Commit Graph

46 Commits

Author SHA1 Message Date
Ozan Eğitmen
ef4d289836 Add Zeus Module for FRIES (#4597)
* Initial commit

* Revert unrelated changes

* Add newline

* Fix undefined var, localize text

* Shorten strings, add missing parameters

* Fix logical error

* Fix capitalization, Update string, Only add EH on server

* Add missing uses of the private command

* Remove excess formatting

* Add module category
2016-12-14 23:55:06 -06:00
Remco Speekenbrink
324bf68614 Add Zeus utility modules
- Add categories to zeus modules to group them based on their functionality
- Add new utility modules:
  1. Toggle simulation
  2. Update editable objects
- Clean up some of the zeus module code (standardise function headers, camel case, etc.)
2016-11-15 12:07:48 +00:00
SilentSpike
242876fa83 Merge remote-tracking branch 'origin/master' into zeusModuleUiExample 2016-06-11 21:02:16 +01:00
jonpas
7a307393a4 Merge branch 'master' into useQuotedPathMacros 2016-05-30 21:14:17 +02:00
SilentSpike
3e16142ff6 Merge branch 'master' into zeusModuleUiExample 2016-05-21 17:37:49 +01:00
SilentSpike
3a1dba4486 Add zeus defend, patrol and search modules
Using a shared `radius` attribute for all of these displays so a generalized method of initializing and retrieving the value associated that was implemented.
2016-05-19 01:24:08 +01:00
SilentSpike
e05f2ca637 Add search nearby building zeus module 2016-05-19 01:24:07 +01:00
SilentSpike
8a70cfbcd8 Clean new zeus module config and functions
Adds function headers, stringtables and renames some display control classes.
2016-05-18 16:16:35 +01:00
SilentSpike
81d854c56a Add group side zeus module
The module is placed on a unit in order to switch the side of that unit's group. A "simple" dialog is used to select the new side.

The dialog code is a little ugly to say the least.
2016-05-17 23:44:17 +01:00
SilentSpike
4cbded1811 Fix zeus cargo display for empty vehicles
The cargo wasn't displaying for empty vehicles because they use a different display.
2016-05-17 23:44:16 +01:00
SilentSpike
d90d5a7ac1 Rewrite global AI skill zeus module
Remove the use of ace settings and makes the module more zeus specific. It might be worth adding a similar module or mission settings to ace_ai for mission editing.
2016-05-16 15:16:53 +01:00
SilentSpike
5b460205a9 Add teleport player zeus module 2016-05-15 21:02:40 +01:00
SilentSpike
4d028be876 Cleanup zeus display modules
Replaces display size and position defines with macros for readability and compactness.

Changes naming convention of functions and displays to distinguish categories and make more readable.

Converts the global set skill module to use display events rather than waiting in a loop for the module to be set and confirmed.
2016-05-15 18:08:54 +01:00
SilentSpike
77de1ec6eb Update vanilla zeus functions
Merges the changes introduced by arma updates to vanilla functions with our overwrites.

I also reverted some of the command capitalization since it makes the process of going through differences quicker in future.
2016-05-15 12:48:32 +01:00
Glowbal
a526d33aba Fix inconsistent name for module setting 2016-05-08 13:44:51 +02:00
Glowbal
220b8b6352 Merge pull request #3767 from alganthe/zeus_fix
Add new zeus addObjects setting to settings module (#2451)
2016-05-08 13:41:13 +02:00
BaerMitUmlaut
7fcbe93b71 Cleaned up excessive whitespace 2016-05-03 02:32:44 +02:00
jonpas
85b4366368 Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
PabstMirror
7fc1c87bc4 Global Ai Set Skill Example 2016-02-26 00:57:18 -06:00
PabstMirror
8b932fd5a0 Fix some undefined functions / strings 2016-02-20 16:58:45 -06:00
Glowbal
f1ce133d32 Merge branch 'release'
Conflicts:
	addons/refuel/functions/fnc_connectNozzle.sqf
2016-02-04 20:34:32 +01:00
PabstMirror
64de91ed06 Add warning for duplicate setting modules. 2015-10-18 23:34:11 -05:00
jonpas
b345db4ae9 Added Zeus modules for adding Spare Tracks and Wheels 2015-09-27 00:29:19 +02:00
alganthe
02faf0a104 fixed zeus addobjects
The module part in CfgVehicles.hpp was missing.

Signed-off-by: alganthe <alganthe@live.fr>
2015-09-16 06:20:05 +02:00
SilentSpike
05bf239d8e Specify zeus setMedic module conditions further 2015-08-15 21:44:40 +01:00
Glowbal
0e57d3d97c Added assign medic, medicalfacility and medical vehicle curator modules 2015-08-15 18:25:48 +02:00
SilentSpike
67e5e31394 Change zeus modules to run globally
Zeus modules were only running on the *server* rather than the local machine. This resulted in the variable used to cache the object zeus has its cursor over not existing and therefore the modules didn't work at all.
2015-07-29 12:25:04 +01:00
SilentSpike
2b79838555 Use existing disabled string 2015-06-04 19:40:11 +01:00
SilentSpike
94a6eefa32 using new string macros 2015-06-04 19:33:19 +01:00
SilentSpike
e3c09a7099 Added icon to unconscious module 2015-06-01 20:56:58 +01:00
SilentSpike
bfd1f8a102 Localise module names 2015-06-01 20:56:57 +01:00
SilentSpike
a30f6be713 Better module naming convention 2015-06-01 20:56:56 +01:00
SilentSpike
cd6474c748 Adding module icons 2015-06-01 20:44:47 +01:00
SilentSpike
9619b7d167 Improved naming and removed pointless category 2015-06-01 20:43:21 +01:00
SilentSpike
44ca13fe3a Implemented capture module 2015-06-01 20:36:06 +01:00
SilentSpike
0dcfd9f941 Use zeus category 2015-06-01 20:36:02 +01:00
SilentSpike
a4512e4740 Implemented surrender module
Improved knockout module
2015-06-01 20:36:01 +01:00
SilentSpike
3702d0b671 Implemented knockout module 2015-06-01 20:36:00 +01:00
gienkov
4bebedf73e Stringtable Zeus and View Distance
* Stringtabled ACE Zeus module
* Stringtabled ACE View Distance
* Lowered default view distance to 1500 because default value (10000)
makes enormous FPS drop at start for low end machines
2015-05-17 00:53:55 +02:00
SilentSpike
0ca8a373d1 BIS_fnc_ActivateAddons must run during mission init 2015-05-14 23:50:58 +01:00
SilentSpike
2620f5ebd9 Made module also default to disabled 2015-05-12 19:55:38 +01:00
SilentSpike
228786f3ad Putting the bird in its cage 2015-05-12 12:26:24 +01:00
SilentSpike
7cf52d13ca Disable zeus settings by default
Fixed newline characters
2015-05-11 18:15:45 +01:00
SilentSpike
b09ebc9c79 QGVAR was meant to be GVAR
Improved module text
Forgot about script_component
2015-05-11 17:08:25 +01:00
SilentSpike
e16ea007e4 Add ACE settings 2015-05-11 16:30:46 +01:00
SilentSpike
3118666f80 Added settings module to config
Started functionality
2015-05-11 16:02:24 +01:00