ulteq
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0de405fe2a
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Fix morphine when advanced medication is disabled
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2016-12-15 12:58:06 +01:00 |
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ulteq
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65f0f56474
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Implemented 'showPainInMenu'
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2016-12-14 21:30:28 +01:00 |
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ulteq
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8146cb427e
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Revert "Implemented 'showPainInMenu' logic"
This reverts commit 964711a38b .
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2016-12-14 21:23:26 +01:00 |
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ulteq
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0d0cf38028
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Fix bandage reopening classname/category lookup
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2016-12-14 21:17:39 +01:00 |
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ulteq
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e817e13cfd
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Only call 'handleIncapacitation' when it makes sense
* Minor injuries should not trigger incapacitation
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2016-12-14 21:02:24 +01:00 |
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ulteq
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964711a38b
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Implemented 'showPainInMenu' logic
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2016-12-14 20:55:03 +01:00 |
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ulteq
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196a3999a4
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Merge branch 'medical-rewrite' of https://github.com/acemod/ACE3 into medical-rewrite
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2016-12-14 20:44:22 +01:00 |
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ulteq
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151d4a4bfe
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Settings overhaul
New settings:
* allowSelfIV
* showPainInMenu
Converted CBA -> ACE Settings:
* advancedBandages
* advancedMedication
* fatalInjuryCondition
* cardiacArrestTime
Fixed settings:
* useLocation_Epi
* medicSetting_Epi
* painCoefficient
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2016-12-14 20:44:06 +01:00 |
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PabstMirror
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af4b3e31e1
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Minor iv optimization
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2016-12-14 11:50:31 -06:00 |
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ulteq
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dafefda04a
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Fixed typo
Closes: https://github.com/acemod/ACE3/pull/4697
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2016-12-14 18:33:36 +01:00 |
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ulteq
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a2b964a993
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Fixed bandage config lookup
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2016-12-14 18:04:56 +01:00 |
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ulteq
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5d3f97ace7
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Fix IV Bags work on limbs with a tourniquet applied
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2016-12-14 12:36:51 +01:00 |
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ulteq
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6b611ffbbd
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Cleanup: 'handleBandageOpening'
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2016-12-10 16:36:36 +01:00 |
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ulteq
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a3fd916d21
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Do not restore blood volume in partial heal
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2016-12-10 16:30:05 +01:00 |
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ulteq
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1bc1865313
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Minor cleanup: 'treatmentBandageLocal'
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2016-12-10 15:39:03 +01:00 |
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ulteq
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852f78b801
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Classify the perceived pain intensity on all patient information outputs
Fixes: #2117
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2016-12-10 15:24:20 +01:00 |
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PabstMirror
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a451ad356e
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Close patient display when interaction menu closes
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2016-12-09 21:35:26 -06:00 |
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PabstMirror
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c2f9010183
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opps
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2016-12-09 21:29:23 -06:00 |
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PabstMirror
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3907d2dc9f
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Cleanup moved functions
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2016-12-09 21:27:42 -06:00 |
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PabstMirror
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b87bdfe14a
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Fix body-bag action / cleanup
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2016-12-09 21:03:52 -06:00 |
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PabstMirror
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ee864b2c46
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Fix medkit string, fix overpressure
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2016-12-09 13:48:54 -06:00 |
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ulteq
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05b9208d3c
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Change debug
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2016-12-09 18:43:32 +01:00 |
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ulteq
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03f9ba1bad
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Improved simulation of tourniquet pain:
* Made use of the new pain level helper function
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2016-12-09 17:48:27 +01:00 |
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ulteq
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ada43148e9
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Removed deprecated revive settings
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2016-12-09 17:07:05 +01:00 |
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ulteq
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bfda932384
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Different max. bleeding rates for different body parts
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2016-12-09 15:54:33 +01:00 |
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ulteq
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0a81baf498
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Better and simpler bleeding rate calculation
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2016-12-09 14:11:07 +01:00 |
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ulteq
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a809047ac4
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Merge branch 'medical-rewrite' of https://github.com/acemod/ACE3 into medical-rewrite
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2016-12-09 12:57:42 +01:00 |
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ulteq
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82e88061fc
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Added 'DEFAULT_HEART_RATE' constant
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2016-12-09 12:57:27 +01:00 |
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PabstMirror
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cc6150303f
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Add setting for blood bag flow rate (#4751)
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2016-12-09 11:33:01 +01:00 |
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ulteq
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31bc54ff33
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Further improved the wound merging logic
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2016-12-09 10:55:24 +01:00 |
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PabstMirror
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c431a7d236
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Ignore UAV AI hitpoints
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2016-12-08 15:53:52 -06:00 |
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ulteq
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c486f17539
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Implemented Medkit (works like in ACE2)
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2016-12-08 18:11:24 +01:00 |
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BaerMitUmlaut
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a48d271368
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Merge pull request #4668 from acemod/medical-rewrite-cardiacArrestLimits
Introduce small variation to length of cardiac arrest
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2016-12-08 14:22:11 +01:00 |
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ulteq
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3b82510751
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Merge new wounds into existing wounds whenever possible
* Todo: separate 'amountOf' into two variables (wound count and bandage percentage)
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2016-12-08 12:59:30 +01:00 |
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ulteq
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b81a5adcb9
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Renamed 'healTime' calculation helper
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2016-12-08 12:30:59 +01:00 |
|
ulteq
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9dee5a9083
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Don't remove wounds on partial heal
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2016-12-08 12:16:11 +01:00 |
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ulteq
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beb1c7036c
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Removed todo flag
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2016-12-08 11:55:38 +01:00 |
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ulteq
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280943cb4d
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Fixed occluded medication (tourniquet removal logic)
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2016-12-08 11:54:59 +01:00 |
|
ulteq
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78bfc0c26d
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Simplified damage storage
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2016-12-08 11:38:43 +01:00 |
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ulteq
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627ea0ebdc
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Dynamically translate different wound types
* Brings back minor, medium, large wounds
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2016-12-07 21:56:13 +01:00 |
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ulteq
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89c68364ef
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Fix pain suppression not affecting 'setCustomAimCoef'
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2016-12-07 19:51:28 +01:00 |
|
ulteq
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708ac207fd
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Make Avulsions even less likely
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2016-12-07 19:10:12 +01:00 |
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ulteq
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6ce1910a96
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Fix partial heal
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2016-12-07 18:53:12 +01:00 |
|
ulteq
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66803a4b4d
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Fix damage coloring
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2016-12-07 18:53:04 +01:00 |
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ulteq
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8c5da66c43
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Increase "basic medication" effectiveness of morphine
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2016-12-07 18:41:42 +01:00 |
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ulteq
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74fefb6f69
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New body part colors:
* Red bleeding
* Blue tourniquet
* Yellow/Orange damage
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2016-12-07 18:28:35 +01:00 |
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ulteq
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7f1678b7e6
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Increased wake up chance
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2016-12-07 18:19:35 +01:00 |
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ulteq
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0c8ebd6441
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Slightly increase Tourniquet 'treatmentTime'
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2016-12-07 17:56:59 +01:00 |
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ulteq
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4da07bd2a4
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Attemp to reduce 'Avulsion' likelihood
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2016-12-07 17:47:02 +01:00 |
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ulteq
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09f6f2284b
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Tweaked morphine config
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2016-12-07 17:46:16 +01:00 |
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