BullHorn
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1a833101e2
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Docs - continue proofreading
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2015-05-19 21:54:51 +03:00 |
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ulteq
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28c8aba9bd
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Added missing !
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2015-05-19 20:46:55 +02:00 |
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ulteq
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57c37ecb9a
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Reorder/Rewrite of some advanced ballistics module options:
* alwaysSimulateForSnipers -> simulateForSnipers
* alwaysSimulateForGroupMembers -> simulateForGroupMembers
* onlyActiveForLocalPlayers -> simulateForEveryone
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2015-05-19 20:46:13 +02:00 |
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BullHorn
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2c8906ece8
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Docs: proofreading 1st iteration continued
Continue improving standardization, typos, grammar
Update modules.md Advanced Ballistics according to new module settings
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2015-05-19 21:40:00 +03:00 |
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Garth L-H de Wet
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02c85eae07
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Changed the animation from medic to put when placing an explosive. Added a put animation when setting the trigger for an explosive.
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2015-05-19 20:29:23 +02:00 |
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ulteq
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bd3b84901f
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Merge pull request #1309 from gienkov/patch-17
PL translation for new advanced ballistics option
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2015-05-19 20:23:34 +02:00 |
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ulteq
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458daad5bb
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Elevation and windage can now have different adjustment increments:
* ACE_ScopeAdjust_VerticalIncrement
* ACE_ScopeAdjust_HorizontalIncrement
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2015-05-19 20:13:31 +02:00 |
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Nicolás Badano
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0e7e4e112c
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Merge pull request #1311 from acemod/viewDistanceFix
Fix for the viewDistance module
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2015-05-19 15:03:37 -03:00 |
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ulteq
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ac04ee1a43
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Merge pull request #1310 from acemod/scopeCompat
"Scope Mod A3" compat pbo
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2015-05-19 19:49:41 +02:00 |
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esteldunedain
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e022499068
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- Default viewDistance to video settings
- Add 500m and 100m as optional view distances
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2015-05-19 14:48:29 -03:00 |
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ulteq
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b518313ad6
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Added compat pbo for IanSkys "Scope Mod A3"
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2015-05-19 19:47:04 +02:00 |
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ulteq
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eaeb84f7c9
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Added RH_shortdot config draft
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2015-05-19 19:46:12 +02:00 |
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Joko
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4db9989480
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Add Posible to use Mod Parachutes
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2015-05-19 19:33:24 +02:00 |
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Grzegorz
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e3aabe2c42
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PL translation for new advanced ballistics option
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2015-05-19 18:52:17 +02:00 |
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jaynus
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c4393862aa
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Merge pull request #1293 from acemod/nametagFireteamColors
Add assignedTeam color propagation to nametags from the leader
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2015-05-19 09:19:48 -07:00 |
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jaynus
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6eec702263
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Added isNull check wrapper to nametag color propagation.
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2015-05-19 09:19:03 -07:00 |
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Joko
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48f44813ea
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Update to ACE Standarts
Fix Adding anytime B_Parachute
Fix Reserve Parachute Added if Normal Parachute Open
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2015-05-19 18:17:10 +02:00 |
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ulteq
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06e1435a56
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Reverted the renaming: balltracers -> tracers
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2015-05-19 17:25:27 +02:00 |
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ulteq
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fb5e6395e2
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Yet another typo.
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2015-05-19 17:06:33 +02:00 |
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ulteq
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f59ce7179a
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Spelling mistake corrected.
