Commit Graph

94 Commits

Author SHA1 Message Date
PabstMirror
8752b03c12 Hearing - player only event handlers (#4727) 2017-01-09 12:10:52 -06:00
commy2
05d30c5573 convert log macros to cba versions (#4282)
* convert log macros to cba versions

* Add changes to AB

* remove obsolete macro
2016-10-02 12:55:31 +02:00
PabstMirror
6ad15e02c7 Fix spotting rifle loudness (#4488) 2016-09-30 15:10:20 -05:00
commy2
755f6bcc6b Make hearing component compatible with glasses 2016-07-26 16:14:16 +02:00
commy2
7512c4e52e manual merge 2016-05-30 21:14:34 +02:00
PabstMirror
f69142dd45 Hearing - New XEH, Fix dead effects, Medical var (#3802)
* Hearing - New XEH, Fix dead effects, Medical var

* Use setHearingCapability

* Cleanup dead player vol update

* Don't change global hearing in medical

* Fix exitWith
2016-05-20 11:23:14 -05:00
commy2
467075ad67 replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
esteldunedain
0236c16e8f Cache volume attenuation due to earplugs and headgear 2016-02-18 13:48:40 -03:00
PabstMirror
649b0c28e2 Calculate hearing protection coefficient on events 2016-02-16 18:17:42 -06:00
PabstMirror
749425dfb7 Settings Category, Minor Cleanup 2016-02-16 12:58:42 -06:00
esteldunedain
354ed0cab2 Trace instead of sideChat 2016-02-06 14:11:18 -03:00
esteldunedain
2f1e96ae4f Overhaul ACE_Hearing and change default settings. 2016-02-06 13:59:31 -03:00
PabstMirror
73b29085e2 Merge pull request #3200 from acemod/moreCache
Hearing - Cache Weapon/Ammo loudness
2016-01-22 14:56:00 -06:00
PabstMirror
be8afe507c Few more privates 2016-01-20 17:19:08 -06:00
esteldunedain
0a91dfa7b2 Do not add or remove earplugs if gear should be preserved. Fix #3180. 2016-01-18 13:23:55 -03:00
PabstMirror
82179636f3 Cache hearing firedNear 2016-01-09 18:51:41 -06:00
commy2
5a1aae6028 manual merge 2015-11-30 17:44:15 +01:00
commy2
a9ebcf8543 fix setVariable and getVariable capitalization 2015-11-30 17:27:09 +01:00
PabstMirror
d6000ae985 local -> private 2015-11-17 14:33:17 -06:00
PabstMirror
87b9ff9785 Hearing - Reset earplugs on respawn, addItem setting
Fix #2835 - readd item on respawn
Fix #2837 - setVariable false on respawn
2015-11-10 20:44:55 -06:00
PabstMirror
845909f8af #2833 - Add earplugs based on loudness (+MGs)
Use same loudness calc as firedNear (replacing old audibleFire)
Give ear plugs to machine gunners (depends on magzine size)
2015-11-08 14:02:00 -06:00
Michael Braun
035b3432c5 Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
Conflicts:
	addons/common/XEH_postInit.sqf
2015-09-01 08:45:59 +02:00
PabstMirror
910bb151e2 #1988 - Boost explosive hearing damage 2015-08-30 01:47:40 -05:00
PabstMirror
8307ccea96 firedNear - use new isKindOf 2015-08-30 01:37:14 -05:00
PabstMirror
2f54cfadbc Merge pull request #2146 from jokoho48/codeCleanupHearing
Code cleanup of Hearing module
2015-08-30 01:18:47 -05:00
Michael Braun
657157d767 Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
Conflicts:
	addons/hearing/functions/fnc_moduleHearing.sqf
2015-08-29 22:38:26 +02:00
Michael Braun
9e10aa86d7 Standardize logging format through ACE_LOG macros 2015-08-26 15:32:54 +02:00
jokoho48
bd56d1bb83 ok that is my fault 2015-08-14 00:36:36 +02:00
jokoho48
cb8d009ef0 Woops 2015-08-14 00:31:42 +02:00
jokoho48
c6fbdb420c Code cleanup of Hearing module 2015-08-13 23:42:20 +02:00
PabstMirror
a6acff9178 Setting to disable hearing for zeus RC 2015-08-08 14:40:19 -05:00
PabstMirror
c0fb2e1b65 Add Ear Ringing setting to module (Ref #1981) 2015-08-02 12:15:26 -05:00
ViperMaul
38bd2896ab Merge pull request #1851 from SzwedzikPL/hearing_in_zeus
Disable hearing in zeus camera
2015-07-25 10:44:34 -07:00
SzwedzikPL
60641d57d2 Disable hearing in zeus camera 2015-07-13 21:01:41 +02:00
PabstMirror
05d98370e4 Handle enableCombatDeafness and/or ringing enabled 2015-07-11 21:00:40 -05:00
PabstMirror
040f4a92a0 #1696 - Flashbangs make big boom 2015-07-10 21:39:35 -05:00
PabstMirror
c27afca485 DisableEarRinging / Cleanup 2015-07-10 21:30:47 -05:00
PabstMirror
d11fa939e1 Hearing - Merge PFEH (ringing/volume) 2015-07-10 21:01:32 -05:00
jonpas
4826fd5c1c Exit Ear Rining PFH when disabled during ringing 2015-07-10 22:52:04 +02:00
SzwedzikPL
6b4eeedbad headgear influence on hearing 2015-07-01 21:21:09 +02:00
jonpas
8f0101a1d9 Merge branch 'master' into addEarplugsEnhancement
Conflicts:
	addons/hearing/functions/fnc_addEarPlugs.sqf
2015-07-01 17:45:00 +02:00
naizarak
75e322e6ae Update fnc_addEarPlugs.sqf
Do not automatically add earplugs to units if combat deafness is disabled.
2015-06-29 12:23:32 -07:00
jonpas
475e4673eb Fixed typo 2015-06-28 22:28:26 +02:00
jonpas
9e6ce52fb6 Added check to addEarplugs if earplugs are used 2015-06-28 21:25:01 +02:00
ulteq
5d2905ca42 Improved config caching 2015-06-18 11:56:58 +02:00
ulteq
022f9286e2 Fixed a bug in the caching routine 2015-06-13 19:12:24 +02:00
ulteq
3427f655b9 Removed debug output 2015-06-13 19:01:40 +02:00
ulteq
6d4f58c18e weapon magazines caching 2015-06-13 18:57:02 +02:00
ulteq
d9722db15e Abort if distance > 50m 2015-06-13 18:42:09 +02:00
ulteq
2509f1d840 Missing privates 2015-06-13 18:34:30 +02:00