dfr1238
fd2e5a060b
Update /fastroping/stringtable.xml
...
Add tchinese translate
2019-11-29 00:13:50 +08:00
dfr1238
aea7447055
Update /explosives/stringtable.xml
...
Add and update tchinese translate
2019-11-29 00:09:59 +08:00
dfr1238
a81c1fae04
Update /medical_statemachine/stringtable.xml
...
Add tchinese translate
2019-11-29 00:01:09 +08:00
dfr1238
170e2e3441
Add\Update Trad Chinese Translate ( #7286 )
...
* adding tchinese
* add tchinese translate
* add tchinese translate
* Update tchinese translate
* Update stringtable.xml
* Add tchinese translate
* Update tchinese translate
* Update Tchinese
* Add\Update Tchinese
* Add\Update Tchinese Translate
* fix string
* fix string
2019-11-27 10:54:32 -06:00
PabstMirror
edefaf8220
Trenches - Add item check to progressBar ( #7283 )
...
Fix #7282
2019-11-27 09:51:22 -06:00
PabstMirror
c13148a9c4
Flashsuppressors - Update muzzle configs
2019-11-26 17:19:07 -06:00
PabstMirror
70438133f2
fix repair strings ( #7284 )
2019-11-26 16:08:41 -06:00
classic
f3535e436c
Update Japanese translation ( #7262 )
...
* Update Japanese translation
* Update Japanese translation
* Update stringtable.xml
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update stringtable.xml
* Update stringtable.xml
2019-11-26 14:08:14 -06:00
bux
82254b5ef1
add HorribleGoat to authors
2019-11-24 21:21:14 +01:00
bux
ff5159f6c7
Add custom rtm for holding flashlight, move flashlight in p3d to better fit holding animation, add model.cfg required for binarizing rtm
2019-11-24 21:10:01 +01:00
commy2
829240a93a
Merge pull request #7279 from Whigital/kestrel_layer_fix
...
[kestrel_4500] Update hardcoded layer id
2019-11-24 00:40:05 +01:00
Whigital
772a0fcd6a
Alt. syntax in favor of obsolete BIS func.
2019-11-22 21:47:51 +01:00
Whigital
8ad6d3ccff
Update hardcoded layer id
2019-11-22 20:14:26 +01:00
bux
b615bc4614
correct paths in p3ds
2019-11-22 18:38:30 +01:00
bux
5e45e85af8
add maglite to config, add missing quotes
2019-11-21 18:30:39 +01:00
bux
c28b5af1a2
tab -> spaces
2019-11-21 18:26:31 +01:00
bux
516145210f
Add Maglite ML300L
2019-11-21 18:20:05 +01:00
bux
89266d8c84
make mx_991 name uniform
2019-11-21 16:55:27 +01:00
bux
c6a31ebff4
make maglite_xl50 name uniform
2019-11-21 16:09:28 +01:00
bux
6de01d5c5d
make ksf_1 name uniform
2019-11-21 16:05:36 +01:00
bux
f84949e7ae
fix typo in maglite p3d name
2019-11-21 15:59:52 +01:00
mharis001
2b4d807acc
Add stringtable validation tool ( #7274 )
...
* Add stringtable validation tool
* Add to CI
2019-11-18 12:48:40 -06:00
Brett
f99157604f
Tagging - Group spray paint items in Arsenal ( #7268 )
...
* group spray paint in arsenal
* Title case
* Make Polish translation of Spray Paint items groupable
2019-11-16 13:15:28 -06:00
PabstMirror
00a91610ea
Only play repatitive sounds when game is focused ( #7265 )
2019-11-16 12:42:15 -06:00
zharf
5a4f76efb0
Spectator - Restore HUD when coming out of spectator ( #7191 )
...
Fixes #7186
2019-11-05 12:47:46 -06:00
Tomas Herceg
42233ee449
Add czech translation ( #7260 )
...
Add more czech translations
2019-11-05 12:37:21 -06:00
Cyruz143
5033a98353
Fixing playsound3d limits ( #7024 )
2019-11-05 12:14:33 -06:00
Cyruz143
5d07029db7
Cookoff - Allow enabling only on player crewed vehicles ( #7147 )
...
