vbawol
10f97fc448
moved persistent color configs server side.
2016-06-13 12:05:10 -05:00
vbawol
b1efe1429a
correct file path to current branch
2016-06-13 11:54:19 -05:00
vbawol
a381d283a2
Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
2016-06-12 08:30:07 -05:00
vbawol
e97c17ce12
0.3.9.0509
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[Added] Starting to add support for Tanoa. (more loot positions and
world interaction configs still needed)
[Changed] move vehicle EH init before setdamage.
[Changed] add extra debug to load vehicles.
[Changed] Tool: buildings without loot pos script now uses mission
config and terrain objects command.
[Fixed] take into account trader stored per class vehicle limits when
spawning new vehicles.
2016-06-12 08:29:10 -05:00
Raymix
c900cb4d7d
returns [r,g,b,a] of current color scheme on client.
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Allows us to adapt to common color scheme selected in game options.
2016-06-12 01:08:48 +01:00
vbawol
70c7df8c4f
0.3.9.0502
2016-06-07 14:24:36 -05:00
vbawol
263303e73d
0.3.9.0501
2016-06-07 13:43:54 -05:00
vbawol
7f5c8359df
Looting Tweaks
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increase loot bias 10% overall.
increase loot density for military and other larger buildings.
2016-06-07 13:43:54 -05:00
vbawol
19770129cc
0.3.9.0500
2016-06-07 13:43:54 -05:00
vbawol
9833a11737
0.3.9.0492
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add missing create marker sqf
2016-06-04 14:04:55 -05:00
vbawol
e27e414584
0.3.9.0490
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Added improved plant spawner by Redbeard Actual and [VB]AWOL.
Fixes to player load and revive thanks to He-Man
http://epochmod.com/forum/topic/42178-disappearing-mags-on-login-revive-fix/#comment-277194
renamed cfgpatches for a2 structures pbo
2016-06-04 10:45:10 -05:00
Andrew Gregory
63b4cde01b
Task Mission System Update
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Missed a file.
2016-05-31 16:35:25 +01:00
Andrew Gregory
30edcfb449
Task Mission System
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Update for task system.
2016-05-31 16:28:07 +01:00
vbawol
319391f60d
0.3.9.0489
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fixed another scripts BE kick # 51 with CUP enabled
rebuild packing tool exe
add debug to ban PVS EH (issue db logging isnt working)
2016-05-30 09:56:16 -05:00
vbawol
724e6c901f
repack test 0.3.9.0488
2016-05-27 09:56:07 -05:00
vbawol
f141807916
fixed missing WhiskeyNoodle item interactions
2016-05-25 17:01:42 -05:00
vbawol
a659c1bb08
0.3.9.0487
2016-05-25 16:39:14 -05:00
vbawol
c6c3ec4943
generate tree views
2016-05-25 14:53:27 -05:00
vbawol
89bf743b0c
0.3.9.0477
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fixed BE kick with CUP enabled
fixed error with bite player
add random zombie faces
2016-05-24 15:00:45 -05:00
vbawol
a503633b36
0.3.9.0473
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Add inital support of Ryans Zombies and Demons mod
EPOCH_client_bitePlayer changes:
settings now config based via CfgObjectInteractions
2016-05-23 15:01:40 -05:00
vbawol
6f169cff93
0.3.8.0465
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Epoch PBO packer 1.0
add playerNuisance variable
a few small optimizations
2016-05-18 11:48:48 -05:00
vbawol
6461cabcac
0.3.9.0456
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fixed typo with cfgItemInteractions usage that prevented base building
2016-05-12 10:39:52 -05:00
vbawol
e2c46afc14
increase build number
2016-05-12 10:21:11 -05:00
vbawol
fd59dbec24
fixed typo in iteminteractions
2016-05-11 17:02:09 -05:00
vbawol
54c76c1994
0.3.9.0454
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Init weather script at server startup
1= Epoch Events run at server startup and then again after given delay.
0 = Default, runs after given delay.
Changed path from \x\addons\a3_epoch_server to \epoch_server to match
new build tool prefixes
2016-05-09 14:54:57 -05:00
Andrew Gregory
7e6affd5aa
Update CfgEpochClient.hpp
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Since the removal of the double negative in EPOCH_unitSpawn change the default for filtered antagonists. Reduce range at trader to make slightly more performant.
2016-05-08 23:02:27 +01:00
vbawol
e23ee5dd31
and repack
2016-05-08 09:30:10 -05:00
vbawol
ca26f5fc8a
test repack after lfs install
2016-05-08 09:21:15 -05:00
vbawol
fd2c414cae
0.3.9.0451
2016-05-06 16:49:07 -05:00
vbawol
3baadfc221
pt 2 move item configs to gamemode
2016-05-06 15:30:10 -05:00
vbawol
9c28eef10f
0.3.9.0450
2016-05-05 23:10:06 -05:00
vbawol
f36cd3bec3
change file name to match config name
2016-05-05 16:56:17 -05:00
vbawol
aa5d701815
0.3.9.0449
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remove unneeded "hold space" text
2016-05-05 15:40:59 -05:00
vbawol
02bc012f36
0.3.9.0448
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repacked
2016-05-05 14:49:25 -05:00
vbawol
be348bca8f
0.3.9.0447
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Pt 1 move base building configs to gamemode
2016-05-05 11:06:12 -05:00
vbawol
28cfe61d37
move isTemporary var to cfgBaseBuilding
2016-05-02 18:21:16 -05:00
vbawol
9831eadad6
0.3.9.0445
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fixed issue with repack since 436
2016-04-29 15:34:57 -05:00
vbawol
61891739c5
0.3.9.0444
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just a repack of all pbos to fix corruption due to merge on binary file.
2016-04-29 14:41:28 -05:00
vbawol
c2eabf4bcb
0.3.9.0443
2016-04-29 09:58:17 -05:00
vbawol
fecc028ae4
0.3.9.0442
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added missing compile configs
2016-04-28 13:51:15 -05:00
vbawol
8e3d6265df
0.3.9.0441
2016-04-28 10:48:39 -05:00
vbawol
22bdf9113f
bump version to 0.3.9
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build 439
2016-04-26 11:36:26 -05:00
vbawol
73ca4df33b
Merge pull request #522 from EpochModTeam/0.3.8-Antagonist-Death-Menu-Updates
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Player Death Options and Antagonist Updates
2016-04-26 09:33:43 -05:00
vbawol
b37a425d8c
cleanup indent from github online editor
2016-04-25 21:32:13 -05:00
vbawol
ab2a3b60c0
re add getoutman EH here
2016-04-25 21:11:49 -05:00
Andrew Gregory
e552d22df4
Player Death Options and Antagonist Updates
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Changelog to follow.
2016-04-25 13:38:16 +01:00
vbawol
b2cfa0e0bc
0.3.8.0436
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omit active simulSwap target from is build allowed check
return items if object it removed
2016-04-24 18:25:03 -05:00
vbawol
5744be50d3
Move returnOnPack to CfgBaseBuilding
2016-04-24 17:40:47 -05:00
vbawol
af54711687
0.3.8.0435
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reduce dynamic range by half
2016-04-24 16:15:36 -05:00
vbawol
e29df57b07
0.3.8.0434
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add dynamic range for interaction, should fix #512
2016-04-24 16:03:17 -05:00