Custom nodes have a new attribute `node_pack` indicating the node pack they came from.
- This is displayed in the UI in the icon icon tooltip.
- If a workflow is loaded and a node is unavailable, its node pack will be displayed (if it is known).
- If a workflow is migrated from v1 to v2, and the node is unknown, it falls back to "Unknown". If the missing node pack is installed and the node is updated, the node pack will be updated as expected.
Node authors may now create their own arbitrary/custom field types. Any pydantic model is supported.
Two notes:
1. Your field type's class name must be unique.
Suggest prefixing fields with something related to the node pack as a kind of namespace.
2. Custom field types function as connection-only fields.
For example, if your custom field has string attributes, you will not get a text input for that attribute when you give a node a field with your custom type.
This is the same behaviour as other complex fields that don't have custom UIs in the workflow editor - like, say, a string collection.
feat(ui): fix tooltips for custom types
We need to hold onto the original type of the field so they don't all just show up as "Unknown".
fix(ui): fix ts error with custom fields
feat(ui): custom field types connection validation
In the initial commit, a custom field's original type was added to the *field templates* only as `originalType`. Custom fields' `type` property was `"Custom"`*. This allowed for type safety throughout the UI logic.
*Actually, it was `"Unknown"`, but I changed it to custom for clarity.
Connection validation logic, however, uses the *field instance* of the node/field. Like the templates, *field instances* with custom types have their `type` set to `"Custom"`, but they didn't have an `originalType` property. As a result, all custom fields could be connected to all other custom fields.
To resolve this, we need to add `originalType` to the *field instances*, then switch the validation logic to use this instead of `type`.
This ended up needing a bit of fanagling:
- If we make `originalType` a required property on field instances, existing workflows will break during connection validation, because they won't have this property. We'd need a new layer of logic to migrate the workflows, adding the new `originalType` property.
While this layer is probably needed anyways, typing `originalType` as optional is much simpler. Workflow migration logic can come layer.
(Technically, we could remove all references to field types from the workflow files, and let the templates hold all this information. This feels like a significant change and I'm reluctant to do it now.)
- Because `originalType` is optional, anywhere we care about the type of a field, we need to use it over `type`. So there are a number of `field.originalType ?? field.type` expressions. This is a bit of a gotcha, we'll need to remember this in the future.
- We use `Array.prototype.includes()` often in the workflow editor, e.g. `COLLECTION_TYPES.includes(type)`. In these cases, the const array is of type `FieldType[]`, and `type` is is `FieldType`.
Because we now support custom types, the arg `type` is now widened from `FieldType` to `string`.
This causes a TS error. This behaviour is somewhat controversial (see https://github.com/microsoft/TypeScript/issues/14520). These expressions are now rewritten as `COLLECTION_TYPES.some((t) => t === type)` to satisfy TS. It's logically equivalent.
fix(ui): typo
feat(ui): add CustomCollection and CustomPolymorphic field types
feat(ui): add validation for CustomCollection & CustomPolymorphic types
- Update connection validation for custom types
- Use simple string parsing to determine if a field is a collection or polymorphic type.
- No longer need to keep a list of collection and polymorphic types.
- Added runtime checks in `baseinvocation.py` to ensure no fields are named in such a way that it could mess up the new parsing
chore(ui): remove errant console.log
fix(ui): rename 'nodes.currentConnectionFieldType' -> 'nodes.connectionStartFieldType'
This was confusingly named and kept tripping me up. Renamed to be consistent with the `reactflow` `ConnectionStartParams` type.
fix(ui): fix ts error
feat(nodes): add runtime check for custom field names
"Custom", "CustomCollection" and "CustomPolymorphic" are reserved field names.
chore(ui): add TODO for revising field type names
wip refactor fieldtype structured
wip refactor field types
wip refactor types
wip refactor types
fix node layout
refactor field types
chore: mypy
organisation
organisation
organisation
fix(nodes): fix field orig_required, field_kind and input statuses
feat(nodes): remove broken implementation of default_factory on InputField
Use of this could break connection validation due to the difference in node schemas required fields and invoke() required args.
Removed entirely for now. It wasn't ever actually used by the system, because all graphs always had values provided for fields where default_factory was used.