* Add setting for cookoff to only run for player crewed vehicles
* No point having per vehicle selection
* Merging mutliple settings in to one
* Fixing missing comma
* Using LSTRING for settings
* merging suggested fixes
* Moving enabled check to fnc
* Use existing strings for CBA options
* Reverting change to support legacy eden attribute settings
* Adding Pabsts fix for 3den attribute
* Update addons/cookoff/CfgEden.hpp
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
2019-11-05 11:55:15 -06:00
PabstMirror
82c6c343b2
Map - Fix map shake ( #7252 )
2019-10-29 17:10:54 -05:00
PabstMirror
40a66f0bde
Add some editor previews ( #7254 )
2019-10-29 17:10:40 -05:00
PabstMirror
0e485ce5fc
Arsenal - Fix script error for weapons with 3+ muzzles ( #7256 )
2019-10-29 17:10:03 -05:00
PabstMirror
691e8d24c6
Repair - fix string ( #7251 )
2019-10-28 19:18:26 -05:00
mharis001
e78016d7f7
Repair - Add settings to control item requirements for different actions ( #7243 )
2019-10-24 22:52:04 -04:00
PabstMirror
f9d181c72e
Medical - Fix addDamageToUnit ( #7247 )
2019-10-20 16:48:26 -05:00
PabstMirror
c37783de0b
Medical - Change WoundReopening default setting ( #7246 )
2019-10-20 16:46:30 -05:00
PabstMirror
da5e9525b4
Medical - Make some constants variables ( #7236 )
...
* Medical - Make some constants variables
* Add comments about varNames, calc k/l at runtime
2019-10-20 11:14:31 -05:00
PabstMirror
37284bd0e8
Update docs
2019-10-17 13:17:37 -05:00
PabstMirror
bccf170573
Merge branch 'master' into cbaDisposable
2019-10-17 13:01:07 -05:00
Dedmen Miller
3946928cbe
Refuel - Add events for start, stop and progress ( #7023 )
...
* Add refuelTick Event
* Add refuelStarted event
* Add refuelStopped event
* Add event documentation
* Rename events
Fix EOF
* Rename one more event
2019-10-13 13:08:35 -05:00
mharis001
2e5cdbd62c
Explosives - Add ace_isEOD 3DEN attribute ( #7080 )
...
* Add ace_isEOD 3DEN attribute
* Apply suggestions from code review
Co-Authored-By: commy2 <commy-2@gmx.de>
2019-10-13 12:22:46 -05:00
PabstMirror
342e881fda
Debug to clipboard - Cleanup settings dump ( #7240 )
2019-10-13 12:21:55 -05:00
PabstMirror
9ac543aacc
Medical - Rename private version of setUnconscious ( #7237 )
2019-10-12 09:47:57 -05:00
BaerMitUmlaut
8c7f8d7d6a
Medical Feedback - effects overhaul ( #7215 )
...
* Intensify pain effects
* Add chromatic abberation effect, add blur with very high pain
* Add option for limited pain effects with only high pain blur
* Fix playInjuredSound
* Add instant feedback effects update when getting hit
* Cleanup
* Overhaul playInjuredSound
* Fix voice detection, simplify nearby unit filter
* Apply suggestions from code review
* Add Chromatic Aberration translations
* Use while loop instead of configClasses
* detach say3d dummies before deleting
2019-10-11 15:00:53 -05:00
BaerMitUmlaut
bb0461be16
Fast medical item replacement ( #7224 )
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* Add item replacement framework
* Correctance of English
Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>
* Remove unecessary code
* Use new item replacement framework for medical items
* minor fixes, support GVAR(convertItems) setting
* use forEach, convert atropine to epi
* replace with adenosine
2019-10-11 15:00:25 -05:00
TWC-Rik
6ca4b2075d
Nametags - Add Nation Ranks ( #7094 )
...
* Adds icon and postInit
Adds German, British, Spanish, French ranks. Also adds postInit code
that loops through all factions and checks if ranks have been set there
in there for easy, permanent customistability.
* Removed white space
* commy2's postInit rewrite
Changes faction config entry to array with macros and changes the
postInit code to commy2's improved version.
* Update addons/nametags/CfgFactionClasses.hpp
Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>
* Adjusted arrays to be multi line
Also removed white space.
* Update addons/nametags/XEH_postInit.sqf
Co-Authored-By: commy2 <commy-2@gmx.de>
* Update addons/nametags/CfgFactionClasses.hpp
Co-Authored-By: commy2 <commy-2@gmx.de>
* Add getVar setting, don't overwrite if already set
2019-10-08 23:20:26 -05:00
PabstMirror
2f3d8db134
Medical - Report non-default settings to rpt ( #7233 )
...
