Commit Graph

132 Commits

Author SHA1 Message Date
SumrakDZN
3fa3167927 Update of files related to the 1.19 game update (small CE tweaks)
Tweaked: Decreased the radius that prevents items from respawning to 100 meters (was 200 meters before)
Tweaked: Mosin rifle moved into Tier 2,3 alongside reduction of its nominal and min value
Tweaked: NAC access card, Lantia locator, APAC module and LEHS parts init damage (now always pristine)
Tweaked: All vehicles will always spawn with all wheels to counter issues with vehicle spawning (regular)
2022-10-23 20:21:41 +02:00
SumrakDZN
bcdceaa7d4 Updated files for 1.19 game update
Added: BK-12 shotgun in Tier 1 civilian spawns and its sawed off variant (crafted)
Added: SSG-82 rifle into police spawns across the whole map with a random magazine chance
Added: Blowtorch into generic industrial spawns
Added: GPS receiver into military and hunting spawns across the whole map
Added: Vanilla black plate carrier into random attachment spawns of NAC soldier infected (rare spawn)
Added: Vanilla olive plate carrier into random attachment spawns of RU soldier infected (rare spawn)
Added: Vanilla camo plate carrier into random attachment spawns of standard soldier infected (rare spawn)
Added: Colour variants of all plate carrier holster and pouches and rebalanced the count
Added: Improvised eye patch (crafted)
Added: M1025 multipurpose vehicle, can spawn in several military locations (regular)
Added: M1025 wheels into industrial and military spawns (regular)
Added: Glowplug into industrial and military spawns (regular)
Added: A chance for the spare wheel to appear on civilian vehicles (regular)
Changed: Items will now not respawn if a player is closer than 200 meters from a building
Changed: All items (with few exceptions) are now spawning in a random condition (from pristine to badly damaged)
Tweaked: Reduced chance for finding the vanilla tan plate carrier on US soldier infected
Tweaked: Lowered the amount of BK-43 shotguns
Tweaked: Changed the format of attachment randomization for vehicle parts (regular)
Fixed: An error message about missing "cfgeventgroups.xml" (Namalsk does not use event groups, but added an empty file)
Removed: Plate carrier holster from the police spawns
2022-10-17 20:49:52 +02:00
SumrakDZN
22ca4c65d0 Update of files for the Content Update 3 (small CE tweaks)
Fixed: Phoenix lifeboat events sometime did not spawn any items (regular)
2022-09-14 20:43:55 +02:00
SumrakDZN
59a0a63769 Update of files for the Content Update 3 (CE tweaks)
Changed: Lantia pulsar locator moved to Phoenix and added a restock timer to it
Changed: EMAC flow controller into general Tier 3 lore spawns
Changed: Removed standardized and normalized suppressors from the random spawns on firearms
Changed: Increased value of the loot on Phoenix
Tweaked: Moved AUR A1 to general Tier 4 (was Athena-3)
Tweaked: Increased lifetime of Phoenix lifeboat event once again (was a temporal measure to the loot issue)
Fixed: Phoenix lifeboat events sometime did not spawn any items
2022-09-09 23:27:51 +02:00
SumrakDZN
bad9a9c349 Update of files for the Content Update 3 (small CE tweaks)
Tweaked: Reduced lifetime of the lifeboat event (making it more common)
Fixed: An issue with CE min max DE values for the lifeboat event
2022-09-07 22:22:54 +02:00
SumrakDZN
e797f091f0 Update of files for the Content Update 3 (CE Tool sources and small tweaks)
Changed: CE tool source files updated to Content Update 3
Tweaked: An attempt to fix disappearing gas clouds around Phoenix (proper investigation pending)
2022-09-07 20:35:53 +02:00
SumrakDZN
ca49f33543 Updated files for the Content Update 3
Added: Content of Update 3 (new items and lore)
Added: Tier 7 (Lantia - outside of Keyhole)
Added: Variety of standard items with dzn_ prefix to exclusively populate Lantia
Changed: Moved VSD into Tier 5 (Athena-3), magazine into Tier 4,5
Changed: Moved SVAL into Tier 4, magazine into Tier 4
Changed: Increased number of firearms that can spawn within Athena-2 facility
Changed: Moved M4-A1 and AUR AX into Tier 7 (Lantia)
