Commit Graph

129 Commits

Author SHA1 Message Date
esteldunedain
333cb80171 Delay initialization of ACE_Modules until settings are properly setup 2015-05-30 01:18:23 -03:00
esteldunedain
afa6a2fad9 Remove the "ServerSettingsReceived" event, which is not longer needed. As per @pabstmirror solution, the GVAR(Settings) variable is monitored to determine when the server info has arrived. Fix #1273 2015-05-30 00:43:51 -03:00
PabstMirror
5efde25585 Fix ace_settings 2015-05-29 21:03:47 -05:00
jonpas
baca5a25d5 Merge branch 'master' into checkpboSettings
Conflicts:
	addons/common/XEH_postInit.sqf
2015-05-28 20:52:35 +02:00
jonpas
86264a7b7d Reworked ACE_Settings/Module functions to support both dynamically, Added SettingsInitialized 2015-05-28 20:49:30 +02:00
esteldunedain
39fec12528 Merge branch 'master' into reliableSettings 2015-05-27 12:09:06 -03:00
jaynus
c924baefd7 All instances of time and diagTicktime changed to ACE_time / ACE_diagTime. 2015-05-21 09:42:44 -07:00
esteldunedain
0b1beed219 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into reliableSettings
Conflicts:
	addons/common/XEH_postInit.sqf
2015-05-15 18:18:13 -03:00
esteldunedain
ca94fd4c78 Remove the pfh 2015-05-14 20:58:45 -03:00
esteldunedain
5e3b6f389a Reliable settings framework 2015-05-14 20:45:53 -03:00
PabstMirror
c27d84e382 Common Privates Redo 2015-05-14 17:12:40 -05:00
PabstMirror
043fee03bd Return Valid bool for keybind 2015-05-11 22:48:03 -05:00
PabstMirror
05f1b884fa Localization/ headers 2015-05-10 15:17:50 -05:00
PabstMirror
f7ff4a2f36 Base Device Handler Framework
Multiple devices share Home/Ctrl-home keys
2015-05-10 14:59:53 -05:00
commy2
f0cca5b33e ignore ace in checkPBO module, also fix #1020 2015-05-09 16:01:53 +02:00
commy2
57131496f2 check for outdated pbo files 2015-05-09 13:25:19 +02:00
Glowbal
67370f3340 Handles waking up 2015-04-30 20:49:38 +02:00
Nou
7c857a5a7e Make sure load spawns the function, not calls it. 2015-04-25 00:52:51 -07:00
Nou
c8e6e7018c Moved infinite spawned loop to Loaded event for handing save game loads. Events for the win! diag_activeSQFScripts as of this build returns empty on a bare mission. 2015-04-25 00:49:47 -07:00
commy2
ea368511b7 ace extensions class for modularity 2015-04-20 18:48:58 +02:00
commy2
14214090dc manual merge 2015-04-20 18:22:17 +02:00
commy2
c9a2505031 Merge pull request #755 from acemod/fixoptics2
Fix for PIP scopes, fix #547
2015-04-19 07:46:41 +02:00
jaynus
dccc869a6a Merge pull request #753 from acemod/fixSettingsLocalization
Fix settings localization is done by the server instead of client
2015-04-18 20:09:56 -07:00
commy2
7ac7bc3f29 eventhandler for creating and deleting cameras 2015-04-18 22:06:42 +02:00
jaynus
f5705a91e6 oops. 2015-04-18 12:04:48 -07:00
Glowbal
54a70f26b1 Moved to own function. 2015-04-18 20:06:01 +02:00
jaynus
93d03b404f JIP Sync events complete. 2015-04-17 19:26:27 -07:00
jaynus
da09b74fe4 Don't JIP check server side, but still have it fire for HC. 2015-04-17 18:27:35 -07:00
jaynus
8fa0c91632 Added PlayerJIP event, handled full requests on JIP. 2015-04-17 18:23:26 -07:00
commy2
708a2aa374 check if ddls are present on mission start 2015-04-18 01:44:53 +02:00
jaynus
2be38c493c ACE JIP synchronized event infastructure. 2015-04-17 10:21:41 -07:00
commy2
54f29d75f5 functions to mute unit 2015-04-12 10:05:49 +02:00
commy2
e27c91710c Revert "Fixed: numerous player-based events were repeat invalid firing for null player object. This is now limited to only appropriate null-friendly events."
This reverts commit 6864529d9c.
