jonpas
|
b97ba4990d
|
Normalize 2 more files
|
2016-06-09 14:25:57 +02:00 |
|
SilentSpike
|
90ebf9638b
|
Update common event names to meet new standard
|
2016-06-04 11:12:56 +01:00 |
|
jonpas
|
26fbc36cab
|
Merge branch 'master' into cbaEventSystem
|
2016-05-31 22:36:08 +02:00 |
|
commy2
|
fd26e2e44e
|
Merge pull request #3516 from acemod/cbamissiontime
replace timePFH with CBA_missionTime
|
2016-05-30 21:23:57 +02:00 |
|
commy2
|
7512c4e52e
|
manual merge
|
2016-05-30 21:14:34 +02:00 |
|
jonpas
|
7a307393a4
|
Merge branch 'master' into useQuotedPathMacros
|
2016-05-30 21:14:17 +02:00 |
|
jonpas
|
5d36f84eb1
|
qGVAR overheating and reloadlaunchers
|
2016-05-25 20:13:36 +02:00 |
|
SilentSpike
|
c4b75160a4
|
Run event renaming script
|
2016-05-24 14:13:11 +01:00 |
|
SilentSpike
|
108ff4f644
|
Replace ACE event system calls with CBA counterparts
Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
|
2016-05-22 16:47:39 +01:00 |
|
jonpas
|
e7dbcd7b58
|
Replace delayed execution functions with new CBA counterparts
|
2016-05-22 15:29:01 +02:00 |
|
commy2
|
d93132dac8
|
more replacing
|
2016-05-18 11:57:40 +02:00 |
|
commy2
|
da70854568
|
manual merge
|
2016-05-18 11:48:27 +02:00 |
|
PabstMirror
|
cf92ba9c46
|
Overheating - Add Master Enabled Setting (barrelPR)
|
2016-05-04 14:59:04 -05:00 |
|
PabstMirror
|
bc584b4c95
|
Merge remote-tracking branch 'refs/remotes/origin/master' into spareBarrelSimulation
|
2016-05-04 13:00:34 -05:00 |
|
James McCartney
|
153cd28f94
|
Change event name to weaponJammed
|
2016-04-11 23:09:45 +01:00 |
|
James McCartney
|
121c45eb84
|
Raise a local event when a weapon is jammed
|
2016-04-11 22:29:33 +01:00 |
|
jonpas
|
85b4366368
|
Use new QPATHTOF and QPATHTOEF macros
|
2016-04-08 20:34:50 +02:00 |
|
esteldunedain
|
ae8cbb4834
|
Add "check temperature" and "swap barrel" actions for AARs
|
2016-03-05 23:33:30 -03:00 |
|
esteldunedain
|
ebfd76107e
|
The function name was changed in CBA
|
2016-03-05 13:15:56 -03:00 |
|
esteldunedain
|
62f598b2a6
|
Use the correct CBA function name, defining it in ACE as long as it doesn't exist already.
|
2016-03-05 13:11:20 -03:00 |
|
commy2
|
467075ad67
|
replace timePFH with CBA_missionTime
|
2016-03-02 11:01:39 +01:00 |
|
esteldunedain
|
d886289716
|
Display the new weapon temperature right after swapping barrels
|
2016-03-01 19:27:39 -03:00 |
|
esteldunedain
|
850a499c0e
|
Localize spare barrel's displayName
|
2016-03-01 19:26:20 -03:00 |
|
esteldunedain
|
e6a2ca7102
|
Fix typos
|
2016-03-01 19:25:45 -03:00 |
|
esteldunedain
|
a041555381
|
Add an animation and progressbar to the "Check spare barrels temperatures" action
|
2016-03-01 18:16:14 -03:00 |
|
esteldunedain
|
46a96dd5da
|
Move spare barrel event handlers out of postInit
|
2016-03-01 18:14:36 -03:00 |
|
esteldunedain
|
e950552345
|
Track temperatures of spare barrels
|
2016-02-27 00:29:30 -03:00 |
|
PabstMirror
|
37eb353edf
|
Cleanup Merge
|
2016-02-22 15:03:40 -06:00 |
|
PabstMirror
|
6dc0d7d4f5
|
Merge branch 'master' into moreSevereJamming
|
2016-02-22 14:57:40 -06:00 |
|
commy2
|
9712f9c1a4
|
manual merge
|
2016-02-22 16:24:10 +01:00 |
|
esteldunedain
|
e4e2f0d661
|
Add a 10% chance for the unjam action to fail (like in ACE2)
|
2016-02-20 21:09:52 -03:00 |
|
esteldunedain
|
dc7c4ff4fd
|
Increase the jam chance of all weapons at high temperatures
|
2016-02-20 20:26:30 -03:00 |
|
esteldunedain
|
11f3189306
|
Add an unjam action to the interact menu when the weapon is jammed
|
2016-02-20 20:19:56 -03:00 |
|
esteldunedain
|
2dbf979ec6
|
By default, prevent reloading from automatically clearing a weapon jam (like in ACE2)
|
2016-02-20 20:05:59 -03:00 |
|
commy2
|
73d5b3c77b
|
relace ace_common_fnc_canUseWeapon with CBA_fnc_canUseWeapon
|
2016-02-20 22:41:24 +01:00 |
|
esteldunedain
|
d00587f367
|
Minor fixes
|
2016-02-20 17:40:19 -03:00 |
|
esteldunedain
|
2dd835b56b
|
Substantially increase overheating when using silencers or flash suppresors. Optimize overheating calculations for the player through caching.
|
2016-02-18 15:58:44 -03:00 |
|
esteldunedain
|
5aa763f0c6
|
Apply the ufeh to ACE_Overheating
|
2016-02-06 17:59:54 -03:00 |
|
esteldunedain
|
758611d230
|
Restrict temp update to current weapon, and only primary or handgun
|
2016-01-23 11:48:23 -03:00 |
|
esteldunedain
|
91b7c7de61
|
Change the varname of the weapon data cache to be consistent with other modules
|
2016-01-20 22:22:53 -03:00 |
|
esteldunedain
|
9d13cc6f60
|
Move the weapon caching code to a different function. Add compatibility for legacy overheating properties. Add some comments.
|
2016-01-20 15:19:46 -03:00 |
|
esteldunedain
|
851615a234
|
Inherit custom gesture classes.
|
2016-01-20 13:44:51 -03:00 |
|
esteldunedain
|
7860f375c2
|
Better func description
|
2016-01-20 13:07:51 -03:00 |
|
esteldunedain
|
89106f6953
|
Replace addPerFrameHandler for waitAndExecute
|
2016-01-20 13:05:47 -03:00 |
|
esteldunedain
|
80b9a8961a
|
Improve reload animations
|
2016-01-20 12:48:39 -03:00 |
|
esteldunedain
|
bce572e1df
|
Derp
|
2016-01-20 12:15:25 -03:00 |
|
esteldunedain
|
19ccf52425
|
MRBS to mrbs
|
2016-01-20 12:05:35 -03:00 |
|
esteldunedain
|
6b4b8b707c
|
Prefix new configs for consistency
|
2016-01-20 11:42:05 -03:00 |
|
esteldunedain
|
2f7cac68a5
|
Small fixes
|
2016-01-20 10:59:58 -03:00 |
|
esteldunedain
|
c78f2f8479
|
Gotcha travis
|
2016-01-19 17:29:58 -03:00 |
|