PabstMirror
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397a12056a
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Merge branch 'master' into deterministicOverheatingX
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2016-02-02 17:11:00 -06:00 |
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PabstMirror
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46d6e92bca
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Add quick debug defines to all script_components
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2016-01-28 23:26:02 -06:00 |
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PabstMirror
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c0eccc67c3
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Change all SCALAR to NUMBER in headers
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2016-01-28 18:19:15 -06:00 |
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PabstMirror
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84e76efc7f
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Not needed on CfgMagazines
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2016-01-27 15:54:45 -06:00 |
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PabstMirror
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b15716860d
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Remove VehicleLock Items from Virtual Arsenal
Close #3215
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2016-01-25 14:29:27 -06:00 |
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PabstMirror
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78729e96ff
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Fix bad forceWalk params
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2016-01-24 11:39:59 -06:00 |
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esteldunedain
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758611d230
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Restrict temp update to current weapon, and only primary or handgun
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2016-01-23 11:48:23 -03:00 |
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PabstMirror
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3a62956e24
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Fix wind display angle being reversed
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2016-01-22 20:43:22 -06:00 |
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PabstMirror
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5df211c586
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Merge pull request #3126 from acemod/weatherCleanup
Weather cleanup, fix wind inversion, add non-color based wind speed indicator
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2016-01-22 14:56:21 -06:00 |
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PabstMirror
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73b29085e2
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Merge pull request #3200 from acemod/moreCache
Hearing - Cache Weapon/Ammo loudness
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2016-01-22 14:56:00 -06:00 |
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PabstMirror
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45138aea18
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Merge pull request #3163 from acemod/unifiedStatusEffects
Unified status effect handler
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2016-01-22 14:55:25 -06:00 |
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esteldunedain
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91b7c7de61
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Change the varname of the weapon data cache to be consistent with other modules
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2016-01-20 22:22:53 -03:00 |
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esteldunedain
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41f8628917
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Change cache location type to ACE_HashLocation
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2016-01-20 22:20:16 -03:00 |
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esteldunedain
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f7cfbebc49
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Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into deterministicOverheatingX
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2016-01-20 22:19:11 -03:00 |
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PabstMirror
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be8afe507c
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Few more privates
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2016-01-20 17:19:08 -06:00 |
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PabstMirror
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3dac426bc6
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Merge pull request #3132 from acemod/interactionMenuCleanup
Cleanup Interaction Menu
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2016-01-20 17:04:10 -06:00 |
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PabstMirror
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abb01e0653
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Merge pull request #3129 from acemod/frag-cacheIfWillFrag
Frag - only run addPfhRound on ammo that will frag (for master)
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2016-01-20 17:03:55 -06:00 |
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Thomas Kooi
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232fe62d8d
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Merge pull request #3195 from acemod/fix3194
Fix typo in ACE_hearing config
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2016-01-20 22:26:13 +01:00 |
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esteldunedain
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9d13cc6f60
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Move the weapon caching code to a different function. Add compatibility for legacy overheating properties. Add some comments.
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2016-01-20 15:19:46 -03:00 |
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esteldunedain
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851615a234
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Inherit custom gesture classes.
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2016-01-20 13:44:51 -03:00 |
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esteldunedain
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7860f375c2
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Better func description
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2016-01-20 13:07:51 -03:00 |
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esteldunedain
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89106f6953
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Replace addPerFrameHandler for waitAndExecute
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2016-01-20 13:05:47 -03:00 |
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esteldunedain
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80b9a8961a
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Improve reload animations
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2016-01-20 12:48:39 -03:00 |
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PabstMirror
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a140f29784
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Remove inherited classes that were not used
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2016-01-20 09:45:03 -06:00 |
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esteldunedain
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bce572e1df
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Derp
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2016-01-20 12:15:25 -03:00 |
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esteldunedain
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19ccf52425
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MRBS to mrbs
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2016-01-20 12:05:35 -03:00 |
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esteldunedain
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1a115e7f9c
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Fix #3194
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2016-01-20 11:48:12 -03:00 |
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esteldunedain
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6b4b8b707c
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Prefix new configs for consistency
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2016-01-20 11:42:05 -03:00 |
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esteldunedain
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2f7cac68a5
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Small fixes
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2016-01-20 10:59:58 -03:00 |
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esteldunedain
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c78f2f8479
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Gotcha travis
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2016-01-19 17:29:58 -03:00 |
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esteldunedain
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5b90fd8b81
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Set default particle effect on for the local player, as per current and historic behaviour.
