Commit Graph

12796 Commits

Author SHA1 Message Date
johnb432
dae2c5b465
Common - Clean up ace_common_fnc_hasItem & ace_common_fnc_hasMagazine functions (#10108)
* Clean up hasItem & hasMagazine functions

* Replace EFUNC

* Update fnc_hasItem.sqf
2024-07-03 08:39:04 -07:00
johnb432
7b0e5b6416
Common - Fix ace_common_fnc_uniqueItems (#10107)
Fix `ace_common_fnc_uniqueItems`
2024-07-03 08:30:41 -07:00
johnb432
b714c8bce2
Nametags - Only display talking waves when unit is alive and conscious (#10106)
Only display waves when unit is alive and conscious
2024-07-03 02:02:43 -07:00
johnb432
ee0e947611
General - Use ace_common_fnc_isAwake where possible (#10098)
* Use `ace_common_fnc_isAwake` where possible

* Revert bad change
2024-07-02 12:38:14 -07:00
johnb432
516eb48c93
Dogtags - Stop throwing error when trying to take dog tags (#10103)
Stop throwing error
2024-07-02 11:16:28 -07:00
Psycool
45f9301019
Korean translation updated (#10104)
* KoreanTranslation

Someone has returned all the translations in Korean to English. there is no need to return them.

* koreantranslation

* Korean Typo Fix

* Korean Translation

* Update stringtable.xml

* Korean Translation Added

Added Korean translation related to Cargo Refuel

* Merge branch 'master' of https://github.com/Psycool3695/ACE3

* Korean translation Add/Updated

* Fixed wrong strings

* Korean translation improved

* Korean translation updated

* Korean translation updated

* Fix Merge

* Update stringtable.xml

* Update stringtable.xml

* Korean translation updated

* Korean translation minor fix

* Korean translation fixed

* Korean translation updated

* Update stringtable.xml

* Spacing fixed

* Korean translation updated

* Spacing fixed

* Korean translation updated

* Korean translation updated

* Korean translation updated

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-07-02 13:14:19 -05:00
Fabio Schick
aecafe673b
Aircraft - Drone "Follow Unit" Waypoint Action (#9889)
* Fix "Recharge" interaction showing on destroyed drone

* Add "Follow Unit" action

* Improve condition check

* UGV Following via PFH that updates WP Pos

* Use HOLD WP for all Follow Actions

Since FOLLOW WP would stop working on AI Soldiers after some time.

* Allow selecting a follow distance

* Follow Distance under separate interaction, just like Loiter Alt

Only visible when a HOLD waypoint is selected, which is pretty much always going to have been created by the "Follow" interaction.

* Localize "Follow" Interaction

* Show structuredText Hint when following/changing distance

* Variable for cursorTarget Reuse

* Better isKindOf condition use

* Make "Ship"-kind vehicles followable

* Clean up Comments and systemChat Debugs

* Comment explanation for custom PFH solution over vanilla "Follow"-WP

* Trim excess brackets from setWaypointPosition argument

Co-Authored-By: johnb432 <58661205+johnb432@users.noreply.github.com>

* Broader determination for UGV follow distances

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* Prevent infinite PFH loop if follow target is deleted

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* Delete Follow WP when PFH terminates

* The ternary rules

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Various requested changes

Co-Authored-By: johnb432 <58661205+johnb432@users.noreply.github.com>

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-07-02 02:16:48 -07:00
johnb432
ba47c12a97
Dogtags - Drop dogtag on ground if unit doesn't have inventory space (#10094)
* Drop dogtag on ground if unit doesn't have inventory space

* Only allow taking of dogtags if unit has space
2024-07-02 02:16:27 -07:00
johnb432
71afce53c1
Dogtags - Make "Dog Tag" consistent (#10099)
Make Dog Tag consistent
2024-07-01 09:56:00 -07:00
johnb432
a30afe69b7
Interaction - Disable magazine passing to dead and unconscious units (#10091)
* Disable magazine passing to dead units

* Disable for unconscious units as well
2024-06-28 05:41:04 -07:00
johnb432
bfa23f01db
Refuel - Remove unused variable (#10089)
Update XEH_postInit.sqf
2024-06-26 05:02:19 -07:00
Apricot
ad4af0d553
Translations - Improve Japanese (killtracker/overpressure) (#10088)
killtracker/overpressure
2024-06-25 21:43:24 -05:00
Fabio Schick
b013ab81d5
Translations - Italian and German (#10087)
* Grenades italian+german translation

* Fix english typo in MicroDAGR

* Medical Treatment italian+german translations

* Realisticnames italian+german translations

* Hitreactions italian+german translations

* Fix italian typo in 3 addons

* Cookoff italian+german translations

* Killtracker italian+german translations

* Zeus italian+german translations

* Overpressure italian+german translations

* Compat RF italian+german translations

* Realisticnames Fix italian+german oversight

* Compat WS italian+german translations

* Compat CUP-CSW italian translations

* Compat CUP-NVG italian translations

* Fixup overpressure
2024-06-24 16:44:41 -05:00
PabstMirror
5c8ea65f7c
Common - Update header for addPlayerEH (#10086) 2024-06-23 18:12:30 -05:00
Fabio Schick
bdb6c7c69c
Compat RHS/Hellfire - Use RHS models when loaded (#10076)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-06-23 00:36:41 -03:00
PabstMirror
aed2222b81
Artillery Tables - Support for ammo that has native airFriction (#10059)
* Artillery Tables - Support for ammo that has native `airFriction`

* fix comment

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/artillerytables/functions/fnc_rangeTableOpen.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* replace if block with select const

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-22 22:34:34 -05:00
V1nsyara
05d6327e5e
Translation - Update Russian for small features (#10085)
* Translation - Update Russian for new features

* Up to date translate RU
2024-06-22 20:24:00 -05:00
Psycool
c9e82afff7
Korean translation updated (#10077)
* KoreanTranslation

Someone has returned all the translations in Korean to English. there is no need to return them.

* koreantranslation

* Korean Typo Fix

* Korean Translation

* Update stringtable.xml

* Korean Translation Added

Added Korean translation related to Cargo Refuel

* Merge branch 'master' of https://github.com/Psycool3695/ACE3

* Korean translation Add/Updated

* Fixed wrong strings

* Korean translation improved

* Korean translation updated

* Korean translation updated

* Fix Merge

* Update stringtable.xml

* Update stringtable.xml

* Korean translation updated

* Korean translation minor fix

* Korean translation fixed

* Korean translation updated

* Update stringtable.xml

* Spacing fixed

* Korean translation updated

* Spacing fixed

* Korean translation updated

* Korean translation updated

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-06-22 14:47:23 -05:00
johnb432
56016a4816
Vehicle Damage - Add turret tossing again (#9989)
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2024-06-22 15:08:43 -03:00
johnb432
f45dff8a09
Fire - Mini-Rewrite (#9757)
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-06-22 15:07:36 -03:00
johnb432
f86e882b18
Advanced Fatigue - Various improvements (continuation of #5723) (#9714)
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: ulteq <ulteq@web.de>
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2024-06-22 14:53:08 -03:00
johnb432
cd66f495ad
CSW - Improve tripod and weapon disassembly (#9915)
* Add disassembly for tripods when players have occupied launcher slots