* Medical - Report non-default settings to rpt
* Update reportSettings.sqf
2019-10-08 12:03:05 -05:00
PabstMirror
4eeac9f649
Medical - Death from sum of trauma ( #7195 )
...
* Medical - Death from sum of trauma
* fixes
* Update fnc_determineIfFatal.sqf
2019-10-08 10:45:09 -05:00
PabstMirror
a71879ccea
Medical - Increase severity of falling damage and Improve non-selectionSpecific wounds ( #7214 )
...
* Medical - Increase severity of falling damage
* Improve non-selectionSpecific wounds
* Use macros for hitpoint indexes
2019-10-08 10:44:49 -05:00
Daniel Lee
f4dbe5229e
Medical - Option for treatment to require holstering/lowering weapon. ( #7063 )
...
* Option for medical treatment to require holstering/lowering weapon, with an option for examine category items to still be available.
* Vehicles cause holster settings to be ignored.
Unsure whether to expand this into it's own setting (disallow all medical in vehicles? only allow if both medic and patient are in the same vehicle? what about people in the back of transports healing those in the cab?), but just going to leave it as is for now.
* Replace !isEqualTo with != in for performance reasons.
Resolves line 33 PR review.
* Merge settings, short circuit
* move logic to new file
2019-10-08 10:44:36 -05:00
Broström.A | Evul
b514541bec
Safemode - add public setWeaponSafety function ( #7092 )
...
* Create fn_safeWeapon.sqf
* Update XEH_PREP.hpp
* Adjustments to script to meet demands
not tested
* adjustment according to review
* minor adjustments
* Update fn_safeWeapon.sqf
* Rename and adjustments
* Adjustments
* Fixed typo
Co-Authored-By: commy2 <commy-2@gmx.de>
* Update addons/safemode/functions/fn_setWeaponSafety.sqf
Co-Authored-By: commy2 <commy-2@gmx.de>
* Update addons/safemode/functions/fn_setWeaponSafety.sqf
Co-Authored-By: commy2 <commy-2@gmx.de>
* Fixed missing param in exsample
* Test fixes
* Update addons/safemode/functions/fnc_setWeaponSafety.sqf
Co-Authored-By: Filip Maciejewski <veteran29@users.noreply.github.com>
2019-10-07 20:19:04 -05:00
pterolatypus
06a0f30a05
Removed a redundant conflict-check in fnc_lockSafety ( #7189 )
2019-10-07 20:07:14 -05:00
mharis001
13ffc07f27
Common - Optimize arithmeticGetResult function ( #7232 )
...
* Optimize arithmeticGetResult
* Add element to default array, safer function
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
2019-10-07 19:41:46 -05:00
Björn Dahlgren
c1f3e8256b
Dragon - Remove Shadow Buffer (ShadowVolume 1000+) lods ( #7219 )
2019-10-06 19:13:12 +02:00
PabstMirror
99db6802bb
Inventory - Adjust for changes to medical ( #7112 )
...
* Inventory - Adjust for changes to medical
* Add medical replacement items
* adjust for change to medical-replacementItems
2019-10-06 11:10:56 -05:00
Laid3acK
ce0ccb2d1e
Realistic names - Contact DLC rifles added ( #7155 )
...
* contact_dlc_rifles_added
* contact_dlc_rifles_added
* contact_dlc_rifles_added
* contact_dlc_rifles_added
* contact_dlc_rifles_added
* contact_dlc_weapons_added
* contact_dlc_weapons_added
2019-10-06 11:09:38 -05:00
BaerMitUmlaut
5bdbb5c398
Speed up carry animation ( #7216 )
2019-10-05 22:32:38 +02:00
PabstMirror
b236cf9a65
Medical - Fix addDamageToUnit ( #7228 )
2019-10-05 15:31:40 -05:00
mharis001
de39ad4c21
Medical - Add descriptions for limping and fracture settings ( #7199 )
2019-10-05 22:27:45 +02:00
mharis001
9474250975
Change medical item masses to be same as old medical ( #7200 )
2019-10-05 22:25:38 +02:00
Josuan Albin
aec7a78a58
Remove Atropine ( #7212 )
...