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2016-01-19 17:25:14 -03:00 |
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esteldunedain
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9bcabd081b
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Reorder the fireEH function to allow particle effects for nearby remote players. Add a setting for that (default off).
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2016-01-19 17:24:01 -03:00 |
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SilentSpike
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ca5f6df3d0
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Merge pull request #3147 from acemod/spectatorBandAid
Restart specatator display if player in unitList
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2016-01-19 20:15:24 +00:00 |
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esteldunedain
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8b7ed38990
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Add a PFH to cool down all player weapons at (infrequent) regular intervals
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2016-01-19 17:04:51 -03:00 |
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esteldunedain
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0313e7b322
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Divide the weapon state variable into two: a temp variable, and a time variable. Only broadcast the temp part and only approximately
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2016-01-19 17:03:47 -03:00 |
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esteldunedain
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782934c4b2
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Add the setApproximateVariablePublic function to common
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2016-01-19 16:58:07 -03:00 |
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esteldunedain
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3792acd7f7
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Merge branch 'master' into deterministicOverheatingX
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2016-01-19 15:57:38 -03:00 |
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PabstMirror
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04bccf47d7
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Replace all use of deprecated commands
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2016-01-19 09:39:07 -06:00 |
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esteldunedain
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8e2d489312
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Add warnings to deprecated functions
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2016-01-19 09:39:06 -06:00 |
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PabstMirror
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7e84a9d9b0
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Add getter, readd old public funcs, add blockSprint
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2016-01-19 09:39:06 -06:00 |
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PabstMirror
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d2e006397d
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cleanup, don't setVar public if no change
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2016-01-19 09:39:05 -06:00 |
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PabstMirror
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9a3972de76
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Unified Status Effect Handler
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2016-01-19 09:39:05 -06:00 |
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Thomas Kooi
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b99be6122b
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Merge pull request #3187 from acemod/fixFCS
Add missing FUNC to FCS key (Rangefinders)
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2016-01-19 16:05:56 +01:00 |
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PabstMirror
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6d6cbec5ef
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Add missing FUNC to FCS key (Rangefinders)
#3160
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2016-01-19 09:02:51 -06:00 |
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PabstMirror
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69771d531d
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Merge pull request #3173 from acemod/fixInvintoryLock
Fix Vehicle inventory is not locked
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2016-01-19 08:37:58 -06:00 |
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PabstMirror
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0ea1c0c03f
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Cleanup non-working code, and documentation
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2016-01-19 08:31:52 -06:00 |
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Thomas Kooi
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e083e60e8c
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Merge pull request #3142 from acemod/switchUnitsCleanup
Cleanup SwitchUnits, Possible fix for #3122
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2016-01-19 09:40:24 +01:00 |
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Thomas Kooi
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33479ffcae
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Merge pull request #3146 from acemod/Explosives_DetonateTrigger
Function to detonate explosives via script
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2016-01-19 09:38:43 +01:00 |
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Thomas Kooi
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aa535c9167
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Merge pull request #3177 from acemod/fixJavelinZeus
Javelin - Fix zeus RC after switchCamera
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2016-01-19 09:36:08 +01:00 |
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Thomas Kooi
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4ee338c57e
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Merge pull request #3178 from acemod/scopes_hideNonAdjustments
Scopes: Don't show adjustment or play click sound if the adjustment doesn't happen
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2016-01-19 09:35:01 +01:00 |
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