Commit Graph

109 Commits

Author SHA1 Message Date
voiper
b45a17001c Merge remote-tracking branch 'origin/master' into grenadesounds 2016-06-12 14:54:14 -07:00
voiper
38b98802de Add grenade, chemlight, and handflare priming sounds.
Remove default clinking sounds.
2016-06-07 17:22:48 -07:00
SilentSpike
90ebf9638b Update common event names to meet new standard 2016-06-04 11:12:56 +01:00
PabstMirror
d7f9c52c2f Merge branch 'master' into cbaEventSystem 2016-06-02 19:29:30 -05:00
jonpas
95573ee711 Stringtable URL (#3855)
* Move url into stringtable to display it properly, Add some missing author and url entries

* Fix main

* Remove duplicate author
2016-06-01 23:45:51 +02:00
jonpas
1354826d56 Put semi-colon to the correct place 2016-06-01 14:11:32 +02:00
jonpas
1331265e65 Move url into a macro 2016-06-01 13:49:10 +02:00
jonpas
6730d016c2 Convert CfgPatches to new Eden format and CBA 2.4.1 compatibility 2016-06-01 13:27:02 +02:00
jonpas
26fbc36cab Merge branch 'master' into cbaEventSystem 2016-05-31 22:36:08 +02:00
jonpas
7a307393a4 Merge branch 'master' into useQuotedPathMacros 2016-05-30 21:14:17 +02:00
jonpas
b54d1985f1 QGVAR and fix gforces, goggles, grenades, hearing, interact_menu 2016-05-25 01:57:41 +02:00
SilentSpike
207d6612da Remove duplicate ACE_newEvents entries 2016-05-24 15:06:17 +01:00
SilentSpike
c4b75160a4 Run event renaming script 2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644 Replace ACE event system calls with CBA counterparts
Regex used:

\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent

E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event

E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
jonpas
e7dbcd7b58 Replace delayed execution functions with new CBA counterparts 2016-05-22 15:29:01 +02:00
jonpas
85b4366368 Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
Alessandro Foresi
e97c7c0f65 Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
commy2
9712f9c1a4 manual merge 2016-02-22 16:24:10 +01:00
commy2
46a239f9f6 precompile on game start 2016-02-22 15:20:36 +01:00
commy2
73d5b3c77b relace ace_common_fnc_canUseWeapon with CBA_fnc_canUseWeapon 2016-02-20 22:41:24 +01:00
ChairborneIT
0021bc08df Added translation for most Italian stringtable entries 2016-02-20 21:39:05 +01:00
esteldunedain
6fd8d8da04 Merge branch 'master' into changeHearingDefaults
Conflicts:
	addons/grenades/functions/fnc_flashbangExplosionEH.sqf
2016-02-20 16:59:00 -03:00
esteldunedain
f2566afc73 Another 5m of effect 2016-02-19 15:22:24 -03:00
esteldunedain
b420512139 Fix reduction based on looking away from the grenade 2016-02-19 12:34:50 -03:00
esteldunedain
9e5f52d161 Make units heavily affected by the blast turn away from the light. 2016-02-19 12:33:49 -03:00
esteldunedain
0f7853f6c6 Increase the maximum range for blinding effect to 25m, but with a high falloff. Close #1539 2016-02-19 12:18:22 -03:00
esteldunedain
648a0259ec Improve flashbang effects. Make sure the light effect is rendered even if the grenade explodes further than 20m from the player. Increase the amount of hearing damage. 2016-02-19 12:02:29 -03:00
PabstMirror
8fed9325c9 Fix flashbang 2016-02-16 13:02:25 -06:00
esteldunedain
0b9695ce70 Apply the ufeh to ACE_Grenades 2016-02-06 17:20:30 -03:00
PabstMirror
7fc84c60dd Flashbangs - pass pos instead of obj reference
Fix #3205
2016-02-03 17:53:24 -06:00
PabstMirror
46d6e92bca Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
commy2
e56e18bff3 Code cleanup 1.54 2016-01-06 22:42:02 +01:00
PabstMirror
cae9f436f6 Merge branch 'release' 2015-12-08 15:14:33 -06:00
ProfessorCZ
cf41ac5fba Czech Translations - Update 2015-12-04 22:28:10 -06:00
PabstMirror
43a168f0b9 Flashbangs - Make event radius match effect radius 2015-12-04 15:16:17 -06:00
VKing
069169cc72 Changed ACE_time back to time in comments where appropriate 2015-10-21 22:52:21 +02:00
commy2
cd839a0ddc remove superfluous brackets 2015-09-26 22:42:47 +02:00
commy2
6cc920dc34 Code Cleanup Grenades, fix dedicated server AI thrown flasbangs do nothing 2015-09-26 22:39:12 +02:00
Glowbal
7e5ab07e32 Merge pull request #2387 from acemod/FixHCPPE
Fix that PPEffects Throw a error on HC
2015-09-15 21:04:37 +02:00
jokoho48
b7e02da1cc remove if (!hasInterface) from PFH
move ! in ()
2015-09-11 16:58:26 +02:00
KoffeinFlummi
83aa2cc68c Merge branch 'release' into french 2015-09-10 19:36:56 +02:00
FreeZbe
fa7943c8be Update French translations 2015-09-10 19:14:51 +02:00
jokoho48
defbdf1b1a fix that HC throw a issue if PPEffect was used/applyed 2015-09-09 17:05:48 +02:00
commy2
46d741281b Merge pull request #2358 from acemod/322flashbangexplosive
sort flashbang under explosive grenades, not misc grenades
2015-09-05 13:40:24 +02:00
commy2
a187be7255 sort flashbang under explosive grenades 2015-09-03 13:23:15 +02:00
commy2
fbf00b9aa5 correct comment 2015-09-03 02:55:40 +02:00
commy2
83424cdcab header for fnc_flare 2015-09-02 00:03:16 +02:00
commy2
7ce606740c make flares work in mp 2015-09-01 23:56:25 +02:00
commy2
be56fd7d46 scripted approach to hand flares, fix #1079 2015-09-01 23:19:49 +02:00
commy2
b1fbbcc49f bouncing flashbangs, fix #1907 2015-09-01 12:46:15 +02:00