Glowbal
c210efcef0
fixed #312 Error occurred with undefined damageTypes. In this case; getting run over by a vehicle.
2015-04-05 15:51:28 +02:00
Glowbal
32625b446b
fixed animation being reset even when inside a vehicle
2015-04-05 13:03:09 +02:00
jaynus
ab0d289762
Merge remote-tracking branch 'origin/master' into lasers
2015-04-04 16:56:03 -07:00
Glowbal
7f9043897c
wake up by epinephrine in revive state
2015-04-04 22:50:38 +02:00
Glowbal
551c36d690
fixed treatment didnt work inside vehicles
2015-04-04 22:48:52 +02:00
Glowbal
a56e8745c3
fixed module settings
2015-04-04 21:59:18 +02:00
Glowbal
d37094dc7a
Work around for self treatment when cursorMenu from interact is used.
...
Executing it one frame later works fine, but otherwise the loading bar will fail.
2015-04-04 21:52:00 +02:00
Glowbal
5c3ee0dd1a
Added settings to modules & fixed medicalVehicle module
2015-04-04 21:51:18 +02:00
Glowbal
89ec817ce3
Added setting for litter cleanup delay
2015-04-04 21:26:41 +02:00
Glowbal
1d33ce52b3
added support for adjustable settings for consumeItem and medicalLevel
2015-04-04 21:20:24 +02:00
Glowbal
93d9088410
fixed cardiac arrest
2015-04-04 21:20:03 +02:00
Glowbal
e3aaac7005
Only select primary weapon if no current weapon is selected
2015-04-04 20:49:30 +02:00
Glowbal
e78fc55b45
changed; When standing before treatment, the caller will now move into crouch instead of standing up again.
2015-04-04 20:21:52 +02:00
Glowbal
ddb01e7865
Improved unconscious wakeup animations
2015-04-04 20:21:06 +02:00
Glowbal
2420db78a1
CreateLitter now supports conditions and is selection specific.
...
Format:
litter[] = {
{"SelectionName", "Condition", {"litterClassname"} },
...
};
The array with litter classnames also support 2d arrays. ie:
{"SelectionName", "Condition", {{"litterClassname"}} }
Of array entries it will select a random classname.
2015-04-04 20:20:29 +02:00
Glowbal
08e1949078
Improved patient unconscious animation
2015-04-04 18:08:41 +02:00
Glowbal
31b7ade057
Support unconscious animation for patient upon treatment
2015-04-04 17:33:20 +02:00
Glowbal
b54179696a
fixed basic revive 2
2015-04-04 16:28:09 +02:00
Glowbal
18900cb82c
fixed revive for basic
2015-04-04 16:27:44 +02:00
Glowbal
3a117e9b4d
fixed incorrect unit used for fullheal (was healing caller)
2015-04-04 16:26:49 +02:00
Glowbal
914c5ffd0f
fixed bandage optional parameter
2015-04-04 12:14:21 +02:00
Glowbal
7c296c413d
Litter has a more random spread
2015-04-04 12:13:55 +02:00
Glowbal
2645b102f0
Replaced waitAndExec for single PFH with 30s delay
2015-04-04 02:28:14 +02:00
Glowbal
83fbc1ff10
Added setting to toggle litter creation on/off
2015-04-04 01:47:56 +02:00
Glowbal
7f45d25ee5
Added litter for medical treatment
2015-04-04 01:42:13 +02:00
Glowbal
7230687ea2
corrected revive setting classes
2015-04-04 00:30:59 +02:00
Nou
6541600d44
Switch everything to use modelToWorldVisual instead of modelToWorld.
2015-04-03 15:26:27 -07:00
Glowbal
d3c9d111e1
fullHeal now resets reviveState
2015-04-03 23:58:46 +02:00
Glowbal
4ddb496d8b
Added max Revive lives
2015-04-03 23:56:32 +02:00
Glowbal
a6ce961ca1
Usage of isBeingCarried and isBeingDragged
2015-04-03 22:45:16 +02:00
Glowbal
244bac8562
Merge branch 'master' into medicalAdvanced
2015-04-03 22:42:09 +02:00
Glowbal
05389e7e25
Implemented useItems for treatment (basic and adv)
...
Will remove items on treatment start. Add again on treatmentFailure.