* Update fnc_assemble_canDeployWeapon.sqf

* Update fnc_assemble_canPickupWeapon.sqf

* Revert file renaming (see #9777)

* Correct headers

* Update fnc_canPickupTripod.sqf

* Fixed checks and eject dead bodies

* Invert checks
2024-06-22 19:39:36 +02:00
johnb432
1f5044aabd
CSW - Improved weapon attachments handling (#9904) 2024-06-22 14:03:32 -03:00
johnb432
18ea360b1e
Cargo - Add check for invoking ace_cargoAdded EH only if cargo was actually added (#10084)
Only invoke cargoAdded EH if cargo was actually added
2024-06-22 12:18:28 -03:00
johnb432
7ea2aab2c9
Common - Improve PBO checking (#9266)
* Update PBO checking

* Added kicking of clients without ACE loaded

* Update fnc_errorMessage.sqf

* Update fnc_checkVersionNumber.sqf

* More compatibility for #9568

* Cleanup

* Minor cleanup + added server source

* update outdated/not present error message

* check version number fixes

* Update fnc_errorMessage.sqf

* Changed error names

Server is always right, client has either older or newer versions, or missing or additional addons

* Improved ACE detection method

* Tweaks and fixes

* Try another approach

* Update events-framework.md

* Update XEH_postInit.sqf

* Update fnc_checkVersionNumber.sqf

* Removed check for non-ACE clients

* Update XEH_postInit.sqf

* Cleanup

* Remove rogue change

* Improved message display in systemChat

* Update fnc_checkPBOs.sqf

* Removed loop variable initialisers

* Fixed header

* Updated headers

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2024-06-22 15:52:59 +02:00
Cyruz
db6c4a72a6
Cookoff - Fix incorrect parent class in cookoff sounds (#10083)
Fix incorrect parent

Co-authored-by: Cyruz143 <root.cyruz@gmail.com>
2024-06-21 12:06:44 -03:00
bluefield
1439680795
Overpressure - Separate backblast and overpressure range coefficient (#10070)
* feat: separate overpressure and backblast configurations

* documentation: remove undefined return

* typo: trace macro padding

* refactor: add range<number> return

* refactor: reuse return values for overpressure coef

* refactor: reuse return values for backblast coef

* whitespace

Co-authored-by: Drofseh <Drofseh@users.noreply.github.com>

* headers

Co-authored-by: Drofseh <Drofseh@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* feat: change backblast limit to 0

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* remove: deleted ACE_Settings.hpp

* fix: update postInit.sqf event handler to register new GVARs

* fix: remove `ACE_Settings.hpp`

* typo: add spacing

Co-authored-by: Drofseh <Drofseh@users.noreply.github.com>

* typo: fix spacing

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* feat: switch distanceCoef minimun value to 0

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* typo: update the slider checks with new minimuns

temporary solution until i figure out the EH

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* feat: new stringable elements

* Update stringtable.xml

* Added translations

* Switched order of settings to match age of settings

* setting require restart, split adding firedEH

* Added notifications about mission restart

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: Drofseh <Drofseh@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-06-20 22:30:33 +02:00
Kex
c4fb858c1d
Medical - Refactor target blood pressure (#10081)
Refactor target blood pressure
2024-06-20 13:19:14 -05:00
Apricot
5ea202ce25
Compat RF - Improve/Change RF Realistic Name (#10071)
* Update RF Realname Stringtables

Add HEMMT Fire Truck
Change Puma family naming and add missing variation

* typo fix

* Tab to space I hate this

* Update stringtable.xml

Import HEMTT Fire Truck localization from RF
Add "Container" to AMOS. cuz that is not just AMOS...

* Uppercase and add rifle the HERA H6

* add space start of comment

* Add "ASW" to Wildcat AH-11F

For distinction with WY-55(Vanilla Wildcat) and AH-11F (RF Wildcat)

* Remove "Rifle" from H6

Does it really need? Probably not.
2024-06-20 13:01:28 -05:00
Mike-MF
1c6c4d6bff
All - Fix parentheses around code (#10073)
* Fix Brackets around code

* Update fnc_handleFired.sqf

* Shouldn't have changed this one

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-06-18 14:08:03 +00:00
johnb432
8fc093de8f
Grenades - Code cleanup (#9979)
* Improved various aspects of grenades

* Update addons/grenades/functions/fnc_flashbangExplosionEH.sqf

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* Update addons/grenades/functions/fnc_incendiary.sqf

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* Update addons/grenades/functions/fnc_incendiary.sqf

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* Update fnc_flashbangExplosionEH.sqf

* More cleanup

* Update fnc_incendiary.sqf

* Update fnc_incendiary.sqf

* Update fnc_flashbangThrownFuze.sqf

* Update fnc_flashbangThrownFuze.sqf

* Update addons/grenades/functions/fnc_nextMode.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/grenades/functions/fnc_flashbangExplosionEH.sqf

* Update addons/grenades/functions/fnc_incendiary.sqf

* Removed fix that is included in another PR

* Update fnc_incendiary.sqf

* Messed up merge conflict resolution

---------

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-06-18 01:05:01 -07:00
Grim
95b7951919
General - Use variable for checking if medical is enabled (#10063) 2024-06-18 00:07:38 +00:00
johnb432
421071027e
Common - Add wheel hitpoint function (#10075)
* Add wheel hitpoint function

* Moved cache to missionNamespace
2024-06-17 10:31:35 -07:00
PabstMirror
c28a3d6cdf
Kill Tracker - Add setting to show kills from vehicle to crew (#10069)
* Kill Tracker - Add setting to show kills from vehicle to crew

* Update addons/killtracker/XEH_postInit.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-16 22:04:40 -05:00
johnb432
f3722bf5e8
Cookoff - Fix engine fire not starting (#10074)
Fix engine fire not starting
2024-06-15 20:59:01 -05:00
johnb432
7a6c837f1b
Headless - Add warning about duplicate loadout validation (#9878)
* Warn users about duplicate loadout validation

* Update XEH_postInit.sqf
2024-06-14 20:02:13 +02:00
johnb432
34362d48eb
Grenades - Fix incendiary grenades damaging invulnerable objects (#10068)
Disable damage from incendiaries when object is invulnerable
2024-06-13 09:49:31 -07:00
PabstMirror
d4d69b9141
Medical Engine - Fix death animation hash keys (#10067) 2024-06-13 14:11:21 +02:00
Mike-MF
690ee55369
Compat CUP Units - Goggles Compatibility (#10065) 2024-06-13 14:10:20 +02:00
PabstMirror
70b0a4c434
Medical - Cleanup refs to hdBracket (#10064) 2024-06-11 14:37:43 -03:00
Grim
59af3e1f6d
General - Change CBA Namespaces to HashMap (#8801)
* medical_treatment

