ulteq
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6b611ffbbd
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Cleanup: 'handleBandageOpening'
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2016-12-10 16:36:36 +01:00 |
|
ulteq
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a3fd916d21
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Do not restore blood volume in partial heal
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2016-12-10 16:30:05 +01:00 |
|
ulteq
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1bc1865313
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Minor cleanup: 'treatmentBandageLocal'
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2016-12-10 15:39:03 +01:00 |
|
ulteq
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852f78b801
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Classify the perceived pain intensity on all patient information outputs
Fixes: #2117
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2016-12-10 15:24:20 +01:00 |
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PabstMirror
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a451ad356e
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Close patient display when interaction menu closes
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2016-12-09 21:35:26 -06:00 |
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PabstMirror
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c2f9010183
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opps
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2016-12-09 21:29:23 -06:00 |
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PabstMirror
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3907d2dc9f
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Cleanup moved functions
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2016-12-09 21:27:42 -06:00 |
|
PabstMirror
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b87bdfe14a
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Fix body-bag action / cleanup
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2016-12-09 21:03:52 -06:00 |
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PabstMirror
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ee864b2c46
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Fix medkit string, fix overpressure
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2016-12-09 13:48:54 -06:00 |
|
ulteq
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8afc4083d0
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Advanced Ballistics - Improved spin drift calculation (#4755)
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2016-12-09 13:22:53 -06:00 |
|
ulteq
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05b9208d3c
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Change debug
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2016-12-09 18:43:32 +01:00 |
|
ulteq
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03f9ba1bad
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Improved simulation of tourniquet pain:
* Made use of the new pain level helper function
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2016-12-09 17:48:27 +01:00 |
|
ulteq
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ada43148e9
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Removed deprecated revive settings
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2016-12-09 17:07:05 +01:00 |
|
ulteq
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bfda932384
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Different max. bleeding rates for different body parts
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2016-12-09 15:54:33 +01:00 |
|
ulteq
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0a81baf498
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Better and simpler bleeding rate calculation
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2016-12-09 14:11:07 +01:00 |
|
ulteq
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a809047ac4
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Merge branch 'medical-rewrite' of https://github.com/acemod/ACE3 into medical-rewrite
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2016-12-09 12:57:42 +01:00 |
|
ulteq
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82e88061fc
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Added 'DEFAULT_HEART_RATE' constant
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2016-12-09 12:57:27 +01:00 |
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PabstMirror
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cc6150303f
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Add setting for blood bag flow rate (#4751)
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2016-12-09 11:33:01 +01:00 |
|
ulteq
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31bc54ff33
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Further improved the wound merging logic
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2016-12-09 10:55:24 +01:00 |
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PabstMirror
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c431a7d236
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Ignore UAV AI hitpoints
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2016-12-08 15:53:52 -06:00 |
|
ulteq
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c486f17539
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Implemented Medkit (works like in ACE2)
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2016-12-08 18:11:24 +01:00 |
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BaerMitUmlaut
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a48d271368
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Merge pull request #4668 from acemod/medical-rewrite-cardiacArrestLimits
Introduce small variation to length of cardiac arrest
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2016-12-08 14:22:11 +01:00 |
|
ulteq
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3b82510751
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Merge new wounds into existing wounds whenever possible
* Todo: separate 'amountOf' into two variables (wound count and bandage percentage)
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2016-12-08 12:59:30 +01:00 |
|
ulteq
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b81a5adcb9
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Renamed 'healTime' calculation helper
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2016-12-08 12:30:59 +01:00 |
|
ulteq
|
9dee5a9083
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Don't remove wounds on partial heal
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2016-12-08 12:16:11 +01:00 |
|
ulteq
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beb1c7036c
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Removed todo flag
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2016-12-08 11:55:38 +01:00 |
|
ulteq
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280943cb4d
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Fixed occluded medication (tourniquet removal logic)
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2016-12-08 11:54:59 +01:00 |
|
ulteq
|
78bfc0c26d
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Simplified damage storage
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2016-12-08 11:38:43 +01:00 |
|
ulteq
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627ea0ebdc
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Dynamically translate different wound types
* Brings back minor, medium, large wounds
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2016-12-07 21:56:13 +01:00 |
|
ulteq
|
89c68364ef
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Fix pain suppression not affecting 'setCustomAimCoef'
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2016-12-07 19:51:28 +01:00 |
|
ulteq
|
708ac207fd
|
Make Avulsions even less likely
|
2016-12-07 19:10:12 +01:00 |
|
ulteq
|
6ce1910a96
|
Fix partial heal
|
2016-12-07 18:53:12 +01:00 |
|
ulteq
|
66803a4b4d
|
Fix damage coloring
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2016-12-07 18:53:04 +01:00 |
|
ulteq
|
8c5da66c43
|
Increase "basic medication" effectiveness of morphine
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2016-12-07 18:41:42 +01:00 |
|
ulteq
|
74fefb6f69
|
New body part colors:
* Red bleeding
* Blue tourniquet
* Yellow/Orange damage
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2016-12-07 18:28:35 +01:00 |
|
ulteq
|
7f1678b7e6
|
Increased wake up chance
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2016-12-07 18:19:35 +01:00 |
|
ulteq
|
0c8ebd6441
|
Slightly increase Tourniquet 'treatmentTime'
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2016-12-07 17:56:59 +01:00 |
|
ulteq
|
4da07bd2a4
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Attemp to reduce 'Avulsion' likelihood
|
2016-12-07 17:47:02 +01:00 |
|
ulteq
|
09f6f2284b
|
Tweaked morphine config
|
2016-12-07 17:46:16 +01:00 |
|
ulteq
|
45aa80bed7
|
Fix leg damage always counted as #vehiclecrash
|
2016-12-07 16:39:22 +01:00 |
|
ulteq
|
03f7451c99
|
Fixed incorrect debug output
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2016-12-07 11:41:58 +01:00 |
|
ulteq
|
5db75ac746
|
Fixed check blood pressure did not always account for tourniquets
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2016-12-07 11:32:01 +01:00 |
|
ulteq
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ab7af04530
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Overhauled the medication system:
* Refactored the old code
* Introduced 'timeTillMaxEffect' config entry for medication
|
2016-12-06 20:42:10 +01:00 |
|
ulteq
|
b2838557fa
|
Removed dead code 'hrCallback'
|
2016-12-06 18:55:54 +01:00 |
|
ulteq
|
02ac4c4084
|
Fixed minor bug in the heart rate calculation
|
2016-12-06 17:40:05 +01:00 |
|
ulteq
|
faa2b619ab
|
Removed overly verbose debug logs
|
2016-12-06 17:35:52 +01:00 |
|
ulteq
|
fa77fb7194
|
Various fixes:
* Fixed medication (morphine, epinephrine, ...)
* Fixed CPR
* Improved heart rate simulation
* Removed deprecated ace settings
|
2016-12-06 17:26:11 +01:00 |
|
ulteq
|
978a81fb0a
|
Removed dead code
|
2016-12-06 14:37:48 +01:00 |
|
ulteq
|
92da5c80a0
|
Partly fixed Medication
* Brings the heart rate adjustment (due to medication) back to life
* Restores the medication effect loop (needs testing)
|
2016-12-06 12:58:12 +01:00 |
|
ulteq
|
7d6edd6c41
|
Brought the SQF variant of the woundsHandler back (for linux servers)
|
2016-12-06 10:59:29 +01:00 |
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