Commit Graph

3252 Commits

Author SHA1 Message Date
Marcel
8af1b42dbf Merge branch 'yusdacra/chore/nix' into 'master'
build(nix): update flake deps, switch buildPlatform to use crate2nix

See merge request veloren/veloren!2202
2021-04-27 20:55:55 +00:00
Ludvig Böklin
34660462e9 Glider physics 2021-04-27 14:41:48 +00:00
Yusuf Bera Ertan
685f4971ac
build(nix): switch to crate2nix 2021-04-27 05:18:12 +03:00
jshipsey
2c74a86170 skill adjustments, ori changes 2021-04-25 22:02:32 -04:00
Samuel Keiffer
3f451ef7b3 Merge branch 'juliancoffee/fix_campfire_heal_message' into 'master'
Fix campfire heal buff description

See merge request veloren/veloren!2165
2021-04-25 23:06:48 +00:00
Illia Denysenko
efd54021a7 Fix campfire heal buff description 2021-04-25 23:06:47 +00:00
Marcel
35584d0344 Merge branch 'xMAC94x/reduce_deps' into 'master'
remove some unused deps Yuri found

See merge request veloren/veloren!2197
2021-04-25 20:22:31 +00:00
Marcel Märtens
1842b2d6eb remove some unused deps Yuri found 2021-04-25 20:18:20 +02:00
Sam
6848851dc3 Cleaned up tweaks in ui and allowed sfx choosing to scale to amount of sfx variants provided. 2021-04-25 13:09:10 -04:00
Monty
2e24fcf165 Add i18n, change SCT Blocked col and string 2021-04-25 13:09:09 -04:00
Sam
372eff2a02 Initial SCT implementation to display blocks. 2021-04-25 13:09:09 -04:00
Sam
d2d8d43410 Addressed testing feedback.
Particles better.
2021-04-25 13:09:08 -04:00
Sam
b9d6bd2fd2 Parrying no longer requires releasing the block button, and instead can parry if block happened in buildup. 2021-04-25 13:09:07 -04:00
alfy
9f79c80072 block and parry sounds added 2021-04-25 13:09:06 -04:00
Sam
288a6f3a82 Blocking now works if no weapon is equipped in main hand.
Added temp sfx for blocking and parrying.
Added temp particles for successful parry.
Tweaked values of default block ability.
2021-04-25 13:09:02 -04:00
jshipsey
fad31bd7ab anim 2021-04-25 13:08:43 -04:00
Sam
91c6288213 Melee weapons can now block. 2021-04-25 13:08:42 -04:00
Samuel Keiffer
f31feff1aa Merge branch 'juliancoffee/fix_buff_bar' into 'master'
Fix bug with missing Burning icon

See merge request veloren/veloren!2195
2021-04-25 15:55:43 +00:00
juliancoffee
94bfbe37ea Fix Bug with missing Burning icon 2021-04-25 10:44:22 +03:00
juliancoffee
8fd1037bf3 Update doc-strings 2021-04-25 09:12:15 +03:00
Snowram
c16ec43938 Body specific beam offsets 2021-04-25 04:07:12 +02:00
Snowram
8f54a0bf31 More phoenix AI work
More phoenix AI work
2021-04-25 04:07:12 +02:00
Snowram
8cf8e51962 Phoenix npc + AI (WIP) 2021-04-25 04:07:11 +02:00
Snowram
ab26efa970 Improves bird_large anims 2021-04-25 04:07:09 +02:00
Snowram
fd177c9669 Breathe and stun anims 2021-04-25 02:14:50 +02:00
Snowram
eb98360183 Cockatrice bird_large conversion 2021-04-25 02:14:50 +02:00
Snowram
0f6b902924 Idle, run, vel/ori aware fly anims 2021-04-25 02:14:49 +02:00
Snowram
bc95484863 Swaps bird_small skeleton to a new bird_large 2021-04-25 02:14:49 +02:00
Samuel Keiffer
e4324a3481 Merge branch 'ygor/skillbar-account-for-skillset' into 'master'
Make skillbar buttons account for energy cost reduction

See merge request veloren/veloren!2185
2021-04-24 19:32:19 +00:00
Ada Lovegirls
01c30868eb Add option to load English string as fallback if string missing 2021-04-24 14:39:35 +00:00
Ben Wallis
c6205875ee Merge branch 'xvar/server-version-check' into 'master'
Added client/server version mismatch warnings

