Commit Graph

166 Commits

Author SHA1 Message Date
vbawol
f397fbc150 0.3.8.0429 2016-04-22 18:54:30 -05:00
vbawol
861d21a1a8 rework display EH checks a bit 2016-04-22 18:54:04 -05:00
vbawol
b401cbad7b use new getOutMan EH for vehicle anti wall glitch 2016-04-22 17:33:37 -05:00
vbawol
ba1bf9ceab hintsilent to Epoch_dynamicText 2016-04-22 10:46:53 -05:00
vbawol
34b777dff9 Should fix false ban on revive
http://epochmod.com/forum/index.php?/topic/41919-eh-inventoryclosed2/
2016-04-22 10:46:17 -05:00
vbawol
71b451482f 0.3.8.0427
fixed more trailing commas
2016-04-19 11:09:47 -05:00
vbawol
c2cb5fdc3a same 2016-04-19 11:00:14 -05:00
vbawol
448dd9476b fixed mission payout
http://epochmod.com/forum/index.php?/topic/41892-payout-trader-mission-broken/
2016-04-19 11:00:09 -05:00
vbawol
5307051e29 remove unused variable 2016-04-19 10:48:45 -05:00
vbawol
7b3c926787 fix for crafting recipe
http://epochmod.com/forum/index.php?/topic/41896-wrong-recipe-place/
2016-04-18 16:10:11 -05:00
vbawol
dbbc8f1853 increase range for #512 2016-04-17 15:28:21 -05:00
vbawol
d8b0b8d6f3 increase range for inventory access 2016-04-17 15:23:59 -05:00
vbawol
42fc098feb 0.3.8.0425
[Fixed] Was possible to place multiple Jammer objects.
2016-04-17 14:32:36 -05:00
vbawol
646e468d43 0.3.8.0424 2016-04-17 06:13:45 -05:00
vbawol
2c2dc9adcb 0.3.8.0423
attempt at preloading sapper by spawning one on the map at server start
cleanup and change to github markdown for credits and license
2016-04-14 11:10:35 -05:00
vbawol
aed3e20baf fixed trailing slashes
http://epochmod.com/forum/index.php?/topic/41841-trailing-in-0380417-0-gfbe10c3/
2016-04-12 10:53:39 -05:00
vbawol
e7de25b0f4 0.3.8.0422
remove debug
2016-04-12 08:53:17 -05:00
vbawol
6d987836ad 0.3.8.0421 2016-04-12 08:48:26 -05:00
vbawol
a10142907f disallow building inside a vehicle 2016-04-10 11:16:27 -05:00
vbawol
8bdcd99734 0.3.8.0417 2016-04-09 15:04:32 -05:00
vbawol
a8189b854f 0.3.8.0416 2016-04-09 09:38:13 -05:00
vbawol
edb52f8947 fixed incorrectly enabled CUP support 2016-04-09 09:31:37 -05:00
vbawol
87c23b106f Release 0.3.8 (#502)
* first build for 0.3.8

* 0.3.8.0190

* 0.3.8.0202

* 0.3.8.0213

* 0.3.7.0214

* 0.3.8.0222

* 0.3.8.0246

* 0.3.8.0247

fixed typo

* 0.3.8.0249

more fixes for server compiler

* 0.3.8.0256

* add build number and simple batch file for packing

* match build number with internal

* add build numbers to server pbo's and mission files

also reworked build script for more options

* 0.3.8.0261

* 0.3.8.0261

* 0.3.8.0283

* 0.3.8.0284

* changelog

* 0.3.8.0307

* 0.3.8.0311

* remove old BEC plugin

* update redis-server.exe to latest build and full config

* 0.3.8.0314

* 0.3.8.0315

* inverse logic

This should correctly prevent spawning these units nearby jammer or
protection zones