* advanced_throwing

* common, csw

* Update fnc_replaceRegisteredItems.sqf

* Sanitised numerous components

* Update XEH_postInit.sqf

* Update XEH_postInit.sqf

* FUNC -> LINKFUNC

* Changed tagging hashmap

* Reverted some changes

* Reverted some changes

* Update XEH_clientInit.sqf

* Tweaks and fixes

* Fix number replacements

* Minor cleanup

* Update fnc_getMagazineName.sqf

* Update fnc_getMagazineName.sqf

* Minor improvement

* Made factions case-sensitive and added `toLowerANSI` to be safe

* Update fnc_getDetectedObject.sqf

* Update addons/common/functions/fnc_actionKeysNamesConverted.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Throw error if item doesn't exist

---------

Co-authored-by: Salluci <69561145+Salluci@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-11 12:34:32 -03:00
PabstMirror
898daff7f6
General - Cleanup event capitalization (#10062) 2024-06-11 08:00:50 -07:00
johnb432
9760095c42
Grenades - Fix how incendiary grenades do damage to vehicles (#9983)
* Allow incendiary grenades to damage multiple vehicles

Disable incendiaries damaging invulnerable vehicles

* Apply fire damage to vehicles even after grenade detonation

* Update fnc_damageEngineAndWheels.sqf

* Update fnc_incendiary.sqf

* Update fnc_damageEngineAndWheels.sqf

* british people don't exist

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-06-11 07:59:36 -07:00
Grim
2bd1f39de7
Medical - Add ace_medical_enabled variable for future-proofing API (#9996)
* add ace_medical_enabled setting

* Update addons/medical_engine/XEH_preInit.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-11 11:46:14 -03:00
Grim
a85074a797
Medical Engine - Remove ACE_HDBracket hitpoint (#9732)
* Medical Engine - Remove ACE_HDBracket hitpoint

* skip context 4

* move checks to vars

* skip uav/logic entities

* add check for arm/leg hitpoints

* Update addons/medical_engine/functions/fnc_handleDamage.sqf

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* don't skip context 2

* clearer custom hitpoint array name

* reenable compile cache

* remove debug mode

* lazy eval

* whitespace

* update comment

* Update fnc_handleDamage.sqf header

* Update addons/medical_engine/functions/fnc_handleDamage.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/medical_engine/XEH_postInit.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* update hitpoint test

* missing "

* Update addons/medical/dev/test_hitpointConfigs.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

---------

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-11 11:11:28 -03:00
Apricot
c862c47617
Translations - Improve Japanese (Mortar and some) (#10061)
Tweaks
2024-06-10 21:29:28 -05:00
V1nsyara
41d6cae93b
Translation - Update Russian for new features (#10060) 2024-06-10 21:28:30 -05:00
Nilia119
d66c3904d0
Translation - Add Missing German (#9975)
* Added Missing German Translation

* Improved German Translation

* Update Medical_treatment

* Update Medical_treatment stringtable.xml

* Update addons/common/stringtable.xml

Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update addons/arsenal/stringtable.xml

---------

Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
Co-authored-by: Mike-MF <TyroneMF@hotmail.com>
2024-06-09 18:21:36 -05:00
Apricot
46e840b5a2
Translations and Compat - Improve Japanese and CDLC WS/RF localization (#10058)
* Update Japanese

* rename smoke

* Leo2SG

* Rename FAL Para to FAL OSW Para

* Fix wood as woodland in japanese

* change camo to aaf camo in jp

* Rename RF R1 to equalize with WS R1

* Add dedicated name config VRCO-S

* Add stringtable for VRCO-S
2024-06-09 18:21:00 -05:00
PabstMirror
97bc371f5c
Common - Add addPlayerEH for adding EHs to ace_player (#10056)
* Common - Add `addPlayerEH` for adding EHs to ace_player

* Update fnc_addPlayerEH.sqf

* convert ui to use new func
2024-06-09 18:20:39 -05:00
PabstMirror
130348d3a5
Hit Reactions - Prevent AI's hitpart EH running on all clients (#10057)
also dynamically add ehs
2024-06-09 18:20:17 -05:00
Mike-MF
565d64d50e
Reaction Forces Compatibility (#10016)
* Reaction Forces Compatibility

* Fix Desert Eagle Name, add RAM 1500 variants

* Mortars, Drone and lower cased Ram because thats how baer likes it
2024-06-06 16:12:49 -05:00
Will/KJW
33dc7e3dbd
Hit Reactions - Add weapon dropping on arm hit (#9539)
* Create fnc_checkWeaponDrop.sqf

* Update fnc_checkWeaponDrop.sqf

* Create XEH_postInit.sqf

* Update XEH_postInit.sqf

* Update XEH_postInit.sqf

* Update fnc_checkWeaponDrop.sqf

* fix spelling issue

* Update initSettings.sqf

Add weaponDropEnabled setting

* Update stringtable.xml

* Update fnc_checkWeaponDrop.sqf

* Update initSettings.sqf

Forgot a bracket

* Add weapon drop chance setting

* Update XEH_postInit.sqf

* Update CfgEventHandlers.hpp

actually make it run postinit

* Update XEH_PREP.hpp

* Update stringtable.xml

* Update initSettings.sqf

No need, set chance to 0

* Update XEH_postInit.sqf

already comparing against chance, can just set to 0

* Update initSettings.sqf

* Update stringtable.xml

* Update XEH_postInit.sqf

* add arm hit chance

fix weapon thing too

* Update stringtable.xml

* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* appearance stuff

* Update addons/hitreactions/initSettings.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* kjw's poor arithmetic

* Update fnc_checkWeaponDrop.sqf

wrong check

* remove systemchat debug

whoops

* Update fnc_checkWeaponDrop.sqf

* Update XEH_postInit.sqf

* Update fnc_checkWeaponDrop.sqf

* Early exit, wait for clear

* Make default setting 0

* Update script_component.hpp

* Update XEH_postInit.sqf

* Update script_component.hpp

* Update XEH_postInit.sqf

* Update XEH_postInit.sqf

* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf

* Update XEH_postInit.sqf

Unsure if exitWith in postInit is proper? Seems better than nesting all of that in another scope imo

* Update XEH_preInit.sqf

* Update fnc_checkWeaponDrop.sqf

* Update addons/hitreactions/XEH_preInit.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update hitreactions.md

* Update hitreactions.md

* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/hitreactions/initSettings.sqf

* Update XEH_postInit.sqf

* Update addons/hitreactions/XEH_postInit.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/hitreactions/XEH_postInit.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update XEH_postInit.sqf

* Update XEH_postInit.sqf

* Update fnc_checkWeaponDrop.sqf

* Spacing fixes

* Update addons/hitreactions/XEH_postInit.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Take _hitEntity into account if exists