See merge request veloren/veloren!2184
2021-04-24 09:05:45 +00:00
Ben Wallis
2e08c2f76f Added client/server version mismatch message when a network error is encountered during client init.
Added warning banner on character select when successfully connected to a server with a mismatched version.
2021-04-24 09:08:30 +01:00
Ygor Souza
4f71c621f4 Make skillbar buttons account for energy cost reduction
Previously, the buttons would compare the current energy to the base
cost of the ability, so they would sometimes be grayed out while the
ability was usable. Now they ajust the ability with the character
skillset before getting the energy cost for the purposes of setting
the skillbar icon color.
2021-04-24 03:45:58 +02:00
juliancoffee
dc8d306890 Fix off-by-one error in localization tests
BlameHunk lines start counting from 1, not 0. Comparing with `line + 1`
fix this.
2021-04-23 14:11:44 +03:00
Monty Marz
b69eb61e7b Add handles to lanterns, fix cooking pot scale 2021-04-22 17:12:07 +00:00
Joshua Barretto
f987f4d628 Fixed broken crafting sprite requirement 2021-04-22 12:30:48 +01:00
jshipsey
19ce4ad531 comments 2021-04-22 00:04:39 -04:00
jshipsey
2f523f5aa0 formatting 2021-04-22 00:04:39 -04:00
jshipsey
0962fe72f2 fix for 1h on back 2021-04-22 00:04:39 -04:00
jshipsey
9d82b20891 remove 0.8, add snow's mixed_vel idea for other bodies 2021-04-22 00:04:39 -04:00
Imbris
1af4a04231 Revert "Merge branch 'revert-b10718c5' into 'master'"
This reverts merge request !2172
2021-04-21 17:10:13 +00:00
Joshua Barretto
880236f223 Merge branch 'zesterer/lanterns' into 'master'
Made characters carry lanterns higher when possible

See merge request veloren/veloren!2169
2021-04-21 16:40:20 +00:00
Joshua Barretto
81ba200e48 Improve dynamic light reflection for hill climbing 2021-04-21 17:10:53 +01:00
Joshua Barretto
2c95165c82 Improvements to lantern holding when sitting 2021-04-21 16:54:03 +01:00
Joshua Barretto
ed7cc12213 Made characters carry lanterns higher when possible 2021-04-21 15:59:29 +01:00
Imbris
fd672980c4 Revert "Merge branch 'imbris/agent-opt' into 'master'"
This reverts merge request !2024
2021-04-21 14:10:06 +00:00
Imbris
26222a0a2d Rename common-sys to common-systems and rearrange common-state slightly 2021-04-20 15:25:04 -04:00
Ludvig Böklin
762c68cfbb Basic fluid dynamics and physical properties for entities 2021-04-20 17:38:19 +02:00
Joshua Barretto
70c345eee9 Made crafting UI check exact crafting sprite 2021-04-20 15:23:52 +01:00
Monty Marz
abacdfc719 clippy 2021-04-20 02:48:17 +02:00
Monty
a4d56e7843 more sprite stuff and crafting UI update
fix item images
fix CR display
2021-04-20 02:46:06 +02:00
Joshua Barretto
1a0f6f03ef Prevent crafting without station 2021-04-20 02:46:05 +02:00
Monty
a1fe7c12c3 fmt, add sprites 2021-04-20 02:46:04 +02:00
Joshua Barretto
5598d07944 Added crafting stations 2021-04-20 02:45:59 +02:00
Marcel Märtens
5862920f32 seperate sys/state 2021-04-20 01:30:17 +02:00
Imbris
8c9d4dc3dd Merge branch 'capucho/inactive-master' into 'master'
Lower volume of window on focus loss

See merge request veloren/veloren!2150
2021-04-19 20:39:49 +00:00
João Capucho
7a9876760b
Voxygen: Allow zoom on minimap with kbd 2021-04-19 20:26:54 +01:00
João Capucho
f23b515dd8
Voxygen: Add master volume sliders to the settings 2021-04-19 19:58:14 +01:00
João Capucho
7589331785
Voxygen: Add support for map zoom with keybind 2021-04-19 11:56:58 +01:00
João Capucho
fd302b6975
Voxygen: Add inactive window volume 2021-04-19 10:24:31 +01:00
João Capucho
1d605c2dc8
Voxygen: Update ambient channels volume 2021-04-19 10:24:28 +01:00
João Capucho
05279872ce
Voxygen: Use the master volume setting 2021-04-19 10:20:42 +01:00
Samuel Keiffer
0b80e8ac5d Merge branch 'capucho/stop-ambient' into 'master'
Stop ambient sounds on logout

See merge request veloren/veloren!2151
2021-04-18 23:38:10 +00:00
Sam
ce7581037c Overhauled dash melee. 2021-04-18 18:36:12 -04:00
João Capucho
26c2738dc2
Voxygen: Stop ambient sounds on logout 2021-04-18 21:35:43 +01:00
Avi Weinstock
0404250300 Unlock dodge roll iframes and staff explosion by default. 2021-04-18 16:16:06 -04:00
Samuel Keiffer
bf6c22462f Merge branch 'xvar/inventory-sorting' into 'master'
Implemented inventory sorting

