d264aa438a
remove unsed tools
2016-08-31 17:16:55 -05:00
f1990b2a84
Merge pull request #605 from Ignatz-HeMan/patch-4
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Remove Weapons / Magazines from Spawned / Loaded Vehicles (by Serversetting config)
2016-08-31 17:14:26 -05:00
e0962343aa
Update server_securityfunctions.sqf
2016-08-31 19:46:49 +02:00
3481042f86
Update server_securityfunctions.sqf
2016-08-31 19:45:12 +02:00
4626c22ce1
Update EPOCH_spawn_vehicle.sqf
2016-08-31 18:17:58 +02:00
c8c474ce34
Update EPOCH_load_vehicles_old.sqf
2016-08-31 18:17:33 +02:00
48f109c95c
Update EPOCH_load_vehicles.sqf
2016-08-31 18:16:55 +02:00
b2203d6933
Update EPOCH_load_vehicles.sqf
2016-08-31 17:45:29 +02:00
775ffb0417
Update EPOCH_load_vehicles_old.sqf
2016-08-31 17:44:49 +02:00
75fa5fdf1b
Update epochconfig.hpp
2016-08-31 17:36:57 +02:00
ffce6bac64
Update EPOCH_spawn_vehicle.sqf
2016-08-31 17:36:08 +02:00
e08dff4f6b
Update EPOCH_load_vehicles.sqf
2016-08-31 17:33:37 +02:00
834f0ff346
Merge pull request #602 from Ignatz-HeMan/patch-4
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Update EPOCH_spawnLoot.sqf
2016-08-26 13:02:41 -05:00
67eb8bc114
Update EPOCH_spawnLoot.sqf
2016-08-26 18:33:19 +02:00
5494847755
Merge pull request #601 from Ignatz-HeMan/patch-3
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Update EPOCH_worldObjectType.sqf
2016-08-24 16:25:44 -05:00
b791137b42
Update EPOCH_worldObjectType.sqf
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Added private Variables, so external scripts calling this script can use "_return" as variable without problems
example EPOCH_lootTrash.sqf:
_return = false;
_getWorldTypes = [str(_x), _inputWorldTypes] call EPOCH_worldObjectType;
_return <--- Is an array!!!
2016-08-24 21:20:38 +02:00
3cdd1049b3
use setposATL to level out debug building
2016-08-19 08:21:13 -05:00
90f5674a74
0.4.0.0 b584
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More work on Dynamic HUD and hudConfigs are now found in CfgEpochClient.
Animal spawn table now found in CfgEpochClient.
Two new functions added to handle get(In|Out)Man Event Handlers.
moved forced disabling of build mode when getting in vehicle to getInMan
EH function.
removed a few unused files.
2016-08-12 13:15:11 -05:00
5fc12c058c
Merge pull request #597 from Ignatz-HeMan/patch-3
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Update EPOCH_server_revivePlayer.sqf
2016-08-11 17:54:27 -05:00
62f805a7b8
Merge pull request #596 from Ignatz-HeMan/patch-1
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Update EPOCH_server_takeCrypto.sqf
2016-08-10 11:10:47 -05:00
2a02112849
Update EPOCH_server_revivePlayer.sqf
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Must be set manually (not by EPOCH_server_effectCrypto), because the Variable must be set on _newplyr !!!
2016-08-10 18:10:12 +02:00
97207eafe5
Update EPOCH_server_takeCrypto.sqf
2016-08-10 17:29:15 +02:00
0e174700a1
Update EPOCH_server_takeCrypto.sqf
2016-08-10 17:24:43 +02:00
19d36fd802
0.4.0.0 b583
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tweaks to angle and offset of HUD
2016-08-10 10:20:23 -05:00
0c7bb5f916
Be filter update
2016-08-08 16:17:24 -05:00
810fe5d65c
bump version to 0.4
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* Adds experimental test of new HUD from @raymix
* Hud elements are added and removed dynamically so that all active
icons are always right justified.
* Icons scale in size when critical levels are reached.
* added use of new A3 features to control angle and scale of hud icons.
* warning and critical levels are controlled via customVarsDefaults.
* Added larger group sizes up to 64 players and increased Krypto costs.
* reworked Finsh login in login fsm to wait for display 46 not to be
Null.
2016-08-08 14:45:39 -05:00
9d8734acdc
remove bikey for 0390 and replace with 0400
2016-08-08 14:36:19 -05:00
e2d621a4c8
add no Krypto found message
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changed logic of dyna_isDeadPlayer to only allow typeOf Epoch_Male_F or
Epoch_Female_F as isKindOf Man without the isplayer check would have
returned for traders incorrectly. (unless we want killing traders to
come with a Krypto payout)
2016-08-08 14:24:47 -05:00
4ea5404cd5
remove phone and add crypto to player body.
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now uses dynamic action menu for take option on dead player bodies.
2016-08-08 12:12:20 -05:00
e69e47185a
fixed BE kick when asking trader his name
2016-08-07 15:12:58 -05:00
9022e07ddc
config support for epoch nite light
2016-08-06 12:54:53 -05:00
45dd6f410c
fixed Apex BE attachto kicks
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ref to https://github.com/EpochModTeam/Epoch/issues/589
2016-08-06 12:53:56 -05:00
3d13a2216c
Duping of bipods pt1 #411
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see notes: https://github.com/EpochModTeam/Epoch/issues/411
2016-08-06 12:43:03 -05:00
9694b3dfb1
Merge pull request #594 from Ignatz-HeMan/patch-1
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Maintain Base
2016-08-06 10:08:41 -05:00
11a92e2b56
Update EPOCH_maintainIT.sqf
2016-08-05 20:47:13 +02:00
028e0e3495
Update EPOCH_server_maintBUILD.sqf
2016-08-05 20:27:11 +02:00
6f0025f8c9
BE updates for CUP and APEX attach to kicks
2016-07-28 10:06:07 -05:00
de4bf3d0e9
Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
2016-07-28 09:57:43 -05:00
9e43105413
added changes for #587
2016-07-28 09:57:36 -05:00
f436d4207b
Merge pull request #591 from Ignatz-HeMan/patch-1
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Update EPOCH_startNpcTrade.sqf
2016-07-26 21:50:17 -05:00
f093723949
Update EPOCH_startNpcTrade.sqf
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Handgunweapons are 2
Secondary Weapons are 4
2016-07-26 20:07:05 +02:00
89dec8acd7
(placeholder) Radiation effects PP + Drunk PP fix - #834 + #690
2016-07-16 20:11:36 +01:00
b77a091eb0
Crafting fixes: 3D Preview + Dan's error #583
2016-07-16 11:55:56 +01:00
1688486cd1
configize isBuildAllowed
2016-07-14 16:36:24 -05:00
dd54f07534
prevent Error Zero divisor here
2016-07-13 07:51:43 -05:00
4420175667
tone down player detonate power
2016-07-12 16:16:03 -05:00
dcfc352e71
Merge pull request #584 from EpochModTeam/experimental
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0.3.9 b570
0.3.9.0570
2016-07-12 15:22:30 -05:00
792e2d90bf
0.3.9 b570
2016-07-12 15:17:22 -05:00
e865ab218e
0.3.9 b569
2016-07-12 14:41:03 -05:00
c1a7c977e0
remove references to unneeded player var
2016-07-12 14:38:03 -05:00