Kieran
|
7ea31f8b05
|
Added causes to contusions - ace_med_treatment.hpp
Added vehiclecrash and falling to contusion causes.
(As those two situations commonly do result in bruising)
|
2015-02-22 21:21:27 +10:00 |
|
Glowbal
|
9dc33c659d
|
Now takes selections into account
|
2015-02-22 10:56:46 +01:00 |
|
Glowbal
|
bdaec01112
|
Added medication overdose and wearoff.
|
2015-02-22 10:27:57 +01:00 |
|
Glowbal
|
fa2d0c6b06
|
Specified bleeding rate more accurately for subclasses
|
2015-02-22 09:40:36 +01:00 |
|
Glowbal
|
8e539bfb56
|
Added ability to use subclasses for injuries.
Allows for usage of minor, medium and large injury variants.
|
2015-02-22 09:27:01 +01:00 |
|
Glowbal
|
e091ba1fd1
|
Added hasMedicalEnabled
|
2015-02-22 00:49:38 +01:00 |
|
Glowbal
|
e21046459e
|
Fixed location checking in treatment call
|
2015-02-22 00:47:14 +01:00 |
|
Glowbal
|
ab045e49c8
|
Fixed incorrect function calls for location
|
2015-02-22 00:45:58 +01:00 |
|
Glowbal
|
1781629c13
|
Added isMedic, isMedicalVehicle, isInMedicalFacility and hasTourniquetAppliedTo functions.
|
2015-02-22 00:44:11 +01:00 |
|
Glowbal
|
b9213e8abc
|
Added use and has item functions for medical
|
2015-02-22 00:34:16 +01:00 |
|
Glowbal
|
c2b8e9031f
|
Increased the type and causes of injuries for advanced medical.
|
2015-02-22 00:25:07 +01:00 |
|
Glowbal
|
73c91af533
|
Added separate config parsing for basic and advanced
|
2015-02-22 00:24:50 +01:00 |
|
Glowbal
|
3f12af8b21
|
Added onTreatmentCompleted event calls
|
2015-02-21 23:17:20 +01:00 |
|
Glowbal
|
e5941e55fc
|
Added reactionToDamage and onTreatmentCompleted event
|
2015-02-21 23:14:21 +01:00 |
|
Glowbal
|
925aa094c7
|
Added place in bodybag function
|
2015-02-21 21:53:07 +01:00 |
|
Glowbal
|
46f28763b6
|
Added triage card and activity log
|
2015-02-21 21:47:10 +01:00 |
|
Glowbal
|
0d24ad5c0a
|
Removed outdated injury defines file
|
2015-02-21 21:33:07 +01:00 |
|
Glowbal
|
95ff4b151c
|
Added addHeartRateAdjustment function
|
2015-02-21 21:32:25 +01:00 |
|
Glowbal
|
72e2690b81
|
Fixed incorrect animation function call
|
2015-02-21 21:28:59 +01:00 |
|
Glowbal
|
909a87fdd3
|
Added tourniquet treatment functions
|
2015-02-21 21:26:39 +01:00 |
|
Glowbal
|
308e165cb6
|
Fixed headers
|
2015-02-21 21:25:37 +01:00 |
|
Glowbal
|
ead5f2ee79
|
Added new injury and treatment systems for advanced medical
|
2015-02-21 21:10:57 +01:00 |
|
Glowbal
|
b3e7431e67
|
Added new treatment framework
|
2015-02-21 21:09:57 +01:00 |
|
KoffeinFlummi
|
3482633fb1
|
Basic treatment structure
|
2015-02-20 22:04:01 +01:00 |
|
KoffeinFlummi
|
7e9a02089f
|
Merge branch 'medical-visuals' into medical-rewrite
Conflicts:
addons/medical/functions/fnc_handleDamage.sqf
|
2015-02-18 19:26:30 +01:00 |
|
KoffeinFlummi
|
3aae72aa70
|
Cleanup
|
2015-02-18 19:22:35 +01:00 |
|
KoffeinFlummi
|
58873e1c97
|
Pain Effect
|
2015-02-18 19:01:25 +01:00 |
|
Glowbal
|
cd5b06da78
|
Added _returnDamage parameter to damageCaching.