* use pushbackUnique here

* optimized loot function

by using selectRandom instead of slower sqf logic

* 0.3.8.0316

* make use of new getDir functionality instead of BIS fnc

* add lower disconnect value to server.cfg

* use new getpos functionality

* 0.3.8.0317

* 0.3.8.0319

* 0.3.8.0327

* 0.3.8.0338

changelog update tba

* changelog

* 0.3.8.0341

* BE update

* 0.3.8.0353

* changelog

* removed duplicates

* 0.3.8.0355

fixed error in getIDC

* 0.3.8.0356

revert to BIS_fnc_param as params threw errors

* 0.3.8.0357

fixes for #496 #497

* 0.3.8.0359

fixed #497
fixed #496

* 0.3.8.0365

* 0.3.8.0371

* 0.3.8.0373

* 0.3.8.0379

* 0.3.8.0381

* 0.3.8.0386

* 0.3.8.0393

* 0.3.8.0395

* 0.3.8.0396

* 0.3.8.0397

* 0.3.8.0406

* 0.3.8.0409

* 0.3.8.0410

loot balance
suppress error in spawnloot
make near object check based on building size

* 0.3.8.0412

* 0.3.8.0414

removed classes with scope 0
test remove loot trash on gear for #498
fixed #501

* 0.3.8.0415

* same
2016-04-08 15:21:46 -05:00
vbawol
4c6b747807 repack for fnc cleanup 2016-02-18 18:46:13 -06:00
vbawol
e9847e1f51 0.3.7.0110
Start PVC to remoteExec work and attempt to fix login issues.
2016-02-18 18:32:01 -06:00
vbawol
3933d6cdeb fixed typo 2016-02-15 10:10:46 -06:00
vbawol
01be6860d8 readd mass check with 30sec timeout and logging 2016-02-14 10:13:00 -06:00
vbawol
d3d845bca6 0.3.7.0108
updated loot positions
2016-02-13 13:00:15 -06:00
vbawol
c1826a168f 0.3.7.0107
comment out enableSimulation and attempt to make use of
nearObjectsReady.
Revel player object earlier
Change getposATL to getpos as preloadCamera uses AGL
2016-02-09 14:47:23 -06:00
vbawol
13eedaba87 0.3.7.0106 2016-02-09 11:44:24 -06:00
vbawol
a8ed5dda28 further improve wait logic for player object propagation.
use loadAbs instead, thanks to norukid on the forums!
2016-02-03 10:45:18 -06:00
vbawol
dee85d54e4 another fix to login wait 2016-02-01 15:02:49 -06:00
vbawol
6711ff3e88 take 2
on login wait for playerobject to be ready code
2016-02-01 09:43:50 -06:00
vbawol
6a718de212 fixed typo in test 2016-01-31 21:41:52 -06:00
vbawol
ab98877f06 add pre 0.3.7 method for testing 2016-01-30 20:52:40 -06:00
vbawol
43974ceda0 remove debug 2016-01-30 09:40:36 -06:00
vbawol
b5cb2787f4 test fix for login 2016-01-30 09:12:44 -06:00
vbawol
3c11332ea3 repack mission files 2016-01-28 14:14:33 -06:00
vbawol
8b8a4c357e 0.3.7.096 2016-01-28 13:43:14 -06:00
vbawol
f34a0d1b55 0.3.7.092 2016-01-28 13:36:35 -06:00
vbawol
d7c0616a9b fixes and repack mission pbos 2016-01-26 13:12:56 -06:00
vbawol
c3ac3d9a31 fixes 2016-01-26 11:45:46 -06:00
vbawol
49f591d2b3 0.3.7.052 2016-01-26 10:33:04 -06:00
vbawol
e6516315a3 0.3.7.047 2016-01-22 07:09:55 -06:00
vbawol
382f072d61 fixed #309 2016-01-19 13:30:37 -06:00
vbawol
f530de8021 0.3.7.045 2016-01-19 12:34:31 -06:00
vbawol
14155a577c 0.3.7 build 43 2016-01-18 10:52:15 -06:00
vbawol
3f3c628017 0.3.7.036 2016-01-17 08:44:52 -06:00
vbawol
585d0dd996 0.3.7.032 2016-01-15 13:22:40 -06:00
vbawol
b1cf768a3a 0.3.7.022 2016-01-13 12:27:33 -06:00