gienkov
b091b73e24
fixes
2015-11-27 21:54:04 +01:00
gienkov
3250245587
3.4.0 translations and fixes
2015-11-27 21:50:57 +01:00
gienkov
7eecff4296
Merge remote-tracking branch 'origin' into pl-translation
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Conflicts:
addons/captives/stringtable.xml
addons/map_gestures/stringtable.xml
addons/zeus/stringtable.xml
2015-11-27 21:19:25 +01:00
ViperMaul
8d4364350c
Fix for "double semicolon detected" error
2015-11-27 10:43:30 -08:00
jokoho48
52a6eddb44
fix missing PBOPREFIX
2015-11-26 20:53:14 +01:00
jokoho48
ace7894dbf
fix missing Simicolon in RHS AFRF Comp
2015-11-26 20:35:45 +01:00
PabstMirror
4aeeefdfe8
Fix UBC and increase Heli_04 Pod interaction distance
2015-11-26 11:47:25 -06:00
Thomas Kooi
581f71f8a1
Merge pull request #2141 from GitHawk/refuel
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Adding vehicle refueling
2015-11-26 16:16:13 +01:00
Thomas Kooi
bba0e999ff
Merge pull request #2164 from GitHawk/rearm
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Adding vehicle rearming
2015-11-26 16:15:09 +01:00
Thomas Kooi
60684c584a
Merge pull request #2382 from TheMagnetar/master
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Removed pedantic errors and redefinition of M_PI variable
2015-11-26 16:14:09 +01:00
Thomas Kooi
81ab280cb4
Merge pull request #2670 from acemod/simplifyFragConfig
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Simplify frag config
2015-11-26 16:13:21 +01:00
Thomas Kooi
15267c0433
Merge pull request #2219 from acemod/handSignals
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Hand signals enhancement
2015-11-26 16:04:41 +01:00
PabstMirror
ca0cfc9bbf
Merge pull request #2861 from acemod/repairRebass
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Repair Overhaul
2015-11-25 17:00:32 -06:00
PabstMirror
0b9044e3c7
Merge pull request #2753 from acemod/showHudSetter
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Showhud setter
2015-11-25 11:16:21 -06:00
PabstMirror
ac6390c0b3
Add array info to header
2015-11-25 11:07:56 -06:00
PabstMirror
185cae2fe5
Remove Old Gestures from interaction
2015-11-25 11:00:45 -06:00
PabstMirror
095252ef76
Cleanup
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revert `format ["'%1'", QGVAR()];` as it crashes the game
2015-11-25 10:16:37 -06:00
SilentSpike
c731d83642
Merge pull request #2848 from acemod/fixForEachDeleteAt
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fix Issue with forEach Loops and deleteAt Index
2015-11-25 14:00:37 +00:00
Thomas Kooi
08c5374a99
Merge pull request #2390 from BaerMitUmlaut/pass-magazine
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Added interaction to quickly pass a magazine
2015-11-25 14:04:07 +01:00
PabstMirror
36bf2d9cb5
Merge pull request #2803 from BaerMitUmlaut/remove-team-synching
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Remove manual team synching
2015-11-24 21:37:50 -06:00
PabstMirror
20bf90f3e9
Medical - Fix Hitpoints Macro when building
2015-11-24 16:30:09 -06:00
PabstMirror
575fabb69d
#2872-Map time support for subclasses of ItemWatch
2015-11-24 16:17:06 -06:00
jokoho48
fd1c38c612
Merge branch 'master' of https://github.com/acemod/ACE3 into handSignals
2015-11-24 22:44:32 +01:00
jokoho48
352db4cb66
remove some crap code
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replace some variables with macros
2015-11-24 22:43:42 +01:00
PabstMirror
cfefb1c40e
Cleanup spotting scope configs
2015-11-24 15:24:14 -06:00
PabstMirror
2c6cfcf294
Merge pull request #2832 from p1nga/Spotting-Scope-Update
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Updated spotting scope model.
