Commit Graph

306 Commits

Author SHA1 Message Date
jonpas
4ff01967b6
Add Feature Camera Player EH and Handling (#6573)
* Switch to CBA Feature Camera handling

* Register ACE3's Feature Cameras

* Backwards compatiblity for old ace event

* Require CBA 3.9
2018-10-12 14:59:40 +02:00
mharis001
803d497d8a Improve checking of unit items (#6350)
* Add uniqueItems function

* Optimize dogtag children actions function

* Optimize getDetonators item search

* Store CfgWeapons lookup in getDetonators

* Update items to use new function

* Update items to use new function 2

* More optimization of uniqueItems function

* Update items to use new function 3
2018-09-17 14:03:28 -05:00
Glowbal
e8f00fbe7c
Merge remote-tracking branch 'origin/master' into medical-rewrite 2018-07-18 20:42:41 +02:00
commy2
1835ccebb8 Fix empty return value of getUnitTrait (#6160) 2018-02-21 11:05:17 +01:00
commy2
32755e4e91
forget only different side 2018-01-02 16:26:13 +01:00
commy2
13e52b4410 make setHidden use forgetTarget 2017-12-29 02:48:20 +01:00
commy2
4db844e596 merge 2017-12-23 01:47:43 +01:00
PabstMirror
c2d6fa53d4
Remove enum warnings (#5931) 2017-12-19 12:13:38 -06:00
PabstMirror
be67cf0737
Transfer old client settings to CBA (#5882)
* Transfer old client settings to CBA

* Remove cleanup code
2017-12-10 12:13:17 -06:00
PabstMirror
61c99cb5d8
Attempt to make enum errors more clear (#5876)
* Add note to enum script error

* Bump Arma/CBA versions

* req 1.78
2017-12-08 21:39:35 -06:00
PabstMirror
6a6b03eb57 Fix undefined var 2017-12-07 12:45:59 -06:00
commy2
2ca398ea71
Merge branch 'master' into avoid-setCaptive 2017-12-07 19:11:09 +01:00
Dystopian
36b61fdb6e Block adv. throwing when player is busy (#5534)
* Add throw blocking status effect

* Add concertina_wire and tripod support

* Add launcher in hands support

* Disable effect sending more than once

* Fix EFUNC using, add trace

* Disable vanilla throw blocking

* Improve status handling

* Fix rearm status key
2017-12-07 11:26:21 -06:00
commy2
eba99f4707 only use for medical, keep setCaptive for captives 2017-12-06 17:22:07 +01:00
commy2
1890c71c65 replace usage of setCaptive with camouflageCoef trait 2017-12-06 16:55:01 +01:00
PabstMirror
cd30b09b4f Convert ACE_settings to CBA_settings (#4895)
* Convert ACE_settings to CBA_settings

* Run Modules Globaly, BWC for SetSetting

* Add support for string settings

* ACE_ServerSettings warning

* Add handler for global setting being changed

* Add deprecated and replaced not to Settings Framework doc

* Remove options menu UI, Move Debug and HeadBug Fix to Options in Pause Menu

* Change modules scope to 1

* Disable debug
2017-11-11 20:21:55 +01:00
PabstMirror
ddf72d5878 Merge branch 'master' into medical-rewrite
Conflicts:
	addons/medical/ACE_Medical_SelfActions.hpp
	addons/medical/CfgVehicles.hpp
	addons/medical/CfgWeapons.hpp
	addons/medical/data/model.cfg
	addons/medical/functions/fnc_treatment.sqf
	addons/medical/functions/fnc_treatment_failure.sqf
	addons/medical/functions/fnc_treatment_success.sqf
	addons/medical/stringtable.xml
2017-09-23 11:25:58 -05:00
Josuan Albin
1ba330e853 Add toggle flashlight and NVG zeus modules (#4556)
* Add toggle flashlight and NVG modules

* Remove excessive spaces in moduleToggleNvg

* Fix indentation and typos to fit review

* Add an option to add gear, fix headers

* Change category to utility

* Add QOL improvement suggested by pabst

* Fix locality issues

* Remove locality check before enableFlashlight targetEvent

* Remove locality check before addWeaponItem targetEvent

* Add a player check in moduleToggleNVG, change modules category

* Add the same QOL in toggleNVG than in toggleFlashlight
2017-09-21 20:43:35 +02:00
PabstMirror
74fd0f507f Add EH for UAV control, Add Hellfire support (#5305)
* Add EH for UAV control, Add Hellfire support