Changed: Moved KA-M drum, 60rnd Standardized, 40rnd MAG-C and 45rnd KA-74 magazines into Tier 6,7 (Lantia)
Changed: Eastern and western suppressors moved into Tier 6,7 (Lantia)
Changed: Moved AUR A1 into Tier 5 (Athena-3)
Changed: Random military ammo spawn in clothing and infected can now also spawn 9x39 ammo piles and boxes
Changed: Black plate carrier moved into Tier 5 (Athena-3) with lowered attachment chances
Changed: Black plate carrier attachments are now part of the world spawns (Tier 5)
Changed: Surge module moved into Tier 7 (Lantia)
Changed: Extender module moved into Tier 3 (Phoenix)
Changed: Increased range of global damage, dealt by CE to the types within cfgspawnabletypes definition
Tweaked: PO-X 40mm grenade moved into Tier 6,7 (Lantia)
Fixed: Forgotten entries for crafted sawed-off guns (Revolver and Blaze) (regular)
Fixed: Some car parts did not have a loot category (causing spawns in weird places) (regular)
2022-09-06 19:47:05 +02:00
SumrakDZN
408288be52 Updated files for the Phoenix countdown (phase 5)
Added: Countdown to Phoenix event (phase 5)
2022-09-01 14:21:49 +02:00
SumrakDZN
88c1665e51 Updated files for the Phoenix countdown (phase 4)
Added: Countdown to Phoenix event (phase 4)
2022-08-22 21:39:03 +02:00
SumrakDZN
7354270f3c Updated files for the Phoenix countdown (phase 1)
Added: Countdown to Phoenix event (phase 1)
2022-08-03 21:10:06 +02:00
SumrakDZN
f5a9fb9b67 Updated files for 1.18 game update
Added: M79 grenade launcher (spawns randomly in all military areas)
Added: 40mm smoke grenades (spawns randomly in all military areas)
Added: 40mm explosive grenade into tier 4 military areas
Added: 40mm chemical grenade into tier 6 area
Added: Derringer pistol in 3 colour variants into civilian tier 1 areas (always comes with bullets in it)
Added: Fireworks launcher into tier 2,3 civilian areas
Added: Claymore mine into tier 3,4 military areas (1h lifetime)
Added: Remote detonation unit into tier 2,3 industrial areas
Added: Plastic explosive into tier 2,3 industrial areas
Added: Improvised explosive device (crafted, 1h lifetime)
Added: Trigger from the remote detonation unit (crafted, 1h lifetime)
Added: Sawed off Revolver and Blaze (crafted)
Added: Flag armbands (crafted, regular only)
Changed: Min and max loot values for the medical drop event
Fixed: ManSuit, WomanSuit, TelnyashkaShirt and SportGlasses were not spawning
Fixed: Typo in cfgweather (limit instead of limits for rain)
Fixed: Incorrect infected types removed from events and types
2022-06-11 22:51:47 +02:00
SumrakDZN
b39d6fb16e Updated files for 1.17 game update
Added: CR-550 Savanna into hunting spawns (Tier 2,3,4)
Added: Longhorn pistol into hunting spawns (Tier 1,2) with a guaranteed pistol scope
Added: P1 pistol into civilian spawns
Added: Cleaver into civilian and farm spawns
Added: Meat tenderizer into civilian spawns (regular)
Added: Pitchfork into farm spawns
Added: Kitchen timer into civilian spawns
Added: Cooking stand (crafted)
Added: Bone and stone variants of the spear (crafted)
Added: Bone knife (crafted)
Added: Improvised clothes (crafted)
Added: Improvised gas mask filter (crafted)
Fixed: Inaccessible spawn point at harbour pier crane
Removed: Unknown characters from types xml
2022-04-16 10:21:41 +02:00
SumrakDZN
f57f91f84b Updated files for 1.16 game update
Added: Bizon and its magazine into lower tier military spawns
Added: Alarm clock into the civilian spawns
Changed: All weapons with internal magazines now have their init ammo randomized by CE
Fixed: Loot spawn points in Land_CoalPlant_Main
Fixed: Loot spawn points in Land_Shed_W4
Fixed: Some positions of piles of wooden planks (on regular setup)
2022-02-14 21:24:00 +01:00
SumrakDZN
2d5c0e9d1d Disabled Christmas event
Changed: Christmas event has been disabled
Fixed: KA-101 could never spawn with a magazine
Fixed: KA-74 can now also with with 45 round magazine
2022-01-01 22:42:52 +01:00
SumrakDZN
1d264a552e Enabled Christmas event on Namalsk
Added: Rare collectible item related to Namalsk OST into loot spawns
