Commit Graph

119 Commits

Author SHA1 Message Date
SilentSpike
7c846502b5 Reset captive status on respawn for reliability
Previously we were resetting on death, but this caused problems when the respawnDelay was 0 as the dead unit wasn't actually the player.

To account for "group" and "side" respawn types where you change unit on respawn and could potentially become a captive unit, I am explicity checking the mission respawn type before resetting variables.
2015-09-12 15:42:20 +01:00
PabstMirror
d3db5ad2ed Cleanup 2015-08-24 00:07:40 -05:00
PabstMirror
40634318f0 Move RemoveHandcuffs to Main (always blocked by hands) 2015-08-23 23:41:35 -05:00
PabstMirror
8ca06a9a76 More FFV animation stuff 2015-08-23 12:32:46 -05:00
PabstMirror
69df301e67 Replace one more macro 2015-08-23 02:29:51 -05:00
PabstMirror
51a8cb7974 Only force Animation for FFV Cargo Seats 2015-08-20 23:58:06 -05:00
PabstMirror
645e8a63ef Captive FFV Lock Animation 2015-08-20 04:20:46 -05:00
PabstMirror
c35fc35eb3 Captive FFV stuff 2015-08-14 21:29:01 -05:00
PabstMirror
3425913d27 #2132 - Don't use depreciated Helicopter_F 2015-08-12 23:32:57 -05:00
Glowbal
c7ac190f58 Finalized settings 2015-08-09 00:21:59 +02:00
Glowbal
997ac53c11 Added isSurrendering check 2015-08-07 14:49:01 +02:00
PabstMirror
016f45f0e8 fix speling 2015-08-06 15:41:24 -05:00
jokoho48
24dd320c3c Updated parameterization in Captives module. 2015-08-05 01:15:20 +02:00
PabstMirror
58e5bc3581 Switch unload captive to passenger actions 2015-06-13 00:02:30 -05:00
PabstMirror
84a12bcd56 Can't escort when mounted (passenger actions) 2015-06-10 22:44:54 -05:00
PabstMirror
e5edc0345b Merge branch 'master' into captiveModuleSettings
Conflicts:
	addons/captives/CfgVehicles.hpp
2015-06-04 13:15:53 -05:00
PabstMirror
5dc94487c5 Module Settings for Captivity
Setting for handcuffing own team, and allowing surrender.
2015-06-02 20:50:27 -05:00
jonpas
541f1010a7 Merge branch 'master' into macroSTR
Conflicts:
	addons/attach/functions/fnc_attach.sqf
	addons/captives/functions/fnc_moduleSurrender.sqf
	addons/common/CfgVehicles.hpp
	addons/explosives/CfgModule.hpp
	addons/hearing/CfgVehicles.hpp
	addons/interaction/CfgVehicles.hpp
	addons/map/CfgVehicles.hpp
	addons/microdagr/CfgVehicles.hpp
	addons/mk6mortar/CfgVehicles.hpp
	addons/nametags/CfgVehicles.hpp
	addons/nightvision/functions/fnc_changeNVGBrightness.sqf
	addons/respawn/CfgVehicles.hpp
	addons/switchunits/CfgVehicles.hpp
	addons/vehiclelock/CfgVehicles.hpp
	addons/winddeflection/stringtable.xml
2015-06-02 22:14:32 +02:00
SilentSpike
eefe995a0c Transfer curator functionality from ace_captives 2015-06-01 20:44:50 +01:00
jonpas
763cb07629 Macro STRING to LSTRING 2015-05-28 21:59:04 +02:00
jonpas
6072e14077 Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
jaynus
c924baefd7 All instances of time and diagTicktime changed to ACE_time / ACE_diagTime. 2015-05-21 09:42:44 -07:00
PabstMirror
c4e5e9a7ac #1298 - Reset handcuffs on respawn 2015-05-18 22:02:50 -05:00
PabstMirror
59adf92862 Fix not being able to UnSurrender (currentWeapon) 2015-05-10 01:47:50 -05:00
PabstMirror
ca980379c8 Minor captive cleanup 2015-04-25 16:03:21 -05:00
PabstMirror
638433614c Some missing private defines. 2015-04-16 12:36:16 -05:00
PabstMirror
e84689a771 #544 - Change ERROR warning to debug trace 2015-04-15 11:46:06 -05:00
PabstMirror
7111cdd8ff #540 - remove debug spam 2015-04-13 03:16:33 -05:00
esteldunedain