Based upon consumeItem config setting.
2015-04-03 22:40:36 +02:00
Glowbal
038ed5f23e
Removed deprecated returnDamage parameters
2015-04-03 21:59:47 +02:00
Glowbal
1ef262c119
Support for enableOverdosing setting in advanced
2015-04-03 21:53:58 +02:00
Glowbal
c3ddbb4be7
Prevent the usage of the blood loss coefficient to increase blood volume on bleeding
2015-04-03 21:51:44 +02:00
Glowbal
ecf16ad9f1
fixed prevent instant death setting
2015-04-03 21:49:46 +02:00
PabstMirror
604e851423
Medical - isBeingCarried
2015-04-03 14:37:04 -05:00
Glowbal
d4a6dd1038
Removed the options to enable fractures and airway through mission module
2015-04-03 21:32:49 +02:00
Glowbal
1b02cb2e82
examine actions now use activity log
2015-04-03 21:03:39 +02:00
Glowbal
43efc21f27
Only display the activity log in the activity list.
2015-04-03 21:03:22 +02:00
Glowbal
8d7ac1f930
Added selected bodypart text
...
Changed "No injuries on bodypart" to still display if the generic messages have entries
2015-04-03 20:26:24 +02:00
PabstMirror
254a25b139
Medical - isBeingDragged func
2015-04-03 13:16:48 -05:00
Glowbal
b92978fb80
Now resets the proper hasMovedOut value
2015-04-03 20:11:20 +02:00
Glowbal
e68e487769
fixed units not moving out of unconscious animation
2015-04-03 20:07:39 +02:00
Glowbal
d5f0cf5cbd
Incorrect value for airwayStatus
2015-04-03 20:06:53 +02:00
Glowbal
14e00940cd
fixed incorrect airwayStatus values for initialization (adv medical)
2015-04-03 18:59:22 +02:00
Glowbal
368002cc79
fixed undefined _selectionName variable #289
2015-04-03 08:48:10 +02:00
Glowbal
c174ccf396
fixed script error when performing treatment with secondary weapon selected
2015-04-02 22:58:00 +02:00
Glowbal
57b093f845
Added minimum lethal damage for injury types in adv medical
2015-04-02 22:57:35 +02:00
Glowbal
b267a52ec6
Fixed support for custom damage types
2015-04-02 22:57:02 +02:00
Glowbal
6f630d4c03
Changed setUnconscious contract to support a minimum unconscious time
2015-04-02 22:55:23 +02:00
Glowbal
7252966a78
Replaced advanced wounds event sync by regular setvariable public
2015-04-01 20:03:44 +02:00
PabstMirror
559f0dbaea
Unconc - dropping object handled in dragging
2015-03-26 16:32:44 -05:00
PabstMirror
048be00a0f
Medical - QGVAR(isUnconscious) -> "ACE_isUnconscious"
2015-03-26 15:47:08 -05:00
PabstMirror
3f137d357d
Medical - carryObj func moved
2015-03-26 15:05:50 -05:00
commy2
9a0f0cb47b
stuff from medical
2015-03-26 16:58:41 +01:00
Glowbal
eb80831525
fixed script error with medical display patient information after check response
2015-03-25 22:18:52 +01:00
Glowbal
b6133eb73e
removed diag_log calls
2015-03-24 23:10:03 +01:00
Glowbal
3b17cc68e1
medical_onUnconscious is now a globalEvent instead of targetEvent.
...
Feature request by commy.
2015-03-24 22:10:41 +01:00
Glowbal
706e159815
Adjusted color of tourniquet message
2015-03-24 22:01:33 +01:00
Glowbal
53e7fe1ba5
fixed #227
2015-03-24 21:08:45 +01:00
Nicolás Badano
5e79970740
Switching nicknames
2015-03-24 01:18:00 -03:00
Glowbal
15edb0bff2
fixes
2015-03-22 23:24:24 +01:00
Glowbal
d7de92c60d
Merge branch 'master' into Medical_Dragging
...
