jonpas
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331c3c70cb
|
Verify and fix cargo, nametags, rearm, reload, repair, ui, Convert infoDisplayChanged in common and mk6mortar Rsc's
|
2016-05-24 18:58:27 +02:00 |
|
SilentSpike
|
207d6612da
|
Remove duplicate ACE_newEvents entries
|
2016-05-24 15:06:17 +01:00 |
|
SilentSpike
|
c4b75160a4
|
Run event renaming script
|
2016-05-24 14:13:11 +01:00 |
|
SilentSpike
|
108ff4f644
|
Replace ACE event system calls with CBA counterparts
Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
|
2016-05-22 16:47:39 +01:00 |
|
ProfessorCZ
|
7d0fcde9fa
|
CZ Translate - Update
04/30/2016
|
2016-04-30 00:57:24 +02:00 |
|
Alessandro Foresi
|
e97c7c0f65
|
Translation: IT completed (with BOM)
|
2016-03-27 21:22:15 +02:00 |
|
Alessandro Foresi
|
e5a7578f92
|
Translation: IT completed (no BOM)
|
2016-03-27 21:20:15 +02:00 |
|
Nicolás Badano
|
b4f6dbbc18
|
Merge pull request #3568 from acemod/settingsNameDescp
Ace_Settings - add name,descption,categories
|
2016-03-21 21:24:22 -03:00 |
|
SzwedzikPL
|
8555f00889
|
remove needless tolower from mortarinit
|
2016-03-18 17:26:37 +01:00 |
|
Thomas Kooi
|
daceaa9dd8
|
Merge branch 'master' into settingsNameDescp
|
2016-03-18 14:48:11 +01:00 |
|
SzwedzikPL
|
32846014a1
|
fix ammo handling init on dedicated
|
2016-03-14 14:21:02 +01:00 |
|
PabstMirror
|
b5e95f3945
|
Add some names/descriptions to settings configs
|
2016-03-08 01:17:40 -06:00 |
|
Nicolás Badano
|
de6af27912
|
Merge pull request #3492 from acemod/Fix3491_MortarBoxes
Replace transportMax... with maximumLoad for mortar boxes.
|
2016-03-05 22:09:07 -03:00 |
|
VKing
|
353b5e9ef4
|
Replace transportMax... with maximumLoad for mortar boxes.
Fixes 3490
|
2016-03-01 21:58:21 +01:00 |
|
BlackWindowS
|
c61e7b5104
|
Tweaked & added translations
Translation of almost every STR to French
|
2016-02-28 14:48:04 +01:00 |
|
PabstMirror
|
f59e8920f9
|
Fix Mortar Display
|
2016-02-25 13:59:00 -06:00 |
|
gienkov
|
d4209b2b42
|
mk6 tagging and overheating translation, finish
|
2016-02-25 17:16:36 +01:00 |
|
esteldunedain
|
64a62d65fc
|
More spanish translations
|
2016-02-25 11:46:56 -03:00 |
|
bux578
|
6070d29f59
|
Merge pull request #3386 from licht-im-Norden87/patch-53
German translation Update: MK6 Mortar
|
2016-02-25 13:38:42 +01:00 |
|
licht-im-Norden87
|
d13e1272ce
|
Update stringtable.xml
|
2016-02-22 18:55:45 +01:00 |
|
commy2
|
72fe155cda
|
manual merge
|
2016-02-22 16:11:10 +01:00 |
|
commy2
|
c45523475f
|
manual merge
|
2016-02-22 16:06:30 +01:00 |
|
commy2
|
46a239f9f6
|
precompile on game start
|
2016-02-22 15:20:36 +01:00 |
|
commy2
|
9ac1f8fc47
|
use DisplayLoad for turretDisplayLoaded event
|
2016-02-21 23:13:26 +01:00 |
|
licht-im-Norden87
|
5e0f109b4c
|
Update stringtable.xml
|
2016-02-21 21:15:38 +01:00 |
|
licht-im-Norden87
|
00c8f7bdef
|
mk6
|
2016-02-21 20:30:57 +01:00 |
|
ChairborneIT
|
0021bc08df
|
Added translation for most Italian stringtable entries
|
2016-02-20 21:39:05 +01:00 |
|
VKing
|
74d410688f
|
Add check so vanilla magazines can't be unloaded
|
2016-02-14 14:10:28 +01:00 |
|
VKing
|
560c509a3a
|
Changed to using playerVehicleChanged.
|
2016-02-14 13:51:44 +01:00 |
|
VKing
|
f652db1d2f
|
Add Loadout box for easy conversion
|
2016-02-04 20:35:00 +01:00 |
|
Glowbal
|
376b611b89
|
Merge branch 'master' into Mortar_interact
|
2016-02-04 20:21:03 +01:00 |
|
ProfessorCZ
|
61611d0ec7
|
Czech Translation - Update
Update
|
2016-02-03 18:31:31 +01:00 |
|
PabstMirror
|
46d6e92bca
|
Add quick debug defines to all script_components
|
2016-01-28 23:26:02 -06:00 |
|
VKing
|
222b15634f
|
Increase prep time for guided projectiles
|
2015-12-31 22:26:04 +01:00 |
|
VKing
|
38fb97aeac
|
Fixed init problem; added mortar ammo boxes
|
2015-12-20 20:51:44 +01:00 |
|
VKing
|
73720f9313
|
Too hasty
|
2015-12-20 18:20:34 +01:00 |
|
VKing
|
b7bd468fdd
|
That ought to not have worked before
|
2015-12-20 18:18:33 +01:00 |
|
VKing
|
450a18e13a
|
Forgot to disable in case the setting's set to "no" (but why would you ever want to
|
2015-12-19 21:29:37 +01:00 |
|
VKing
|
f75311917c
|
Upped mortar round mass
|
2015-12-19 20:49:09 +01:00 |
|
VKing
|
b4cb5c2ba7
|
Changed mortar initialization to getIn; Zeus-controlled AI will not trigger the init.
|
2015-12-19 19:54:45 +01:00 |
|
VKing
|
85270e4521
|
Fix init issue
|
2015-12-19 18:22:54 +01:00 |
|
VKing
|
a37d97103f
|
Erk
|
2015-12-19 16:37:30 +01:00 |
|
VKing
|
a336707623
|
Fixed initialization, added exclude variable to prevent initialization of individual guns (for e.g. AI mortars)
|
2015-12-19 16:30:01 +01:00 |
|
VKing
|
dfe7c07936
|
Fix fnc_mortarInit, fnc_loadMagazine, some other stuff
|
2015-12-19 12:10:12 +01:00 |
|
VKing
|
2c4a25a6c0
|
Mortar init functions
|
2015-12-19 02:18:35 +01:00 |
|
VKing
|
579f861b8f
|
Unload to player inventory
|
2015-12-17 19:25:22 +01:00 |
|
VKing
|
27890a8dab
|
First try at some module control
|
2015-12-17 11:00:46 +01:00 |
|
VKing
|
a0fdc58ed7
|
Remove unused variables, spaces
|
2015-12-17 09:13:23 +01:00 |
|
VKing
|
d8c8d02177
|
Port inventory picture and model
|
2015-12-17 00:21:54 +01:00 |
|
VKing
|
e0a21ce144
|
Completed code porting and interaction
|
2015-12-16 23:47:14 +01:00 |
|