jaynus
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9d06d7c7ca
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readme/author updates.
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2015-04-04 09:09:42 -07:00 |
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jaynus
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2e6a9c4967
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Placeholder sounds for jav/titan locking. accurate fire tweaks
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2015-04-03 21:07:04 -07:00 |
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jaynus
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8710bee3b8
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Titan Work.
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2015-04-03 20:27:52 -07:00 |
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jaynus
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583347aaab
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tab cleanup, javelin work.
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2015-04-03 17:28:33 -07:00 |
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jaynus
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65388e1146
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Added: Image Assets
Added: ACE_AIR_SAFETY weapon for all aircraft
Changed: ACE'ified Kimi code
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2015-04-03 16:46:37 -07:00 |
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jaynus
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1672a5f2f9
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Added: Comanche HUD revamped+stabalized, awesomeness activated.
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2015-04-03 16:17:26 -07:00 |
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Nou
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fff8a240e3
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Remove compensation for movement, instead use modelToWorldVisual
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2015-04-03 15:31:44 -07:00 |
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Nou
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6541600d44
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Switch everything to use modelToWorldVisual instead of modelToWorld.
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2015-04-03 15:26:27 -07:00 |
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Nou
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6c4dda2dc8
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Use visual versions.
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2015-04-03 14:40:01 -07:00 |
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jaynus
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735384cdb4
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stabalize a little more and do some debug drawing.
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2015-04-03 14:28:12 -07:00 |
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jaynus
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ced44f8a9d
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Fixed: Reduce bouncing.
TODO: wtf is going on with the lateral axis?
TODO: maybe dummy laser that doesnt show up as a target.
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2015-04-03 10:34:36 -07:00 |
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jaynus
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368b51e0ee
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Fixed: Get in/out of vehicle automatically turns off lasers
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2015-04-03 10:10:57 -07:00 |
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jaynus
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ca8537105f
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Merge branch 'lasers' of github.com:KoffeinFlummi/ACE3 into lasers
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2015-04-03 09:49:56 -07:00 |
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jaynus
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84d801a45a
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Added: ace_fcs_forceUpdate event for forcing the FCS to update from self-designate
Merged: in-vehicle interact for laser designator
Changed: Perf. tweaks on laser update times.
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2015-04-03 09:49:41 -07:00 |
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esteldunedain
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3f180887da
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Merge branch 'lasers' of github.com:KoffeinFlummi/ACE3 into lasers
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2015-04-03 13:25:29 -03:00 |
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esteldunedain
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b0ac672c13
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Only init each vehicle type once
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2015-04-03 13:24:50 -03:00 |
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jaynus
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63c42e26c8
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Merge branch 'lasers' of github.com:KoffeinFlummi/ACE3 into lasers
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2015-04-03 09:16:03 -07:00 |
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jaynus
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38d470682c
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Merge pull request #293 from KoffeinFlummi/designatorActions
Designator actions
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2015-04-03 09:15:54 -07:00 |
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jaynus
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f87ea5fe1c
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Merge branch 'lasers' of github.com:KoffeinFlummi/ACE3 into lasers
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2015-04-03 09:03:14 -07:00 |
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esteldunedain
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b7e3a94462
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Add designator to the comanche's gunner
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2015-04-03 12:44:09 -03:00 |
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esteldunedain
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c82cef1b28
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- self designate capabilities read from config
- add designator on/off actions to the interact_menu
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2015-04-03 12:43:41 -03:00 |
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Nicolás Badano
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63ac3bb768
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Merge branch 'master' into lasers
Conflicts:
addons/common/XEH_preInit.sqf
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2015-04-03 10:40:11 -03:00 |
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Glowbal
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1d7f351cb5
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Merge pull request #288 from KoffeinFlummi/Banana
Added banana to curator item list
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2015-04-03 12:56:37 +02:00 |
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Glowbal
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4478602cfb
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Consistent use of quotes for localized text
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2015-04-03 12:56:12 +02:00 |
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Glowbal
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8226edc6cb
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Fixed module function call
Wind deflection module was using the incorrect function name,
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2015-04-03 09:43:06 +02:00 |
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PabstMirror
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98428c42f5
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#291 - RemoveDeadBodiesDisconnected
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2015-04-03 01:05:14 -05:00 |
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PabstMirror
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33ee7dc07c
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iMenu - Add some localization and fix veh icons
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2015-04-03 00:42:25 -05:00 |
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PabstMirror
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e99e35d70b
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mdagr - remove unneeded error msg
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2015-04-02 22:37:00 -05:00 |
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PabstMirror
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7c121e6a80
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Missing, unused stringtable
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2015-04-02 22:32:16 -05:00 |
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jaynus
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19bc75dacd
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Merge remote-tracking branch 'origin/ballistics_effects' into lasers
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2015-04-02 16:44:00 -07:00 |
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jaynus
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8a18d18c08
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doubleplusgood all munition TTL for range.