Conflicts:
addons/medical/XEH_postInit.sqf
addons/medical/XEH_preInit.sqf
2015-03-22 22:41:36 +01:00
Glowbal
1bb32dcfcb
fixed missing condition variable
2015-03-22 22:20:44 +01:00
Glowbal
4995016a66
Switched to canInteractConditions
2015-03-22 20:59:57 +01:00
Glowbal
7bc6fa3c3b
Disable interaction for objects
2015-03-22 20:39:22 +01:00
Glowbal
6eac193825
Replaced deleting of body by hiding it
2015-03-22 20:37:55 +01:00
Glowbal
f252b2c96f
advanced medical JIP improvements
2015-03-22 17:04:42 +01:00
Glowbal
55e7e768ca
removed systemChat messages
2015-03-22 11:21:17 +01:00
Glowbal
0428a1d558
Added canDrag
2015-03-22 10:28:33 +01:00
Glowbal
7b519fc2e0
Merge branch 'master' into Medical_Dragging
...
Conflicts:
addons/medical/XEH_postInit.sqf
addons/medical/stringtable.xml
2015-03-22 09:46:58 +01:00
Nicolás Badano
6a83d0d9fc
clear canTreat caches before calling the last condition
2015-03-21 20:33:25 -03:00
Felix Wiegand
be4f21ea2e
Merge pull request #215 from KoffeinFlummi/medical-itemcheck
...
Medical itemcheck
2015-03-21 22:41:06 +01:00
Glowbal
a7d8914884
Removed GVAR/QGVAR from items
2015-03-21 22:22:28 +01:00
Glowbal
b74eb550b0
Added advanced items
2015-03-21 22:08:42 +01:00
KoffeinFlummi
58237751b0
Woopsie
2015-03-21 22:01:20 +01:00
KoffeinFlummi
f6f910fb8a
Replace vanilla items with ours.
2015-03-21 21:59:08 +01:00
Glowbal
d73f16861b
Merge pull request #213 from KoffeinFlummi/medical-advanced
...
Medical advanced
2015-03-21 21:02:35 +01:00
Nicolás Badano
ce3ed988a2
Removed debug traces
2015-03-21 16:33:59 -03:00
Glowbal
89daf840f6
fixed incorrect macro
2015-03-21 20:08:52 +01:00
Nicolás Badano
f8ea603977
Added dynamic actions to unload patients (unconscious) from vehicles
2015-03-21 15:32:32 -03:00
Glowbal
7ae45fbeff
Fixed canTreatCached
2015-03-21 16:47:51 +01:00
Glowbal
d0b14286ff
Wrong function name
2015-03-21 16:34:42 +01:00
Glowbal
1d63e94fff
canTreatCached
2015-03-21 16:33:14 +01:00
Glowbal
4bcfd1a0ba
Merge branch 'master' into medical-advanced
...
Conflicts:
addons/medical/functions/fnc_handleUnitVitals.sqf
2015-03-21 14:54:37 +01:00
Glowbal
946ade63e5
Merge branch 'master' into medical-advanced
2015-03-21 14:40:59 +01:00
Glowbal
77210581f5
Added corners to triage card
2015-03-21 14:40:26 +01:00
KoffeinFlummi
75517f7ce4
Replace setDamage with setDead
2015-03-21 14:40:23 +01:00
Glowbal
7c30127ffb
Disabled unimplemented medical systems
2015-03-21 10:55:40 +01:00
Glowbal
bc082783c9
check if unit is in a vehicle before checking the vehicle
2015-03-21 10:55:27 +01:00
Glowbal
b5c6e52416
fixed #201
2015-03-21 10:54:52 +01:00
KoffeinFlummi
88fb2765e3
Standardize actions across basic and advanced
2015-03-21 00:21:30 +01:00
KoffeinFlummi
66078a047b
Wut.
2015-03-20 07:52:41 +01:00
KoffeinFlummi
07570fccd4
Make isMedic even prettier
2015-03-19 22:34:12 +01:00
KoffeinFlummi
5589b80c70
Rewrite and fix isMedic
2015-03-19 22:27:12 +01:00
KoffeinFlummi
97082e4ce3
Simplify condition checking in canTreat.
2015-03-19 22:01:40 +01:00
KoffeinFlummi
69e0ebf107
Add injury texts
2015-03-19 21:31:56 +01:00
KoffeinFlummi
102d86d7d1
Merge remote-tracking branch 'origin/master' into medical-basic
2015-03-19 21:30:27 +01:00
Glowbal
3dda70a4af
fixed variable name
2015-03-19 21:14:42 +01:00