Also, pydantic is smart enough to not reuse the same object when specifying a default value - it clones the object first. So, the common pattern of `default_factory=list` is extraneous. It can just be `default=[]`.
fix(nodes): fix InputField name validation
workflow validation
validation
chore: ruff
feat(nodes): fix up baseinvocation comments
fix(ui): improve typing & logic of buildFieldInputTemplate
improved error handling in parseFieldType
fix: back compat for deprecated default_factory and UIType
feat(nodes): do not show node packs loaded log if none loaded
chore(ui): typegen
We used the `RealESRGANer` utility class from the repo. It handled model loading and tiled upscaling logic.
Unfortunately, it hasn't been updated in over a year, had no types, and annoyingly printed to console.
I've adapted the class, cleaning it up a bit and removing the bits that are not relevant for us.
Upscaling functionality is identical.
Resolves two bugs introduced in #5106:
1. Linear UI images sometimes didn't make it to the gallery.
This was a race condition. The VAE decode nodes were handled by the socketInvocationComplete listener. At that moment, the image was marked as intermediate. Immediately after this node was handled, a LinearUIOutputInvocation, introduced in #5106, was handled by socketInvocationComplete. This node internally sets changed the image to not intermediate.
During the handling of that socketInvocationComplete, RTK Query would sometimes use its cache instead of retrieving the image DTO again. The result is that the UI never got the message that the image was not intermediate, so it wasn't added to the gallery.
This is resolved by refactoring the socketInvocationComplete listener. We now skip the gallery processing for linear UI events, except for the LinearUIOutputInvocation. Images now always make it to the gallery, and network requests to get image DTOs are substantially reduced.
2. Canvas temp images always went into the gallery
The LinearUIOutputInvocation was always setting its image's is_intermediate to false. This included all canvas images and resulted in all canvas temp images going to gallery.
This is resolved by making LinearUIOutputInvocation set is_intermediate based on `self.is_intermediate`. The behaviour now more or less mirroring the behaviour of is_intermediate on other image-outputting nodes, except it doesn't save the image again - only changes it.
One extra minor change - LinearUIOutputInvocation only changes is_intermediate if it differs from the image's current setting. Very minor optimisation.
Add a LinearUIOutputInvocation node to be the new terminal node for Linear UI graphs. This node is private and hidden from the Workflow Editor, as it is an implementation detail.
The Linear UI was using the Save Image node for this purpose. It allowed every linear graph to end a single node type, which handled saving metadata and board. This substantially reduced the complexity of the linear graphs.
This caused two related issues:
- Images were saved to disk twice
- Noticeable delay between when an image was decoded and showed up in the UI
To resolve this, the new LinearUIOutputInvocation node will handle adding an image to a board if one is provided.
Metadata is no longer provided in this unified node. Instead, the metadata graph helpers now need to know the node to add metadata to and provide it to the last node that actually outputs an image. This is a `l2i` node for txt2img & img2img graphs, and a different image-outputting node for canvas graphs.
HRF poses another complication, in that it changes the terminal node. To handle this, a new metadata util is added called `setMetadataReceivingNode()`. HRF calls this to change the node that should receive the graph's metadata.
This resolves the duplicate images issue and improves perf without otherwise changing the user experience.
* working
* added selector for method
* refactoring graph
* added ersgan method
* fixing yarn build
* add tooltips
* a conjuction
* rephrase
* removed manual sliders, set HRF to calculate dimensions automatically to match 512^2 pixels
* working
* working
* working
* fixed tooltip
* add hrf to use all parameters
* adding hrf method to parameters
* working on parameter recall
* working on parameter recall
* cleaning
* fix(ui): fix unnecessary casts in addHrfToGraph
* chore(ui): use camelCase in addHrfToGraph
* fix(ui): do not add HRF metadata unless HRF is added to graph
* fix(ui): remove unused imports in addHrfToGraph
* feat(ui): do not hide HRF params when disabled, only disable them
* fix(ui): remove unused vars in addHrfToGraph
* feat(ui): default HRF str to 0.35, method ESRGAN
* fix(ui): use isValidBoolean to check hrfEnabled param
* fix(nodes): update CoreMetadataInvocation fields for HRF
* feat(ui): set hrf strength default to 0.45
* fix(ui): set default hrf strength in configSlice
* feat(ui): use translations for HRF features
---------
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
We have a number of shared classes, objects, and functions that are used in multiple places. This causes circular import issues.