* Update fnc_checkWeaponDrop.sqf

_didHitGun will no longer ever be true

* Minor component cleanup

* Removed gun hits, added double hit detection

* Decouple AI and player probabilities

* Tweaks and fixes

* Update XEH_PREP.hpp

* Add missing param

* Fixed bugged state AI are in after using TakeWeapon

* Fixes and cleanup

* Made API clear, moved undroppable to config entry

* Update fnc_checkWeaponDrop.sqf

* Check for Zeus RC and avoid `setUnitLoadout`

* Expand `addWeapon`'s capabilities

* Cleaned up `addWeapon`

* Removed weapon replacement as it's apparently not necessary

* Defined undefined variable

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-06 04:49:15 -07:00
johnb432
c44a1e7ea7
Cookoff - Mini-Rewrite (#9758)
* Cook-off improvements

* More changes

* Update fnc_getVehicleAmmo.sqf

* Better engine fire placement

* Update fnc_detonateAmmunition.sqf

* Update XEH_postInit.sqf

* Update fnc_getVehicleAmmo.sqf

* Update events-framework.md

* Various improvements

* Separate effect handling

* Tweaks

* Update XEH_postInit.sqf

* Prevent double ammo detonation

* Fixed objects not being able to cook-off again

* Added incendiary rounds as source of box cookoff

* Converted enable setting to bool

* Fixed brackets

* Update fnc_cookOff.sqf

* Update CfgEden.hpp

* Removed GVAR(enable), added GVAR(enableFire) back

* Update initSettings.inc.sqf

* Update events-framework.md

* Update addons/cookoff/functions/fnc_cookOffEffect.sqf

* Restructured, redid API events

* Fix effect for JIP, minor optimisations

* Removed `cbaSettings_settingChanged`

* Renamed variables, tweaked string table entries

* Update fire damage #9991

* Capitalize comments again

* Fix cookoff for very short durations and fix effect removal being too quick
2024-06-05 12:36:39 -07:00
johnb432
738a32dba9
Gunbag - Optimise weapon taking/storing code (#10053)
Optimise gunbag code
2024-06-05 06:22:19 -07:00
johnb432
06f47e600d
Cookoff - Change cook-off fire damage (#9991)
Increase cookoff fire damage
2024-06-05 06:22:09 -07:00
johnb432
29728352e2
Rearm - Optimise getting magazine names (#10052)
* Optimise getting rearm magazine names

* Replace using regex and localize CSW entries

* Added comments about prefix
2024-06-04 23:32:41 -07:00
Mike-MF
7c689bdff7
Compat WS - Update realistic names (#10014)
* Compat WS - Update realistic names

* Fix duplicate class

* WS 1.1.3

* alter SLR para barrel length

* RPG-32
2024-06-03 05:52:59 -07:00
PabstMirror
fe9f59bed7
Refuel - Fix for SOG/SPE (#10049)
* Refuel - Fix SOG/SPE Compats

* fix export

* Added missing fuel sources, improved some existing hook positions

* Removed outdated todo

* Add default code if refuel isn't loaded

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-03 02:00:12 -07:00
johnb432
60eabda47e
Vehicle Damage - Add API to prevent AI from dismounting from immobile vehicles (#9990)
* Add API to prevent AI from dismounting from immobile vehicles

* Update vehicledamage-framework.md
2024-06-01 09:55:56 -07:00
johnb432
99bb6983bb
Common - Improve addWeapon (#10051)
Improve `addWeapon`
2024-06-01 09:52:18 -07:00
johnb432
1cca2db964
General - Cleaned up cbaSettings_settingChanged (#10050)
Adapted `cbaSettings_settingChanged`
2024-05-31 13:20:21 -07:00
johnb432
dc56cdbd8b
Vehicle Damage - Fix applying medical damage to non-local and invulnerable units (#9988)
* Make medical damage apply to non-local units

* Update addons/vehicle_damage/functions/fnc_medicalDamage.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update addons/vehicle_damage/functions/fnc_medicalDamage.sqf

* Update fnc_medicalDamage.sqf

* Specify reason for death

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-05-31 13:15:46 -07:00
johnb432
9f2ee9fb6f
Common - Add setDead API (#10045)
* Added `setDead` API

* Update XEH_PREP.hpp

* Update fnc_setDead.sqf

* Update addons/common/functions/fnc_disableUserInput.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update fnc_setDead.sqf

* Added warning for non-local units

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-05-31 13:07:50 -07:00
PabstMirror
5a1e3bc585
Zeus - Add a translation (#10047) 2024-05-30 07:58:46 -05:00
PabstMirror
d30c01aee9
Hearing - prevent audio from stacking when tabbed out (#10048) 2024-05-30 01:34:19 -07:00
johnb432
98f4b51c52
Hearing - Fix deafness reducing when game is paused (#10039)
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-05-29 18:55:17 +00:00
Mike-MF
d9a2aa01a4
Realistic Names - Add missing classes (#10013)
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-05-29 15:51:18 -03:00
Fabio Schick
8c0d0944c6
Parachute - Make Jet Ejection Seats use Non-Steerable Parachutes (#9963) 2024-05-29 15:50:18 -03:00
johnb432
120589512e
Headless - Improve group transfer and add API (#9874) 2024-05-29 15:49:59 -03:00
mharis001
440b9d5721
Zeus - Add spectator module (#6202)
Co-authored-by: Ozan Eğitmen <ozan@egitmen.net>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-05-29 15:48:34 -03:00
johnb432
0034f4b9cc
Arsenal - Fix insignia not reapplying after switching vests & backpacks (#10046)
Fix insignia not reapplying
2024-05-29 11:40:41 -07:00
johnb432
e535988479
Hearing - Code cleanup (#10041)
* Hearing cleanup

* Update fnc_updateHearingProtection.sqf

* Fixes + tweaks

* Update initSettings.inc.sqf

* Update fnc_removeEarplugs.sqf
2024-05-29 10:01:39 -07:00
johnb432
be61424fed
Hearing - Fix volume being force updated when loadouts are set on AI (#10044)
* Update XEH_preInit.sqf

* Update XEH_preInit.sqf
2024-05-29 08:40:32 -07:00
johnb432
be9797d11d
Grenades - Add grenade rolling (#10005)
* Add grenade rolling

* Added some safeguards

* Use `setVectorDirAndUp` instead of rotation

* Don't allow players to roll grenades when in vehicles

* Grenades - Rolling only add PFEH when needed (#10015)

* Grenades - Rolling only add PFEH when needed

* Corrected minor typo, moved variable init in preInit, fixed bugs

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Don't switch modes if grenade can't be thrown

* Minor tweaks

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-05-27 02:19:52 -07:00
JonBons
be77ef233e
Cookoff - Delay full vehicle destruction (#9061)
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-05-24 20:06:33 -03:00
johnb432
d7c1984a5a
Grenades - Fix not being able to switch throw modes in FFV (#10012) 2024-05-24 20:06:13 -03:00
johnb432
dc3753893f
Hearing - Improve and cleanup code (#9933)
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-05-24 20:05:19 -03:00
PabstMirror
22c6621878
Refuel - Cleanup compats (#10011)
* Refuel - Cleanup compats

