Commit Graph

8077 Commits

Author SHA1 Message Date
gienkov
b091b73e24 fixes 2015-11-27 21:54:04 +01:00
gienkov
3250245587 3.4.0 translations and fixes 2015-11-27 21:50:57 +01:00
gienkov
7eecff4296 Merge remote-tracking branch 'origin' into pl-translation
Conflicts:
	addons/captives/stringtable.xml
	addons/map_gestures/stringtable.xml
	addons/zeus/stringtable.xml
2015-11-27 21:19:25 +01:00
ViperMaul
8d4364350c Fix for "double semicolon detected" error 2015-11-27 10:43:30 -08:00
jokoho48
52a6eddb44 fix missing PBOPREFIX 2015-11-26 20:53:14 +01:00
jokoho48
ace7894dbf fix missing Simicolon in RHS AFRF Comp 2015-11-26 20:35:45 +01:00
PabstMirror
4aeeefdfe8 Fix UBC and increase Heli_04 Pod interaction distance 2015-11-26 11:47:25 -06:00
Thomas Kooi
581f71f8a1 Merge pull request #2141 from GitHawk/refuel
Adding vehicle refueling
2015-11-26 16:16:13 +01:00
Thomas Kooi
bba0e999ff Merge pull request #2164 from GitHawk/rearm
Adding vehicle rearming
2015-11-26 16:15:09 +01:00
Thomas Kooi
60684c584a Merge pull request #2382 from TheMagnetar/master
Removed pedantic errors and redefinition of M_PI variable
2015-11-26 16:14:09 +01:00
Thomas Kooi
81ab280cb4 Merge pull request #2670 from acemod/simplifyFragConfig
Simplify frag config
2015-11-26 16:13:21 +01:00
Thomas Kooi
15267c0433 Merge pull request #2219 from acemod/handSignals
Hand signals enhancement
2015-11-26 16:04:41 +01:00
PabstMirror
ca0cfc9bbf Merge pull request #2861 from acemod/repairRebass
Repair Overhaul
2015-11-25 17:00:32 -06:00
PabstMirror
0b9044e3c7 Merge pull request #2753 from acemod/showHudSetter
Showhud setter
2015-11-25 11:16:21 -06:00
PabstMirror
ac6390c0b3 Add array info to header 2015-11-25 11:07:56 -06:00
PabstMirror
185cae2fe5 Remove Old Gestures from interaction 2015-11-25 11:00:45 -06:00
PabstMirror
095252ef76 Cleanup
revert `format ["'%1'", QGVAR()];` as it crashes the game
2015-11-25 10:16:37 -06:00
SilentSpike
c731d83642 Merge pull request #2848 from acemod/fixForEachDeleteAt
fix Issue with forEach Loops and deleteAt Index
2015-11-25 14:00:37 +00:00
Thomas Kooi
08c5374a99 Merge pull request #2390 from BaerMitUmlaut/pass-magazine
Added interaction to quickly pass a magazine
2015-11-25 14:04:07 +01:00
PabstMirror
36bf2d9cb5 Merge pull request #2803 from BaerMitUmlaut/remove-team-synching
Remove manual team synching
2015-11-24 21:37:50 -06:00
PabstMirror
20bf90f3e9 Medical - Fix Hitpoints Macro when building 2015-11-24 16:30:09 -06:00
PabstMirror
575fabb69d #2872-Map time support for subclasses of ItemWatch 2015-11-24 16:17:06 -06:00
jokoho48
fd1c38c612 Merge branch 'master' of https://github.com/acemod/ACE3 into handSignals 2015-11-24 22:44:32 +01:00
jokoho48
352db4cb66 remove some crap code
replace some variables with macros
2015-11-24 22:43:42 +01:00
PabstMirror
cfefb1c40e Cleanup spotting scope configs 2015-11-24 15:24:14 -06:00
PabstMirror
2c6cfcf294 Merge pull request #2832 from p1nga/Spotting-Scope-Update
Updated spotting scope model.
2015-11-24 15:23:12 -06:00
PabstMirror
9ecffcd133 Merge pull request #2746 from acemod/fixFlashlightPrivates
fix privates in Map module
2015-11-24 15:18:38 -06:00
IngoKauffmann
f9266764fb Moved module to ACE_Logistics 2015-11-24 21:33:38 +01:00
