Commit Graph

1523 Commits

Author SHA1 Message Date
c532f50e64 Remove wgpu patch/update wgpu, rebase fixes, remove use of deprecated
vek functions for left, right, up, down, forward_rh, forward_lh
2021-06-02 23:59:49 -04:00
93568754a0 Inverse depth planes.
Also added a function that has extensive details about what the
projection options mean, and set our near plane much closer (0.25 to
0.0625) and far plane much farther (100000.25 to 524288.0625).  In the
future we may completely remove the far plane (opting for an infinite
one) and may possibly improve accuracy elsewhere using analysis of other
floating point values.
2021-06-02 23:59:48 -04:00
adf3f83b4b Fix point shadows. 2021-06-02 23:59:48 -04:00
868293a802 More frustration with shadows. 2021-06-02 23:59:48 -04:00
c97a42fdb7 Various fixes for shadows. 2021-06-02 23:59:48 -04:00
23f1144fe2 Fix the shadow drawing code
Very poorly optimized
2021-06-02 23:59:48 -04:00
b6c37be299 Re enable sprite rendering 2021-06-02 23:59:48 -04:00
97bed5752b Fix clouds 2021-06-02 23:59:48 -04:00
f30588ea94 Fix flipping in post-processing stages and precompute the uv in those in the vert shader 2021-06-02 23:59:48 -04:00
bae0310cc7 Somewhat fix lod, prevent particles spamming new buffers when disabled 2021-06-02 23:59:48 -04:00
553c1c18a9 Add skybox 2021-06-02 23:59:48 -04:00
1083d04c73 Reenable terrain rendering
Refractor col lights
2021-06-02 23:59:48 -04:00
0db2a35955 Fix the orientation of the rendering
Reenable the rendering of the player
2021-06-02 23:59:47 -04:00
1668e834f8 Renable the figure and terrain drawing code (not working yet) 2021-06-02 23:59:47 -04:00
4c83e19c83 Remove the depth buffer from the Third drawer 2021-06-02 23:59:47 -04:00
2c7d49b69f Shader fixes 2021-06-02 23:59:47 -04:00
da0423ab2a Almost make clouds/postproccess run 2021-06-02 23:59:47 -04:00
124d69d7ad Render Ui 2021-06-02 23:59:45 -04:00
97ca278d89 fixed validation errors when creating pipelines 2021-06-02 23:56:43 -04:00
f540366676 Made shaders compile by adding locations and bindings and splitting textures and samplers out into two things and adding guards for double including shaders 2021-06-02 23:56:43 -04:00
6d3dcc3835 Address MR 2301 review comments.
- Replace tabs with spaces in map-related i18n.
- Use `retain` in `remove_unloaded_chunks`.
2021-06-02 00:39:58 -04:00
cbe7521259 Add toggle for minimap, fix scaling formula, reduce minimap VD for better performance, and add changelog entry. 2021-06-02 00:39:04 -04:00
77cb2ae783 fix: commas 2021-05-30 14:47:42 -07:00
9eefa89f90 feat: add frozen debuff icon, en strings 2021-05-30 08:49:32 -07:00
d7c7f6bf5d Merge branch 'sam/rework-bow' into 'master'
Bow Rework

See merge request veloren/veloren!2310
2021-05-26 04:44:09 +00:00
940655dcb6 Adding different chests for each dungeon 2021-05-24 23:00:44 +03:00
854930bc1a Item pickups are shown in separate window and "inventory-full" messages are shown above the item attempted to be picked up 2021-05-22 20:47:08 +00:00
Sam
7828112486 Balance tweaks. 2021-05-22 15:00:05 -05:00
1b5f06cff9 update uk ua 2021-05-22 18:58:11 +00:00
Sam
1014ac45bf Made new skills for reworked bow.
Created migration to reset bow skills.
2021-05-22 12:33:21 -05:00
30bcc6aaa3 Ferocious armour for t5-dungeon minibosses 2021-05-22 10:55:36 +00:00
a0599ac046 Merge branch 'sam/extra-equip-slots' into 'master'
Added Extra Loadout Slots

See merge request veloren/veloren!2295
2021-05-21 20:28:53 +00:00
6974ab9199 Added swap_equipped_weapons icon and resized inactive weapons 2021-05-17 15:35:27 -04:00
68f3359238 Update pt br 20210517 2021-05-17 18:12:20 +00:00
a4384b81c7 Add offhand weapons to bag ui 2021-05-16 20:43:19 -04:00
740ec3208d Merge branch 'xMAC94x/czech' into 'master'
add czech language. fixed #1044

Closes #1044

See merge request veloren/veloren!2297
2021-05-16 16:39:51 +00:00
695ffa96b9 Merge branch 'juliancoffee/update-it_IT' into 'master'
update Italian translation by 'Чингис Хан'

See merge request veloren/veloren!2305
2021-05-14 15:35:05 +00:00
776f772b58 update Italian translation by 'Чингис Хан' 2021-05-14 17:31:01 +03:00
7d5ca0e7bf Revert "Merge branch 'snowram/hacky-mount' into 'master'"
This reverts merge request !2219
2021-05-14 13:43:20 +00:00
7fe0db2261 Merge branch 'snowram/hacky-mount' into 'master'
Allow for collars to make QuadMed npcs mountable

See merge request veloren/veloren!2219
2021-05-14 12:27:19 +00:00
95a6e35a3a Added chat tabs 2021-05-14 12:27:15 +00:00
8745fb803a Use Body to determine mountee offsets 2021-05-14 00:11:54 +02:00
962f8b982c add czech language. fixed #1044 2021-05-12 22:36:11 +02:00
Sam
7acd953923 Changed particles to a switch statement. 2021-05-10 19:58:32 -05:00
770d07ac90 anims 2021-05-10 18:54:03 -05:00
47a2bf7de8 Adds haniwa sentry object 2021-05-10 18:53:48 -05:00
Sam
5fa4358e74 Clay golem attacks done. 2021-05-10 18:53:01 -05:00
fab3794bf3 Fix 1h-axes 2021-05-10 20:44:09 +00:00
a17bb0ad73 Better inactive/active audio slider logic 2021-05-09 09:51:41 +00:00
ad3a63fc80 Merge branch 'snowram/craftmats-ron-fix' into 'master'
Fixes object manifest

See merge request veloren/veloren!2273
2021-05-07 21:06:37 +00:00