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2015-04-02 16:35:19 -07:00 |
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Glowbal
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2d0e8dea7e
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Added banana to curator item list
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2015-04-03 01:27:22 +02:00 |
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jaynus
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6864529d9c
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Fixed: numerous player-based events were repeat invalid firing for null player object. This is now limited to only appropriate null-friendly events.
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2015-04-02 16:20:22 -07:00 |
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jaynus
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d81d1b3176
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Added: ACE Event stack debugging output, use DEBUG_EVENTS in main\script_debug
Added: PFH Perfcounter tracking+output, use ENABLE_PERFORMANCE_COUNTERS in main\script_debug and then call ace_common_fnc_dumpPerformanceCounters
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2015-04-02 16:05:21 -07:00 |
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commy2
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ba00a31523
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Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
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2015-04-03 00:41:43 +02:00 |
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commy2
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3b23006797
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fix error when aborting mission
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2015-04-03 00:41:11 +02:00 |
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PabstMirror
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1c66cb9818
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StaticWeapon classname
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2015-04-02 17:25:05 -05:00 |
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commy2
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88b9d0899f
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shortdot scope onDraw
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2015-04-03 00:03:08 +02:00 |
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commy2
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646a4b5bd1
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Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
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2015-04-02 22:40:47 +02:00 |
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commy2
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35ad71bbfd
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add testing scope
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2015-04-02 22:40:21 +02:00 |
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jaynus
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b88d1b4cac
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Begin time to live changes for extended range rounds.
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2015-04-02 10:45:52 -07:00 |
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jaynus
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0ca1703048
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Slight tweak to deflection.
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2015-04-02 10:41:54 -07:00 |
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jaynus
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596854a264
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Moved getTurretDirection to common.
Tweak creation of action (fucking actions?!) :( :( :(
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2015-04-02 10:05:50 -07:00 |
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jaynus
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c83e602028
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Merge remote-tracking branch 'origin/master' into lasers
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2015-04-02 09:35:51 -07:00 |
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jaynus
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ec64a1b0ca
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Changed: Laser functionality tweaking
Changed: DAGR deflection refinement
Clean up of tabs
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2015-04-02 09:35:36 -07:00 |
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PabstMirror
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ec59397e4f
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Fix playerTurretChanged event
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2015-04-02 11:15:31 -05:00 |
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jaynus
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b0926a542c
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Merge pull request #282 from KoffeinFlummi/AddItemToInventory
Added a function that will add the passed item to the unit or place it i...
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2015-04-02 08:42:48 -07:00 |
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commy2
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f2d802eb90
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make getGunner work in person turret turret units (commander FFV) and for foot soldiers
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2015-04-02 13:52:22 +02:00 |
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commy2
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d8e0c54406
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function to log ace config entries
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2015-04-02 10:27:21 +02:00 |
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commy2
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2fd2e313f2
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sort stuff
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2015-04-02 08:44:58 +02:00 |
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