Commit Graph

78 Commits

Author SHA1 Message Date
jonpas
742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
PabstMirror
f1fc0df6ef
Respawn - fix script error (#9166) 2023-03-20 13:18:57 -05:00
BrettMayson
438a90b63d
Common - Add CBA extended loadout (#8923)
* extended loadouts - earplugs, gunbag, and arsenal identity

* arsenal - maintain default loadout size check

* restore comment

Co-authored-by: jonpas <jonpas33@gmail.com>

* fix forgotten example

Co-authored-by: jonpas <jonpas33@gmail.com>
2022-08-25 11:56:54 -05:00
PabstMirror
7bc6fdfa66
Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
PabstMirror
a9a69ac4ff
Headers - Fix function names in examples (#7663) 2020-04-25 08:41:45 +02:00
jonpas
dd0ca9dc84
Respawn - Add save gear event (#7607) 2020-04-04 10:24:59 -05:00
Dedmen Miller
e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00
Dedmen Miller
81e02a7336 Refactor private ARRAY to private keyword (#5598)
* Everything

* Fixed missing ;

* Fix missing ; and double private

* Fixed cannot isNull on number

* Turn _temparture back to isNil

* Fix error from merge
2017-10-10 09:39:59 -05:00
PabstMirror
3869c8362f Don't add fake weapon in restoreGear (#5491)
Fix #5474
2017-09-10 14:42:04 -05:00
PabstMirror
4483045604 Rallypoints- Don't modify setVar if already set (#5347) 2017-07-09 16:15:14 -05:00
PabstMirror
0cdb2ce238 Increase max weapon index for large modsets (#5054) 2017-05-12 13:12:39 -05:00
commy2
05d30c5573 convert log macros to cba versions (#4282)
* convert log macros to cba versions

* Add changes to AB

* remove obsolete macro
2016-10-02 12:55:31 +02:00
Glowbal
b489750d5b Minor optimizations using private, params, and isEqualType (#4323)
* Optimizations with private, params, and isEqualType

* Fixed tab being used instead of space

* Fixed tabs inserted by notepad++

* More usage of new private syntax and params

- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax

* clean up and formatting
2016-09-04 16:44:22 +02:00
PabstMirror
db78dd53a8 Cleanup Merge and remoteFnc events 2016-06-02 19:59:18 -05:00
PabstMirror
d7f9c52c2f Merge branch 'master' into cbaEventSystem 2016-06-02 19:29:30 -05:00
jonpas
590d4fa70b Merge branch 'master' into abolishExecRemoteFnc 2016-06-02 14:28:43 +02:00
jonpas
26fbc36cab Merge branch 'master' into cbaEventSystem 2016-05-31 22:36:08 +02:00
commy2
e7fa02d0d9 Merge pull request #3812 from acemod/cbaDelayedExecFnc
Use new CBA delayed execution functions and deprecate ACE functions
2016-05-30 21:02:29 +02:00
bux578
b4cb49ffec Merge pull request #3836 from acemod/fix_null_rallypoint
fix rallypoint being objNull, when created via 'createvehicle'
2016-05-29 13:57:44 +02:00
commy2
bc6f756df4 fix rallypoint being objNull, when created via 'createvehicle' 2016-05-29 13:22:49 +02:00
commy2
1bd44e562a replace a comma with semi colon 2016-05-29 11:44:00 +02:00
SilentSpike
c4b75160a4 Run event renaming script 2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644 Replace ACE event system calls with CBA counterparts
Regex used:

\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent

E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event

E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
jonpas
e7dbcd7b58 Replace delayed execution functions with new CBA counterparts 2016-05-22 15:29:01 +02:00
jonpas
d902d1182a Replace ace_common_fnc_execRemoteFunc with events 2016-05-21 23:55:48 +02:00
commy2
c5275813a4 use 'getUnitLoadout' instead of 'FUNC(getAllGear)' and deprecate it 2016-05-14 10:49:09 +02:00
Cuel
66c2bf0506 Fix dead bodies removal, when forced = 1
- Removed unused(?) GVAR(Module)
- Removed "white space alignment" in module.sqf
2016-05-03 20:10:28 +02:00
commy2
8233661d55 remove unused non API functions 2016-02-24 09:39:39 +01:00
PabstMirror
fb0738bd30 Merge branch 'master' into release 2015-12-31 20:27:26 -06:00
PabstMirror
db50b5313d getName can return raw or sanatized html tags 2015-12-11 12:01:50 -06:00
commy2
a8228f60c2 fix configFile capitalization 2015-11-30 17:23:02 +01:00
commy2
a57d1bca75 replace local keyword with private 2015-11-17 17:43:07 +01:00
commy2
42ce11cfee Merge pull request #2679 from acemod/340missingmags
fix missing magazines after certain scenarios
2015-10-04 11:46:36 +02:00
commy2
f0036fabbb use BIS fnc for time format 2015-10-04 02:15:38 +02:00
commy2
38422e6586 fix missing magazines after certain scenarios 2015-10-04 01:26:38 +02:00
commy2
94eaeb38cc move variable out of params 2015-10-01 21:34:40 +02:00
commy2
7f1f56c121 fix broken time format for rallypoints, fix #2662 2015-10-01 21:28:00 +02:00
commy2
6d9943ff2e fix wrong macro, missing ; 2015-09-26 16:45:39 +02:00
commy2
b1fb7befe8 remove wrong isServer check 2015-09-26 16:32:29 +02:00
commy2
5425836e47 cleanup respawn module, close #2184 2015-09-26 16:28:18 +02:00
commy2
30ba4f5586 this append should've been pushBack 2015-09-18 23:34:49 +02:00
commy2
56f4cbb39e fix playerInventoryChanged eventhandler triggers when current weapon is changed fix #2513 2015-09-18 23:03:35 +02:00
Michael Braun
a5fb09a7e1 Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
Conflicts:
	addons/repair/functions/fnc_moduleRepairSettings.sqf
2015-09-09 02:55:12 +02:00
bux578
9e1ae58f4f fix restore gear 2015-09-03 18:17:53 +02:00
Michael Braun
9e10aa86d7 Standardize logging format through ACE_LOG macros 2015-08-26 15:32:54 +02:00
bux578
3d9b0d527c fix indentation
atom needed the editorconfig package
2015-08-15 18:58:31 +02:00
bux578
675cfc2da7 after respawn select last weapon, muzzle and mode
#2138
2015-08-15 18:54:39 +02:00
PabstMirror
7eb26c8710 #1699 - Rally point object names 2015-07-01 01:27:06 -05:00
PabstMirror
4e8fc49b5e Always remove fakeWeapon after adding
Should fix #1500
2015-06-05 15:38:45 -05:00
jonpas
9fbf256acd Merge branch 'master' into macroSTR
Conflicts:
	addons/hearing/functions/fnc_putInEarplugs.sqf
	addons/interact_menu/ACE_Settings.hpp
2015-06-04 17:13:09 +02:00