2015-11-24 15:23:12 -06:00
PabstMirror
9ecffcd133
Merge pull request #2746 from acemod/fixFlashlightPrivates
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fix privates in Map module
2015-11-24 15:18:38 -06:00
IngoKauffmann
f9266764fb
Moved module to ACE_Logistics
2015-11-24 21:33:38 +01:00
IngoKauffmann
1a6730340c
Move module to ACE_Logistics category, removed single interact point
2015-11-24 21:30:08 +01:00
PabstMirror
2c76bc3b10
Merge pull request #2605 from TheNiner/master
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Fixed Laser Update Position Bug
2015-11-24 13:43:53 -06:00
BaerMitUmlaut
818466d296
Added ACE setting to hide interaction
2015-11-24 19:07:17 +01:00
PabstMirror
51a463de24
Fix tap shoulder msg display
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Missing efunc on displayTextStructured
Calculate a shoulder side when using keybind
2015-11-24 11:25:56 -06:00
IngoKauffmann
8fc52a4dfb
Merge remote-tracking branch 'refs/remotes/acemod/master' into refuel
2015-11-24 17:57:21 +01:00
PabstMirror
86f7ee2ad2
Merge pull request #2834 from acemod/addEarPlugsLoudness
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Hearing - Add earplugs based on loudness and give to MGs and fix respawn issues
2015-11-24 10:52:11 -06:00
IngoKauffmann
d4c708e731
Missing ;
2015-11-24 17:33:33 +01:00
PabstMirror
ddc8b16db2
Merge pull request #2857 from acemod/invResize154
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Inventory Resize UI - changes for 154 GL-Mags
2015-11-24 10:24:06 -06:00
PabstMirror
4ae209ab44
Merge pull request #2865 from acemod/154UBC
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Fix UBC for 1.54
2015-11-24 10:23:48 -06:00
jokoho48
773b30df33
Merge branch 'master' of https://github.com/acemod/ACE3 into handSignals
2015-11-24 15:14:30 +01:00
PabstMirror
7981faad64
private -> local
2015-11-23 17:47:58 -06:00
PabstMirror
0273dd1d4d
Merge branch 'master' into fixFlashlightPrivates
2015-11-23 17:45:41 -06:00
IngoKauffmann
fd2fd3241e
Merge remote-tracking branch 'refs/remotes/acemod/master' into rearm
2015-11-23 19:37:10 +01:00
IngoKauffmann
cbe8d98f86
Merge remote-tracking branch 'refs/remotes/acemod/master' into refuel
2015-11-23 19:29:05 +01:00
IngoKauffmann
931c6830fc
Added reset
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It's now possible to reset a fuel truck by console command:
[fuel_truck] call ace_refuel_fnc_reset
2015-11-23 19:28:51 +01:00
IngoKauffmann
763df43fbc
Added possibility to disallow rearm
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> vehicle setVariable ["ace_rearm_disabled", true, true];
Also added ammo compatibility for RHS Mi24 with turret
2015-11-23 17:08:06 +01:00
commy2
3be60a2f6e
Merge pull request #2842 from acemod/fcsUpdateDisplay
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Update FCS display after distance adjust
2015-11-23 16:34:09 +01:00
IngoKauffmann
113ac0f370
Minor improvements
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fnc_reset is still WIP
2015-11-21 23:24:24 +01:00
SilentSpike
f07f06c843
Merge pull request #2760 from acemod/spectatorUpdates
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Spectator updates
2015-11-21 15:00:44 +00:00
PabstMirror
c2564de5ef
Fix UBC for 1.54
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Soldiers no longer inherit hitpoints from CaManBase
Adds a macro to deal with them
2015-11-20 23:27:29 -06:00
PabstMirror
ab769757d9
Skip Depends Hitpoints - Use HitPoints selPos for wheels
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Stuff
Normalize Depends - Skip Glass Repair
Fix spawned wheel/track not having correct damage
getHitpointString robustness, hatchback fuelHitpoint, fix count errors
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Formatting
local -> private
Fix Stuff
2015-11-20 21:11:50 -06:00
SilentSpike
839c022b84
Fix broken repair point selection code
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Only valid hit selection + hit point combinations are usable for repair points:
- Empty hit points mean there isn't enough information to display to the user
- Empty hit selections mean that the hit point doesn't actually exist
2015-11-20 21:11:23 -06:00