* French MicroDAGR Translation Update
* French Missile Guidance Translation Update
* French missionmodules Translation Update
* French mk6mortar Translation Update
* French MicroDAGR Translation Update
* French Missile Guidance Translation Update
* French missionmodules Translation Update
* French mk6mortar Translation Update
* French Advanced Ballistics Translation Update
* French Advanced Fatigue Translation Update
* French Ai Translation Update
* French Arsenal Translation Update
* French Ballistics Translation Update
* French Captives Translation Update
* French Cargo Translation Update
* French Common Translation Update
* French Cookoff Translation Update
* French CSW Translation Update
* French Dagr Translation Update
* French Dogtags Translation Update
* French Dragging Translation Update
* French Dragon Translation Update
* French Explosives Translation Update
* French Explosives Translation Update - update
* French Fastroping Translation Update
* French FCS and Finger Translation Update
* French MicroDAGR Translation Update
* French Missile Guidance Translation Update
* French missionmodules Translation Update
* French mk6mortar Translation Update
* French Advanced Ballistics Translation Update
* French Advanced Fatigue Translation Update
* French Ai Translation Update
* French Arsenal Translation Update
* French Ballistics Translation Update
* French Captives Translation Update
* French Cargo Translation Update
* French Common Translation Update
* French Cookoff Translation Update
* French MicroDAGR Translation Update
* French CSW Translation Update
* French Dagr Translation Update
* French Dogtags Translation Update
* French Dragging Translation Update
* French Dragon Translation Update
* French Explosives Translation Update
* French Explosives Translation Update - update
* French Fastroping Translation Update
* French FCS and Finger Translation Update
* Update French Explosives Translation Update
* Update addons/advanced_ballistics/stringtable.xml
Co-Authored-By: Vdauphin <vdauphin@outlook.fr>
* Update addons/advanced_fatigue/stringtable.xml
Co-Authored-By: Vdauphin <vdauphin@outlook.fr>
* Update addons/cargo/stringtable.xml
Co-Authored-By: Vdauphin <vdauphin@outlook.fr>
* Update addons/arsenal/stringtable.xml
Co-Authored-By: Vdauphin <vdauphin@outlook.fr>
* Update addons/advanced_fatigue/stringtable.xml
Co-Authored-By: Vdauphin <vdauphin@outlook.fr>
* Update frag/gestures/goggles/grenades/gunbag french translation
* Update hearing french translation
* Added French update translation and / or correction for :
- Frag Module
- Gestures Module
- Goggles Module
- Grenades Module
- Gunbag Module
- Hearing Module
- Hellfire Module
- Hitreactions Module
- Hot Module
- Interact_Menu Module
- Interaction Module
- Inventory Module
- Laser Module
- Laserpointer Module
- Magazinerepack Module
- Map Module
- Map_gesture Module
- Maptools Module
- Markers Module
- Maverick Module
* Added French update translation and / or correction for :
- Interaction Module
- Medical Module
- Medical_damage Module
- Medical_feedback Module
- Medical_gui Module
- Medical_statemachine Module
- Medical_treatment Module
- Microdagr Module
* Added French update translation and / or correction for :
- Missileguidance Module
- Missionmodules Module
- Nametags Module
- Nightvision Module
- Nlaw Module
- Noradio Module
- Optionsmenu Module
* Added French update translation and / or correction for :
- Overheating Module
- Overpressure Module
- Parachute Module
- Pylons Module
- Quickmount Module
- Rangecard Module
- Realisticnames Module
- Rearm Module
- Refuel Module
- Reload Module
* Adding French translation and correction for the Repair Module
* Correction typo mineure
* Adding French translation and / or correction for :
- Respawn Module
- Safemode Module
- Sandbag Module
- Scopes Module
* Minor corrections of the French translation for the ACE arsenal
* Minor corrections of the French translation for the Medical_treatment Module
* Correction de quelques anomalies dans les options ACE pour Eden.
Remplacement de la mention "Est infirmier" par "Qualification médicale", dans les options ACE de l'éditeur de mission.
En effet, il n'y a pas (plus ?) de case à cocher, mais un menu "direct", avec les choix "Par défaut/Aucune/Infirmier/Médecin.
Cela est donc bien plus approprié ;).
De même pour la mention "Est ingénieur", remplacée par "Qualification technique", là aussi bien plus appropriée.
Il a également fallu que je remplace la valeur "Ingénieur avancé" par "Ing. avancé" (Adv. Engineer en anglais), pour des raisons de place : la dénomination complète déborderait de la case / serait tronquée.
