Commit Graph

210 Commits

Author SHA1 Message Date
Imbris
ab34377309 Add basic segment combination 2019-09-03 23:05:50 -04:00
Imbris
e9bedf529d Pixel perfection, vox orientation, image rotation 2019-09-01 15:34:20 -04:00
Monty Marz
f53904b534 More sprites, ui fixes, lianas 2019-09-01 19:04:03 +00:00
Joshua Barretto
c433ef36d7 Sloped wall tops 2019-08-31 11:44:52 +01:00
Joshua Barretto
e3c4e34edb Added city walls 2019-08-31 11:44:52 +01:00
Joshua Barretto
144703da1c Added wall module assets 2019-08-31 11:44:52 +01:00
Joshua Barretto
5a677b9c1e Added modular building generation 2019-08-31 11:44:52 +01:00
Joshua Barretto
4de7a064a1 Added module parts, made cell size smaller 2019-08-31 11:44:52 +01:00
Joshua Barretto
fe2ad92201 Initial implementation of towns 2019-08-31 11:44:52 +01:00
Pfauenauge90
50c4764588
changed debug wand visuals, added icons for 2h sword main and alt attack 2019-08-29 19:44:29 +02:00
timokoesters
6e1c78e5d5
Add debug mode item giving speed boost in look_dir on click 2019-08-29 19:44:28 +02:00
Joshua Yanovski
38443c173c Merge branch 'master' of gitlab.com:veloren/veloren into sharp/jungle 2019-08-22 17:47:10 +02:00
Joshua Yanovski
aa4464d8f4 Adding more jungle trees. 2019-08-22 01:33:47 +02:00
Pfauenauge90
8654622bfa colour tweaks 2019-08-21 20:43:38 +02:00
Monty Marz
fade04d44e Pfauenauge/plants grass 2019-08-21 17:22:05 +00:00
Joshua Barretto
55350d8f5f Better wind waving, improved sun ambiance 2019-08-21 17:03:03 +01:00
Joshua Barretto
0fcb3a174d Random terrain sprite orientations 2019-08-21 16:22:49 +01:00
Joshua Barretto
75e1ee3cd7 Added per-instance transformation matrix, variable wind swaying 2019-08-21 13:47:29 +01:00
Joshua Barretto
6a0be5dc35 Better sunset colours, stars no longer reflect in water 2019-08-20 16:26:12 +01:00
Joshua Barretto
4ed21a2e59 Sprite render distance tweaks and optimisations 2019-08-20 11:05:01 +01:00
Joshua Barretto
245c9af2e8 Patchier plants, wind swaying 2019-08-20 11:05:01 +01:00
Demonic
74c3eef352 Update flowers.vox
made sunflowers smaller
2019-08-19 20:09:48 -04:00
Joshua Barretto
29ea5ba20b Switched to singular flower 2019-08-20 00:53:22 +01:00
Demonic
886a289ab3 Seperated Flowers 2019-08-19 19:44:44 -04:00
Joshua Barretto
5f09ab3a4f Added multiple sprite block kind support 2019-08-20 00:31:11 +01:00
Joshua Barretto
7960e6ea6d Sprite distance fading, grass 2019-08-19 22:54:16 +01:00
Joshua Barretto
b31cca4bb3 Added wheat and sprite rendering 2019-08-19 21:09:35 +01:00
Joshua Yanovski
50c90e1cde Merge branch 'master' of gitlab.com:veloren/veloren into sharp/jungle 2019-08-19 11:04:09 +02:00
Joshua Yanovski
d8c864cf3a Making jungles work. 2019-08-19 01:52:26 +02:00
Monty Marz
29f6186139 hotbar changes
completely switched to. vox files

