juliancoffee
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e3927ed3f6
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Move server to 2021 edition
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2022-01-26 15:57:50 +02:00 |
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James Melkonian
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2671f824d0
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Prohibit accidental cliff diving by NPCs
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2022-01-25 16:25:40 +00:00 |
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Justin Shipsey
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54d5a06a0d
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Merge branch 'unvariant/lantern_bug' into 'master'
Fixes #1406 - Lantern light does not change when dragging it from inventory
Closes #1406
See merge request veloren/veloren!3107
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2022-01-25 02:59:29 +00:00 |
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ninefox
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04b0277e33
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Changed how lantern swap is caught
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2022-01-23 13:28:23 -08:00 |
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Dr. Dystopia
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dd76438299
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Revert parameter removal
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2022-01-23 19:03:47 +01:00 |
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Dr. Dystopia
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bb48267827
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Fix warnings
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2022-01-23 19:03:47 +01:00 |
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Samuel Keiffer
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7052aad11b
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Merge branch 'snowram/arthropods' into 'master'
Snowram/arthropods
See merge request veloren/veloren!3071
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2022-01-20 00:20:24 +00:00 |
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Snowram
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a6e396e29a
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Stunned and jump anims, stats, spawns, more IA work
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2022-01-20 00:53:29 +01:00 |
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InfRandomness
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dabae7ece8
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Remove bomb pile item
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2022-01-19 19:31:43 +00:00 |
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Snowram
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fd3ed89899
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More arthropod animations
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2022-01-19 19:01:15 +01:00 |
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Snowram
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38bbd60fd2
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Arthropod basic attack
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2022-01-19 19:01:14 +01:00 |
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Snowram
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1e6ead4005
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Arthropod charge
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2022-01-19 19:01:13 +01:00 |
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Snowram
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02ed6ffd60
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More arthropod work
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2022-01-19 19:01:13 +01:00 |
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Snowram
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ae71f2e4f0
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Adds poisoned debuff (energy change over time)
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2022-01-19 19:01:13 +01:00 |
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Snowram
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f67bf2a539
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Adds arthropod skeleton
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2022-01-19 19:01:11 +01:00 |
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Imbris
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13d970bf6f
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Rename SyncFrom::AllEntities to SyncFrom::AnyEntity for more clarity, add more comments for component syncing code, address MR comment
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2022-01-19 00:56:42 -05:00 |
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Imbris
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7f7dc5ff8a
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Add ability to plot component update counts each tick in tracy, controlled by the PLOT_UPDATE_COUNTS env var
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2022-01-19 00:56:42 -05:00 |
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Imbris
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aa122c1a18
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Sync some components only from the client's own entity. Vastly reduce the amount of places to modify when adding/removing a component from network syncing.
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2022-01-19 00:56:42 -05:00 |
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ninefox
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973b392e38
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Fixed code quality issues
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2022-01-18 21:14:27 -08:00 |
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ninefox
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8ca627342a
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Changed how the lantern swap is caught
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2022-01-18 20:21:12 -08:00 |
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James Melkonian
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ac6f53922f
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Move agent code into separate files
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2022-01-18 03:02:43 +00:00 |
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ninefox
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64f6faece5
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Switched to using existing swap_lantern function
Removed unnecessary function
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2022-01-17 11:24:18 -08:00 |
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Joshua Barretto
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9c565dadc5
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Merge branch 'zesterer/mount-everest' into 'master'
Mount Everest
See merge request veloren/veloren!3101
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2022-01-17 13:21:38 +00:00 |
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Joshua Barretto
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60b7528199
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Improved rtsim entity pathfinding
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2022-01-17 12:34:31 +00:00 |
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Joshua Barretto
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c9762568d6
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Don't block teleportation when mounted
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2022-01-17 09:47:29 +00:00 |
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ninefox
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889a593b13
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cargo fmt
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2022-01-16 16:32:03 -08:00 |
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ninefox
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fc012b4989
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Lantern color will now change when swapping lanterns while lantern is activated
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2022-01-16 16:24:31 -08:00 |
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Joshua Barretto
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3b7ea72a9c
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Fixed review comments
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2022-01-16 21:13:13 +00:00 |
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terrarier2111
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5da2850624
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Fix loot forcing
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2022-01-16 21:12:59 +00:00 |
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Joshua Barretto
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043016a433
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Don't try to mount unmountable entities, clippy fixes and fmt
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2022-01-16 17:53:14 +00:00 |
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Joshua Barretto
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504e2a38d5
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Added overhead hints, smoother mount movement
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2022-01-16 17:53:14 +00:00 |
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Joshua Barretto
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2923d3cd2b
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Made NPCs prefer food when idle
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2022-01-16 17:53:13 +00:00 |
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Joshua Barretto
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5c37786185
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Improved interpolation for riders
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2022-01-16 17:53:13 +00:00 |
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Joshua Barretto
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6931514ae5
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Made teleport commands redirect to mount
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2022-01-16 17:53:13 +00:00 |
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Joshua Barretto
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537cc38b5e
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Fixed lantern position when mounting
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2022-01-16 17:53:13 +00:00 |
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Joshua Barretto
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b3e2d825ed
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Overhauled mounting to make it more reliable
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2022-01-16 17:53:13 +00:00 |
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Sam
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7ae8ed09f6
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Addressed MR comments.
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2022-01-15 21:50:27 -05:00 |
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Sam
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4d3b0736d0
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Fixed bug with returning to general combat skill tree.
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2022-01-15 21:49:30 -05:00 |
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Sam
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e662946130
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Removed placeholder abilities, tweaked migration.
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2022-01-15 21:49:29 -05:00 |
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Sam
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745cc20c66
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Hardened json model of ability sets and added dev panics for when conversion from database failed with dev opt mode.
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2022-01-15 21:49:28 -05:00 |
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Sam
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27c9f702db
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Fixed issue with character creation referencing incorrect table in database
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2022-01-15 21:49:28 -05:00 |
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Sam
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fe80e365fa
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Changed persistence of abilities to go through an intermediate state in json models.
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2022-01-15 21:46:57 -05:00 |
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Sam
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d0e487da8a
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Ability sets now start with non-empty defaults.
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2022-01-15 21:45:27 -05:00 |
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Sam
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4c3771a1a0
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Persistence of auxiliary abilities.
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2022-01-15 21:42:34 -05:00 |
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Sam
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cf724bd76c
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Initial UI work
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2022-01-15 21:42:32 -05:00 |
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Sam
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9b6c76bd3b
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Removed health scaling that bypasses the skill system.
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2022-01-15 11:58:28 -05:00 |
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jshipsey
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0e9d50162b
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last fixes
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2022-01-14 00:19:32 -05:00 |
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jshipsey
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1fac6359de
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more gnarling weapons
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2022-01-13 23:20:56 -05:00 |
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jshipsey
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7f928d0bc0
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woodengolem, chieftain, icedrake, blowgun
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2022-01-13 23:20:52 -05:00 |
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Sam
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e98edbcc7a
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Conversion of poise damage to health damage now scales depending on the poise state the target is in.
Entities are now immune to poise damage for 1 second after exiting a poise state.
Rebalanced most phyiscal damage attacks on player-accessible tools.
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2022-01-12 22:18:59 -05:00 |
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