Glowbal
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96a08dfc01
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Merge pull request #3923 from voiperr/grenadesounds
Grenade + Chemlight Sounds
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2016-07-12 13:37:40 +02:00 |
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commy2
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3fdc0dd521
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Merge pull request #3955 from acemod/add_name
add 'name' to components
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2016-06-20 19:25:58 +02:00 |
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BaerMitUmlaut
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88b58216ee
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Added beautified component names
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2016-06-20 11:44:36 +02:00 |
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commy2
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c481ddedaf
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add 'name' to components
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2016-06-19 09:38:39 +02:00 |
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Josuan Albin
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7c9dcf6bdb
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Merge branch 'pr/3480'
Conflicts:
addons/advanced_ballistics/stringtable.xml
addons/cargo/stringtable.xml
addons/flashlights/stringtable.xml
addons/hearing/stringtable.xml
addons/interact_menu/stringtable.xml
addons/interaction/stringtable.xml
addons/inventory/stringtable.xml
addons/main/stringtable.xml
addons/map/stringtable.xml
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2016-06-18 16:26:46 +02:00 |
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voiper
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f28f90b624
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Use isEqualTo.
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2016-06-16 12:21:40 -07:00 |
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voiper
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3070b2ac6e
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Sounds are sourced from configs.
Used impactGroundSoft[] as shortcut.
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2016-06-15 18:16:28 -07:00 |
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voiper
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c0e412211e
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More realistic chemlight impact sounds.
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2016-06-13 18:07:46 -07:00 |
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voiper
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b45a17001c
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Merge remote-tracking branch 'origin/master' into grenadesounds
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2016-06-12 14:54:14 -07:00 |
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voiper
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38b98802de
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Add grenade, chemlight, and handflare priming sounds.
Remove default clinking sounds.
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2016-06-07 17:22:48 -07:00 |
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SilentSpike
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90ebf9638b
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Update common event names to meet new standard
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2016-06-04 11:12:56 +01:00 |
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PabstMirror
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d7f9c52c2f
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Merge branch 'master' into cbaEventSystem
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2016-06-02 19:29:30 -05:00 |
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jonpas
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95573ee711
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Stringtable URL (#3855)
* Move url into stringtable to display it properly, Add some missing author and url entries
* Fix main
* Remove duplicate author
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2016-06-01 23:45:51 +02:00 |
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jonpas
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1354826d56
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Put semi-colon to the correct place
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2016-06-01 14:11:32 +02:00 |
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jonpas
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1331265e65
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Move url into a macro
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2016-06-01 13:49:10 +02:00 |
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jonpas
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6730d016c2
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Convert CfgPatches to new Eden format and CBA 2.4.1 compatibility
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2016-06-01 13:27:02 +02:00 |
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jonpas
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26fbc36cab
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Merge branch 'master' into cbaEventSystem
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2016-05-31 22:36:08 +02:00 |
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jonpas
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7a307393a4
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Merge branch 'master' into useQuotedPathMacros
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2016-05-30 21:14:17 +02:00 |
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jonpas
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b54d1985f1
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QGVAR and fix gforces, goggles, grenades, hearing, interact_menu
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2016-05-25 01:57:41 +02:00 |
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SilentSpike
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207d6612da
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Remove duplicate ACE_newEvents entries
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2016-05-24 15:06:17 +01:00 |
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SilentSpike
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c4b75160a4
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Run event renaming script
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2016-05-24 14:13:11 +01:00 |
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SilentSpike
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108ff4f644
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Replace ACE event system calls with CBA counterparts
Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
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2016-05-22 16:47:39 +01:00 |
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jonpas
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e7dbcd7b58
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Replace delayed execution functions with new CBA counterparts
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2016-05-22 15:29:01 +02:00 |
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jonpas
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85b4366368
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Use new QPATHTOF and QPATHTOEF macros
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2016-04-08 20:34:50 +02:00 |
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Alessandro Foresi
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e97c7c0f65
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
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NorXAengell
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772c4cc100
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Another batch of translations and corrections (Fr)
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2016-03-01 02:27:19 +01:00 |
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commy2
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9712f9c1a4
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manual merge
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2016-02-22 16:24:10 +01:00 |
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commy2
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46a239f9f6
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precompile on game start
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2016-02-22 15:20:36 +01:00 |
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commy2
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73d5b3c77b
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relace ace_common_fnc_canUseWeapon with CBA_fnc_canUseWeapon
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2016-02-20 22:41:24 +01:00 |
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ChairborneIT
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0021bc08df
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Added translation for most Italian stringtable entries
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2016-02-20 21:39:05 +01:00 |
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esteldunedain
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6fd8d8da04
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Merge branch 'master' into changeHearingDefaults
Conflicts:
addons/grenades/functions/fnc_flashbangExplosionEH.sqf
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2016-02-20 16:59:00 -03:00 |
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esteldunedain
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f2566afc73
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Another 5m of effect
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2016-02-19 15:22:24 -03:00 |
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esteldunedain
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b420512139
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Fix reduction based on looking away from the grenade
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2016-02-19 12:34:50 -03:00 |
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esteldunedain
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9e5f52d161
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Make units heavily affected by the blast turn away from the light.
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2016-02-19 12:33:49 -03:00 |
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esteldunedain
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0f7853f6c6
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Increase the maximum range for blinding effect to 25m, but with a high falloff. Close #1539
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2016-02-19 12:18:22 -03:00 |
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esteldunedain
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648a0259ec
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Improve flashbang effects. Make sure the light effect is rendered even if the grenade explodes further than 20m from the player. Increase the amount of hearing damage.
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2016-02-19 12:02:29 -03:00 |
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PabstMirror
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8fed9325c9
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Fix flashbang
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2016-02-16 13:02:25 -06:00 |
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esteldunedain
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0b9695ce70
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Apply the ufeh to ACE_Grenades
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2016-02-06 17:20:30 -03:00 |
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PabstMirror
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7fc84c60dd
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Flashbangs - pass pos instead of obj reference
Fix #3205
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2016-02-03 17:53:24 -06:00 |
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PabstMirror
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46d6e92bca
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Add quick debug defines to all script_components
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2016-01-28 23:26:02 -06:00 |
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commy2
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e56e18bff3
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Code cleanup 1.54
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2016-01-06 22:42:02 +01:00 |
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PabstMirror
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cae9f436f6
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Merge branch 'release'
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2015-12-08 15:14:33 -06:00 |
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ProfessorCZ
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cf41ac5fba
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Czech Translations - Update
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2015-12-04 22:28:10 -06:00 |
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PabstMirror
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43a168f0b9
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Flashbangs - Make event radius match effect radius
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2015-12-04 15:16:17 -06:00 |
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VKing
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069169cc72
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Changed ACE_time back to time in comments where appropriate
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2015-10-21 22:52:21 +02:00 |
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commy2
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cd839a0ddc
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remove superfluous brackets
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2015-09-26 22:42:47 +02:00 |
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commy2
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6cc920dc34
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Code Cleanup Grenades, fix dedicated server AI thrown flasbangs do nothing
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2015-09-26 22:39:12 +02:00 |
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Glowbal
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7e5ab07e32
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Merge pull request #2387 from acemod/FixHCPPE
Fix that PPEffects Throw a error on HC
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2015-09-15 21:04:37 +02:00 |
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jokoho48
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b7e02da1cc
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remove if (!hasInterface) from PFH
move ! in ()
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2015-09-11 16:58:26 +02:00 |
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KoffeinFlummi
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83aa2cc68c
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Merge branch 'release' into french
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2015-09-10 19:36:56 +02:00 |
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