This commit creates a new `app/shared/` module to hold these shared classes, objects, and functions.
Initially, only `FreeUConfig` and `FieldDescriptions` are moved here. This resolves a circular import issue with custom nodes.
Other shared classes, objects, and functions will be moved here in future commits.
Custom nodes may be places in `$INVOKEAI_ROOT/nodes/` (configurable with `custom_nodes_dir` option).
On app startup, an `__init__.py` is copied into the custom nodes dir, which recursively loads all python files in the directory as modules (files starting with `_` are ignored). The custom nodes dir is now a python module itself.
When we `from invocations import *` to load init all invocations, we load the custom nodes dir, registering all custom nodes.
- Refactor how metadata is handled to support a user-defined metadata in graphs
- Update workflow embed handling
- Update UI to work with these changes
- Update tests to support metadata/workflow changes
This fixes a weird issue where the list images method needed to handle `None` for its `limit` and `offset` arguments, in order to get a count of all intermediates.
On our local installs this will be a very minor change. For those running on remote servers, load times should be slightly improved.
It's a small change but I think correct.
This should prevent `index.html` from *ever* being cached, so UIs will never be out of date.
Minor organisation to accomodate this.
Deleting old unused files from the early days
Upgrade pydantic and fastapi to latest.
- pydantic~=2.4.2
- fastapi~=103.2
- fastapi-events~=0.9.1
**Big Changes**
There are a number of logic changes needed to support pydantic v2. Most changes are very simple, like using the new methods to serialized and deserialize models, but there are a few more complex changes.
**Invocations**
The biggest change relates to invocation creation, instantiation and validation.
Because pydantic v2 moves all validation logic into the rust pydantic-core, we may no longer directly stick our fingers into the validation pie.
Previously, we (ab)used models and fields to allow invocation fields to be optional at instantiation, but required when `invoke()` is called. We directly manipulated the fields and invocation models when calling `invoke()`.
With pydantic v2, this is much more involved. Changes to the python wrapper do not propagate down to the rust validation logic - you have to rebuild the model. This causes problem with concurrent access to the invocation classes and is not a free operation.
This logic has been totally refactored and we do not need to change the model any more. The details are in `baseinvocation.py`, in the `InputField` function and `BaseInvocation.invoke_internal()` method.
In the end, this implementation is cleaner.
**Invocation Fields**
In pydantic v2, you can no longer directly add or remove fields from a model.
Previously, we did this to add the `type` field to invocations.
**Invocation Decorators**
With pydantic v2, we instead use the imperative `create_model()` API to create a new model with the additional field. This is done in `baseinvocation.py` in the `invocation()` wrapper.
A similar technique is used for `invocation_output()`.
**Minor Changes**
There are a number of minor changes around the pydantic v2 models API.
**Protected `model_` Namespace**
All models' pydantic-provided methods and attributes are prefixed with `model_` and this is considered a protected namespace. This causes some conflict, because "model" means something to us, and we have a ton of pydantic models with attributes starting with "model_".
Forunately, there are no direct conflicts. However, in any pydantic model where we define an attribute or method that starts with "model_", we must tell set the protected namespaces to an empty tuple.
```py
class IPAdapterModelField(BaseModel):
model_name: str = Field(description="Name of the IP-Adapter model")
base_model: BaseModelType = Field(description="Base model")
model_config = ConfigDict(protected_namespaces=())
```
**Model Serialization**
Pydantic models no longer have `Model.dict()` or `Model.json()`.
Instead, we use `Model.model_dump()` or `Model.model_dump_json()`.
**Model Deserialization**
Pydantic models no longer have `Model.parse_obj()` or `Model.parse_raw()`, and there are no `parse_raw_as()` or `parse_obj_as()` functions.
Instead, you need to create a `TypeAdapter` object to parse python objects or JSON into a model.
```py
adapter_graph = TypeAdapter(Graph)
deserialized_graph_from_json = adapter_graph.validate_json(graph_json)
deserialized_graph_from_dict = adapter_graph.validate_python(graph_dict)
```
**Field Customisation**
Pydantic `Field`s no longer accept arbitrary args.
Now, you must put all additional arbitrary args in a `json_schema_extra` arg on the field.
**Schema Customisation**
FastAPI and pydantic schema generation now follows the OpenAPI version 3.1 spec.
