c532f50e64
Remove wgpu patch/update wgpu, rebase fixes, remove use of deprecated
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vek functions for left, right, up, down, forward_rh, forward_lh
2021-06-02 23:59:49 -04:00
93568754a0
Inverse depth planes.
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Also added a function that has extensive details about what the
projection options mean, and set our near plane much closer (0.25 to
0.0625) and far plane much farther (100000.25 to 524288.0625). In the
future we may completely remove the far plane (opting for an infinite
one) and may possibly improve accuracy elsewhere using analysis of other
floating point values.
2021-06-02 23:59:48 -04:00
adf3f83b4b
Fix point shadows.
2021-06-02 23:59:48 -04:00
868293a802
More frustration with shadows.
2021-06-02 23:59:48 -04:00
c97a42fdb7
Various fixes for shadows.
2021-06-02 23:59:48 -04:00
23f1144fe2
Fix the shadow drawing code
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Very poorly optimized
2021-06-02 23:59:48 -04:00
b6c37be299
Re enable sprite rendering
2021-06-02 23:59:48 -04:00
97bed5752b
Fix clouds
2021-06-02 23:59:48 -04:00
f30588ea94
Fix flipping in post-processing stages and precompute the uv in those in the vert shader
2021-06-02 23:59:48 -04:00
bae0310cc7
Somewhat fix lod, prevent particles spamming new buffers when disabled
2021-06-02 23:59:48 -04:00
553c1c18a9
Add skybox
2021-06-02 23:59:48 -04:00
1083d04c73
Reenable terrain rendering
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Refractor col lights
2021-06-02 23:59:48 -04:00
0db2a35955
Fix the orientation of the rendering
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Reenable the rendering of the player
2021-06-02 23:59:47 -04:00
1668e834f8
Renable the figure and terrain drawing code (not working yet)
2021-06-02 23:59:47 -04:00
4c83e19c83
Remove the depth buffer from the Third drawer
2021-06-02 23:59:47 -04:00
2c7d49b69f
Shader fixes
2021-06-02 23:59:47 -04:00
da0423ab2a
Almost make clouds/postproccess run
2021-06-02 23:59:47 -04:00
124d69d7ad
Render Ui
2021-06-02 23:59:45 -04:00
97ca278d89
fixed validation errors when creating pipelines
2021-06-02 23:56:43 -04:00
f540366676
Made shaders compile by adding locations and bindings and splitting textures and samplers out into two things and adding guards for double including shaders
2021-06-02 23:56:43 -04:00
6d3dcc3835
Address MR 2301 review comments.
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- Replace tabs with spaces in map-related i18n.
- Use `retain` in `remove_unloaded_chunks`.
2021-06-02 00:39:58 -04:00
cbe7521259
Add toggle for minimap, fix scaling formula, reduce minimap VD for better performance, and add changelog entry.
2021-06-02 00:39:04 -04:00
77cb2ae783
fix: commas
2021-05-30 14:47:42 -07:00
9eefa89f90
feat: add frozen debuff icon, en strings
2021-05-30 08:49:32 -07:00
d7c7f6bf5d
Merge branch 'sam/rework-bow' into 'master'
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Bow Rework
See merge request veloren/veloren!2310
2021-05-26 04:44:09 +00:00
940655dcb6
Adding different chests for each dungeon
2021-05-24 23:00:44 +03:00
854930bc1a
Item pickups are shown in separate window and "inventory-full" messages are shown above the item attempted to be picked up
2021-05-22 20:47:08 +00:00
7828112486
Balance tweaks.
2021-05-22 15:00:05 -05:00
1b5f06cff9
update uk ua
2021-05-22 18:58:11 +00:00
1014ac45bf
Made new skills for reworked bow.
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Created migration to reset bow skills.
2021-05-22 12:33:21 -05:00
30bcc6aaa3
Ferocious armour for t5-dungeon minibosses
2021-05-22 10:55:36 +00:00
a0599ac046
Merge branch 'sam/extra-equip-slots' into 'master'
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Added Extra Loadout Slots
See merge request veloren/veloren!2295
2021-05-21 20:28:53 +00:00
6974ab9199
Added swap_equipped_weapons icon and resized inactive weapons
2021-05-17 15:35:27 -04:00
68f3359238
Update pt br 20210517
2021-05-17 18:12:20 +00:00
a4384b81c7
Add offhand weapons to bag ui
2021-05-16 20:43:19 -04:00
740ec3208d
Merge branch 'xMAC94x/czech' into 'master'
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add czech language. fixed #1044
Closes #1044
See merge request veloren/veloren!2297
2021-05-16 16:39:51 +00:00
695ffa96b9
Merge branch 'juliancoffee/update-it_IT' into 'master'
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update Italian translation by 'Чингис Хан'
See merge request veloren/veloren!2305
2021-05-14 15:35:05 +00:00
776f772b58
update Italian translation by 'Чингис Хан'
2021-05-14 17:31:01 +03:00
7d5ca0e7bf
Revert "Merge branch 'snowram/hacky-mount' into 'master'"
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This reverts merge request !2219
2021-05-14 13:43:20 +00:00
7fe0db2261
Merge branch 'snowram/hacky-mount' into 'master'
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Allow for collars to make QuadMed npcs mountable
See merge request veloren/veloren!2219
2021-05-14 12:27:19 +00:00
95a6e35a3a
Added chat tabs
2021-05-14 12:27:15 +00:00
8745fb803a
Use Body to determine mountee offsets
2021-05-14 00:11:54 +02:00
962f8b982c
add czech language. fixed #1044
2021-05-12 22:36:11 +02:00
7acd953923
Changed particles to a switch statement.
2021-05-10 19:58:32 -05:00
770d07ac90
anims
2021-05-10 18:54:03 -05:00
47a2bf7de8
Adds haniwa sentry object
2021-05-10 18:53:48 -05:00
5fa4358e74
Clay golem attacks done.
2021-05-10 18:53:01 -05:00
fab3794bf3
Fix 1h-axes
2021-05-10 20:44:09 +00:00
a17bb0ad73
Better inactive/active audio slider logic
2021-05-09 09:51:41 +00:00
ad3a63fc80
Merge branch 'snowram/craftmats-ron-fix' into 'master'
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Fixes object manifest
See merge request veloren/veloren!2273
2021-05-07 21:06:37 +00:00