Commit Graph

116 Commits

Author SHA1 Message Date
Thomas Kooi
8c9523e36b Merge pull request #3151 from acemod/explosives_cleanup_plus_minetriggers
Various explosives enhancements
2016-02-04 19:56:27 +01:00
Thomas Kooi
e0946c3fc5 Merge pull request #3106 from acemod/explEvents
Explosive events, fix #3104
2016-02-04 19:52:10 +01:00
PabstMirror
78729e96ff Fix bad forceWalk params 2016-01-24 11:39:59 -06:00
VKing
68531bd4a9 Merge branch 'master' into explosives_cleanup_plus_minetriggers 2016-01-22 14:15:45 +01:00
PabstMirror
04bccf47d7 Replace all use of deprecated commands 2016-01-19 09:39:07 -06:00
Thomas Kooi
33479ffcae Merge pull request #3146 from acemod/Explosives_DetonateTrigger
Function to detonate explosives via script
2016-01-19 09:38:43 +01:00
VKing
4e8ea4f8e6 Fix detonate action pictures 2016-01-15 00:25:02 +01:00
VKing
8bdb2cb7f7 GVAR it. 2016-01-14 23:05:56 +01:00
VKing
575f37c8fd Add fnc_connectExplosive to add editor explosives to unit triggers 2016-01-14 23:05:26 +01:00
VKing
4fc7c3065e Rename to fnc_scriptedExplosive 2016-01-11 23:41:33 +01:00
VKing
01dd663337 Add fnc_detonateExplosiveTrigger 2016-01-11 23:36:34 +01:00
VKing
9985988987 Change ACE_Player to _unit 2016-01-06 18:05:06 +01:00
PabstMirror
4c229c92f5 Add Stringtable Entry 2016-01-05 17:29:01 -06:00
PabstMirror
b6dce03c90 Fix Header 2016-01-05 17:16:47 -06:00
VKing
cc8ac69feb Add function and action to detonate all explosives on a detonator 2016-01-05 23:47:01 +01:00
bux
977bda83e5 add 2 new events, add unit to place event
defuse and explodeOnDefuse
2016-01-01 21:47:39 +01:00
bux
2a6042bf61 add interaction position and defuse object position
and reduce interaction distance
2015-12-30 09:11:57 +01:00
commy2
411a8d58f3 fix more setVariable and getVariable capitalization 2015-11-30 17:53:57 +01:00
commy2
d037f00a92 fix forEachIndex capitalization 2015-11-30 17:25:16 +01:00
commy2
b3950bd7f0 fix forEach capitalization 2015-11-30 17:23:48 +01:00
commy2
a8228f60c2 fix configFile capitalization 2015-11-30 17:23:02 +01:00
commy2
d9b90258bc fix typeOf capitalization 2015-11-30 17:19:57 +01:00
commy2
ca9b909e75 fix CBA_fnc capitalization 2015-11-30 16:45:20 +01:00
VKing
069169cc72 Changed ACE_time back to time in comments where appropriate 2015-10-21 22:52:21 +02:00
PabstMirror
5add8d6789 #2537 - Delay one frame when selecting explosives 2015-09-22 11:31:58 -05:00
Michael Braun
5047d4de1c Switched to ACE_LOG<LEVEL>_# variation 2015-08-26 17:39:44 +02:00
Michael Braun
097506076f Fixed format usage in macros requiring ARR_# for it to work 2015-08-26 16:48:55 +02:00
Michael Braun
9e10aa86d7 Standardize logging format through ACE_LOG macros 2015-08-26 15:32:54 +02:00
PabstMirror
cc9eee5609 Typo 2015-08-21 09:42:23 -05:00
PabstMirror
4c14dc7684 #2208 - Use ACE Message Display instead of sideChat 2015-08-19 17:25:45 -05:00
PabstMirror
61bc40a650 Opps 2015-08-16 02:05:34 -05:00
PabstMirror
b9638f749b SetPosition Event - Fix digging down (#1991) 2015-08-16 01:51:44 -05:00
PabstMirror
fc6cd34d33 params, cleanup 2015-08-15 14:35:33 -05:00
PabstMirror
7203bb2a3d Cleanup Debug, Limit Satchel Mass 2015-08-05 12:22:43 -05:00
PabstMirror
a6292db1e8 #2018 - Dead Mans Switch / unconscious 2015-08-05 11:54:45 -05:00
PabstMirror
9f078d405b Tweak Place when Prone 2015-07-25 02:10:33 -05:00
PabstMirror
bff629be9c Fix PositionAsl / Update mouse hints 2015-07-25 01:42:17 -05:00
PabstMirror
bc953b32bc More Stuff 2015-07-18 00:36:47 -05:00
PabstMirror
df90c4b88e More Attach Stuff 2015-07-16 23:59:31 -05:00
PabstMirror
1f4488253d Only attach some triggers 2015-07-15 23:52:47 -05:00
PabstMirror
7cc2628c53 Stuff 2015-07-15 03:18:19 -05:00
PabstMirror
104d1a1cc7 Attaching (Rotate to verticle) 2015-07-15 02:54:38 -05:00
PabstMirror
6130b5b373 Working Demo 2015-07-14 00:24:55 -05:00
AKALegman
c027db2e0e final fixes 2015-06-15 20:55:49 +01:00
AKALegman
0690e6f745 fixed conflicts 2015-06-14 09:36:03 +01:00
AKALegman
46ed9416ed improved explosives v2 2015-06-06 18:58:42 +01:00
AKALegman
f9a7ab5ae0 improved explosives 2015-06-06 10:11:00 +01:00
jonpas
541f1010a7 Merge branch 'master' into macroSTR
Conflicts:
	addons/attach/functions/fnc_attach.sqf
	addons/captives/functions/fnc_moduleSurrender.sqf
	addons/common/CfgVehicles.hpp
	addons/explosives/CfgModule.hpp
	addons/hearing/CfgVehicles.hpp
	addons/interaction/CfgVehicles.hpp
	addons/map/CfgVehicles.hpp
	addons/microdagr/CfgVehicles.hpp
	addons/mk6mortar/CfgVehicles.hpp
	addons/nametags/CfgVehicles.hpp
	addons/nightvision/functions/fnc_changeNVGBrightness.sqf
	addons/respawn/CfgVehicles.hpp
	addons/switchunits/CfgVehicles.hpp
	addons/vehiclelock/CfgVehicles.hpp
	addons/winddeflection/stringtable.xml
2015-06-02 22:14:32 +02:00
PabstMirror
23d300df52 Merge pull request #1417 from acemod/localDefuseObjects
Explosives - Local defuse objects
2015-05-30 15:46:07 -05:00
jonpas
d934c25b78 Merge branch 'master' into macroSTR
Conflicts:
	addons/interact_menu/ACE_Settings.hpp
2015-05-30 19:54:32 +02:00