* Change items to scope 1 to keep mission backwards compatibility
2019-10-05 22:25:29 +02:00
Dedmen Miller
07be4bd9da
Don't force Camera position in Arsenal Loadouts list ( #7209 )
2019-10-04 19:57:06 -05:00
Dedmen Miller
d1b840fc2d
Log checkPBO errors to server log ( #7210 )
2019-10-04 19:56:25 -05:00
Dedmen Miller
8cc27338a6
Add missing German translation for chemlights ( #7211 )
2019-10-04 19:50:39 -05:00
mharis001
4cbc83687c
Fix undefined variable in reload checkAmmo function ( #7223 )
2019-10-04 19:13:14 -05:00
Björn Dahlgren
1128ff0f3f
Remove duplicate class declaration from laserpointer ( #7218 )
...
Regression from #7217
2019-10-02 23:28:00 +02:00
Dedmen Miller
af88d2980d
Laserpointer - Add vanilla Joint Rails
2019-10-02 10:54:24 +02:00
Björn Dahlgren
8dd9f36ff9
Wrong texture path for ace_csw_tripod_m122.p3d, csw -> apl ( #7201 )
2019-09-29 19:51:00 +02:00
Björn Dahlgren
6899d8a860
Invalid lod properties with trailing space in ace_cws_tripod_spg9.p3d ( #7202 )
2019-09-29 19:50:53 +02:00
PabstMirror
a53a2725e9
Remove unused medical DLLs ( #7198 )
...
* Remove unused medical dlls
* x
2019-09-28 17:09:20 -05:00
mharis001
8b8ec19828
Localize partial wound, fix injury list color flashing ( #7196 )
2019-09-28 16:25:39 -05:00
mharis001
35a4ffbad6
Expand advanced diagnose setting tooltip ( #7197 )
2019-09-28 16:25:29 -05:00
PabstMirror
d6507cf119
Medical - epiBoostsSpontaneousWakeUp ( #7076 )
...
* Medical - epiBoostsSpontaneousWakeUp
* Update initSettings.sqf
* Move setting, add strings
* Update initSettings.sqf
* Update addons/medical/stringtable.xml
Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>
2019-09-28 16:11:32 -05:00
PabstMirror
c426103f23
Extension changes for Medical Rewrite and Linux compilation ( #6909 )
...
* Fix Medical HandleDamageWounds memory leak (#6809 )
* Use strncpy and disable MSVC unsafe warnings (#7171 )
* Set 64-bit correctly from generator string, Disable SSE2 flag on 64-bit (non-existent)
* Tweaks for Linux extensions (#5762 )
* Tweak CMakeLists for Linux compilation
* Conform SQF extensions check for Linux server extensions support
* Add *.so to tools
* Split extension check into Windows and Linux
* Disable Medical extension loading for now
* Add client/server separation to extension loading
* Add Arma config documentation on extension creation
2019-09-28 23:03:55 +02:00
PabstMirror
b8c45c0a57
Medical Statemachine - Fix locality EH breaking current state ( #7136 )
...
* Medical Statemachine - Fix locality EH breaking current state
* Handle Injured state
* Update fnc_localityChangedEH.sqf
2019-09-28 15:52:49 -05:00
mharis001
ec9e6c088b
Medical - Only stitch wounds on not bleeding body parts ( #7044 )
...
* Only stitch wounds on not bleeding body parts
2019-09-28 21:48:19 +01:00
Matsuo Yutani
edc05b8056
Fixed Mistype
2019-09-19 21:44:46 -03:00
Matsuo Yutani
31f5eab2db
Removed weird dot from the first line
2019-09-19 21:42:28 -03:00
Matsuo Yutani
ec0533fd08
Removed weird dot from the firts line
2019-09-19 21:41:41 -03:00
EckoMoire
f98aee7a98
Portugues Language Updated
2019-09-14 15:36:28 -03:00
PabstMirror
03576b86b9
MedicalSM - Tweak isPlayer checks style ( #7178 )
2019-09-12 21:50:50 -05:00
jonpas
2d0c61a874
Use CBA Versioning System properly ( #7173 )
...
* Use CBA Versioning System properly
* Update CBA include to CBA v3.12.2 + excessive concatenation cleanup
2019-09-10 17:49:07 +02:00
mharis001
5dbaef4e07
Improve medical statemachine settings ( #7154 )
...