91df52056b Only display "Surrender" action if the player is not holding a weapon. 2015-04-12 11:13:54 -03:00
bux578
92da20ce62 translations
#367
2015-04-07 10:02:33 +02:00
Glowbal
89015c94d4 Removed rouge system chat and diag_log messages 2015-04-05 19:42:55 +02:00
esteldunedain
d090b3328c - Close interact_menu when the player falls unconscious
- Prevent all types of interactions while unconscious
2015-04-04 12:25:49 -03:00
Glowbal
244bac8562 Merge branch 'master' into medicalAdvanced 2015-04-03 22:42:09 +02:00
Glowbal
ffcc01ef74 Removed rouge systemChat message on unconsciousness #292 2015-04-03 08:45:02 +02:00
PabstMirror
7c121e6a80 Missing, unused stringtable 2015-04-02 22:32:16 -05:00
PabstMirror
14cbceef97 Rerun set func when respawn into captive unit 2015-03-26 14:21:26 -05:00
PabstMirror
d4d0a0a6de Make sure to remove animEH 2015-03-26 00:53:38 -05:00
PabstMirror
811530f180 Ensure captiveNum is reset for respawning unit 2015-03-26 00:53:02 -05:00
PabstMirror
93262f3b92 Use ace_isUnconscious in anim changed EH 2015-03-13 00:45:12 -05:00
PabstMirror
3f32627d61 Implement Unconc Event Handler 2015-03-10 11:08:15 -05:00
PabstMirror
80ac6d83de Zeus Module Messages 2015-02-24 12:44:54 -06:00
PabstMirror
ae3de331c4 Module At Mission Start (Issue #148) 2015-02-24 11:51:37 -06:00
PabstMirror
233647a144 Merge branch 'master' into fixSurrendering 2015-02-24 11:37:28 -06:00
PabstMirror
5364980997 Zeus Module Hints 2015-02-24 11:36:49 -06:00
PabstMirror
85c568a061 Comments 2015-02-24 10:27:53 -06:00
PabstMirror
a8e269bc18 Cleanup Escort Logic
No more ERROR spam
2015-02-19 14:34:14 -06:00
PabstMirror
37216d5144 Remove HandCuff animEH 2015-02-17 17:05:07 -06:00
PabstMirror
9cdf06383d Back to getIn 2015-02-16 19:20:55 -06:00
PabstMirror
dc82e50d72 fix 2015-02-16 18:30:35 -06:00
PabstMirror
eee4b256cd More Changes and add EH 2015-02-16 18:03:09 -06:00
PabstMirror
e0d1d08913 Change AnimChange EH 2015-02-15 18:19:01 -06:00
PabstMirror
a0c2a00777 Cleanup 2015-02-15 16:45:13 -06:00
PabstMirror
3c65c422b1 More Surrender Fixes
Increase "drop hands" animation speed (now just 1/2 of normal)
Use "AnimChanged" EH to watch for animation breaks while surrendering
Only "crack" the hands up animation if we are in the right animation
state
2015-02-15 16:42:00 -06:00
PabstMirror
dec34b4b30 Surrender Fixes
Remove XEH GetIn and use vehicleChanged Event
Handle Zeus (showHUD)
Attempt to handle failed animation change
2015-02-15 14:55:17 -06:00
PabstMirror
6d534e8846 #130 - Surrender Module Prototype 2015-02-07 15:20:51 -06:00
PabstMirror
fcf39a3916 #118 Sound Effect from CSE 2015-02-06 23:23:33 -06:00
PabstMirror
ed3f28ec6d Minor Cleanup 2015-02-06 22:24:27 -06:00
PabstMirror
c117e9bf16 Header Examples 2015-02-06 17:03:56 -06:00
PabstMirror
98564fae68 Surrendering 2015-02-06 15:54:26 -06:00
PabstMirror
7a3029b9fd replace spawns 2015-02-06 03:38:27 -06:00
PabstMirror
82a8fc8ca3 exceptions 2015-02-05 23:11:28 -06:00
PabstMirror
122a38a6aa More Refactoring 2015-02-05 16:39:45 -06:00
PabstMirror
435b3b8b86 Move Code out of CfgVehicles 2015-02-04 13:16:19 -06:00
PabstMirror
11cd426b87 Redo XEH 2015-02-04 00:35:51 -06:00
PabstMirror
24ab11a1e2 More work 2015-02-03 23:56:51 -06:00
PabstMirror
4c727fbff5 remoteFncs -> events 2015-02-03 23:13:44 -06:00
PabstMirror
4156143ecf Captives Progress 2015-02-03 00:42:34 -06:00
PabstMirror
982f3b230a Captives First Pass 2015-02-02 20:04:50 -06:00
PabstMirror
3865598095 AGM_Captives 2015-02-02 19:48:33 -06:00