* add `XEH_INHERITED`
2024-05-24 17:59:59 -05:00
PabstMirror
05ebe1f48f
Medical Treatment - Allow diagnosing cardiac arrest with clear language (#9997) 2024-05-23 17:25:59 -05:00
johnb432
c634bbe1ab
CSW - Force QGVAR(handleExtraMagazinesType) to be respected (#9903)
Force QGVAR(handleExtraMagazinesType) to be respected
2024-05-23 21:56:28 +02:00
johnb432
c0d74ba703
Refuel - Fix fuel source disabling (#9995)
* Add enable setting

* Exclude man class init

* Fix multiplayer terrain pump fuel sync

* Add terrain pumps positions

* Add vanilla fuel cargo restoring before destroying

* Add Livonia positions by bux

* Fix terrain pumps destruction

* Improve settings init

* Fix double settings category

* Check enabled var in public functions

* Fix fnc_makeSource

* Handle recent CUP Terrains changes

* Update includes

* Fix issues introduced in #9133

* Change warning

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Optimisations and cleanup

- Use hashmaps wherever possible
- Reduced pump search radius by ~30%
- Sorted pumps alphabetically and sorted positions by "smallest" first, for consistency

* Add init debug trace

* compileScript in dev

* yoda conditions & DFUNC macro

* Wait until CBA settings are ready

* Update Chernarus 2020 and add more maps configs

* Remove vanilla fuel cargo restoring before destroying

* Update fnc_makeSource.sqf

---------

Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-05-23 21:56:08 +02:00
Dystopian
7c65f8503d
Refuel - Add enable setting (#7613)
* Add enable setting

* Exclude man class init

* Fix multiplayer terrain pump fuel sync

* Add terrain pumps positions

* Add vanilla fuel cargo restoring before destroying

* Add Livonia positions by bux

* Fix terrain pumps destruction

* Improve settings init

* Fix double settings category

* Check enabled var in public functions

* Fix fnc_makeSource

* Handle recent CUP Terrains changes

* Update includes

* Fix issues introduced in #9133

* Change warning

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Optimisations and cleanup

- Use hashmaps wherever possible
- Reduced pump search radius by ~30%
- Sorted pumps alphabetically and sorted positions by "smallest" first, for consistency

* Add init debug trace

* compileScript in dev

* yoda conditions & DFUNC macro

* Wait until CBA settings are ready

* Update Chernarus 2020 and add more maps configs

* Remove vanilla fuel cargo restoring before destroying

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-05-23 21:47:19 +02:00
PabstMirror
f97f11d224
AdvThrowing - Fix showing wind info when no grenades in inventory (#10008)
AdvThrowing - Fix showing wind info if no grenades in inventory
2024-05-22 21:19:40 -05:00
johnb432
67fe22a5a6
Grenades - Make flashbang detonation sound configurable via config (#9985)
* Added configurable flashbang detonation sound

Updated documentation by filling missing information in

* Update grenades-framework.md

* Update grenades-framework.md
2024-05-22 13:38:59 -07:00
johnb432
e1137ac903
Fire - Remove unused plant integration (#9993)
Removed unused plant integration in fire
2024-05-22 13:37:24 -07:00
johnb432
c03e08e51b
Grenades - Change damage from M14 incendiary grenade (#9992)
Doubled damage from M14 incendiary grenade
2024-05-22 13:08:09 -07:00
johnb432
052f1c95a3
Cargo - Add checks for adding cargo via config (#9999)
* Add checks for cargo via config

* Update fnc_initVehicle.sqf

* Use loaded number instead of intended number
2024-05-22 01:32:46 -05:00
johnb432
99d7e4d57b
Grenades - Add 3 more sounds to flashbang detonations (#9982)
* Add 3 more sounds to flashbang detonations

* Update addons/grenades/functions/fnc_flashbangThrownFuze.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-05-21 20:24:50 -05:00
PabstMirror
52762c1e62
Arsenal - Changes for CBA Disposable hashs (#9998)
* Arsenal - Changes for CBA Disposable hashs

* Update addons/arsenal/functions/fnc_onSelChangedRight.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/arsenal/functions/fnc_onSelChangedRight.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-05-21 20:23:46 -05:00
johnb432
4cf61a026b
Interact Menu - Use hashmaps for interactions (#9920)
* Use hashmaps for interactions

* Update addons/interact_menu/functions/fnc_splitPath.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Account for case sensitivity

* Update addons/interact_menu/functions/fnc_compileMenu.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update addons/interact_menu/functions/fnc_compileMenuSelfAction.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-05-21 20:18:32 -05:00
johnb432
db2bf60c28
Cargo - Add documentation on adding cargo via config (#9994)
* Fix bag of holdings in cargo

* Update CfgVehicles.hpp

* Update CfgVehicles.hpp

* Revert space changes
2024-05-21 20:16:05 -05:00
PabstMirror
a31608073e
Maptools - Fix gps detection (#10007)
* Maptools - Fix gps detection

* Use `infoPanelComponents`

Co-Authored-By: johnb432 <58661205+johnb432@users.noreply.github.com>

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-05-21 18:25:59 -05:00
PabstMirror
b26d6543a6 Prepare 3.17.1 Build 86 2024-05-11 22:15:02 -05:00
PabstMirror
9efd60d798 Merge branch 'master' into release-3.17.1 2024-05-11 22:14:36 -05:00
Abogado
6972f02bc4
Translation - Add Missing Spanish (#10001)
Translation to Spanish

Translation to Spanish
2024-05-10 20:42:55 -05:00
johnb432
2a3ff8e185
Medical Treatment - Fix low SpO2 making units go into cardiac arrest again (#10003)
* Set SpO2 after successful CPR

* Update fnc_cprLocal.sqf

* Add API

* Update fnc_cprLocal.sqf
2024-05-10 20:39:41 -05:00
Fabio Schick
62353a9175
Translations - Updated Italian with recent additions (#10004)
* hearing italian translations

* common italian translations
2024-05-10 20:34:34 -05:00
PabstMirror
8e367ee80e Prepare 3.17.1 Build 85 2024-05-05 15:24:45 -05:00
PabstMirror
7b0c1c425d Merge branch 'master' into release-3.17.1 2024-05-05 15:23:29 -05:00
PabstMirror
9d168756df
CUP Compat - Fix NVG Black/Green translations (#9976)
* cup compat - fix nvg black/green

* Capitalize some colors
2024-04-30 00:55:59 -05:00
johnb432
4f1c2fa8d7
Common - Fix adding unusable throwables (#9980)
* Prevent adding unusable grenades

* Update fnc_addToInventory.sqf

* Update addons/common/functions/fnc_addToInventory.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update fnc_addToInventory.sqf

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-29 12:13:47 -05:00
johnb432
0f5b7c8762
Grenades - Fix unconscious AI being affected by flashbangs (#9978)
* Stop players being affected by AI flashbang code

