73b17efa2f
cache ctrlSetStructedText parseText
2015-04-25 13:28:21 +02:00
73f387d3e3
outline interaction menu text
2015-04-25 11:55:39 +02:00
664d08d4aa
add option to only use action when clicking
2015-04-25 08:23:54 +02:00
c8563ce484
Add LOS check for actions points. Close #785
2015-04-24 00:57:22 -03:00
96be881ea9
User changeable text/shadow colors for interaction
2015-04-20 18:28:01 -05:00
9295393dd6
Allow cursor for interactions
2015-04-20 13:54:51 -03:00
f928f37e26
Eliminate interact_menu fps drops due to high nearby object counts.
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Instead of reanalizing every frame which actions points should be rendered based on distance, that job is now done only 5 times per second.
The rest of the frames the action points from the last frame are rerendered..
Close #434
2015-04-20 01:16:51 -03:00
8b389949bc
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-04-18 18:42:11 -03:00
bce0d84989
Fix interact menu object ordering
2015-04-18 18:41:36 -03:00
bdd3422150
Allow to dynamically modify actions at runtime. An optional code entry called modifierFunction can be added. That code is called before evaluating the action, allowing to dynamically change the actions name, icon, etc
2015-04-16 23:53:54 -03:00
dd09cc4d06
Update fnc_createAction.sqf
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typo
2015-04-16 00:57:15 +03:00
1f13d229a8
Stagger creating actions over time
2015-04-15 00:13:23 -05:00
5faf4b7dfa
Remove comment
2015-04-15 01:27:29 -03:00
a9f44530c9
Move the function that prevents firing while the interact_menu is open to the interact_menu pbo
2015-04-15 01:20:20 -03:00
7ad9238bbf
Fixes
2015-04-14 23:32:03 -03:00
c397246534
Fix the fov test. Issue not fixed
2015-04-14 23:22:08 -03:00
53ce7d0be4
Increase the tolerance to 2m
2015-04-14 23:12:48 -03:00
ee34078960
Add early visibility check to interact menu
2015-04-14 22:53:10 -03:00
b39209cc28
BAD @esteldunedain! BAD DOGGY!
2015-04-14 17:09:13 -07:00
ee04ea2f41
Allow actions on coordinates instead of selections
2015-04-14 20:21:11 -03:00
85beb72a3a
ASL Stuff
2015-04-13 23:27:03 -05:00
c6b4a57ee2
Pull Icon from config
2015-04-13 23:11:18 -05:00
5c994765ef
Cleanup
2015-04-13 22:39:00 -05:00
e84c5f4bb3
Radius Distance
2015-04-13 22:26:38 -05:00
fda4f60a9e
House UserAction Prototype
2015-04-13 22:19:38 -05:00
0565eb6c74
Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into linearMenuExperiment
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Conflicts:
addons/laser_selfdesignate/stringtable.xml
2015-04-12 01:26:55 -03:00
630a2a0f7a
Make the list menu optional via a client setting
2015-04-12 01:15:38 -03:00
01bc6b233a
Merge branch 'breakLineExtension' into linearMenuExperiment
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Conflicts:
addons/interact_menu/functions/fnc_renderIcon.sqf
2015-04-12 00:21:05 -03:00
7b797d906f
Merge branch 'master' into linearMenuExperiment
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Conflicts:
addons/interact_menu/functions/fnc_renderIcon.sqf
addons/overheating/stringtable.xml
2015-04-12 00:19:33 -03:00
df17df61f9
Improve the way lines are split
2015-04-11 23:39:06 -03:00
350a79c8a4
#498 - Use cursor mode when scoped
2015-04-11 19:44:42 -05:00
b8e0388581
Fix nearestObjects with getPos choking over seawater. Fix #465
2015-04-11 11:12:40 -03:00
2bc0976979
Merge pull request #277 from KoffeinFlummi/revert-276-revert-272-142menudeploy
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Revert "Revert "1.42 - cursor mode when bipod deployed""
2015-04-08 13:26:05 -05:00
03dbe8e6c5
Make it optional
2015-04-07 22:57:58 -05:00
ce70c72cd6
wip1
2015-04-07 22:44:41 -05:00
1bb6be5654
Cleaning up of all tabs in source code files.
2015-04-06 09:22:43 -07:00
e3ad83e109
Merge pull request #286 from KoffeinFlummi/lasers
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Self designating lasers, Javelin Guidance, DAGR laser guidance, Comanche updated HUDS
2015-04-05 13:26:54 -07:00
7617908ad3
Make menu open linearly to the right of the action point
2015-04-04 01:44:49 -03:00
06f6039dca
Stronger shadow for the interact_menu text
2015-04-04 01:04:32 -03:00
a5ff34e1d8
Keep cursored menus always centered. Fix #299 .
2015-04-03 20:49:40 -03:00
fff8a240e3
Remove compensation for movement, instead use modelToWorldVisual
2015-04-03 15:31:44 -07:00
6541600d44
Switch everything to use modelToWorldVisual instead of modelToWorld.
2015-04-03 15:26:27 -07:00
33ee7dc07c
iMenu - Add some localization and fix veh icons
2015-04-03 00:42:25 -05:00
0daa029622
Show Vehicle Name/Icon for interaction
2015-03-31 23:56:41 -05:00
e38f48d7ad
Remove debug stuff
2015-03-31 18:16:53 -03:00
4381f164d1
Fix the self interaction menu of vehicles
2015-03-31 18:09:23 -03:00
149fd13fce
Prevent the interact menu from closing dialogs opened by the actions
2015-03-31 18:09:20 -03:00
1e0ece9fa2
Revert "Revert "1.42 - cursor mode when bipod deployed""
2015-03-30 17:32:55 -03:00
d9bfb84675
Revert "1.42 - cursor mode when bipod deployed"
2015-03-30 17:31:50 -03:00
a7f1e58dcf
Merge pull request #272 from KoffeinFlummi/142menudeploy
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1.42 - cursor mode when bipod deployed
2015-03-30 17:26:18 -03:00