Changed: Christmas event is now enabled
2021-12-06 23:17:24 +01:00
SumrakDZN
cb4d17c07b Updated comments in files
Added: A comment to cfgweather.xml, which advises not to change the contents if you are using the event system
Tweaked: Readme file to clarify situation around lighting presets and cfggameplay.json
2021-11-24 08:06:47 +01:00
SumrakDZN
632872fec7 Christmas event was not completely off
Changed: Nominal and min values for SantasBeard and SantasHead set to zero
2021-11-23 18:05:20 +01:00
SumrakDZN
52bcde9c17 Updated files for 1.15 game update (and xmas event)
Added: AUR A1 with a guaranteed magazine spawn into Tier 4
Added: AUR AX with a guaranteed magazine spawn into Tier 5
Added: 30rnd AUR magazine into Tier 4
Added: Hunter vest into hunting spawn points
Added: cfgweather.xml configuration file (replaces the original init.c weather setup)
Added: land_observatory_spawn and land_portalcage_spawn (invisible objects) expanding loot spawn points in Lantia (allowing for bigger items to be spawned in Tier 6)
Added: Tire repair kit into hardcore setup
Added: Christmas event (disabled for now)
Changed: Updated map cluster and map pos files to support latest version of Namalsk
Tweaked: re-named effect area json file to all lower-case
Fixed: Invalid spawn point at land_hiluxT wreck
Fixed: Invalid spawn point on a stove inside village house 1w04
Fixed: Invalid spawn point on a bmp1 wreck
Removed: Incorrect secondary spawner settings for StaticMedDrop
Removed: Legacy waves parameter from events
2021-11-21 09:54:17 +01:00
SumrakDZN
64d1af38dd Converting to lowercase (part 2) 2021-11-13 20:34:11 +01:00
SumrakDZN
b8aa6af0bc Converting to lowercase (part 1) 2021-11-13 20:33:43 +01:00
SumrakDZN
af25a4a3c2 Updated files for 1.14
Tweaked: Swapped Mag_STANAGCoupled_30Rnd for Mag_STANAG_60Rnd as random cargo spawn
Tweaked: Increased the lifetime for all hunting traps
Fixed: Player could sometime spawn without disinfected rags
Fixed: Swapped min and nominal value for Machete
2021-10-26 00:38:46 +02:00
SumrakDZN
bbec8ad7c5 Updated files for 1.14 game update
Added: LE-MAS assault rifle into Tier 4 areas with a guaranteed magazine spawn
Added: 25rnd LE-MAS magazine into Tier 4 areas
Added: NV-PVS4 scope to Tier 4 (sea-ice exclusive) areas
Added: Hunting traps (small fish trap, fish net trap, snare trap, all with 2 hour lifetime)
Added: Sardines, Bitterlings and Hare (crafted output from hunting traps)
Added: Hare leg and pelt (crafted output from skinning hare)
Added: Tripwire trap (crafted)
Added: Yellow NBC suit into medic and firefighter areas
Added: PO-X antidote into medical crate dynamic event
Added: Gas mask filter into Tier 2 and 3 firefighter, industrial and medical areas
Added: A chance for a gas mask filter to spawn in NBC respirator and gas mask
Added: Grey and yellow NBC infected with a chance to spawn a gas mask filter
Changed: Expanded reach of Tier 2 area over Brensk railway station and whole Tara island
Tweaked: NBC respirator now spawns in firefighter and medical areas only
Tweaked: Combat gas mask now spawns in military areas only
Tweaked: Combat gas mask random init quantity to an interval of 40 and 100
Tweaked: Gas mask now spawns only in Tier 2 and 3 industrial areas
Tweaked: Lowered number of grey NBC suit parts to compensate for the addition of the yellow one
Tweaked: Lowered number of 1PN51 scopes to compensate for the addition of NV-PVS4 scope
Tweaked: Alakit water tower spawns weapon loot on top
Fixed: Missing entry for Carp, Mackerel in types list
Removed: A chance to spawn civilian bullets in NBC pants
Removed: Un-used Bait and BoneBait in types list
2021-09-28 19:46:03 +02:00
SumrakDZN
a9c1526b7f Update of mission files for Content Update 2
Tweaked: Updated mapgrouppos and mapgroupcluster to reflect some recent
bugfixes in Namalsk Island update
Tweaked: Freshspawn gear now includes 4 disinfected rags (previously
only 2)
2021-08-24 08:32:12 +02:00
SumrakDZN
2038be4a58 Updated files for Content Update 2
Added: New lore items into the world spawns