* Stop affecting unconscious AI

* Update fnc_flashbangExplosionEH.sqf
2024-04-28 21:49:36 -05:00
johnb432
7c4f4cf8f8
Grenades - Fix flashbangs causing pain for invulnerable units (#9981)
Disable flashbang pain for invulnerable units
2024-04-28 09:07:15 -07:00
johnb432
6e32fc1144
Hearing - Add earplugs only if not present (#9987)
Only add earplugs if not present
2024-04-28 09:04:56 -07:00
johnb432
3b806295f7
Hearing - Use class EH instead of extended EH (#9986)
Use class EH instead of extended EH
2024-04-28 09:02:50 -07:00
johnb432
60b87f0b41
Medical - Add _createLitter to medical events (#9959)
Added `_createLitter` to medical events
2024-04-26 17:35:57 -05:00
Apricot
b513a110f5
Translations - Improve Japanese localization (3.17.1) (#9977)
Tweaks
2024-04-26 17:34:11 -05:00
Dystopian
a12ad9ec59
Interact menu - Fix condition in consolidated menu (#9946)
Fix condition in consolidated menu
2024-04-25 00:23:10 -05:00
johnb432
1eca83db9f
Common - Fix animations not playing (#9973)
Update CfgMoves.hpp
2024-04-24 23:41:27 -05:00
jonpas
c17873dcad Prepare 3.17.1 Build 84 2024-04-24 02:29:25 +02:00
johnb432
9e6f624a68
Cargo - Fix undefined variable and config entries (#9965)
Cargo fixes
2024-04-23 14:07:16 -07:00
Hexo
a0e4f09555
Translations - French (Map tools) (#9953)
* Update translate Hearing french

* update map tools

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-04-22 17:15:05 -05:00
Tim Beswick
23842aab39
Medical - Fix script error when bandaging (#9956)
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-04-19 16:57:41 -03:00
johnb432
7480ae377d
Scopes - Stop changing CBA setting value directly (#9954)
Update XEH_postInit.sqf
2024-04-19 10:27:04 -07:00
johnb432
dda6b9d2dc
Medical Treatment - Enforce bandage effectiveness variable type (#9950)
Enforce bandage effectiveness variable type
2024-04-16 13:33:40 -07:00
Hexo
b637a0ea09
Update translate Hearing french (#9949)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-04-13 15:09:48 -05:00
V1nsyara
32707dd860
Language Russian - Update translation (#9947)
Russian
2024-04-13 14:53:50 -05:00
PlayerBotPro
6165b46ab6
Medical Treatment - Fix Painkiller has no effect when Advanced Medication is off (#9942)
* fix: Painkiller has no effect when Advanced Medication is off

* Change PainKillers_PAIN_SUPPRESSION to uppercase

* Update addons/medical_treatment/functions/fnc_medicationLocal.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-04-11 12:58:50 -03:00
johnb432
bcf1133477
Scopes - Notify restart req. for enable & pressure settings (#9944)
* Moved keybinds, made settings require restart

* Move keybinds
2024-04-11 17:43:19 +02:00
OverlordZorn
2b5ea1628f
Weather - Winter Terrain Temperatures (#9943)
* a -> an

* Added last resort catch for winter maps to define suitable temps

* removed debug line

* purge 🧼

* added check for "snow" in raintexture

* cleaned up conditions

* Update arma-3-scheduler-and-our-practices.md

* isNull && {}

* Update fnc_getMapData.sqf

* Update fnc_getMapData.sqf

* Update fnc_getMapData.sqf

* changed order in condition checks and indentation

* not so lazy

* deep config lookup -> _cfg

* comment

* removed accidental empty line

* 🎢

* Update fnc_getMapData.sqf

* Revert "Update fnc_getMapData.sqf"

This reverts commit a57d114182.

* Update addons/weather/functions/fnc_getMapData.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/weather/functions/fnc_getMapData.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/weather/functions/fnc_getMapData.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* then -> exitWith

---------

Co-authored-by: Mr. Zorn <56258612+PulsarNeutronStar@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-04-10 08:26:30 -03:00
lambdatiger
3255dbef36
Compats - Add/Fix Adv, Vehicle Damage ERA and SLAT arrays (#9925)
* added missing hitpoints and new classes

* added CUP compats

* Fixed missing base class and missing comma
2024-04-10 08:25:46 -03:00
johnb432
5130a22008
Hearing - Add setting to add earplugs to all units (#9935)
Add option to add earplugs to all units
2024-04-10 08:23:50 -03:00
johnb432
095ce88279
Hearing - Notify restart req. for combat deafness setting (#9934) 2024-04-07 12:59:14 -03:00
Grim
6a2f3a21f2
Medical - Fix broken AI ragdolls if AI unconsciousness is disabled (#9917)
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-04-06 22:20:51 -03:00
BrettMayson
f3f7f2c492
Medical Status - API to modify getBloodLoss (#9926)
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-06 22:18:07 -03:00
PabstMirror
431c4d616e
Casing - Move model lookup to cartridge config (#9893)
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-06 22:12:06 -03:00
PabstMirror
5ca3465b8a
Medical Treatment - Only create litter on empty container (#9924) 2024-04-06 22:11:51 -03:00
johnb432
f5e8e06c24
Interact Menu - Add nil handling for condition (#9922)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-04-06 22:11:09 -03:00
johnb432
04ac1d8808
Arsenal - Fix #9916 (#9932) 2024-04-06 22:04:52 -03:00
johnb432
dce7da60c9
General - Change count to isEqualTo where appropriate (#9921)
count -> isEqualTo
2024-04-06 11:57:08 -07:00
johnb432
8f46ffd8d5
General - Change count to forEach where appropriate (#9890)
count -> forEach

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-04 08:15:26 -03:00
Fabio Schick
ccb3e65734
Map Tools - Show GPS on Map when equipped with UAV Terminal (#9885)
* Show Map GPS when equipped with UAV Terminal

* Update Maptools Documentation

* Reword documentation

* Reword docs, remove dash

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* Allow GPS when terminal slot is not empty

* Allow GPS on map when GPS sidepanel is available

* Reword docs

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Return statement - remove ; and add comment

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

---------

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-04 08:09:02 -03:00
Hexo
d312792631
Translation - French (#9919)
* Translate French

* Update stringtable.xml

Translate - FR

* Translate - French

* Translate - French - overheating

* Translate -French - compat_sog

* Update stringtable.xml

* Translate - French

* Fix - Translate French

Minor correction

* Update Translate French

* Update French

* Update - french

* Transalte French fieldmanual

* Translate French compat_cup_weapons_cws

* Update translate
2024-04-04 08:01:24 -03:00
johnb432
0d401b2664
Headless - Code optimisation (#9873)
* Headless optimisations

* Swapped blacklist for unitIsUAV check

* Moved UAV check

* Update addons/headless/functions/fnc_transferGroups.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/headless/functions/fnc_transferGroups.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update fnc_transferGroups.sqf

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-04 08:01:12 -03:00
Grim
e6cc5fca89
Arsenal - Handle arrays in loadout extended info (#9918) 2024-04-03 19:46:26 -03:00
johnb432
a72b3a43a5
Arsenal - Fix FUNC(baseAttachment) returning non-CBA item modes (#9916)
Update fnc_baseAttachment.sqf
2024-04-03 14:53:12 -07:00
Sotirios Pupakis
558849b91c
Interaction - Add door events (#9910)
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2024-04-03 17:47:51 -03:00
Hexo
020d21d562
Translate - French (#9908)
* Translate - French

