Commit Graph

340 Commits

Author SHA1 Message Date
Nou
ef94011cdc Menu rendering should be done with the mission event handler for Draw3D because it executes before rendering the current frame, rather than after the current frame. 2015-01-19 15:13:41 -08:00
Nou
1a2231c14a Privatize 2015-01-18 20:13:45 -08:00
Nou
84f404ae84 Remove debug, added scripted add/remove actions. 2015-01-18 20:08:34 -08:00
Nou
6a04408a74 Initial nou menu commit. 2015-01-18 10:38:27 -08:00
commy2
67fcb0c7b6 Merge pull request #60 from KoffeinFlummi/vectorZoomFix
Zoom level adjustment. fix #58
2015-01-18 17:19:59 +01:00
VKing
99a31f8ae8 Zoom level adjustment. Ref #58 2015-01-18 16:03:34 +01:00
Nicolás Badano
4d721418fa Merge pull request #54 from KoffeinFlummi/laserPointerImprovements
Laser pointer improvements
2015-01-18 10:03:16 -03:00
PabstMirror
6e8c394903 Standardize Config Version Stuff 2015-01-18 01:32:07 -06:00
bux578
632a3f5e0a Merge branch 'master' into agmScopesPort 2015-01-18 08:18:24 +01:00
bux578
a1c167844d fix errors, but still no overlay
and lots of spawns
2015-01-18 08:13:37 +01:00
commy2
14745af70b port difficulties 2015-01-18 08:06:25 +01:00
commy2
06f39aa158 port lock backpacks 2015-01-18 07:56:09 +01:00
commy2
e67602d76e port movement 2015-01-18 06:45:28 +01:00
Nicolás Badano
74bfc31598 laserpointer: various improvements:
- calculate system of reference vectors to offset the laser start.
- as much stuff as possible calculated in ASL, removing all conversions inside loops.
- halved the distance in which men are searched.
- increased the tolerance when calculating distance.
2015-01-17 23:51:31 -03:00
Nicolás Badano
e7ec905892 Cache the units near to the camera instead of the player.
Works even when no player exists or is somehow viewing the action remotely.
2015-01-17 23:48:44 -03:00
commy2
8683667d24 add day laser pointer 2015-01-17 23:38:13 +01:00
commy2
fa2acfbb50 vector FOS mode 2015-01-17 22:49:06 +01:00
Nicolás Badano
a1cb57f4db smallarms: port 2015-01-17 18:14:56 -03:00
Nicolás Badano
daec785600 AGM_Smallarms pre CBA 2015-01-17 18:02:03 -03:00
Nicolás Badano
9247bb3411 safemode: port 2015-01-17 17:32:34 -03:00
Nicolás Badano
7c41eb04e9 AGM_SafeMode pre CBA 2015-01-17 17:01:47 -03:00
Nicolás Badano
16be448168 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-01-17 16:05:14 -03:00
Nicolás Badano
fd4a2192e9 map: small fixes 2015-01-17 16:04:48 -03:00
commy2
6658eafe3d vector object height, length mode 2015-01-17 19:25:12 +01:00
Nicolás Badano
9a790a229a Merge branch 'agmMapPort' of github.com:KoffeinFlummi/ACE3 2015-01-17 15:24:46 -03:00
Nicolás Badano
6abc6073e1 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-01-17 15:19:53 -03:00
Nicolás Badano
3fa6f1b0c9 gforces: fix for when there's no player 2015-01-17 15:18:11 -03:00
bux578
68b56d9161 Merge branch 'master' into agmScopesPort 2015-01-17 19:14:33 +01:00
PabstMirror
1d475111e7 Flashbang Icon Name 2015-01-17 12:12:02 -06:00
Nicolás Badano
6bee456aff Merge pull request #24 from KoffeinFlummi/agmGrenadesPort
Port: AGM Grenades
2015-01-17 15:05:15 -03:00
commy2
7a6d0eefe3 port weapon select 2015-01-17 18:26:51 +01:00
Nicolás Badano
c851a14da9 common: added execNextFrame function 2015-01-17 13:56:24 -03:00
Nicolás Badano
4926b6970b fixes typos 2015-01-17 13:45:56 -03:00
Nicolás Badano
f165030e3b common: remove the support for code as string 2015-01-17 12:23:03 -03:00
bux578
79695f00e9 Merge remote-tracking branch 'origin' into agmScopesPort 2015-01-17 09:22:34 +01:00
PabstMirror
1783bf4db6 #49 - targetEvent for flashbang 2015-01-17 00:39:46 -06:00
Nicolás Badano
27bd5c5790 hearing: fixes 2015-01-17 03:20:41 -03:00
PabstMirror
853dfba86a Merge branch 'master' into agmGrenadesPort 2015-01-17 00:15:07 -06:00
Nicolás Badano
a7e016fa8f overheating: change addPerFrameHandler to waitAndExecute 2015-01-17 03:13:05 -03:00
Nicolás Badano
fefb599a55 explosives: change addPerFrameHandler to waitAndExecute 2015-01-17 03:09:51 -03:00
Nicolás Badano
8a397f80ef hearing: change addPerFrameHandler to waitAndExecute 2015-01-17 03:02:52 -03:00
Nicolás Badano
2f4f6f3161 common: add waitAndExecute function 2015-01-17 02:58:24 -03:00
Nicolás Badano
c85db9baf9 hearing: fix PFH in case the game is paused 2015-01-17 02:24:28 -03:00
Nicolás Badano
800e16edc5 explosives: fix timer in case the game pauses 2015-01-17 02:14:09 -03:00
Nicolás Badano
1adbe8c6a9 nightvision: make EH calls traceable 2015-01-17 02:12:37 -03:00
Nicolás Badano
7fd578326f Merge pull request #47 from KoffeinFlummi/agmGForcesPort
Port: AGM_GForces
2015-01-17 01:15:52 -03:00
Nicolás Badano
402156aecf gforces: renamed function 2015-01-17 01:09:12 -03:00
PabstMirror
4cc57be48c Cleanup debug 2015-01-16 22:07:53 -06:00
Nicolás Badano
e61b828314 gforces: moved stuff out of config.cpp 2015-01-17 01:01:56 -03:00
Nicolás Badano
43b87cda0b gforces: tweaked based on pilot feedback (https://github.com/KoffeinFlummi/AGM/issues/1774#issuecomment-70341573) 2015-01-17 00:59:45 -03:00