|
2015-02-13 23:00:23 +01:00 |
|
Glowbal
|
4441b7d0a5
|
Added missing include
|
2015-02-13 22:58:48 +01:00 |
|
Glowbal
|
4896198ec2
|
Merge branch 'medical-rewrite' of github.com:KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
addons/medical/functions/fnc_handleDamage.sqf
|
2015-02-13 22:57:43 +01:00 |
|
Glowbal
|
5b507ed9f5
|
Combined medium and advanced into one, with options to turn on other features.
Changed wounds for a more diverse variation.
Added handleDamage caching for advanced.
|
2015-02-13 22:55:13 +01:00 |
|
KoffeinFlummi
|
89a505ea44
|
Remove old effects code
|
2015-02-10 23:14:56 +01:00 |
|
KoffeinFlummi
|
675b89f360
|
Add blinding effect to wakeup
|
2015-02-10 23:14:39 +01:00 |
|
KoffeinFlummi
|
28dbd857c2
|
Fix generic error
|
2015-02-10 23:14:11 +01:00 |
|
KoffeinFlummi
|
faa7e1fb63
|
Merge alive and Zeus conditions
|
2015-02-10 23:13:52 +01:00 |
|
KoffeinFlummi
|
4ec19429ae
|
Fix initial value of bloodVolume
|
2015-02-10 23:13:14 +01:00 |
|
KoffeinFlummi
|
fe0eac7896
|
First port of AGM's visual loop.
|
2015-02-10 18:17:26 +01:00 |
|
KoffeinFlummi
|
fba44f490d
|
First draft of death prevention
|
2015-02-10 13:33:40 +01:00 |
|
Glowbal
|
a609d00730
|
Implemented a setDead function. Allows for interception of all kills and using a revive script instead.
Added playInjuredSound for damaged units.
Fixed some mistakes with variable names.
|
2015-02-08 13:18:08 +01:00 |
|
Glowbal
|
a3c4c60b7f
|
Added possibility to add unconscious conditions.
|
2015-02-08 13:06:44 +01:00 |
|
Glowbal
|
633037c1b4
|
Replaced injuredCollection array for separate PFH for each unit.
|
2015-02-08 11:34:20 +01:00 |
|
Glowbal
|
3be442c31a
|
Added initial draft of new player effects handling.
|
2015-02-08 11:24:36 +01:00 |
|
Glowbal
|
0a161319d2
|
Added initial draft of setUnconscious
|
2015-02-08 10:25:03 +01:00 |
|
Glowbal
|
bf762bbdf1
|
Updated headers to correct format
Reorganized function names.
Added unit vitals loop
|
2015-02-08 10:01:32 +01:00 |
|
Glowbal
|
35de875382
|
Added cardiac arrest
|
2015-02-08 00:08:36 +01:00 |
|
Glowbal
|
b8be7775bd
|
Updated open wounds injuries to newest CMS version.
|
2015-02-08 00:07:49 +01:00 |
|
Glowbal
|
aadb289962
|
Added initial rewrite of CMS vitals script for medium and advanced medical.
|
2015-02-07 23:55:48 +01:00 |
|
Glowbal
|
26527489d6
|
Added initial medium wounds.
Fixed merge conflict.
|
2015-02-07 23:48:24 +01:00 |
|
KoffeinFlummi
|
35386f19d6
|
Merge branch 'medical-rewrite' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
addons/medical/XEH_preInit.sqf
addons/medical/functions/fnc_handleDamage.sqf
|
2015-02-06 13:48:28 +01:00 |
|
KoffeinFlummi
|
a2ee41f01d
|
First draft of basic damage handling.
|
2015-02-06 13:47:17 +01:00 |
|