Commit Graph

6448 Commits

Author SHA1 Message Date
Glowbal
3682a1710b Merge pull request #2527 from alef/issues/titan_miss
Fix: Titan hitting ground instead of vehicle
2015-10-18 12:11:09 +02:00
PabstMirror
f7fe0c08e0 #2391 - Use AGL for sitting setPos 2015-10-14 11:15:44 -05:00
PabstMirror
680f52cd27 Handle Distance when mounted 2015-10-13 13:40:16 -05:00
PabstMirror
8ffe1b4e01 #2528 (2) - Integrate Dragging 2015-10-13 02:20:19 -05:00
PabstMirror
ad1191cdd5 #2528 - Medical Menu Work
(1) Verify target is valid and in reasonable range
2015-10-13 02:01:59 -05:00
PabstMirror
5d76395914 #2734 - Map effects / flashlights for TrippleHead 2015-10-12 11:27:38 -05:00
PabstMirror
7062f60f0a Fix UBC from #2726 2015-10-12 01:07:20 -05:00
Glowbal
1e26fee3ba Merge pull request #2683 from acemod/commonCleanupX
Common cleanup x
2015-10-11 12:15:27 +02:00
Glowbal
8db8e87c53 Merge pull request #2560 from acemod/lockingMissles
#2349 - Don't disable locking for base RocketPods
2015-10-11 12:06:11 +02:00
Glowbal
94ed78a173 Merge pull request #2578 from alganthe/strings_fix
PAK and Surgical Kit strings normalized inside modules.
2015-10-11 12:05:11 +02:00
PabstMirror
4ba0d72bfd #2580 (1) - Fix bandages always created at terrain level. 2015-10-10 23:09:52 -05:00
PabstMirror
53f833b68c #2702 - Cargo: Make "Supply Box" pallets heavy 2015-10-10 00:19:09 -05:00
PabstMirror
f2c66240ca #2717 - Cleanup Coax Weapon Mempoints 2015-10-08 22:32:07 -05:00
PabstMirror
f3c4ff66ca #2701 - Fix gun smoke on AMV 2015-10-08 02:51:54 -05:00
PabstMirror
39b838c7ab Merge pull request #2681 from acemod/vehDetachLocalfix
Attach getIn/Out run on local unit
2015-10-06 13:49:58 -05:00
commy2
9c22052871 Merge pull request #2685 from acemod/340removeactionsondead
remove check ammo action on destroyed static weapons
2015-10-06 19:36:19 +02:00
SilentSpike
e5b29727a5 Merge pull request #2617 from jonpas/zeusSpareparts
Add Zeus Modules for Adding Spare Parts
2015-10-05 19:01:50 +01:00
PabstMirror
616bc9f8a0 local-private waitAndXX PFEH 2015-10-04 11:38:31 -05:00
PabstMirror
f3e61e2136 Merge branch 'master' into commonCleanupX 2015-10-04 11:31:05 -05:00
gienkov
b6d2cdee69 Merge remote-tracking branch 'origin/master' into pl-strings 2015-10-04 12:25:55 +02:00
commy2
d9595b6176 fix fnc_binocularMagazine on remote and dead units 2015-10-04 12:10:08 +02:00
commy2
92ed7eeac2 remove check ammo action on destroyed static weapons, fix #2671 2015-10-04 11:58:26 +02:00
commy2
42ce11cfee Merge pull request #2679 from acemod/340missingmags
fix missing magazines after certain scenarios
2015-10-04 11:46:36 +02:00
commy2
5ed290362d Merge pull request #2663 from acemod/340rallypointminutes
fix broken time format for rallypoints, fix #2662
2015-10-04 11:46:25 +02:00
commy2
040a63bd8f Merge pull request #2254 from acemod/waitUntilAndExecute
Add WaitUntilAndExecute Function
2015-10-04 11:45:54 +02:00
commy2
a2b6166aa0 optimization waitUntilAndExecute, add comments 2015-10-04 11:43:13 +02:00
Glowbal
f8cebd9403 Merge pull request #2007 from jokoho48/codeCleanupWeather
Code cleanup Weather module
2015-10-04 09:36:32 +02:00
Glowbal
58ea8d5e2c Merge pull request #2543 from alef/feature/death_short_diagnose
Remove: pain diagnosis on dead patients
2015-10-04 09:34:10 +02:00
Glowbal
9ce4ce6cdd Merge pull request #2582 from acemod/fixLitterFloating
fix Littergeneric fly over ground
2015-10-04 09:32:03 +02:00
Glowbal
e36df978ec Merge pull request #2646 from DerekSauer/FixArmaInjury
Fix healHitPointAfterAdvBandage - Issue #2498.
