Glowbal
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08e1949078
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Improved patient unconscious animation
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2015-04-04 18:08:41 +02:00 |
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Glowbal
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31b7ade057
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Support unconscious animation for patient upon treatment
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2015-04-04 17:33:20 +02:00 |
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esteldunedain
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d090b3328c
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- Close interact_menu when the player falls unconscious
- Prevent all types of interactions while unconscious
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2015-04-04 12:25:49 -03:00 |
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Glowbal
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48758ff0e3
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fixed incorrect typeNames
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2015-04-04 16:59:52 +02:00 |
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KoffeinFlummi
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443d0c5586
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Add setup script and CBA includes
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2015-04-04 16:33:53 +02:00 |
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Glowbal
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b54179696a
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fixed basic revive 2
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2015-04-04 16:28:09 +02:00 |
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Glowbal
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18900cb82c
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fixed revive for basic
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2015-04-04 16:27:44 +02:00 |
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Glowbal
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3a117e9b4d
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fixed incorrect unit used for fullheal (was healing caller)
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2015-04-04 16:26:49 +02:00 |
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commy2
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e27c91710c
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Revert "Fixed: numerous player-based events were repeat invalid firing for null player object. This is now limited to only appropriate null-friendly events."
This reverts commit 6864529d9c .
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2015-04-04 16:26:32 +02:00 |
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Nicolás Badano
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b78b93f2cd
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Merge pull request #303 from KoffeinFlummi/strongerTextShadow
Stronger shadow for the interact_menu text
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2015-04-04 10:25:27 -03:00 |
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Glowbal
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914c5ffd0f
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fixed bandage optional parameter
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2015-04-04 12:14:21 +02:00 |
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Glowbal
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7c296c413d
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Litter has a more random spread
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2015-04-04 12:13:55 +02:00 |
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Glowbal
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d81dcba543
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Added more litter variants
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2015-04-04 12:13:42 +02:00 |
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jaynus
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2e6a9c4967
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Placeholder sounds for jav/titan locking. accurate fire tweaks
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2015-04-03 21:07:04 -07:00 |
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esteldunedain
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06f6039dca
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Stronger shadow for the interact_menu text
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2015-04-04 01:04:32 -03:00 |
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PabstMirror
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6cd7ab2f7d
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Fix getChildren - condition/only show inv mags
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2015-04-03 22:37:48 -05:00 |
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jaynus
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8710bee3b8
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Titan Work.
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2015-04-03 20:27:52 -07:00 |
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jaynus
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583347aaab
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tab cleanup, javelin work.
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2015-04-03 17:28:33 -07:00 |
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Glowbal
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2645b102f0
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Replaced waitAndExec for single PFH with 30s delay
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2015-04-04 02:28:14 +02:00 |
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PabstMirror
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07dfe52133
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Remove Duplicate Mortar Code (inherit from statics)
Before an action added to staticWeapon wouldn't be applied to mk6 mortar
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2015-04-03 19:07:13 -05:00 |
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esteldunedain
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a5ff34e1d8
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Keep cursored menus always centered. Fix #299.
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2015-04-03 20:49:40 -03:00 |
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Glowbal
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83fbc1ff10
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Added setting to toggle litter creation on/off
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2015-04-04 01:47:56 +02:00 |
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jaynus
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65388e1146
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Added: Image Assets
Added: ACE_AIR_SAFETY weapon for all aircraft
Changed: ACE'ified Kimi code
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2015-04-03 16:46:37 -07:00 |
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Glowbal
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7f45d25ee5
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Added litter for medical treatment
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2015-04-04 01:42:13 +02:00 |
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jaynus
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1672a5f2f9
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Added: Comanche HUD revamped+stabalized, awesomeness activated.
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2015-04-03 16:17:26 -07:00 |
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PabstMirror
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824448833f
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Basic Test Mission
Very simple test mission with creates, debug console enabled for all.
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2015-04-03 18:14:45 -05:00 |
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Glowbal
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4ac77bceab
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Model fixes and imports
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2015-04-04 01:09:44 +02:00 |
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KoffeinFlummi
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bfca14493a
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Update AUTHORS file
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2015-04-04 01:04:03 +02:00 |
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jaynus
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1ae6f2daba
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Why doesnt flummi's work?
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2015-04-03 15:41:29 -07:00 |
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Nou
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fff8a240e3
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Remove compensation for movement, instead use modelToWorldVisual
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2015-04-03 15:31:44 -07:00 |
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Glowbal
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5e0f5b8b94
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Added full heal/PAK for basic
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2015-04-04 00:31:12 +02:00 |
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Glowbal
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7230687ea2
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corrected revive setting classes
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2015-04-04 00:30:59 +02:00 |
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Nou
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6541600d44
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Switch everything to use modelToWorldVisual instead of modelToWorld.
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2015-04-03 15:26:27 -07:00 |
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Glowbal
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d3c9d111e1
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fullHeal now resets reviveState
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2015-04-03 23:58:46 +02:00 |
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Glowbal
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4ddb496d8b
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Added max Revive lives
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2015-04-03 23:56:32 +02:00 |
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Nou
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6c4dda2dc8
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Use visual versions.
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2015-04-03 14:40:01 -07:00 |
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jaynus
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735384cdb4
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stabalize a little more and do some debug drawing.
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2015-04-03 14:28:12 -07:00 |
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esteldunedain
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bd813d0d7a
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Merge branch 'master' of github.com:KoffeinFlummi/ACE3
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2015-04-03 18:22:47 -03:00 |
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esteldunedain
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2b4d806925
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Reduce or eliminate backblast cause by terrain depending on relative slope. Fix #294
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2015-04-03 18:22:04 -03:00 |
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Glowbal
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7b3a0ebe97
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Merge pull request #283 from KoffeinFlummi/medicalAdvanced
Medical improvements
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2015-04-03 23:19:15 +02:00 |
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Glowbal
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36288fce43
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Updated medical action config.
Added bodybag action
Added Tourniquet action to basic.
Added more displayNameProgress entries.
Removed deadcode
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2015-04-03 22:59:28 +02:00 |
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jaynus
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caecf9b21b
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Cmake framework for cross-platform extensions and building.
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2015-04-03 13:46:53 -07:00 |
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Glowbal
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a6ce961ca1
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Usage of isBeingCarried and isBeingDragged
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2015-04-03 22:45:16 +02:00 |
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Glowbal
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244bac8562
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Merge branch 'master' into medicalAdvanced
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2015-04-03 22:42:09 +02:00 |
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Glowbal
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05389e7e25
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Implemented useItems for treatment (basic and adv)
Will remove items on treatment start. Add again on treatmentFailure.
Based upon consumeItem config setting.
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2015-04-03 22:40:36 +02:00 |
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Glowbal
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038ed5f23e
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Removed deprecated returnDamage parameters
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2015-04-03 21:59:47 +02:00 |
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Glowbal
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1ef262c119
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Support for enableOverdosing setting in advanced
|
2015-04-03 21:53:58 +02:00 |
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Glowbal
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c3ddbb4be7
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Prevent the usage of the blood loss coefficient to increase blood volume on bleeding
|
2015-04-03 21:51:44 +02:00 |
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Glowbal
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ecf16ad9f1
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fixed prevent instant death setting
|
2015-04-03 21:49:46 +02:00 |
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PabstMirror
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604e851423
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Medical - isBeingCarried
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2015-04-03 14:37:04 -05:00 |
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