This necessitates two changes:
- Our schema customization logic has been revised
- Schema parsing to build node templates has been revised
The specific aren't important, but this does present additional surface area for bugs.
**Performance Improvements**
Pydantic v2 is a full rewrite with a rust backend. This offers a substantial performance improvement (pydantic claims 5x to 50x depending on the task). We'll notice this the most during serialization and deserialization of sessions/graphs, which happens very very often - a couple times per node.
I haven't done any benchmarks, but anecdotally, graph execution is much faster. Also, very larges graphs - like with massive iterators - are much, much faster.
Facetools nodes were cutting off faces that extended beyond chunk boundaries in some cases. All faces found are considered and are coalesced rather than pruned, meaning that you should not see half a face any more.
- Make all metadata items optional. This will reduce errors related to metadata not being provided when we update the backend but old queue items still exist
- Fix a bug in t2i adapter metadata handling where it checked for ip adapter metadata instaed of t2i adapter metadata
- Fix some metadata fields that were not using `InputField`
* added HrfScale type with initial value
* working
* working
* working
* working
* working
* added addHrfToGraph
* continueing to implement this
* working on this
* comments
* working
* made hrf into its own collapse
* working on adding strength slider
* working
* working
* refactoring
* working
* change of this working: 0
* removed onnx support since apparently its not used
* working
* made scale integer
* trying out psycicpebbles idea
* working
* working on this
* working
* added toggle
* comments
* self review
* fixing things
* remove 'any' type
* fixing typing
* changed initial strength value to 3 (large values cause issues)
* set denoising start to be 1 - strength to resemble image to image
* set initial value
* added image to image
* pr1
* pr2
* updating to resolution finding
* working
* working
* working
* working
* working
* working
* working
* working
* working
* use memo
* connect rescale hw to noise
* working
* fixed min bug
* nit
* hides elements conditionally
* style
* feat(ui): add config for HRF, disable if feature disabled or ONNX model in use
* fix(ui): use `useCallback` for HRF toggle
---------
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Refactor services folder/module structure.
**Motivation**
While working on our services I've repeatedly encountered circular imports and a general lack of clarity regarding where to put things. The structure introduced goes a long way towards resolving those issues, setting us up for a clean structure going forward.
**Services**
Services are now in their own folder with a few files:
- `services/{service_name}/__init__.py`: init as needed, mostly empty now
- `services/{service_name}/{service_name}_base.py`: the base class for the service
- `services/{service_name}/{service_name}_{impl_type}.py`: the default concrete implementation of the service - typically one of `sqlite`, `default`, or `memory`
- `services/{service_name}/{service_name}_common.py`: any common items - models, exceptions, utilities, etc
Though it's a bit verbose to have the service name both as the folder name and the prefix for files, I found it is _extremely_ confusing to have all of the base classes just be named `base.py`. So, at the cost of some verbosity when importing things, I've included the service name in the filename.
There are some minor logic changes. For example, in `InvocationProcessor`, instead of assigning the model manager service to a variable to be used later in the file, the service is used directly via the `Invoker`.
**Shared**
Things that are used across disparate services are in `services/shared/`:
- `default_graphs.py`: previously in `services/`
- `graphs.py`: previously in `services/`
- `paginatation`: generic pagination models used in a few services
- `sqlite`: the `SqliteDatabase` class, other sqlite-specific things
**Service Dependencies**
Services that depend on other services now access those services via the `Invoker` object. This object is provided to the service as a kwarg to its `start()` method.
Until now, most services did not utilize this feature, and several services required their dependencies to be initialized and passed in on init.
Additionally, _all_ services are now registered as invocation services - including the low-level services. This obviates issues with inter-dependent services we would otherwise experience as we add workflow storage.
**Database Access**
Previously, we were passing in a separate sqlite connection and corresponding lock as args to services in their init. A good amount of posturing was done in each service that uses the db.
These objects, along with the sqlite startup and cleanup logic, is now abstracted into a simple `SqliteDatabase` class. This creates the shared connection and lock objects, enables foreign keys, and provides a `clean()` method to do startup db maintenance.
This is not a service as it's only used by sqlite services.