* Translate - French - overheating

* Translate -French - compat_sog

* Update stringtable.xml

* Translate - French

* Fix - Translate French

Minor correction
2024-04-02 23:04:56 -05:00
BrettMayson
19e0064730
Medical - Fix typo caridac to cardiac (#9900) 2024-04-02 21:07:03 -03:00
johnb432
613fc36385
Common - Use existing weapon holders for FUNC(addToInventory) (#9895)
* Reuse existing weapon holders

* Update fnc_addToInventory.sqf

* Return correct weapon holder
2024-04-02 14:07:45 -07:00
johnb432
cc3fbc5f3f
Cargo - Fix undefined variable (#9909)
Update fnc_initVehicle.sqf
2024-04-02 13:46:14 -07:00
johnb432
0375d0dae6
CSW - Fix CUP CSW (#9907)
* Update CfgWeapons.hpp

* Update other CUP weapons

* Update addons/compat_cup_weapons/compat_cup_weapons_csw/CfgWeapons.hpp
2024-04-02 12:37:30 -07:00
johnb432
316bb355ad
CSW - Minor code cleanup (#9902)
CSW minor code cleanup
2024-04-02 08:22:45 -07:00
johnb432
a5a3fe4232
CSW - Deploy & pickup CSW parts only if they are not destroyed (#9905)
Deploy & pickup CSW parts only if they are not destroyed
2024-04-02 08:15:06 -07:00
johnb432
7171ca7947
CSW - Remove unused 3den attributes (#9898)
Remove unused 3den attributes
2024-04-02 06:27:10 -07:00
johnb432
35d40e614c
Yardage - Make macros uppercase (#9894)
* Renamed macros in yardage

* Update fnc_turnOn.sqf
2024-04-02 06:26:42 -07:00
PabstMirror
8805414669
Common - Cleanup strange texture (#9897) 2024-04-02 01:52:45 +02:00
jonpas
16411f0a5c Prepare 3.17.0 Build 83 2024-04-01 18:10:30 +02:00
jonpas
3a232bbfa8 Fix release build type 2024-04-01 18:10:30 +02:00
jonpas
ac09cea0d0 Prepare 3.17.0 Build 82 2024-04-01 15:49:54 +02:00
jonpas
c8eebf461b Merge branch 'master' into release-3.17 2024-04-01 15:48:07 +02:00
BaerMitUmlaut
7ddd62f4d3 Documentation - Fix typo (#9608) 2024-04-01 15:43:24 +02:00
PabstMirror
0c589c2346
Interaction - Check canInteractWith before taking dropped weapons (#9783)
* Interaction - Block interaction on carried ground weapon holders

* Don't check if cargo container is claimed
2024-04-01 09:11:14 -03:00
jonpas
d9f6beacc5 Prepare 3.17.0 Build 81 2024-04-01 13:34:39 +02:00
jonpas
dd256bfb18 Merge branch 'master' into release-3.17 2024-04-01 13:32:48 +02:00
PabstMirror
0365565efc
Yardage - Fix broken display in 2.16 (#9892) 2024-04-01 13:28:08 +02:00
Mike-MF
0d45a85db6
Casings - Add CUP Casings (#9888) 2024-04-01 13:27:15 +02:00
jonpas
b919da797b Merge branch 'master' into release-3.17 2024-04-01 02:42:18 +02:00
PabstMirror
9293623d9e
CUP Compats - Cleanup temp __has_include (#9832) 2024-03-30 20:33:28 +01:00
PabstMirror
a4dbff3ff8
Common - Add word weapon to sway setting (#9887)
* Common - Add word `weapon` to sway setting

* Update stringtable.xml
2024-03-28 17:12:27 -05:00
PabstMirror
9daf71edd0
Options Menu - Fix main-menu news setting not working (#9886) 2024-03-28 14:55:07 -05:00
Psycool
cbb160c1e0
Korean translation updated (#9883)
* KoreanTranslation

Someone has returned all the translations in Korean to English. there is no need to return them.

* koreantranslation

* Korean Typo Fix

* Korean Translation

* Update stringtable.xml

* Korean Translation Added

Added Korean translation related to Cargo Refuel

* Merge branch 'master' of https://github.com/Psycool3695/ACE3

* Korean translation Add/Updated

* Fixed wrong strings

* Korean translation improved

* Korean translation updated

* Korean translation updated

* Fix Merge

* Update stringtable.xml

* Update stringtable.xml

* Korean translation updated

* Korean translation minor fix

* Korean translation fixed

* Korean translation updated

* Update stringtable.xml

* Spacing fixed

* Korean translation updated

* Spacing fixed

* Korean translation updated

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-03-28 13:58:02 -05:00
johnb432
415d2f685c
General - Change FUNC to LINKFUNC where appropriate (#9882)
FUNC -> LINKFUNC
2024-03-28 13:57:23 -05:00
johnb432
48bdc6fbcd
Repair/UI - Minor code cleanup (#9879) 2024-03-28 14:11:26 +01:00
johnb432
3bba9735c7
Mk6mortar - Remove return values from FUNC(handleFired) (#9880)
Update fnc_handleFired.sqf
2024-03-27 22:37:59 -05:00
johnb432
512ceaa1a1
Missile Guidance - Rename preInit and postInit files (#9881)
Renamed preInit and postInit files
2024-03-27 22:37:36 -05:00
jonpas
dc7d7b1429 Prepare 3.17.0 Build 80 2024-03-27 23:01:47 +01:00
Apricot
4952c09f41
Translations - Improve Japanese localization part 4 (sway factor) (#9877) 2024-03-26 19:58:19 +01:00
Fabio Schick
c88e1abd0e
Weather - More permissive wind info indicator + auto-enabling when throwing grenades (#9820)
* More permissive displaying of Wind Info

* Temporary Wind Info while throwing Grenades

* Add Temporary Wind Info Setting

* Safer reading of EGVAR from addon that may not be loaded

* Show Wind Info only in Static Vehicles

* Improve Exclusion Check

Co-Authored-By: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Improve Abort Checks on Keybind Statements

Co-Authored-By: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Raise eyePos when inside Static Weapon

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-03-26 09:59:48 -03:00
Mike-MF
cee187adac
General - Convert vehicle to objectParent (#9801)
Convert vehicle to objectParent
2024-03-26 09:54:06 -03:00
johnb432
a8ed533004
Dragging - Minor code cleanup (#9859)
* Dragging minor code cleanup

* Update fnc_startCarryPFH.sqf

* Revert UAV changes
2024-03-26 09:50:21 -03:00
ZluskeN
5ca81b7ef3
Interaction - Make magazine passing animation optional (#9875)
* Update fnc_passMagazine.sqf

* Update fnc_passMagazine.sqf

* Update fnc_passMagazine.sqf

* Update addons/interaction/functions/fnc_passMagazine.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-03-26 09:50:04 -03:00
Dart
31217ae5d0
Fortify - Add onDeployStop event for cancelling before confirming (#9854)
* onDeployStop event

* Updated wiki with new event

* Fixed params

* Revert "onDeployStop event"

This reverts commit c3dae82915.

