Joshua Yanovski
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f7b497a0c2
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Render figures again.
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2020-04-25 03:22:49 +02:00 |
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Joshua Yanovski
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44e4aad48d
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Merge remote-tracking branch 'origin/master' into sharp/small-fixes
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2020-04-25 02:01:04 +02:00 |
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Songtronix
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9ec319a183
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Merge branch 'songtronix/fix-toogle' into 'master'
fix: misspelling in english translation
See merge request veloren/veloren!943
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2020-04-24 17:05:46 +00:00 |
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Songtronix
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e10f27f480
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fix: misspelling in english translation
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2020-04-24 18:30:58 +02:00 |
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Joshua Yanovski
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e6f0a5a981
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Add atmospheric scattering.
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2020-04-24 16:12:20 +02:00 |
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Monty Marz
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f3200ec1ec
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Merge branch 'treeco/camera-smoothing-setting' into 'master'
Add camera smoothing setting
See merge request veloren/veloren!936
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2020-04-23 22:59:35 +00:00 |
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Treeco
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dd08def18f
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Add camera smoothing setting
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2020-04-23 22:59:34 +00:00 |
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Joshua Barretto
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1831c0e20c
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Merge branch 'zesterer/civsim' into 'master'
fmt
See merge request veloren/veloren!939
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2020-04-23 21:10:00 +00:00 |
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Joshua Barretto
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b588be4962
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fmt
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2020-04-23 22:10:05 +01:00 |
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Joshua Barretto
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ae0db48308
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Merge branch 'zesterer/civsim' into 'master'
Added sites to the map
See merge request veloren/veloren!938
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2020-04-23 21:06:21 +00:00 |
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Joshua Barretto
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1c2f05ac51
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Fully fixed sub-voxel noise issue
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2020-04-23 22:05:14 +01:00 |
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Joshua Barretto
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c0bd0279fc
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Added sites to the map
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2020-04-23 21:59:09 +01:00 |
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Joshua Barretto
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2deadde1e1
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Merge branch 'zesterer/minifb-downgrade' into 'master'
Downgraded minifb
See merge request veloren/veloren!937
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2020-04-23 19:29:49 +00:00 |
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Joshua Barretto
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8c1fb3255c
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Downgraded minifb
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2020-04-23 20:05:44 +01:00 |
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Joshua Barretto
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4915ee57d4
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Merge branch 'zesterer/civsim' into 'master'
Civsim
See merge request veloren/veloren!918
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2020-04-23 17:30:09 +00:00 |
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Joshua Barretto
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0a892e488a
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Updated examples
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2020-04-23 18:20:34 +01:00 |
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Joshua Barretto
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7a11da1540
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Updated changelog
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2020-04-23 18:20:34 +01:00 |
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Joshua Barretto
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1a4c7f46f4
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Fixed second render chunk counting issue
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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2a6a19f7ef
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fmt
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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0c491bb558
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Fixed incorrect chunk render counter
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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06dc96c56b
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Made paths connect at the ends, removed paths from dungeons
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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44ace13d85
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Stopped player spawning underground
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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01e2cd2b88
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Warning cleanup
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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840078d2b7
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Gave some villagers weapons
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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982886b3f8
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Made players spawn in the nearest town to the centre of the world, delete object.zip
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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57153a1720
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Balanced dungeon spawn rates slightly
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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cd5e4ef3b7
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Better path colour on map, typo fixes
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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444f2ecb45
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Made /waypoint admin-only, MR cleanup
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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a7b5d6b270
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Fix minor bugs with NPCs
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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1983fd8ec1
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Cleanup, fixed clouds, removed 45-degree terrain sprites
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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e35dff2f4b
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Fixed noise on bridges
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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8d4f1da3a6
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Improved path rendering on the map, removed ugly path noise
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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60bf396e4f
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Added doors to houses
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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a65dbc570a
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Returned to normal world size
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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7edd0e701c
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Fixed sub-voxel noise flickering on NVIDIA cards
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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514281c837
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Made lantern placement on paths more regular
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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68732bebde
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Fixed block snapping for bizarre block heights
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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89f99dbcc9
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Added lanterns to town streets
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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cd925e8cea
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Faster sub-voxel noise function
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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628dc7c47e
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Added waypoints outside of dungeons
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2020-04-23 18:19:41 +01:00 |
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Monty Marz
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44c5002db3
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Pfau/crops
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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431e199731
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Added correctly generating world paths, sub-voxel shader noise
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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431b2ae07b
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Fixed window mask layering, fmt
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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781a3e1377
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Patched but not fixed pathfinding for variable-sized blocks
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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58874803a3
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Disabled chunk mesh sorting for now
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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77d0292e91
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Added windows to buildings and scarecrows
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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e242604a4c
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Further improved AO
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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0329b355ef
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Made civsim paths visible in-game
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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a9adebcab3
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Improved rendering performance with smarter meshing order
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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db5311189d
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scarecrow
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2020-04-23 18:19:41 +01:00 |
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