* UI for bulk downloading boards or groups of images
* placeholder route for bulk downloads that does nothing
* lint
---------
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Add support for FreeU. See:
- https://huggingface.co/docs/diffusers/main/en/using-diffusers/freeu
- https://github.com/ChenyangSi/FreeU
Implementation:
- `ModelPatcher.apply_freeu()` handles the enabling freeu (which is very simple with diffusers).
- `FreeUConfig` model added to hold the hyperparameters.
- `freeu_config` added as optional sub-field on `UNetField`.
- `FreeUInvocation` added, works like LoRA - chain it to add the FreeU config to the UNet
- No support for model-dependent presets, this will be a future workflow editor enhancement
Closes#4845
The UI will always re-fetch queue and batch status on receiving this event, so we may as well jsut include that data in the event and save the extra network roundtrips.
- Update backend metadata for t2i adapter
- Fix typo in `T2IAdapterInvocation`: `ip_adapter_model` -> `t2i_adapter_model`
- Update linear graphs to use t2i adapter
- Add client metadata recall for t2i adapter
- Fix bug with controlnet metadata recall - processor should be set to 'none' when recalling a control adapter
* Bump diffusers to 0.21.2.
* Add T2IAdapterInvocation boilerplate.
* Add T2I-Adapter model to model-management.
* (minor) Tidy prepare_control_image(...).
* Add logic to run the T2I-Adapter models at the start of the DenoiseLatentsInvocation.
* Add logic for applying T2I-Adapter weights and accumulating.
* Add T2IAdapter to MODEL_CLASSES map.
* yarn typegen
* Add model probes for T2I-Adapter models.
* Add all of the frontend boilerplate required to use T2I-Adapter in the nodes editor.
* Add T2IAdapterModel.convert_if_required(...).
* Fix errors in T2I-Adapter input image sizing logic.
* Fix bug with handling of multiple T2I-Adapters.
* black / flake8
* Fix typo
* yarn build
* Add num_channels param to prepare_control_image(...).
* Link to upstream diffusers bugfix PR that currently requires a workaround.
* feat: Add Color Map Preprocessor
Needed for the color T2I Adapter
* feat: Add Color Map Preprocessor to Linear UI
* Revert "feat: Add Color Map Preprocessor"
This reverts commit a1119a00bf.
* Revert "feat: Add Color Map Preprocessor to Linear UI"
This reverts commit bd8a9b82d8.
* Fix T2I-Adapter field rendering in workflow editor.
* yarn build, yarn typegen
---------
Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
When the processor has an error and it has a queue item, mark that item failed.
This addresses processor errors resulting in `in_progress` queue items, which create a soft lock of the processor, requiring the user to cancel the `in_progress` item before anything else processes.
Makes graph validation logic more rigorous, validating graphs when they are created as part of a session or batch.
`validate_self()` method added to `Graph` model. It does all the validation that `is_valid()` did, plus a few extras:
- unique `node.id` values across graph
- node ids match their key in `Graph.nodes`
- recursively validate subgraphs
- validate all edges
- validate graph is acyclical
The new method is required because `is_valid()` just returned a boolean. That behaviour is retained, but `validate_self()` now raises appropriate exceptions for validation errors. This are then surfaced to the client.
The function is named `validate_self()` because pydantic reserves `validate()`.
There are two main places where graphs are created - in batches and in sessions.
Field validators are added to each of these for their `graph` fields, which call the new validation logic.
**Closes #4744**
In this issue, a batch is enqueued with an invalid graph. The output field is typed as optional while the input field is required. The field types themselves are not relevant - this change addresses the case where an invalid graph was created.
The mismatched types problem is not noticed until we attempt to invoke the graph, because the graph was never *fully* validated. An error is raised during the call to `graph_execution_state.next()` in `invoker.py`. This function prepares the edges and validates them, raising an exception due to the mismatched types.
This exception is caught by the session processor, but it doesn't handle this situation well - the graph is not marked as having an error and the queue item status is never changed. The queue item is therefore forever `in_progress`, so no new queue items are popped - the app won't do anything until the queue item is canceled manually.
This commit addresses this by preventing invalid graphs from being created in the first place, addressing a substantial number of fail cases.
The compress_level setting of PIL.Image.save(), used for PNG encoding. All settings are lossless. 0 = fastest, largest filesize, 9 = slowest, smallest filesize
Closes#4786
The helper function `generate_face_box_mask()` had a bug that prevented larger faces from being detected in some situations. This is resolved, and its dependent nodes (all the FaceTools nodes) have a patch version bump.
