
|
added chest drops
|
2020-03-20 01:11:02 +01:00 |
|
Adam Whitehurst
|
bb76cc37bd
|
Oops
|
2020-03-19 16:14:04 -07:00 |
|
Adam Whitehurst
|
0b7a572178
|
update triple_strike
|
2020-03-19 15:40:03 -07:00 |
|
Pfauenauge90
|
3a55ae5848
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-19 22:36:45 +01:00 |
|
Pfauenauge90
|
3145b26cd6
|
item images
|
2020-03-19 22:36:40 +01:00 |
|
timokoesters
|
208245e82e
|
Make orientation not dependend on camera dir while wielded
|
2020-03-19 22:03:17 +01:00 |
|
Pfauenauge90
|
ce5eb2e2ab
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-19 19:34:05 +01:00 |
|
Pfauenauge90
|
3c0e070ed0
|
stack numbers
|
2020-03-19 19:33:59 +01:00 |
|
timokoesters
|
83be1226ef
|
Set dash direction based on look_dir
|
2020-03-19 18:33:10 +01:00 |
|
timokoesters
|
bb1b3ceabc
|
Fix syncing amount
|
2020-03-19 17:44:32 +01:00 |
|
timokoesters
|
22652cfa37
|
Restore old boost stick behavior
|
2020-03-19 17:01:58 +01:00 |
|
timokoesters
|
449ae22730
|
Add inventory stacking
|
2020-03-19 14:32:17 +01:00 |
|
Pfauenauge90
|
d863e12235
|
swift leather armour parts
|
2020-03-19 14:17:53 +01:00 |
|
Pfauenauge90
|
509615c15b
|
npc armour
|
2020-03-18 23:09:58 +01:00 |
|
Imbris
|
1a484410ca
|
Delete Vel and Ori on the client when they are removed on the server
|
2020-03-18 17:01:51 -04:00 |
|
Pfauenauge90
|
4d9327cef5
|
2 weapons
|
2020-03-18 21:05:20 +01:00 |
|
timokoesters
|
4741e41230
|
Add support for different models per weapon type
|
2020-03-17 18:28:07 +01:00 |
|
Joshua Barretto
|
95eeb7e145
|
Omitted unnecessary test
|
2020-03-17 16:37:39 +00:00 |
|
Pfauenauge90
|
40910b28e4
|
unclothed parts
|
2020-03-17 15:39:29 +01:00 |
|
Joshua Barretto
|
4580752e78
|
Fixed remaining pathfinding issues
|
2020-03-17 14:14:20 +00:00 |
|
timokoesters
|
19a09782a0
|
Add ability requirements system
|
2020-03-17 15:01:41 +01:00 |
|
timokoesters
|
f32eb1db75
|
fix dash attack angles, arrow damage and readd possession stick impl
|
2020-03-17 14:15:39 +01:00 |
|
timokoesters
|
b040e18246
|
Fix body parts not changing
|
2020-03-16 22:06:23 +01:00 |
|
timokoesters
|
b3057add42
|
Smaller damage and health numbers
|
2020-03-16 19:55:12 +01:00 |
|
timokoesters
|
d5db1f6ca0
|
Add dash ability to sword M2
|
2020-03-16 16:34:53 +01:00 |
|
timokoesters
|
81591fcaf7
|
Make npcs attack again
|
2020-03-16 14:27:52 +01:00 |
|
timokoesters
|
1279f70184
|
Add shield item
|
2020-03-16 13:40:14 +01:00 |
|
timokoesters
|
4195273cf9
|
Adjust first person camera and underwater wield orientation
|
2020-03-16 13:19:51 +01:00 |
|
timokoesters
|
87acc01d48
|
Readd ranged and debug boost. Add bouncing while running in first person
|
2020-03-16 12:32:57 +01:00 |
|
timokoesters
|
1f78344d6f
|
Move equipment from loadout into body
|
2020-03-15 19:44:47 +01:00 |
|
Pfauenauge90
|
bf1c46d596
|
item images
|
2020-03-15 16:42:09 +01:00 |
|
Pfauenauge90
|
913393963a
|
plate armour
|
2020-03-15 16:42:09 +01:00 |
|