* Uses deployCanceled

* Re-added fortify stop event

* Update fnc_deployObject.sqf

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-03-25 09:08:06 -07:00
johnb432
80417b114d
Advanced Fatigue - Move sway to common and add enable sway setting (#9872)
* Move sway from fatigue to common

* Added enable sway setting

* Update addons/common/stringtable.xml

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/common/stringtable.xml

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/common/stringtable.xml

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-03-24 14:28:14 -07:00
PabstMirror
86f1b6b142
AB/Scopes - Fix script errors on profiling branch (#9869)
* AB/Scopes - Fix script errors on profiling branch

* Update addons/scopes/functions/fnc_calculateZeroAngleCorrection.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-03-24 09:32:28 -07:00
johnb432
58f6430bb6
Arsenal - Revert unicode support for sorting (#9871)
Revert unicode sorting
2024-03-23 06:29:26 -07:00
Mike-MF
2456c445b2
Compat CUP Weapons - Fix Metis UBC (#9870) 2024-03-23 14:28:20 +01:00
PabstMirror
9a5cb8bd91
Maverick - Cleanup config (#9868) 2024-03-21 22:56:44 +01:00
BrettMayson
3c5b46c42d
Medical - Support Magazine Treatment Items (#9816)
* count treatment items

* getCountofItem

Co-Authored-By: Blue <itzblueman@gmail.com>

* getCountofItem fix

Co-Authored-By: Blue <itzblueman@gmail.com>

* convert painkillers to magazine

* use isclass

Co-Authored-By: johnb432 <58661205+johnb432@users.noreply.github.com>

* forget to change variable

* Update addons/medical_treatment/functions/fnc_hasItem.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* better magazine adjustment

* Update addons/common/functions/fnc_adjustMagazineAmmo.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/medical_treatment/functions/fnc_medication.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/medical_treatment/functions/fnc_treatmentFailure.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update docs/wiki/framework/arsenal-framework.md

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* Update addons/common/functions/fnc_adjustMagazineAmmo.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Header

* use switch statement in fnc_useItem

* Update addons/common/functions/fnc_adjustMagazineAmmo.sqf

* Update addons/common/functions/fnc_adjustMagazineAmmo.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* only check adding to mags that are not full

Co-Authored-By: LinkIsGrim <salluci.lovi@gmail.com>

* Update addons/common/functions/fnc_adjustMagazineAmmo.sqf

* Update fnc_getCountOfItem.sqf

* Optimisations & header fix

* Update addons/common/functions/fnc_adjustMagazineAmmo.sqf

* Fixed vehicle implementation

---------

Co-authored-by: Blue <itzblueman@gmail.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2024-03-21 22:56:24 +01:00
johnb432
50978efa46
Hearing - Removed remoteExec & added microoptimisations (#9853)
* Removed remoteExec. added microoptimisations

* Update addons/hearing/XEH_preInit.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* move EH to after !hasInterface

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-03-21 20:26:46 +01:00
johnb432
b4eaa1e270
Advanced Fatigue - Disable sway when Advanced Fatigue is off (#9867)
Disabled sway when advanced fatigue is off
2024-03-21 20:24:49 +01:00
Dart
af3c95a5a6
Fire - Add ability to disable screams for individual units (#9863)
* Disable screams for individual units

* Update addons/fire/XEH_postInit.sqf

* Changed wording

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* isGlobal instead of true

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-03-21 20:20:23 +01:00
Cyruz
8c69bd25ea
Rearm - Show distance to target on actions (#9866)
* Show rearm distance in action

* Update addons/rearm/functions/fnc_addRearmActions.sqf

---------

Co-authored-by: Cyruz143 <root.cyruz@gmail.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-03-20 05:06:45 -07:00
johnb432
017d47f8c9
Fortify - Skip placement animation for no cost fortifications (#9861)
Skip placement animation for no cost fortifications
2024-03-19 08:57:09 +01:00
BrettMayson
c5b54c65a8
Medical Treatment - Fix bandage effectiveness (#9865)
* fix broken bandages

* update params
2024-03-19 08:56:05 +01:00
Apricot
e7827813ee
Translations - Improve Japanese localization 3 (#9864)
Japanese
2024-03-18 21:59:54 -05:00
johnb432
11844ef05e
Dragging - Fix dropping incorrect object when carrying fails (#9860)
Update fnc_startCarryPFH.sqf
2024-03-18 14:17:05 -03:00
johnb432
0856e58ae9
Dragging - Release ownership when target is too heavy to drag/carry (#9858)
Release ownership when target is too heavy to drag/carry
2024-03-18 14:16:34 -03:00
johnb432
3cafac2f67
Common - Fix players sliding when holstering weapons (#9846)
Update CfgMoves.hpp
2024-03-17 04:47:46 -07:00
Mike-MF
de106c3418
Grenades - Fix Flashbang in epilepsy mode (#9855)
Fix Flashbang in epilepsy mode
2024-03-17 04:47:24 -07:00
Mr. Zorn
a332ad7095
Repair - Wheel Patching - Tooltip rephrasing (#9851)
* Update stringtable.xml

* Add PL Translation

* added FR

* added japanese

---------

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2024-03-17 03:33:12 -07:00
prisonerMO
5e1771aecd
General - Don't add keybinds to headless client/dedicated server (#9842)
* Do not need to register keybinds on machines that don't have interfaces.

* add newline

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-03-12 14:33:08 -07:00
johnb432
0dabc678f6
Arsenal - Fix faces & voices for JIP (#9847)
Update fnc_onArsenalClose.sqf
2024-03-11 03:18:02 -07:00
PabstMirror
e5145ba4f7
Cup Weapon Compat - Fix NVG classnames (#9845) 2024-03-10 11:49:53 -03:00
Fabio Schick
dd32190dfa
Parachute - Add Seconds Indicator to Altimeter Watch (#9834) 2024-03-10 11:48:43 -03:00
Fabio Schick
d54ba4ddcf
Translations - Complete Italian (#9844)
* Arsenal Italian Translations

* Cargo Italian Translations

* Hearing Italian Translations

* Killtracker Italian Translations

* Map Tools Italian Translations

* Markers Italian Translations

* Medical GUI Italian Translations

* Medical Treatment Italian Translations

* Medical Vitals Italian Translations

* Overheating Italian Translations
2024-03-09 17:58:15 -06:00
PabstMirror
9bb9fae85c
Arsenal - Show load stat's actual value (#9833)
* Arsenal - Show load stat's actual value

* Update addons/arsenal/functions/fnc_statTextStatement_load.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-03-09 17:17:13 -06:00
V1nsyara
a3b9c53fd8
Translations - Russian - Fix (#9841)
Russian Translate - Fix
2024-03-09 16:56:33 -06:00
Grim
8e975a6b91
Medical Treatment - Add hook to modify bandaging treatment (#9814)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-03-09 14:15:24 -03:00