* node-FaceTools
* Added more documentation for facetools
* invert FaceMask masking
- FaceMask had face protected and surroundings change by default (face white, else black)
- Change to how FaceOff/others work: the opposite where surroundings protected, face changes by default (face black, else white)
* reflect changed facemask behaviour in docs
* add FaceOff+FaceMask workflows
- Add FaceOff and FaceMask example workflows to docs/workflows
* add FaceMask+FaceOff workflows to exampleworkflows.md
- used invokeai URL paths mimicking other workflow URLs, hopefully they translate when/if merged
* inheriting, typehints, black/isort/flake8
- modified FaceMask and FaceOff output classes to inherit base image, height, width from ImageOutput
- Added type annotations to helper functions, required some reworking of code's stored data
* remove credit header
- Was in my personal/repo copy, don't think it's necessary if merged.
* Optionals & image declaration duplication
- Added Optional[] to optional outputs and types
- removed duplication of image = context.services.images.get_pil_images(self.image.image_name) declaration
- Still need to find a way to deal with mask_pil None typing errors
* face(facetools): fix typing issues, add validation, clean up structure
* feat(facetools): update field descriptions
* Update FaceOff_FaceScale2x.json
- update FaceOff workflow after Bounded Image field removed in place of inheriting Image out field from ImageOutput
* feat(facetools): pass through original image on facemask if invalid face ids requested
* feat(facetools): tidy variable names & fn calls
* feat(facetools): bundle inter font, draw ids with it
Inter is a SIL Open Font license. The license is included and is fully permissive. Inter is the same font the UI and commercial application already uses.
Only the "regular" version is bundled.
* chore(facetools): isort & fix mypy issues
* docs(facetools): update and format docs
---------
Co-authored-by: Millun Atluri <millun.atluri@gmail.com>
Co-authored-by: Millun Atluri <Millu@users.noreply.github.com>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* add control net to useRecallParams
* got recall controlnets working
* fix metadata viewer controlnet
* fix type errors
* fix controlnet metadata viewer
* add ip adapter to metadata
* added ip adapter to recall parameters
* got ip adapter recall working, still need to fix type errors
* fix type issues
* clean up logs
* python formatting
* cleanup
* fix(ui): only store `image_name` as ip adapter image
* fix(ui): use nullish coalescing operator for numbers
Need to use the nullish coalescing operator `??` instead of false-y coalescing operator `||` when the value being check is a number. This prevents unintended coalescing when the value is zero and therefore false-y.
* feat(ui): fall back on default values for ip adapter metadata
* fix(ui): remove unused schema
* feat(ui): re-use existing schemas in metadata schema
* fix(ui): do not disable invocationCache
---------
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* Add 'Random Float' node <3
does what it says on the tin :)
* Add random float + random seeded float nodes
altered my random float node as requested by Millu, kept the seeded version as an alternate variant for those that would like to control the randomization seed :)
* Update math.py
* Update math.py
* feat(nodes): standardize fields to match other nodes
---------
Co-authored-by: Millun Atluri <Millu@users.noreply.github.com>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* fix(nodes): do not disable invocation cache delete methods
When the runtime disabled flag is on, do not skip the delete methods. This could lead to a hit on a missing resource.
Do skip them when the cache size is 0, because the user cannot change this (must restart app to change it).
* fix(nodes): do not use double-underscores in cache service
* Thread lock for cache
* Making cache LRU
* Bug fixes
* bugfix
* Switching to one Lock and OrderedDict cache
* Removing unused imports
* Move lock cache instance
* Addressing PR comments
---------
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: Martin Kristiansen <martin@modyfi.io>
When the runtime disabled flag is on, do not skip the delete methods. This could lead to a hit on a missing resource.
Do skip them when the cache size is 0, because the user cannot change this (must restart app to change it).
- Remove the add-to-board node
- Create `BoardField` field type & add it to `save_image` node
- Add UI for `BoardField`
- Tighten up some loose types
- Make `save_image` node, in workflow editor, default to not intermediate
- Patch bump `save_image`
- New routes to clear, enable, disable and get the status of the cache
- Status includes hits, misses, size, max size, enabled
- Add client cache queries and mutations, abstracted into hooks
- Add invocation cache status area (next to queue status) w/ buttons