IngoKauffmann
1a6730340c Move module to ACE_Logistics category, removed single interact point 2015-11-24 21:30:08 +01:00
PabstMirror
2c76bc3b10 Merge pull request #2605 from TheNiner/master
Fixed Laser Update Position Bug
2015-11-24 13:43:53 -06:00
BaerMitUmlaut
818466d296 Added ACE setting to hide interaction 2015-11-24 19:07:17 +01:00
PabstMirror
51a463de24 Fix tap shoulder msg display
Missing efunc on displayTextStructured
Calculate a shoulder side when using keybind
2015-11-24 11:25:56 -06:00
IngoKauffmann
8fc52a4dfb Merge remote-tracking branch 'refs/remotes/acemod/master' into refuel 2015-11-24 17:57:21 +01:00
PabstMirror
86f7ee2ad2 Merge pull request #2834 from acemod/addEarPlugsLoudness
Hearing - Add earplugs based on loudness and give to MGs and fix respawn issues
2015-11-24 10:52:11 -06:00
IngoKauffmann
d4c708e731 Missing ; 2015-11-24 17:33:33 +01:00
PabstMirror
ddc8b16db2 Merge pull request #2857 from acemod/invResize154
Inventory Resize UI - changes for 154 GL-Mags
2015-11-24 10:24:06 -06:00
PabstMirror
4ae209ab44 Merge pull request #2865 from acemod/154UBC
Fix UBC for 1.54
2015-11-24 10:23:48 -06:00
jokoho48
773b30df33 Merge branch 'master' of https://github.com/acemod/ACE3 into handSignals 2015-11-24 15:14:30 +01:00
PabstMirror
7981faad64 private -> local 2015-11-23 17:47:58 -06:00
PabstMirror
0273dd1d4d Merge branch 'master' into fixFlashlightPrivates 2015-11-23 17:45:41 -06:00
IngoKauffmann
fd2fd3241e Merge remote-tracking branch 'refs/remotes/acemod/master' into rearm 2015-11-23 19:37:10 +01:00
IngoKauffmann
cbe8d98f86 Merge remote-tracking branch 'refs/remotes/acemod/master' into refuel 2015-11-23 19:29:05 +01:00
IngoKauffmann
931c6830fc Added reset
It's now possible to reset a fuel truck by console command:
[fuel_truck] call ace_refuel_fnc_reset
2015-11-23 19:28:51 +01:00
IngoKauffmann
763df43fbc Added possibility to disallow rearm
> vehicle setVariable ["ace_rearm_disabled", true, true];
Also added ammo compatibility for RHS Mi24 with turret
2015-11-23 17:08:06 +01:00
commy2
3be60a2f6e Merge pull request #2842 from acemod/fcsUpdateDisplay
Update FCS display after distance adjust
2015-11-23 16:34:09 +01:00
IngoKauffmann
113ac0f370 Minor improvements
fnc_reset is still WIP
2015-11-21 23:24:24 +01:00
SilentSpike
f07f06c843 Merge pull request #2760 from acemod/spectatorUpdates
Spectator updates
2015-11-21 15:00:44 +00:00
PabstMirror
c2564de5ef Fix UBC for 1.54
Soldiers no longer inherit hitpoints from CaManBase
Adds a macro to deal with them
2015-11-20 23:27:29 -06:00
PabstMirror
ab769757d9 Skip Depends Hitpoints - Use HitPoints selPos for wheels
Stuff

Normalize Depends - Skip Glass Repair

Fix spawned wheel/track not having correct damage

getHitpointString robustness, hatchback fuelHitpoint, fix count errors

-

Formatting

local -> private

Fix Stuff
2015-11-20 21:11:50 -06:00
SilentSpike
839c022b84 Fix broken repair point selection code
Only valid hit selection + hit point combinations are usable for repair points:

- Empty hit points mean there isn't enough information to display to the user
- Empty hit selections mean that the hit point doesn't actually exist
2015-11-20 21:11:23 -06:00