..
advanced_ballistics
Simplify binocular check
2016-04-20 10:48:25 -05:00
ai
Add quick debug defines to all script_components
2016-01-28 23:26:02 -06:00
aircraft
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
apl
precompile on game start
2016-02-22 15:20:36 +01:00
atragmx
Improved params formatting
2016-05-03 21:24:10 +02:00
attach
Translation: IT completed (with BOM)
2016-03-27 21:22:15 +02:00
backpacks
Allow string input for isBackpack
2016-03-05 14:29:04 +01:00
ballistics
Merge pull request #3772 from acemod/fixmissingmags
2016-05-10 11:57:32 +02:00
captives
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
cargo
CZ Translate - Update
2016-04-30 00:57:24 +02:00
common
travis test
2016-05-21 13:29:42 +02:00
concertina_wire
Concertina Wire - Don't recoil broken wire, fix killer
2016-04-16 12:54:33 -05:00
dagr
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
disarming
Translation: IT completed (with BOM)
2016-03-27 21:22:15 +02:00
disposable
Translation: IT completed (with BOM)
2016-03-27 21:22:15 +02:00
dragging
Drag and carry icons. ( #3676 )
2016-05-07 22:23:38 +02:00
explosives
Merge pull request #3761 from acemod/cleanupExplosiveSync
2016-05-07 22:46:35 +02:00
fastroping
Modified fastroping thud sound
2016-05-11 21:05:59 +02:00
fcs
Use the lovely CBA_fnc_canUseWeapon function
2016-05-20 01:10:12 -05:00
finger
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
flashlights
Translation: IT completed (with BOM)
2016-03-27 21:22:15 +02:00
flashsuppressors
Translation: IT completed (with BOM)
2016-03-27 21:22:15 +02:00
fonts
Add quick debug defines to all script_components
2016-01-28 23:26:02 -06:00
frag
Make 40mm Grenades Frag ( #3679 )
2016-05-07 15:35:39 -05:00
gestures
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
gforces
CZ Translate - Update
2016-04-30 00:57:24 +02:00
goggles
revert changes from other PR to make it compatible
2016-05-16 15:22:37 +02:00
grenades
Translation: IT completed (with BOM)
2016-03-27 21:22:15 +02:00
hearing
Hearing - New XEH, Fix dead effects, Medical var ( #3802 )
2016-05-20 11:23:14 -05:00
hitreactions
precompile on game start
2016-02-22 15:20:36 +01:00
huntir
add a line to support JSRS Eden (getting rid of JSRS explosion sound effect)
2016-05-25 09:17:19 +08:00
interact_menu
Fix Capitalization of ACE Settings classes. ( #3627 )
2016-05-07 22:14:56 +02:00
interaction
Merge pull request #3787 from acemod/motorcycleInteraction
2016-05-14 09:33:41 +02:00
inventory
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
javelin
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
kestrel4500
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
laser
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
laser_selfdesignate
Translation: IT completed (with BOM)
2016-03-27 21:22:15 +02:00
laserpointer
Translation: IT completed (with BOM)
2016-03-27 21:22:15 +02:00
logistics_uavbattery
Translation: IT completed (with BOM)
2016-03-27 21:22:15 +02:00
logistics_wirecutter
Translation: IT completed (with BOM)
2016-03-27 21:22:15 +02:00
magazinerepack
Fix Capitalization of ACE Settings classes. ( #3627 )
2016-05-07 22:14:56 +02:00
main
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
map
ace_map: More realistic flashlight glow + minor fix ( #3824 )
2016-05-27 19:16:15 +02:00
map_gestures
Fix Capitalization of ACE Settings classes. ( #3627 )
2016-05-07 22:14:56 +02:00
maptools
Fix Capitalization of ACE Settings classes. ( #3627 )
2016-05-07 22:14:56 +02:00
markers
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
medical
Hearing - New XEH, Fix dead effects, Medical var ( #3802 )
2016-05-20 11:23:14 -05:00
medical_menu
CZ Translate - Update
2016-04-30 00:57:24 +02:00
microdagr
Fix Capitalization of ACE Settings classes. ( #3627 )
2016-05-07 22:14:56 +02:00
missileguidance