* cycle guidance keybind

* Handle broken PlayerViewChanged

* humps

* UAV Self-interactions (#5379)

* Switch ACE_Player to uav AI on valid seat change

* Different approach to UAV interactions

* Forgot to remove a variable

* Changed param to select
2017-08-22 16:07:45 -05:00
PabstMirror
a67815d072 Disable damage on cars loaded as cargo (#5402) 2017-08-22 13:27:11 -05:00
Dystopian
dd3a66a643 Fix adv. throw key handling when reloading (#5336)
* Fix throw key handling when reloading

* Consider UGL reload to ace_common_isReloading var

* Fix if space, change private var assign

* Shorten UGL check
2017-07-10 21:44:02 +02:00
PabstMirror
1aebae32c5 Merge branch 'master' into medical-rewrite
Conflicts:
	addons/medical/functions/fnc_treatment_failure.sqf
	addons/medical/functions/fnc_treatment_success.sqf
2017-05-14 14:50:36 -05:00
PabstMirror
bfd3695868 SQF Lint Cleanup Pass (#5157)
* SQF Lint Cleanup Pass

* Fix var in TRACE

* Add basic python tool

* Simplify

* Hit space key 6 times

* Fix error in dropNozzle

* handle error message exceptions

* Fix py
2017-05-14 14:48:05 -05:00
PabstMirror
d93269304d Merge branch 'master' into medical-rewrite 2017-04-15 10:09:50 -05:00
PabstMirror
6c592e5a10 Virtual units - skip goggles/hearing effects (#4988)
* Disable goggles and hearing fx for virtual units

* Cleanup some other CBA_fnc_addPlayerEventHandler
2017-04-11 10:06:29 -05:00
jonpas
fd139abb42 Use setShotParents in Advanced Throwing (#5052)
* Use setShotParents in Advanced Throwing - close #5034

* Execute setShotParents on server (server-only command)
2017-04-11 16:59:32 +02:00
PabstMirror
c7b60d1777 Merge branch 'master' into medical-rewrite 2017-02-18 18:17:37 -06:00
PabstMirror
159e762576 Handle changes to CBA_fnc_addPlayerEventHandler (#4878)
* Handle changes to CBA_fnc_addPlayerEventHandler

* Fix var spelling
2017-02-10 13:03:12 -06:00
commy2
05d30c5573 convert log macros to cba versions (#4282)
* convert log macros to cba versions

* Add changes to AB

* remove obsolete macro
2016-10-02 12:55:31 +02:00
commy2
f185742e68 manual merge 2016-10-02 12:51:29 +02:00
PabstMirror
1bc5669c95 Merge branch 'master' into cba-log-macros 2016-09-30 11:18:58 -05:00
commy2
96a1e74c85 synch anim speed acceleration 2016-09-30 10:38:27 +02:00
commy2
e7bc2e9d62 remove deprecated code for 3.8.0 (#4457)
* remove deprecated scroll wheel event handler

* remove deprecated ace hash functions

* remove deprecated execNextFrame

* remove deprecated insertionSort

* remove deprecated getConfigType

* remove deprecated binocularMagazine

* remove deprecated wait(Until)AndExecute

* remove old ass and deprecated alternative syntax setHitPointDamage

* remove deprecated event handlers (#4459)

