Commit Graph

2046 Commits

Author SHA1 Message Date
juliancoffee
e3927ed3f6 Move server to 2021 edition 2022-01-26 15:57:50 +02:00
James Melkonian
2671f824d0 Prohibit accidental cliff diving by NPCs 2022-01-25 16:25:40 +00:00
Justin Shipsey
54d5a06a0d Merge branch 'unvariant/lantern_bug' into 'master'
Fixes #1406 - Lantern light does not change when dragging it from inventory

Closes #1406

See merge request veloren/veloren!3107
2022-01-25 02:59:29 +00:00
ninefox
04b0277e33 Changed how lantern swap is caught 2022-01-23 13:28:23 -08:00
Dr. Dystopia
dd76438299 Revert parameter removal 2022-01-23 19:03:47 +01:00
Dr. Dystopia
bb48267827 Fix warnings 2022-01-23 19:03:47 +01:00
Samuel Keiffer
7052aad11b Merge branch 'snowram/arthropods' into 'master'
Snowram/arthropods

See merge request veloren/veloren!3071
2022-01-20 00:20:24 +00:00
Snowram
a6e396e29a Stunned and jump anims, stats, spawns, more IA work 2022-01-20 00:53:29 +01:00
InfRandomness
dabae7ece8 Remove bomb pile item 2022-01-19 19:31:43 +00:00
Snowram
fd3ed89899 More arthropod animations 2022-01-19 19:01:15 +01:00
Snowram
38bbd60fd2 Arthropod basic attack 2022-01-19 19:01:14 +01:00
Snowram
1e6ead4005 Arthropod charge 2022-01-19 19:01:13 +01:00
Snowram
02ed6ffd60 More arthropod work 2022-01-19 19:01:13 +01:00
Snowram
ae71f2e4f0 Adds poisoned debuff (energy change over time) 2022-01-19 19:01:13 +01:00
Snowram
f67bf2a539 Adds arthropod skeleton 2022-01-19 19:01:11 +01:00
Imbris
13d970bf6f Rename SyncFrom::AllEntities to SyncFrom::AnyEntity for more clarity, add more comments for component syncing code, address MR comment 2022-01-19 00:56:42 -05:00
Imbris
7f7dc5ff8a Add ability to plot component update counts each tick in tracy, controlled by the PLOT_UPDATE_COUNTS env var 2022-01-19 00:56:42 -05:00
Imbris
aa122c1a18 Sync some components only from the client's own entity. Vastly reduce the amount of places to modify when adding/removing a component from network syncing. 2022-01-19 00:56:42 -05:00
ninefox
973b392e38 Fixed code quality issues 2022-01-18 21:14:27 -08:00
ninefox
8ca627342a Changed how the lantern swap is caught 2022-01-18 20:21:12 -08:00
James Melkonian
ac6f53922f Move agent code into separate files 2022-01-18 03:02:43 +00:00
ninefox
64f6faece5 Switched to using existing swap_lantern function
Removed unnecessary function
2022-01-17 11:24:18 -08:00
Joshua Barretto
9c565dadc5 Merge branch 'zesterer/mount-everest' into 'master'
Mount Everest

See merge request veloren/veloren!3101
2022-01-17 13:21:38 +00:00
Joshua Barretto
60b7528199 Improved rtsim entity pathfinding 2022-01-17 12:34:31 +00:00
Joshua Barretto
c9762568d6 Don't block teleportation when mounted 2022-01-17 09:47:29 +00:00
ninefox
889a593b13 cargo fmt 2022-01-16 16:32:03 -08:00
ninefox
fc012b4989 Lantern color will now change when swapping lanterns while lantern is activated 2022-01-16 16:24:31 -08:00
Joshua Barretto
3b7ea72a9c Fixed review comments 2022-01-16 21:13:13 +00:00
terrarier2111
5da2850624 Fix loot forcing 2022-01-16 21:12:59 +00:00
Joshua Barretto
043016a433 Don't try to mount unmountable entities, clippy fixes and fmt 2022-01-16 17:53:14 +00:00
Joshua Barretto
504e2a38d5 Added overhead hints, smoother mount movement 2022-01-16 17:53:14 +00:00
Joshua Barretto
2923d3cd2b Made NPCs prefer food when idle 2022-01-16 17:53:13 +00:00
Joshua Barretto
5c37786185 Improved interpolation for riders 2022-01-16 17:53:13 +00:00
Joshua Barretto
6931514ae5 Made teleport commands redirect to mount 2022-01-16 17:53:13 +00:00
Joshua Barretto
537cc38b5e Fixed lantern position when mounting 2022-01-16 17:53:13 +00:00
Joshua Barretto
b3e2d825ed Overhauled mounting to make it more reliable 2022-01-16 17:53:13 +00:00
Sam
7ae8ed09f6 Addressed MR comments. 2022-01-15 21:50:27 -05:00
Sam
4d3b0736d0 Fixed bug with returning to general combat skill tree. 2022-01-15 21:49:30 -05:00
Sam
e662946130 Removed placeholder abilities, tweaked migration. 2022-01-15 21:49:29 -05:00
Sam
745cc20c66 Hardened json model of ability sets and added dev panics for when conversion from database failed with dev opt mode. 2022-01-15 21:49:28 -05:00
Sam
27c9f702db Fixed issue with character creation referencing incorrect table in database 2022-01-15 21:49:28 -05:00
Sam
fe80e365fa Changed persistence of abilities to go through an intermediate state in json models. 2022-01-15 21:46:57 -05:00
Sam
d0e487da8a Ability sets now start with non-empty defaults. 2022-01-15 21:45:27 -05:00
Sam
4c3771a1a0 Persistence of auxiliary abilities. 2022-01-15 21:42:34 -05:00
Sam
cf724bd76c Initial UI work 2022-01-15 21:42:32 -05:00
Sam
9b6c76bd3b Removed health scaling that bypasses the skill system. 2022-01-15 11:58:28 -05:00
jshipsey
0e9d50162b last fixes 2022-01-14 00:19:32 -05:00
jshipsey
1fac6359de more gnarling weapons 2022-01-13 23:20:56 -05:00
jshipsey
7f928d0bc0 woodengolem, chieftain, icedrake, blowgun 2022-01-13 23:20:52 -05:00
Sam
e98edbcc7a Conversion of poise damage to health damage now scales depending on the poise state the target is in.
Entities are now immune to poise damage for 1 second after exiting a poise state.
Rebalanced most phyiscal damage attacks on player-accessible tools.
2022-01-12 22:18:59 -05:00