Glowbal
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72e2690b81
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Fixed incorrect animation function call
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2015-02-21 21:28:59 +01:00 |
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Glowbal
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909a87fdd3
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Added tourniquet treatment functions
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2015-02-21 21:26:39 +01:00 |
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Glowbal
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308e165cb6
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Fixed headers
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2015-02-21 21:25:37 +01:00 |
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Glowbal
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ead5f2ee79
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Added new injury and treatment systems for advanced medical
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2015-02-21 21:10:57 +01:00 |
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Glowbal
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b3e7431e67
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Added new treatment framework
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2015-02-21 21:09:57 +01:00 |
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KoffeinFlummi
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3482633fb1
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Basic treatment structure
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2015-02-20 22:04:01 +01:00 |
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KoffeinFlummi
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7e9a02089f
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Merge branch 'medical-visuals' into medical-rewrite
Conflicts:
addons/medical/functions/fnc_handleDamage.sqf
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2015-02-18 19:26:30 +01:00 |
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KoffeinFlummi
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3aae72aa70
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Cleanup
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2015-02-18 19:22:35 +01:00 |
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KoffeinFlummi
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58873e1c97
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Pain Effect
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2015-02-18 19:01:25 +01:00 |
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Glowbal
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cd5b06da78
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Added _returnDamage parameter to damageCaching.
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2015-02-13 23:00:23 +01:00 |
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Glowbal
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4441b7d0a5
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Added missing include
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2015-02-13 22:58:48 +01:00 |
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Glowbal
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4896198ec2
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Merge branch 'medical-rewrite' of github.com:KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
addons/medical/functions/fnc_handleDamage.sqf
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2015-02-13 22:57:43 +01:00 |
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Glowbal
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5b507ed9f5
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Combined medium and advanced into one, with options to turn on other features.
Changed wounds for a more diverse variation.
Added handleDamage caching for advanced.
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2015-02-13 22:55:13 +01:00 |
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KoffeinFlummi
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89a505ea44
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Remove old effects code
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2015-02-10 23:14:56 +01:00 |
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KoffeinFlummi
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675b89f360
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Add blinding effect to wakeup
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2015-02-10 23:14:39 +01:00 |
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KoffeinFlummi
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28dbd857c2
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Fix generic error
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2015-02-10 23:14:11 +01:00 |
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KoffeinFlummi
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faa7e1fb63
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Merge alive and Zeus conditions
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2015-02-10 23:13:52 +01:00 |
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KoffeinFlummi
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4ec19429ae
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Fix initial value of bloodVolume
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2015-02-10 23:13:14 +01:00 |
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KoffeinFlummi
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fe0eac7896
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First port of AGM's visual loop.
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2015-02-10 18:17:26 +01:00 |
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KoffeinFlummi
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fba44f490d
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First draft of death prevention
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2015-02-10 13:33:40 +01:00 |
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Glowbal
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a609d00730
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Implemented a setDead function. Allows for interception of all kills and using a revive script instead.
Added playInjuredSound for damaged units.
Fixed some mistakes with variable names.
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2015-02-08 13:18:08 +01:00 |
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Glowbal
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a3c4c60b7f
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Added possibility to add unconscious conditions.
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2015-02-08 13:06:44 +01:00 |
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Glowbal
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633037c1b4
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Replaced injuredCollection array for separate PFH for each unit.
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2015-02-08 11:34:20 +01:00 |
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Glowbal
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3be442c31a
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Added initial draft of new player effects handling.
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2015-02-08 11:24:36 +01:00 |
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Glowbal
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0a161319d2
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Added initial draft of setUnconscious
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2015-02-08 10:25:03 +01:00 |
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Glowbal
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bf762bbdf1
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Updated headers to correct format
Reorganized function names.
Added unit vitals loop
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2015-02-08 10:01:32 +01:00 |
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Glowbal
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35de875382
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Added cardiac arrest
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2015-02-08 00:08:36 +01:00 |
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Glowbal
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b8be7775bd
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Updated open wounds injuries to newest CMS version.
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2015-02-08 00:07:49 +01:00 |
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Glowbal
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aadb289962
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Added initial rewrite of CMS vitals script for medium and advanced medical.
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2015-02-07 23:55:48 +01:00 |
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Glowbal
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26527489d6
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Added initial medium wounds.
Fixed merge conflict.
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2015-02-07 23:48:24 +01:00 |
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KoffeinFlummi
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35386f19d6
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Merge branch 'medical-rewrite' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
addons/medical/XEH_preInit.sqf
addons/medical/functions/fnc_handleDamage.sqf
|
2015-02-06 13:48:28 +01:00 |
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KoffeinFlummi
|
a2ee41f01d
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First draft of basic damage handling.
|
2015-02-06 13:47:17 +01:00 |
|
Glowbal
|
596d018f45
|
Added function PREPs.
|
2015-02-03 21:48:53 +01:00 |
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Glowbal
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0a403ff422
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Added initial advanced medical handleDamage functionality.
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2015-02-03 21:48:08 +01:00 |
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Glowbal
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a50276ddaf
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Added a getTypeOfDamage function.
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2015-02-03 21:47:45 +01:00 |
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KoffeinFlummi
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79aa8d1c7a
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Use macros, remove var assignments
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2015-02-03 20:14:34 +01:00 |
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KoffeinFlummi
|
930fb51a20
|
Medical: First Draft
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2015-02-03 20:09:25 +01:00 |
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KoffeinFlummi
|
bb48d1234c
|
Merge remote-tracking branch 'origin/interact_menu'
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2015-01-28 22:17:27 +01:00 |
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KoffeinFlummi
|
beb193d485
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Merge remote-tracking branch 'origin/master'
|
2015-01-28 22:17:11 +01:00 |
|
Nou
|
5dfa4304d3
|
Tweaks
|
2015-01-28 12:03:30 -08:00 |
|
Nou
|
26f353b94d
|
Merge branch 'master' into interact_menu
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2015-01-28 10:19:58 -08:00 |
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Nou
|
984fee03ac
|
Merge branch 'interact_menu' of https://github.com/KoffeinFlummi/ACE3 into interact_menu
|
2015-01-28 10:19:30 -08:00 |
|
Nou
|
8e9883a111
|
Make sure object actions are set.
|
2015-01-28 10:18:19 -08:00 |
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PabstMirror
|
3b3944b56c
|
ProgressBar - Check canInteract (w/ exceptions)
|
2015-01-27 20:51:12 -06:00 |
|
PabstMirror
|
c14514a3f9
|
VehLock - canInteract check
|
2015-01-27 20:11:06 -06:00 |
|
PabstMirror
|
5bfaf7da7d
|
VehLock - new progessBar
|
2015-01-27 19:49:21 -06:00 |
|
PabstMirror
|
c0e76dd3c7
|
Merge pull request #91 from KoffeinFlummi/agmVehicleLock
Port: Vehicle Lock
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2015-01-27 19:30:46 -06:00 |
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PabstMirror
|
bf791e32c4
|
Merge pull request #93 from KoffeinFlummi/progresBarNew
#87 - New Progress Bar
|
2015-01-27 19:28:51 -06:00 |
|
Nicolás Badano
|
d42be7b5f8
|
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
|
2015-01-27 19:26:32 -03:00 |
|
Nicolás Badano
|
7a08bd3722
|
common: fixed fnc_addLineToDebugDraw
|
2015-01-27 19:26:09 -03:00 |
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