* remove deprecated event handlers#

* remove ACE_newEvents

* Remove old ACE PlayerEventHandler wrappers
2016-09-24 22:31:10 +02:00
PabstMirror
3c53a314d4 Merge remote-tracking branch 'refs/remotes/origin/master' into cba-log-macros 2016-09-22 15:10:30 -05:00
PabstMirror
12de3265b8 Fix INFO Macro not in CBA 3.0 (#4320) 2016-09-02 12:50:23 -05:00
PabstMirror
18153b0451 Fix null ace_player from early call to addPlayerEH 2016-08-23 22:24:59 -05:00
commy2
f76457f48f convert log macros to cba versions 2016-08-22 21:06:52 +02:00
commy2
9228bb9349 manual merge 2016-08-09 18:28:42 +02:00
commy2
5a1b33a5da convert common to cba hashes 2016-07-30 12:28:06 +02:00
commy2
1ffe3131e3 remove deprecated functions 2016-07-30 11:16:19 +02:00
PabstMirror
a0aea441b4 Fix reload mutex with binocs or mounted
Fix #4088
2016-07-12 16:22:27 +02:00
commy2
8a4514f8e7 use a function to do gestures 2016-07-12 16:16:01 +02:00
commy2
c55c0d5666 only use one waitUntilAndExecute at any time for reload mutex 2016-07-08 15:12:47 +02:00
commy2
6569de5332 add event handler for reload mutex 2016-07-07 16:35:07 +02:00
commy2
2a84865302 add event handler for reload mutex 2016-07-07 15:47:37 +02:00
commy2
e39017e27a add reload mut ex as canInteractWith condition 2016-07-07 09:10:14 +02:00
commy2
08886f413c change remaining ace events to CBA 'addPlayerEventHandler' 2016-06-22 11:16:55 +02:00
commy2
bd41260fa8 add a missing 'private' 2016-06-22 10:46:04 +02:00
PabstMirror
fad44e38a6 Convert state checking to CBA playerEH 2016-06-21 19:31:25 -05:00
jonpas
5a20f1286b Change internal event framework names to contain prefix and be as short as possible 2016-06-04 21:05:26 +02:00
SilentSpike
90ebf9638b Update common event names to meet new standard 2016-06-04 11:12:56 +01:00
SilentSpike
1b6bbff139 Revert event names for synced events framework
Keeping these names as short as possible for network traffic purposes.
2016-06-04 09:46:50 +01:00
SilentSpike
9e4fd77745 Update common event names to meet new standard 2016-06-03 22:39:43 +01:00
SilentSpike
5b8fa4d4f1 Update common status effect framework
Instead of changing the event names to match the new standards and also changing every single call to `FUNC(statusEffect_set)`/`FUNC(statusEffect_get)` I figured it made sense to only change the event names and the internal workings of `FUNC(statusEffect_sendEffects)` to automatically add the appropriate prefix.
2016-06-03 20:53:43 +01:00
SilentSpike
bd985d57ff Run event renaming script for new additions 2016-06-03 20:53:43 +01:00
Glowbal
694503c01b Fix medical events 2016-06-03 20:57:21 +02:00
PabstMirror
240cf4f0b5 Fix merge 2016-06-02 20:02:16 -05:00
PabstMirror
db78dd53a8 Cleanup Merge and remoteFnc events 2016-06-02 19:59:18 -05:00
PabstMirror
d7f9c52c2f Merge branch 'master' into cbaEventSystem 2016-06-02 19:29:30 -05:00
jonpas
590d4fa70b Merge branch 'master' into abolishExecRemoteFnc 2016-06-02 14:28:43 +02:00
Glowbal
2e54310ff4 Merge pull request #3844 from acemod/fixShowHud
Fix showHud if set before display loaded
2016-06-02 10:39:46 +02:00
jonpas
26fbc36cab Merge branch 'master' into cbaEventSystem 2016-05-31 22:36:08 +02:00
PabstMirror
6905e6f97f Fix showHud if set before display loaded 2016-05-31 01:53:28 -05:00
SilentSpike
207d6612da Remove duplicate ACE_newEvents entries 2016-05-24 15:06:17 +01:00
SilentSpike
c4b75160a4 Run event renaming script 2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644 Replace ACE event system calls with CBA counterparts
Regex used:

\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent

E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event

E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
SilentSpike
f0b8da33c4 Deprecate ACE events framework
CBA 2.4.0 entirely replaces the ACE events framework.