Added: Tier 6 (dedicated only for smaller items for now)
Added: NAC plate carrier with all the attachments into Tier 6
Added: Chance of NAC ballistic vest spawn on NAC infected
Fixed: Wrong suppressor spawn for CR-61 (there was a chance for the KA suppressor, not the pistol one)
2021-08-18 20:36:03 +02:00
SumrakDZN
f555480919 Updated files for 1.13 game update
Added: M16-A2 assault rifle into military Tier 3,4 spawns
Added: 45 round KA-74 magazine into military Tier 3,4 spawns
Added: 60 round STANAG magazine into military Tier 5 spawns
Added: ATOG 6x48 Scope into military spawns and as rare spawn on Pioneer
Added: Crude and Oriental machete into civilian and farm spawns
Added: Tincture of iodine into medical spawns
Added: Officer infected into military infected spawns
Changed: Fresh spawn gear now includes two disinfected rags (previously 4 unclean)
Tweaked: Lowered number of normal machete in the world
Tweaked: Slightly increased chance of a scope spawning on Pioneer
Tweaked: Reduced max random quantity of pills in the vitamin bottle
Tweaked: Adjusted military infected spawn chances
Removed: Coupled STANAG magazine from spawns
2021-07-12 20:12:53 +02:00
SumrakDZN
669c450340 Updated files for 1.12 game update
Added: Pioneer rifle into police loot spawns (rare spawn)
Added: New (frozen) food items
Added: Farming Hoe, Broom and Sickle tools into spawns
Added: Rare Fange and Kukri knives into hunting spawns (rare spawn)
Changed: Rebalanced distribution of the existing food items (to
accomodate for the new food items)
Changed: Slightly increased number of land mines on the map
Fixed: Missing CE definition for the opened variants of all frozen foods
2021-04-10 13:28:28 +02:00
SumrakDZN
93adab647c Night vision goggles and optics only spawn at TF Bering outpost and SKAT-12 submarine 2021-03-24 21:50:57 +01:00
SumrakDZN
4ae074e425 Updated map pos files for latest version of Namalsk terrain 2021-03-24 21:48:47 +01:00
SumrakDZN
f6f76f91be Slightly lowered chance for a blizzard 2021-03-24 21:44:31 +01:00
SumrakDZN
fa62cac842 Added chance of finding fishing hook on boonie hats 2021-03-23 23:41:51 +01:00
SumrakDZN
c4b0fe3ccb Lowered max time between events 2021-03-15 20:10:11 +01:00
SumrakDZN
dbf33edaf4 Fixed: Loot spawn positions on harbour crane 2021-03-14 21:29:38 +01:00
SumrakDZN
1a45e399f1 Further adjustments to the event occurrences
EVR increase hype
2021-03-10 14:32:03 +01:00
SumrakDZN
1c776fe5eb Balanced out min and max time between events
Maximum was waay to MAX.
2021-03-09 21:38:34 +01:00
SumrakDZN
c58f8a3cb8 Athena-3 food room hype
Underground tuna confirmed.
2021-03-07 11:10:05 +01:00
SumrakDZN
3899e9e4e5 Event manager config update 2021-02-27 23:07:47 +01:00
SumrakDZN
1c7197c885 Added Athena-3 lore docs into spawns 2021-02-27 23:07:09 +01:00
SumrakDZN
36cdcbe4a0 Updated CE tool project files to reflect latest version of Namalsk 2021-02-27 09:45:59 +01:00
SumrakDZN
95ab0d077b Map files updated to reflect latest version of Namalsk 2021-02-27 09:44:49 +01:00
SumrakDZN
a2a2db4d64 Magazines are now distributed in tiers (previously all over the map) 2021-02-27 09:41:54 +01:00
SumrakDZN
81d0a7c310 Adjusted weapon tiers to accommodate Tier 5 2021-02-27 09:34:21 +01:00
SumrakDZN
665b442848 Added Muon detector (poor mans APSI) into Tier 3,4 2021-02-27 09:27:57 +01:00
SumrakDZN
e5abeb45f3 Increased number of available APSI and moved all to Tier 5 2021-02-27 09:16:36 +01:00
SumrakDZN
5d271025a6 Added Tier 5 2021-02-27 09:13:45 +01:00
SumrakDZN
7488ee329d Lowered chance of NVG to spawn as an attachment (regular) 2021-02-27 09:08:06 +01:00
SumrakDZN
0c11e01064 Removed additional <> in spawnable types 2021-02-27 09:06:29 +01:00
SumrakDZN
a910b57863 Fixed loot spawn points in harbour crane 2021-02-12 18:36:27 +01:00
SumrakDZN
7b5a8c428a Re-added battery charger 2021-02-12 18:24:30 +01:00
SumrakDZN
73bedb0447 Fixed loot spawn points in Workshop1 building 2021-02-12 18:20:46 +01:00
SumrakDZN
de53b00f28 Adjusted server acceleration values to match more precisely 3:1 ratio of day and night 2021-02-12 18:16:28 +01:00