Merge pull request #3751 from acemod/wipeoutWhitespace
2016-05-04 11:46:56 +02:00
missionmodules
Removed old occurances of AGM and CSE
2016-05-03 21:38:36 +02:00
mk6mortar
CZ Translate - Update
2016-04-30 00:57:24 +02:00
modules
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
movement
show virtual load in inventory menu
2016-05-10 22:32:40 +02:00
mx2a
Translation: IT completed (with BOM)
2016-03-27 21:22:15 +02:00
nametags
Merge pull request #3751 from acemod/wipeoutWhitespace
2016-05-04 11:46:56 +02:00
nightvision
use 'getUnitLoadout' instead of 'FUNC(getAllGear)' and deprecate it
2016-05-14 10:49:09 +02:00
noidle
Add quick debug defines to all script_components
2016-01-28 23:26:02 -06:00
noradio
Add quick debug defines to all script_components
2016-01-28 23:26:02 -06:00
norearm
Add quick debug defines to all script_components
2016-01-28 23:26:02 -06:00
optics
AB - correct mildot reticle LRPS/AMS/KHS ( #3664 )
2016-05-07 22:20:50 +02:00
optionsmenu
Removed old occurances of AGM and CSE
2016-05-03 21:38:36 +02:00
overheating
Fix Capitalization of ACE Settings classes. ( #3627 )
2016-05-07 22:14:56 +02:00
overpressure
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
parachute
use 'getUnitLoadout' instead of 'FUNC(getAllGear)' and deprecate it
2016-05-14 10:49:09 +02:00
rangecard
Improved params formatting
2016-05-03 21:24:10 +02:00
realisticnames
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
rearm
Removed remaining usage of player ( #3710 )
2016-05-07 22:27:33 +02:00
recoil
fix wrong macro names
2016-04-25 21:34:25 +02:00
refuel
Execute take nozzle actions only on progress bar success ( #3783 )
2016-05-12 17:11:35 +02:00
reload
Fix Capitalization of ACE Settings classes. ( #3627 )
2016-05-07 22:14:56 +02:00
reloadlaunchers
Get reload time from QGVAR(buddyReloadTime)
2016-05-03 23:13:43 -05:00
repair
Merge pull request #3787 from acemod/motorcycleInteraction
2016-05-14 09:33:41 +02:00
respawn
use 'getUnitLoadout' instead of 'FUNC(getAllGear)' and deprecate it
2016-05-14 10:49:09 +02:00
safemode
Fix Can't toggle safemode in FFV seats #3819
2016-05-23 15:51:09 -05:00
sandbag
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
scopes
Use the lovely CBA_fnc_canUseWeapon function
2016-05-20 01:10:12 -05:00
sitting
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
slideshow
Translation: IT completed (with BOM)
2016-03-27 21:22:15 +02:00
smallarms
remove obsolete fix, fix #3545
2016-03-06 09:12:49 +01:00
spectator
Increase spectator unit tree refresh rate
2016-05-11 16:01:07 +01:00
spottingscope
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
switchunits
Fix Capitalization of ACE Settings classes. ( #3627 )
2016-05-07 22:14:56 +02:00
tacticalladder
Tactical Ladder - Update model cfg
2016-05-02 12:10:44 -05:00
tagging
CZ Translate - Update
2016-04-30 00:57:24 +02:00
thermals
Add quick debug defines to all script_components
2016-01-28 23:26:02 -06:00
trenches
Merge pull request #3612 from SzwedzikPL/trenchestweaks
2016-05-07 22:12:15 +02:00
tripod
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
ui
UI - Don't overwrite other showHud indexes
2016-05-03 22:49:05 -05:00
vector
Non-hardcoded binocular / vector detection
2016-04-20 10:40:00 -05:00
vehiclelock
Fix Capitalization of ACE Settings classes. ( #3627 )
2016-05-07 22:14:56 +02:00
vehicles
Translation: IT completed (with BOM)
2016-03-27 21:22:15 +02:00
viewdistance
Use lazy evaluation
2016-04-14 13:55:15 +02:00
weaponselect
Fix Capitalization of ACE Settings classes. ( #3627 )
2016-05-07 22:14:56 +02:00
weather
Add key to toggle wind info display
2016-05-06 12:47:59 -05:00
winddeflection
Translation: IT completed (with BOM)
2016-03-27 21:22:15 +02:00
yardage450
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
zeus
Add run at settings initialized auto add objects
2016-05-08 13:47:35 +02:00