2015-10-04 09:28:47 +02:00
Glowbal
2c292af77e Merge pull request #2680 from acemod/cargoLockedVeh
Disable loading into locked vehicles.
2015-10-04 09:26:53 +02:00
Glowbal
4445ecd7c4 Merge pull request #2581 from acemod/invisibleLadder
Invisible Tactical Ladder
2015-10-04 09:26:34 +02:00
Glowbal
a823eff37f Merge pull request #2674 from acemod/triageCardGameTime
Use ACE_gameTime for triage card
2015-10-04 09:22:18 +02:00
PabstMirror
59da3e1c35 Optimize PFEH Funcs 2015-10-03 23:05:46 -05:00
PabstMirror
c75d219b65 Cleanup Undefined Functions 2015-10-03 21:34:46 -05:00
PabstMirror
7315dd650f Merge branch 'master' into vehDetachLocalfix 2015-10-03 19:44:20 -05:00
PabstMirror
21f35dc7d0 #2664 - Disable loading into locked vehicles. 2015-10-03 19:42:40 -05:00
commy2
f0036fabbb use BIS fnc for time format 2015-10-04 02:15:38 +02:00
commy2
38422e6586 fix missing magazines after certain scenarios 2015-10-04 01:26:38 +02:00
PabstMirror
10950d5fab Merge pull request #2623 from acemod/interactMenuSet
Interact menu settings after init
2015-10-03 12:49:04 -05:00
PabstMirror
12c663978a Merge pull request #2649 from acemod/captiveEvents
Global Event for "CaptiveStatusChange"
2015-10-03 12:47:58 -05:00
PabstMirror
b0b755720c #2672 - Use ACE_gameTime for triage card 2015-10-03 12:28:54 -05:00
gienkov
3d4a37614c Merge remote-tracking branch 'origin/master' into pl-strings 2015-10-03 12:19:48 +02:00
commy2
94eaeb38cc move variable out of params 2015-10-01 21:34:40 +02:00
commy2
7f1f56c121 fix broken time format for rallypoints, fix #2662 2015-10-01 21:28:00 +02:00
commy2
ea01db4030 Merge pull request #2648 from acemod/340goggles
Code cleanup / refactoring Goggles
2015-10-01 16:54:57 +02:00
licht-im-Norden87
66e8914360 Update stringtable.xml 2015-10-01 04:38:21 +02:00
Derek Sauer
f9352de489 Clarified comment slightly. 2015-09-30 20:34:51 -04:00
Derek Sauer
0a788a282e Improved efficiency of wound counting.
Using a switch/case conditional since it offers early termination if a
matching condition is found before all conditions are checked. It also
unnecessary to use a conditional to confirm whether a limb is wounded or
not. Number of Wounds multiplied by Blood loss will return zero for
a fully bandaged body part, not incrementing the wound counter; or it will
return some other number which will increment the wound counter.
2015-09-30 20:27:40 -04:00
licht-im-Norden87
88ee846d7d Update Stringtable, german: "captives" 2015-10-01 01:36:27 +02:00
commy2
1fdedb5785 delay scroll wheel init 2015-09-30 19:29:17 +02:00
Derek Sauer
f69f4066e9 Fix capitalization on forEach and getVariable. 2015-09-30 06:17:54 -04:00
commy2
945ec7a388 more goggles code cleanup 2015-09-30 01:31:45 +02:00
commy2
dc882a3c66 more goggles code cleanup 2015-09-30 01:26:08 +02:00
commy2
c0105bf083 Merge branch 'master' of https://github.com/acemod/ACE3 into 340goggles 2015-09-30 00:28:26 +02:00
commy2
75d1ea7df3 Merge branch 'master' of https://github.com/acemod/ACE3 2015-09-30 00:14:41 +02:00
commy2
9f3615ea06 change function header of removeEventhandler and waitAndExecute to public: yes 2015-09-30 00:14:21 +02:00
commy2
8bbd6b69f0 change function header of removeEventhandler and waitAndExecute to public: yes 2015-09-30 00:12:35 +02:00
commy2
28e0e781f5 Merge pull request #2645 from acemod/340fixopticszeus
fix zeus forced interface broken, fix #2642
2015-09-29 23:04:51 +02:00
Derek Sauer
2824009317 Incorrectly retrieving list of current wounds.
Used the wrong method to retrieve the target's current wounds and was
getting an empty array. This caused bandaging any wound even once to
completely heal the target on the Arma side.
