ViperMaul
97105c5b07
Change ACE is version stamp. Example. You will now see ACE is version 3.0.0.2
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Initial prep for showing Commit ID for each PBO in #1105
2015-05-10 18:16:27 -07:00
ulteq
9fe8d6f40a
Merge pull request #1097 from acemod/dispersionFix
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Rifle dispersion overhaul:
2015-05-11 00:31:23 +02:00
PabstMirror
2e91f45273
#1104 - Fix legend in editor
2015-05-10 16:57:05 -05:00
PabstMirror
57d6ad988b
Kestral WIP
2015-05-10 16:54:24 -05:00
Glowbal
e6a8f0b295
Merge pull request #1103 from SilentSpike/medical_typofix
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Trivial variable name fix for moduleAssignMedicalVehicle function
2015-05-10 22:37:54 +02:00
PabstMirror
05f1b884fa
Localization/ headers
2015-05-10 15:17:50 -05:00
PabstMirror
f7ff4a2f36
Base Device Handler Framework
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Multiple devices share Home/Ctrl-home keys
2015-05-10 14:59:53 -05:00
SilentSpike
eff5ce03d6
false -> 0
2015-05-10 20:58:17 +01:00
VKing
8d61b42e87
Changed MicroDAGR position and target display to 10-digit grids
2015-05-10 21:47:05 +02:00
VKing
2dd42f828d
"Borrowed" pabst's UTM zone/band function and moved it from microdagr to map
2015-05-10 21:45:49 +02:00
SilentSpike
518cfdab9e
isMedic -> medicClass
2015-05-10 20:19:32 +01:00
ulteq
09c19e4ec2
Subtle recoil reduction when using a suppressor
2015-05-10 20:58:36 +02:00
SilentSpike
d321ed2753
Changed function variable to match other medical vehicle functions
2015-05-10 19:56:35 +01:00
ViperMaul
9be22ee8b5
Merge pull request #1088 from acemod/makeNOBIN_improvements
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Make Improvements
2015-05-10 11:46:16 -07:00
ulteq
82f3c65c31
Tuned down the dispersion reduction of suppressors some more
2015-05-10 20:06:27 +02:00
VKing
bcac56874b
Moved functions to ace_map
2015-05-10 19:58:09 +02:00
SilentSpike
c1c10f43b2
Fixed typo
2015-05-10 17:41:43 +01:00
SilentSpike
a40277f6f1
Module configs and function headers
2015-05-10 17:32:01 +01:00
SilentSpike
5166e73cc0
Added commented out code and function prep
2015-05-10 17:26:24 +01:00
SilentSpike
9dd163ac3d
Use moduleProjectile with ballistics support
2015-05-10 17:21:18 +01:00
SilentSpike
eaa0f16e30
Transferring rest of function files
2015-05-10 17:17:17 +01:00
VKing
4e09681c9e
Added getMGRSdata to PostInit
2015-05-10 18:10:03 +02:00
VKing
fe40452c8e
Added optional parameter to run for any map. Writes information for current map to GVAR in prep for postinit runs
2015-05-10 18:06:37 +02:00
VKing
4cf54799ab
Optional parameter to select return value; array or string
2015-05-10 18:05:28 +02:00
VKing
5f809476c3
VR is a special place
2015-05-10 17:35:40 +02:00
VKing
39e851df03
Added functions to create MGRS grid zone designator and 100km grid for given world.
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*probably* not very accurate, but it should be close enough for fluff
2015-05-10 17:26:28 +02:00
ViperMaul
7012b32b55
Display the most likely resolution to the Error FAILED TO DETERMINE COMMIT ID.
2015-05-10 07:56:56 -07:00
jaynus
c39b5931c7
ACE tickTime based on ACE_time.
2015-05-10 07:56:14 -07:00
jaynus
e1c3c40cdd
I need more coffee. this should be more accurate.
2015-05-10 07:50:58 -07:00
jaynus
318b2437f9
Applied virtual time acceleration to the master ACE_time. Created ACE_tickTime macro, to provide same-frame millisecond resolution.
2015-05-10 07:42:53 -07:00
KoffeinFlummi
f103a19920
Merge branch 'codingGuidelinesMacroListFix' of https://github.com/usecforce/ACE3 into doc-merge
2015-05-10 16:41:48 +02:00
ViperMaul
1cc5bd1c50
removing unneeded debug files
2015-05-10 07:41:24 -07:00
SilentSpike
e0c658560b
Added myself to authors.txt
2015-05-10 15:33:03 +01:00
ulteq
235534292f
Rifle dispersion overhaul:
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*Added dispersion values for the new marksmen rifles (when needed)
*Overworked some of the (ridiculous) existing values
*Made use of the vanilla values whenever possible
2015-05-10 16:31:56 +02:00
KoffeinFlummi
2bb3a0f139
Cleanup #1095
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- Fix tabs
- Remove tabler comments
- Restore one removed Russian string
2015-05-10 16:19:46 +02:00
KoffeinFlummi
9e982fe958
Merge branch 'translation/15bn/alef' of https://github.com/alef/ACE3 into italian-merge
2015-05-10 16:09:31 +02:00
commy2
ba6ffe8c2f
Merge pull request #946 from acemod/fcsInitSpeedFix
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Fcs init speed fix
2015-05-10 14:57:50 +02:00
SAM
cb64f7d1a9
Adjusted PBOPREFIX
2015-05-10 13:28:18 +02:00
bux578
0aac0ac308
fix anchor links
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sorry :(
2015-05-10 13:15:47 +02:00
bux578
b927c5d4f5
wrong syntax highlighting
2015-05-10 13:13:38 +02:00
bux578
8ccb2a47ff
add rallypoint and switchunits documentation
2015-05-10 13:10:45 +02:00
SAM
495e94f3f0
Merged fnc_init.sqf into XEH_postInit.sqf
2015-05-10 13:04:08 +02:00
SAM
283768fabb
Fixed code style in switch statement
2015-05-10 12:56:05 +02:00
SAM
6a6681872c
Replaced player with ACE_player
2015-05-10 12:54:53 +02:00
VKing
c6dbe6d39d
tabs to space
2015-05-10 12:51:18 +02:00
VKing
e6f27f9612
Fix offset, remove debug
2015-05-10 12:36:44 +02:00
SAM
2ce133675a
Removed terrain grid related configs
2015-05-10 12:28:58 +02:00
VKing
9d527bf6d2
Added function that gets 10 digit grids from a position
2015-05-10 12:20:42 +02:00
SAM
c05a91f530
Suppress prompts when changing vehicle.
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They're only shown when the player changes the setting.
2015-05-10 12:15:34 +02:00
SAM
69648f0e1b
Added adaptive view distance depending on vehicle
2015-05-10 12:00:19 +02:00