Adds wrappers with deprecated warnings to all of the public event framework functions and removes all of the underlying GVARs and code.
2016-05-22 16:09:49 +01:00
jonpas
bbd96f9e71 Call CBA delayed execution functions, remove ACE's PFH for handling them 2016-05-22 16:01:12 +02:00
jonpas
d902d1182a Replace ace_common_fnc_execRemoteFunc with events 2016-05-21 23:55:48 +02:00
commy2
25876d82ca manual merge 2016-05-18 12:21:53 +02:00
commy2
230f0ab85e manual merge 2016-05-18 12:20:33 +02:00
Glowbal
32055401d3 Add backwards compatability for InventoryChanged
The output of `getUnitLoadout` is different as `getAllGear`. Using a different format in the event would mean that any eventhandler depending on the inventory output would now be broken.
2016-05-16 00:09:53 +02:00
commy2
07caf1b0bd fix for null player 2016-05-14 20:33:33 +02:00
PabstMirror
7628f9a4ab Fix nils in array 2016-05-14 13:08:58 -05:00
commy2
e4c86a8af5 don't do 'playerInventoryChanged' just because ammo decreased after firing 2016-05-14 19:50:08 +02:00
commy2
c5275813a4 use 'getUnitLoadout' instead of 'FUNC(getAllGear)' and deprecate it 2016-05-14 10:49:09 +02:00
BaerMitUmlaut
e125911c3b Added blockEngine status effect 2016-05-03 20:52:43 +02:00
PabstMirror
32cd23076f Merge pull request #3690 from acemod/engineRepairMsg
Clarify repair while engine is running
2016-04-15 15:56:52 -05:00
PabstMirror
4f6b11c2a6 Clarify repair while engine is running
#3348
- Show action, but exit and show warning when selected
- Optional (default off) setting to auto shut off engine to keep
compatibility with missions
2016-04-12 20:04:12 -05:00
PabstMirror
5d70db3d9b LoadPerson - Only try vehicles that have room
Fix #2965
The FRIES is a "Helicopter" so we were trying to load into it, because
it was closest.
Also disable Cargo system on it so we don't load other things into it
And remove all interactions on it as well.
2016-04-12 12:12:49 -05:00
PabstMirror
f8b46e859c Wait until postInit to install playerChanged event 2016-04-03 23:36:38 -05:00
esteldunedain
aad79eda85 The dead shouldn't interact (it's not TWD) 2016-03-12 10:06:45 -03:00
jonpas
b47b887a21 Fix event name already being used 2016-03-06 16:20:16 +01:00
jonpas
ae3a41e6d8 Move common event handlers closer to their counterparts 2016-03-06 02:38:05 +01:00
jonpas
881eaf951a Move setVectorDirAndUp and setHitPointDamage events to common, Make refuel set nozzle position execute only on target where local 2016-03-05 18:07:07 +01:00
PabstMirror
eb08149946 Merge branch 'master' into doAnimEvents 2016-02-22 12:27:07 -06:00
commy2
f43e88ff25 replace zeusDisplayChanged with DisplayLoad event 2016-02-21 22:16:12 +01:00
commy2
e9808bf20b remove unused PFH check 2016-02-21 20:42:06 +01:00
commy2
5e486869c0 replace mainDisplayLoaded event with DisplayLoad XEH and add ACE version to main menu (CBA help) 2016-02-21 20:26:30 +01:00
PabstMirror
cb33666091 ObjectEvent Func, swap execRemoteFnc in doAnim
#3370
2016-02-21 11:08:07 -06:00
esteldunedain
88eae19646 Replace execRemoteFnc in ace_medical 2016-02-17 22:54:43 -03:00
PabstMirror
7e84a9d9b0 Add getter, readd old public funcs, add blockSprint 2016-01-19 09:39:06 -06:00
PabstMirror
9a3972de76 Unified Status Effect Handler 2016-01-19 09:39:05 -06:00
commy2
abf516aeb1 manual merge 2016-01-06 15:57:09 +01:00
PabstMirror
586449eef9 Merge pull request #3084 from acemod/cbaZeusIntegration
CBA zeus integration
2015-12-31 15:15:23 -06:00
PabstMirror
72fe95c797 Add "isNotInZeus" to canInteractWith
Re-fix #1951 (CTRL+V from climb blocking paste in zeus)
2015-12-30 01:48:43 -06:00
PabstMirror
1e29c0286f Remove Keybinds/Events for Zeus now handeld in CBA
Close #2937
2015-12-30 01:07:55 -06:00
PabstMirror
9b0641c06f Add nil return for count 2015-12-19 21:17:36 -06:00
PabstMirror
c53a0541a4 Add support for non local Zeus RC in common-isPlayer 2015-12-18 11:08:10 -06:00
commy2
e6be1537cd replace more private with private keyword in common 2015-12-14 13:17:48 +01:00