* Added French translation and / or correction for :
- Slideshow Module,
- Spectator Module,
- Spottingscope Module,
- Swichunits Module,
Minor correction on Nametags Module
* Correction ponctuation
* Added French translation and / or correction for :
- Tacticalladder Module,
- Tagging Module,
- Trenches Module,
- Tripod Module.
* Added French translation and / or correction for :
- UI Module,
- Vehiclelock Module,
- Vehicles Module.
Minor correction on Tacticalladder Module
* Added French update translation and / or correction for Viewdistance Module
* Add uniqueItems function
* Optimize dogtag children actions function
* Optimize getDetonators item search
* Store CfgWeapons lookup in getDetonators
* Update items to use new function
* Update items to use new function 2
* More optimization of uniqueItems function
* Update items to use new function 3
* German translation update
This updates partially the german translation for the new cba settings UI
* Fix tooltipp
Fixes the tooltipp for the safezone when switching units
* Fixes
Various fixes after review
* Missed two
Fix in stringtable for arsenal
* Gonna catch em all
Another small mistake i missed.
* Make default channel setting a list
* Convert more map settings to CBA
* Give BFT settings own category
* Remove '?' from end of setting display names
* Fix mistake of ACE_Settings removal (movedToSQF = 1)
* Move settings to initSettings.sqf
* Convert ACE_settings to CBA_settings
* Run Modules Globaly, BWC for SetSetting
* Add support for string settings
* ACE_ServerSettings warning
* Add handler for global setting being changed
* Add deprecated and replaced not to Settings Framework doc
* Remove options menu UI, Move Debug and HeadBug Fix to Options in Pause Menu
* Change modules scope to 1
* Disable debug
* Update the Jpn translation
few tweak to translation
* Update the Jpn translation
couple tweak
* Update the Jpn translation
added more simplify translation
* Update the Jpn translation
few tweak and fix miss translation
* Update the Jpn translation
Added missing symbol and few tweak
* Update the Jpn translation
added shortest word because text is protruding the button
* Update the Jpn translation
fix miss translation and some tweaks
* Update the Jpn translation
just few tweak
* Update the Jpn translation
fix miss translation
* Update the Jpn translation
just a little tweak
* Update the Jpn translation
just a tweak
* Update the Jpn translation
added more simply translation
* Update the Jpn translation
tweaked to some entry
* Update the Jpn translation
tweak to few entry
* Update the Jpn translation
fix for miss translation
* Update the Jpn translation
fix miss translation
* Update the Jpn translation
some tweaks to translation
* Update the Jpn translation
fix miss translation
* fix the Jpn translation
fix the kanji
Added Italian translation for:
-advanced fatigue
-advanced throwing
-cook off
-dogtags
-gunbag
-ui-scopes and much more...
Fixed a lot of grammatical errors
* French localization complete
* STR_ACE_MapTools_drawStaightLines_description fix
"l'on doit survoler le milieu du trait pour pouvoir le supprimer"
* Space management
alganthe :
Espace en trop après référence.
* Diapo
alganthe :
Slideshow -> diaporama
Slide -> diapo
* Cohesion fix
alganthe :
Vous avez traduit le nom du module juste au dessus (displayname).
Il est vrai que les créateurs de missions doivent consulter une documentation principalement écrite en anglais, donc vous avez le choix de traduire la ligne ci-dessus ou la garder, les deux semblent valide à mes yeux.
Reasoning : since French mission makers read reference material in English, it makes sense not to translate it and thus keep it simple for them.
* Caisses de munitions
caisse de mun -> caisses de munitions
* STR_ACE_Scopes_Description
Oops, forgot that one.
* Add files via upload
* Add files via upload
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
japanese translation caused error while translating process, had to remove some duplicated keys in stringtable.xml.
* Fix encoding
* some extra polish translations
for details see polish_translations_readme_markooff.txt
* file was deleted as it wasn't the part of the mod (only for information reason)
There's no good workaround for this:
* creating a dummy unit on [0,0,0] and making it leader prevents
grp members from entering vehicles
* joining group of a different side prevents grp members from seeing
blueforce tracking markers of their original side
Usage (_obj can be group or unit, depending on BFT_ShowPlayerNames):
_obj setVariable ["ACE_map_hideBlueForceMarker", true];
The inverse, hiding of markers of other groups/units for a particular
player, can be already done by 'ace_map_BFT_Enabled = false' locally,
as the Update function checks for it every time.
Signed-off-by: freghar <freghcz@gmail.com>