* Improve medical statemachine settings
* Multi-line condition and update fatal injury description
* Check isPlayer in DeathAI transition
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
2019-09-09 23:30:56 -05:00
LachlanSneddon
b4c1d0cb57
Minor logic fixes ( #7174 )
2019-09-07 12:18:12 -05:00
PabstMirror
0880ea25a3
Medical Treatment - Add logging for splints ( #7170 )
...
* Medical Treatment - Add logging for splints
* addToTriageCard
2019-09-06 21:47:20 -05:00
jonpas
dd9692792d
Remove outdated CBA Shared Version Display ( #7172 )
...
Replaced by Arma 3's main menu
2019-09-06 21:57:54 +02:00
PabstMirror
daa4581fe9
Maptools - Make GPS display a real 3d object ( #7086 )
...
* Maptools - Make GPS display a real 3d object
* Fix header
* Apply suggestions from code review
Co-Authored-By: commy2 <commy-2@gmx.de>
2019-09-05 15:58:05 -05:00
PabstMirror
edd5c44853
Medical - Improve loading/unloading of unconc patients ( #7109 )
...
* Medical - Improve loading/unloading of unconc patients
* Update fnc_loadPersonLocal.sqf
* Multi-line
* Formating
* Update fnc_loadUnit.sqf
2019-09-05 15:56:53 -05:00
PabstMirror
d6c39e661f
Medical StateMachine - Tweak dead state handling ( #7061 )
...
* Medical StateMachine - Tweak dead state handling
- Don't call setDammage inside HandleDamage EH
- Add death reason on entering death state
* add a getVar disable in case this causes problems
* Cleanup
* cleanup
* Update addons/medical_statemachine/functions/fnc_enteredStateDeath.sqf
Co-Authored-By: Ferran Obon <magnetar5891@gmail.com>
2019-09-05 15:56:14 -05:00
PabstMirror
9d0e474cf5
Fix statBarStatement still using AI values for firemodes ( #7163 )
2019-09-05 15:48:49 -05:00
PabstMirror
54125e3697
CSW - Add drag after deploy setting, fix container storage ( #7164 )
2019-09-05 15:48:26 -05:00
Laid3acK
2e4e59f6e0
Ballistics - Contact DLC rifles added ( #7156 )
...
* contact_dlc_rifles_added
* contact_dlc_rifles_added
* contact_dlc_rifles_added
* contact_dlc_rifles_added
* contact_dlc_rifles_added
* contact_dlc_rifles_added
* contact_dlc_rifles_added
* contact_dlc_rifles_added
2019-09-03 19:09:12 -05:00
Josuan Albin
1caf6fb08f
Rearm - Add distance setting ( #7137 )
...
* Add rearm distance setting
* Set rearm distance slider maximum at 50m
* Update addons/rearm/stringtable.xml
Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>
* Fix rearm action check
* Update addons/rearm/stringtable.xml
Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>
* Update addons/rearm/initSettings.sqf
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* Update addons/rearm/functions/fnc_rearm.sqf
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
2019-09-03 19:06:50 -05:00
PabstMirror
0fa8330833
Common - Handle changes to UAVControl command (multi seat) ( #7161 )
2019-09-03 19:05:45 -05:00
Josuan Albin
2950a48447
Fix statBarStatement still using AI values for firemodes
2019-09-03 15:32:27 +02:00
barman75
3cb10e0aa4
Translations - Russian (medical) ( #7093 )
...
* Missing RUS translation (medical)
* Minor misspells corrections
Co-Authored-By: Dystopian <sddex@ya.ru>
* authors
2019-08-28 10:28:56 -05:00
commy2
4204205908
Merge pull request #7140 from Bosenator/master
...
Movement - Display Inventory Weight in Stream Friendly UI Mode
2019-08-25 19:27:17 +02:00
commy2
be09fd10a3
Merge pull request #7135 from acemod/slideshow-improv
...
Fix slide order in slideshow
2019-08-21 23:07:15 +02:00
commy2
100ac0ff72
Merge pull request #7138 from Elgin675/ace_medical_french_translation
...
Addition / modification of the French translation
2019-08-21 23:06:14 +02:00
jonpas
f1b1ec0d55
Fix undefined variable in View Distance
2019-08-14 17:42:01 +02:00
Elgin675
d7bf026a00
Corections mineures
2019-08-14 14:56:26 +02:00