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2015-05-19 17:03:38 +02:00 |
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ulteq
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60e3d8ff6a
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Renamed tracers into balltracers
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2015-05-19 16:55:55 +02:00 |
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ulteq
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f40e471fb9
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Initial draft of the ACE2 tracer config compat pbo
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2015-05-19 16:35:26 +02:00 |
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ulteq
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e4766edfbf
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Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into ace2Tracers
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2015-05-19 16:08:22 +02:00 |
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ulteq
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d3da8c76b2
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Merge pull request #1306 from acemod/compatBWA3
Compat BWA3
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2015-05-19 16:03:56 +02:00 |
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ulteq
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cd976ac796
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Tabs and brackets
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2015-05-19 14:46:02 +02:00 |
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Joko
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7a012a5acb
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chuteIsCuted -> chuteIsCut
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2015-05-19 14:20:56 +02:00 |
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Joko
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44bc4ff66a
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Fail J in AUTHORS.txt
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2015-05-19 14:16:41 +02:00 |
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Joko
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6a5e1265f0
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Update AUTHORS.txt
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2015-05-19 14:08:40 +02:00 |
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ulteq
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ce3e0bc361
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Disabled parts of AB for some of the pseudo SD rounds
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2015-05-19 13:57:44 +02:00 |
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Joko
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e40310189e
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Prevent Respawn bug
Change to Macros
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2015-05-19 13:55:25 +02:00 |
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ulteq
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4d6cff979c
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'Fixed' broken SD ammo classes, they still don't make sense
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2015-05-19 13:48:49 +02:00 |
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Joko
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75be6a1906
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TAAAABBBBSSSSSS
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2015-05-19 13:47:39 +02:00 |
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Joko
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f06f38a107
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Add Cut Parachute
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2015-05-19 13:45:28 +02:00 |
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ulteq
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b13f8ff0e7
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ZO4x30 -> discreteDistance = 200
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2015-05-19 13:30:04 +02:00 |
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ulteq
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093da9b66f
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Fixed incorrect class inheritance
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2015-05-19 12:37:14 +02:00 |
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ulteq
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d99c66d5ce
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Added compat pbo for BWA3 mod
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2015-05-19 12:23:10 +02:00 |
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PabstMirror
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7c8505592b
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Chunk Data to Extension, add some extra diag info
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2015-05-19 01:57:41 -05:00 |
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PabstMirror
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4d877196e4
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Missing Parenthesissies
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2015-05-19 00:36:54 -05:00 |
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Glowbal
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572b46a473
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fix for #1297 Being near Campfires messes up basic medical and causes large fps lag
Should only do a max of 1 PFH at a time. If new damage is received before the PFH is completed, it will reset.
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2015-05-19 07:23:44 +02:00 |
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PabstMirror
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942066b04a
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Nametags - Use EyePos of target
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2015-05-19 00:09:49 -05:00 |
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PabstMirror
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d6946f6e8f
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Fix min/max defines in extensions
Error C2589 '(': illegal token on right side of '::' from std::min
because windows.h defines
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2015-05-18 22:15:16 -05:00 |
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PabstMirror
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c4e5e9a7ac
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#1298 - Reset handcuffs on respawn
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2015-05-18 22:02:50 -05:00 |
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PabstMirror
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b727fd79c4
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Call Ext Directly
CBA_fnc_split problems
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2015-05-18 19:29:39 -05:00 |
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PabstMirror
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bace23c331
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Button to dump array info to clipboard
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2015-05-18 18:44:52 -05:00 |
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ViperMaul
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0a743d847c
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Set version number to 3.0.1
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2015-05-18 15:42:53 -07:00 |
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jaynus
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bc9850dc08
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Added class.
(cherry picked from commit 021d277b12 )
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2015-05-18 14:11:15 -07:00 |
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Glowbal
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5b65d4117d
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fixed wrong macro for addEventhandler
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2015-05-18 23:02:46 +02:00 |
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Glowbal
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539ed2dc79
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Fix debug message and prevent Instant death inside vehicles
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2015-05-18 22:22:57 +02:00 |
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PabstMirror
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4bd34c64bf
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Fix RHS_Javelin Comp Path
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2015-05-18 21:35:07 +02:00 |
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PabstMirror
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559f3cbd0f
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#1171 - Safe get variables if settings not defined
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2015-05-18 21:34:57 +02:00 |
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