2015-04-04 16:26:32 +02:00
jaynus
6864529d9c Fixed: numerous player-based events were repeat invalid firing for null player object. This is now limited to only appropriate null-friendly events. 2015-04-02 16:20:22 -07:00
PabstMirror
ec59397e4f Fix playerTurretChanged event 2015-04-02 11:15:31 -05:00
Nicolás Badano
1def2bd2b4 Fix bugs with interaction with vehicles and passengers 2015-03-31 18:09:29 -03:00
commy2
66c026d4a0 refueling the uav didn't work on UAVs local to server or HC 2015-03-28 00:30:51 +01:00
commy2
53a61eb001 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into mediccarry 2015-03-24 20:10:11 +01:00
commy2
749352f0a8 animations, onUnconscious events 2015-03-24 19:07:39 +01:00
commy2
941d98a88d disable all self actions inside vehicles on default 2015-03-24 16:45:10 +01:00
commy2
bdc60c074a cleaning up in common 2015-03-24 16:01:53 +01:00
commy2
4ea6b91e47 use eventhandlers instead of PFH 2015-03-18 15:42:33 +01:00
commy2
ac8ff45d44 lock / unlock events 2015-03-18 11:29:58 +01:00
commy2
ab39608e4d change height when carrying, fix most cases of floating objects 2015-03-18 01:36:56 +01:00
commy2
6d868d1bd1 fix collisions when releasing, fix crate fliping in buildings 2015-03-17 11:44:41 +01:00
commy2
27404fed1b function to drop object, fix position event 2015-03-16 19:25:29 +01:00
commy2
2744f46bd2 spelling 2015-03-15 16:12:37 +01:00
commy2
b5f307919e replace canInteract with canInteractWith 2015-03-15 13:00:10 +01:00
commy2
4dab0b73d5 add conditions on post init 2015-03-15 09:26:16 +01:00
Glowbal
37031b5002 Replaced execRemoteFnc by ACE event system 2015-02-24 18:10:40 +01:00
Nicolás Badano
ff5c5a5bac scopes: Code cleaned up, removed spawns, added standard headers. 2015-02-10 01:22:10 -03:00
Nicolás Badano
1b9d0aa635 ACE_Settings: do not load client settings on dedi servers or HC 2015-02-08 18:29:49 -03:00
Nicolás Badano
658f30b9a2 ACE_Settings: various fixes 2015-02-03 02:37:13 -03:00
Nicolás Badano
2c0d2013d4 ACE_Settings: Added a function to change settings on runtime (e.g. for modules) 2015-02-03 01:45:04 -03:00
Nicolás Badano
99cf0a75ee Merge branch 'master' of git@github.com:KoffeinFlummi/ACE3.git into aceSettings 2015-02-03 00:45:29 -03:00
Nicolás Badano
37199f2ba2 Load client setable settings from profile 2015-02-02 21:14:16 -03:00
PabstMirror
9a616a85fc VehicleSetFuel event
setFuel says it needs to be local, so switching to event.
Put event in common
2015-01-28 14:38:04 -06:00
Glowbal
c57cf88965 Merge pull request #85 from KoffeinFlummi/cse_medical_port
PORT: CSE Medical
2015-01-27 17:06:22 +01:00
Nicolás Badano
33485f6d3f common: remove AGM key handling routines and remaining stuff from AGM options menu 2015-01-24 15:32:06 -03:00
Thomas Kooi
8d34f98909 Moved relevant functions from common to medical.
Removed unnecessary event function.
2015-01-24 17:18:38 +01:00
Thomas Kooi
bbf9ce61f0 Changed QGVAR(isDead) to ACE_isDead
Minor improvements to debug function
2015-01-21 15:52:11 +01:00
commy2
97ee63a349 getting PFH to work on briefing screen, review 2015-01-19 17:47:52 +01:00
Glowbal
b80cec4c18 Merge pull request #45 from KoffeinFlummi/csePort_fixed
Port from CSE Common.
2015-01-18 20:12:18 +01:00
commy2
e67602d76e port movement 2015-01-18 06:45:28 +01:00
Thomas Kooi
781ebaca95 Changed StateUnconscious to "ACE_isUnconscious" 2015-01-17 14:13:37 +01:00
Thomas Kooi
a8e257f7ab Changed setDead to no longer use spawn. 2015-01-17 13:35:15 +01:00
Thomas Kooi
83128ad3d2 Fixed minor issues with unconscious & blackout effect.
Fixed error in XEH_postInit
2015-01-17 12:35:59 +01:00
Nou
82d7f4bd5c Typo! Closes #46 2015-01-16 17:12:37 -08:00
Thomas Kooi
afc103a946 Added CSE common port. 2015-01-17 00:21:47 +01:00
Nicolás Badano
5f1a6c40e3 common: raise more local ACE events 2015-01-16 17:16:42 -03:00
Nicolás Badano
9654d3b36d ACE events fixes 2015-01-16 16:30:48 -03:00
Nicolás Badano
26325bb943 Throw the zeusDisplayChanged ACE event 2015-01-16 15:39:38 -03:00
Nicolás Badano
223600e689 Throw the playerVisionModeChanged ACE event 2015-01-16 15:39:19 -03:00
Nicolás Badano
8b3c70a16d Add PFH to throw the playerInventoryChanged ACE event 2015-01-16 15:28:37 -03:00
Nicolás Badano
34135ffdd4 common: ACE local event for playerChanged 2015-01-16 12:14:18 -03:00
Nou
f90b23b4f6 Added network event handlers, ref ticket #12. 2015-01-13 15:27:42 -08:00
commy2
e071b2f684 fix macros in common' config 2015-01-13 20:56:02 +01:00
commy2
cf8259882e formating 2015-01-12 22:34:01 +01:00
commy2
7954988130 rename core to common 2015-01-12 19:22:58 +01:00