2015-09-29 17:00:49 -04:00
commy2
8d5ce1dbe2 more goggles code cleanup 2015-09-29 22:24:25 +02:00
Derek Sauer
8d05214eb0 Resolve merge conflict from upstream pull. 2015-09-29 16:24:17 -04:00
gienkov
ba42e3e295 pl string for dragging, tactical ladder 2015-09-29 22:12:11 +02:00
commy2
62349f685c more goggles code cleanup 2015-09-29 22:01:40 +02:00
gienkov
d88d2fe578 Merge remote-tracking branch 'origin' into pl-strings 2015-09-29 21:56:29 +02:00
commy2
b7ce315240 more goggles code cleanup 2015-09-29 21:28:57 +02:00
gienkov
251437c415 pl translation 2015-09-29 20:37:30 +02:00
commy2
d1aacf3fef more goggles code cleanup 2015-09-29 19:51:41 +02:00
commy2
53bfcdb61e more goggles code cleanup 2015-09-29 18:51:24 +02:00
PabstMirror
d454271fb9 Give the event the D 2015-09-29 11:40:32 -05:00
PabstMirror
c0b78ecf3a Set Default Channel at mission start 2015-09-29 11:36:30 -05:00
commy2
d051d4c208 more goggles code cleanup 2015-09-29 17:57:09 +02:00
PabstMirror
16b1244b0a Global Event for "CaptiveStatusChange" 2015-09-29 10:17:17 -05:00
commy2
477e9f06b6 more goggles code cleanup 2015-09-29 17:09:23 +02:00
commy2
2731ac360a more goggles code cleanup 2015-09-29 16:56:10 +02:00
commy2
d25d79c485 Goggles Code refactoring initial commit 2015-09-29 16:22:57 +02:00
Derek Sauer
954fad615a Reformatted to follow ACE3 coding guidelines. 2015-09-29 06:36:36 -04:00
Derek Sauer
8619f02538 Take into account wounds that do no cause blood loss. 2015-09-29 06:19:49 -04:00
PabstMirror
6e24d2868c Fix playerChanged event 2015-09-28 22:41:45 -05:00
Derek Sauer
a864a3411c Clarified a comment. 2015-09-28 21:32:04 -04:00
commy2
1ec4556bb8 fix zeus forced interface broken, fix #2642 2015-09-29 02:48:22 +02:00
Derek Sauer
488541bba6 Fix for Arma wounds not being healed with healHitPointAfterAdvBandage. 2015-09-28 20:08:07 -04:00
commy2
19131f001d fix error in handleplayerchanged for tacticl ladder 2015-09-28 21:16:13 +02:00
commy2
bc8cefa5e7 manual merge 2015-09-28 21:06:40 +02:00
commy2
34793ce044 Merge pull request #2635 from acemod/340interactcleanup
Code Cleanup Interaction
2015-09-28 21:04:28 +02:00
commy2
6c968d8bc7 per frame handler for incremental door opening 2015-09-28 20:07:01 +02:00
commy2
443cbf8be3 fix compile error when trying to open a locked door by shortcut 2015-09-28 19:03:37 +02:00
commy2
6f64fcd0fb search for door in geometry lod (lineintersectssurface) 2015-09-28 18:45:10 +02:00
commy2
6289a0cadb Merge pull request #2626 from acemod/340weaponselectcleanup
Code Cleanup WeaponSelect
2015-09-28 18:10:16 +02:00
commy2
5a3a32f236 more interaction cleanup 2015-09-28 18:06:25 +02:00
commy2
9bf7b68d76 fix errors on game start 2015-09-28 17:28:51 +02:00
commy2
5c5a65443b more interaction cleanup 2015-09-28 17:20:56 +02:00
commy2
f48636e633 more interaction cleanup, remove dead code 2015-09-28 17:11:53 +02:00
Glowbal
e1bbc06ef8 Merge pull request #2613 from jonpas/improveSlideshowParams
Improved Slideshow API
2015-09-28 16:38:00 +02:00
jonpas
4521df0a57 Add synchronizedObjects vehicle support to assignObjectsInList with an optional parameter 2015-09-28 16:17:12 +02:00
jonpas
db2572acfd Merge branch 'master' into parseList
Conflicts:
	addons/medical/functions/fnc_moduleAssignMedicalVehicle.sqf
2015-09-28 16:06:32 +02:00
jonpas
e4d8f13c89 Change may to must in slideshow error log 2015-09-28 16:02:18 +02:00
Glowbal
7215dd9082 Merge pull request #2368 from jonpas/removeVignetteAndCleanUI
Removed Vignette and Cleaned up UI component
2015-09-28 15:56:34 +02:00
commy2
9189148b3f more interaction cleanup 2015-09-28 15:37:18 +02:00
Glowbal
74805caa5d Merge pull request #2565 from acemod/medVehAssignFix
assign vehicle module fix for prefilled veh
2015-09-28 15:02:48 +02:00