See merge request veloren/veloren!2141
2021-04-17 22:57:56 +00:00
Ben Wallis
a4cdb89987 Implemented inventory sorting 2021-04-17 22:04:08 +01:00
Yusuf Bera Ertan
62844d816a
build(nix): switch to nix-cargo-integration 2021-04-17 21:37:57 +03:00
Yusuf Bera Ertan
198545f219
build: use git keyboard-keynames to fix nix build error 2021-04-17 21:37:22 +03:00
Imbris
30e34aad44 Use separate crate to compile anim as a cdylib to avoid compiling both all the time and improve voxygen pipelining 2021-04-16 21:58:59 -04:00
Samuel Keiffer
a1d9ba15d9 Merge branch 'DaforLynx/normalize' into 'master'
Normalize + shrink all sfx; tweaks to combat music; change footstep sounds

See merge request veloren/veloren!2120
2021-04-16 00:35:15 +00:00
DaforLynx
f441c8c206 Normalize + shrink all sfx; tweaks to combat music; change footstep sounds 2021-04-16 00:35:13 +00:00
Samuel Keiffer
c962c5f12e Merge branch 'gGmMsS/Burning' into 'master'
Added burning debuff for Staff M2

See merge request veloren/veloren!2134
2021-04-15 23:51:33 +00:00
Imbris
85ee4c8cd1 Merge branch 'aweinstock/server-authoritative-physics' into 'master'
Aweinstock/server authoritative physics

See merge request veloren/veloren!2126
2021-04-15 22:24:00 +00:00
gGmMsS123
d5a887f195 m2 staff 2021-04-16 00:48:20 +03:00
gGmMsS123
e33961e1fa M2 Staff Final Touch 2021-04-16 00:34:24 +03:00
Ben Wallis
1144eefa46 Fixed miscount in Overitem::prim_count causing the tutorial button to fly around when multiple overitem texts are drawn 2021-04-15 21:45:09 +01:00
gGmMsS123
0d956610ec Added burning debuff for Staff M2 2021-04-15 23:34:28 +03:00
Justin Shipsey
803e67b1fb Merge branch 'slipped/changes' into 'master'
combat tweaks

See merge request veloren/veloren!2131
2021-04-15 17:36:19 +00:00
jshipsey
8f20d17c9a attacking movement tweaks 2021-04-15 12:13:50 -04:00
jshipsey
896d2a5b63 combat tweaks 2021-04-15 11:43:52 -04:00
Avi Weinstock
50d0314a75 Add a toggle to negotiate the use of server-authoritative physics. 2021-04-15 08:50:17 -04:00
Marcel
a386a27411 Merge branch 'hqurve/settings-cleanup' into 'master'
Settings changes from the ui are now wrapped into a single enum and handling was moved to session/settings_change.rs, also settings.rs was split up

See merge request veloren/veloren!2130
2021-04-15 09:06:10 +00:00
hqurve
6ac2b87006 Debug change visibility from settings_window works again 2021-04-14 19:24:28 -04:00
hqurve
9018ead8d0 Seem to have missed minimap again 2021-04-14 19:10:18 -04:00
hqurve
399795dbf1 simplified settings changing within hud and settings_window 2021-04-14 19:10:18 -04:00
hqurve
4503d5160c forgot to add minimap to settings_change 2021-04-14 19:10:17 -04:00
hqurve
56deb5919f cleaned up settings_change.rs 2021-04-14 19:10:17 -04:00
hqurve
df38dfbaf8 Wrapped settings changes from the ui into a single enum and handling moved to session/settings_change.rs 2021-04-14 19:10:17 -04:00
hqurve
732fe3bb40 Moved session.rs into session/mod.rs 2021-04-14 19:10:17 -04:00
hqurve
685eeb42d8 Split settings.rs into multiple files 2021-04-14 19:10:17 -04:00
hqurve
8effdb1773 Moved settings.rs to settings/mod.rs 2021-04-14 19:10:17 -04:00
Sam
c88df846a7 Fixes animation parameters so a 2h weapon in the offhand slot doesn't look wonky. 2021-04-14 17:38:37 -04:00
Samuel Keiffer
435b5d5912 Merge branch 'holychowders/resolve_issue_#978_extract_skillset_into_own_component' into 'master'
Resolve Issue #978 - Extract SkillSet Into Its Own Component

Closes #1065 and #978

See merge request veloren/veloren!2116
2021-04-14 15:35:35 +00:00
holychowders
568a8d9666 Resolve Issue #978 - Extract SkillSet Into Its Own Component 2021-04-14 15:35:34 +00:00
Ben Wallis
d6b3eb3784 Fixed initial creation of saves directory. Added path of old singleplayer saves directory to information logged when it is moved to the new userdata directory 2021-04-14 07:15:51 +01:00
jshipsey
808634aa75 addressing commments 2021-04-13 20:19:35 -04:00
jshipsey
a7f5b90f0e 2h/1h bug fix, staggers 2021-04-13 20:19:35 -04:00
jshipsey
ea9b871374 loot tables, clippy, animation tweaks 2021-04-13 20:18:59 -04:00