easier to see design

gradient and numbers on the health/mana bar
2019-08-18 18:07:21 +00:00
Joshua Barretto
749ec15bf9 Cleanup, comments 2019-08-18 10:33:18 +01:00
Joshua Barretto
75dbebbd05 More interesting waves 2019-08-18 10:33:18 +01:00
Vechro
71710fb091 Dungeon fixes 2019-08-18 10:33:18 +01:00
Vechro
6cf5b99857 Add water-based dungeons 2019-08-18 10:33:18 +01:00
Joshua Barretto
f0e52e6002 Better reflections and water fog 2019-08-18 10:33:18 +01:00
Joshua Barretto
825d8bb632 Fixed water in caves, made water reflection vary with lighting 2019-08-18 10:33:18 +01:00
Joshua Barretto
5d4079b165 Better reflection calculations 2019-08-18 10:33:18 +01:00
Joshua Barretto
d65bacbea1 Better waves 2019-08-18 10:33:18 +01:00
Joshua Barretto
fa6825f13b Better fluid meshing, disabled fluid backface culling and depth buffer writing 2019-08-18 10:33:18 +01:00
Joshua Barretto
42237a84e4 Added translucent meshing pass, water reflections 2019-08-18 10:33:18 +01:00
Imbris
d89fff1499 Fix typo, move shaders back out of subfolders 2019-08-15 23:59:10 -04:00
Imbris
d99a4f8d39 Lighter 2019-08-15 23:59:09 -04:00
Imbris
6a477d6b69 Tweak lighting 2019-08-15 23:59:09 -04:00
Imbris
be0e0e52a8 Improve colors 2019-08-15 23:59:09 -04:00
Imbris
bdd7b2c22d move conversion to fragment shader 2019-08-15 23:56:14 -04:00
Imbris
c09eb77149 Add srgb converion in shaders 2019-08-15 23:56:14 -04:00
Imbris
cb25c45dec Move shaders, start asset reloading system 2019-08-15 23:56:12 -04:00
Monty Marz
aac53f9311 Part 1 of implementing the social window 2019-08-07 13:14:26 +00:00
Vechro
595f9ac3d2 Add a new dungeon, fixes for existing ones 2019-08-06 12:51:14 +03:00
Monty Marz
ad5608b3f5 Fixes voxel errors in the human female hair 2019-08-04 18:55:20 +00:00
Monty Marz
8c1d244bf8 New Female Danari and Elf models, Airblocks for tower ruins and witch house 2019-08-04 11:23:01 +00:00
Joshua Barretto
7c6479a1fa More dungeons 2019-08-04 10:09:51 +01:00
Joshua Barretto
8b9a92b30e Added dungeons 2019-08-03 22:15:23 +01:00
Monty Marz
a5926eb40a 0.3. login bg 2019-08-01 17:53:34 +00:00
Joshua Barretto
39fc1d6b71 Added entity pickup, changed item model 2019-08-01 09:12:00 +01:00
Monty Marz
5cfc60da50 Small chat fixes 2019-07-29 14:40:46 +00:00
Imbris
ff518a4a23 Ui scaling interface tweaks 2019-07-28 16:54:32 -04:00
Monty Marz
33565b9480 added comment about object rotation, changed lantern spawning command, changed /tell output when you /tell yourself 2019-07-28 09:21:17 +00:00
Pfauenauge90
7a141ad111 More objects 2019-07-24 02:50:19 +02:00
Vechro
f3c5ece983 Add tent 2019-07-24 02:50:19 +02:00
Pfauenauge90
215a2640f4 Update lantern_ground.vox 2019-07-24 02:50:19 +02:00
Vechro
81f66457de Add cauldron 2019-07-24 02:50:19 +02:00
Monty Marz
7a4ad099ff Crosshair variations 2019-07-23 01:02:57 +00:00
Monty Marz
ae4c569fc9 Static entities: Per model offsets, more models 2019-07-21 23:54:31 +00:00
Pfauenauge90
56433f0b40 pumpkin model 2019-07-21 19:22:49 +01:00
Pfauenauge90
bc61a6e759 added bomb, chest and scarecrow models 2019-07-21 19:22:49 +01:00
Monty Marz
ff6a72bc40 New orc head models 2019-07-14 14:34:47 +00:00
Joshua Barretto
e7dd151833 Added fruit trees 2019-07-09 17:08:43 +01:00
Joshua Barretto
879789ecc4 Fixed acacia colours 2019-07-08 20:28:48 +01:00
Joshua Barretto
6b415c1b87 Added large ribcages in deserts 2019-07-08 17:57:41 +01:00
Joshua Barretto
14ba09f96b Added acacia trees, desert bones, fixed minor worldgen issues 2019-07-08 17:41:20 +01:00
Joshua Barretto
c2a11ed6b2 Improved worldgen performance with more precise z bound checks 2019-07-08 15:51:38 +01:00
Joshua Barretto
44b5473a82 Added rare structures, totally refactored structure spawning 2019-07-08 00:50:36 +01:00
jshipsey
5cd1bfb3d2 adds support for animation substates, animates run/idle/jump for hammer 2019-07-07 18:04:27 -04:00
Pfauenauge90
a56747b555 acacia trees 2019-07-07 16:19:20 +02:00
Pfauenauge90
3be2951029 crosshair correction 2019-07-07 16:19:19 +02:00
Pfauenauge90
7455155198 more test items 2019-07-07 16:19:18 +02:00
Pfauenauge90
b99bd4a20a Bag window expands with available space 2019-07-07 16:19:17 +02:00
Pfauenauge
e66419b396 smaller border for available slots, item image size changed 2019-07-07 16:19:17 +02:00
Pfauenauge90
f4499e26af added visual test item 2019-07-07 16:19:15 +02:00
Piotr Korgól
7cf299503d Add crosshair 2019-07-03 21:28:07 +02:00
jshipsey
2ce5c5881e combat run/jump/idle animation states 2019-06-30 18:53:44 -04:00
Monty Marz
cef52a0440 Char fixes 2019-06-28 14:45:02 +00:00
Justin Shipsey
4ac7307f8f minor main menu changes
made the settings button's text grey and removed hover/press image as long as it's not functional

changed server list placement and spacing
2019-06-28 08:24:13 +00:00
Joshua Barretto
0734529ef6 Made postprocessing brighter 2019-06-26 19:14:12 +01:00
Joshua Barretto
b94c0ace8c Removed RefCell from column cache 2019-06-26 19:14:12 +01:00
Pfauenauge90
d75160e2f8 oak size changes 2019-06-26 19:14:12 +01:00
Pfauenauge90
b5d529f824 changes restore 2019-06-26 19:14:12 +01:00
Joshua Barretto
b987bda9ce Stronger shadows, fewer cliffs in oceans 2019-06-26 19:14:12 +01:00
Monty Marz
9f5fe0231f palette changes 2019-06-13 11:59:05 +01:00
Pfauenauge90
e7649e1db4 small fixes 2019-06-13 11:59:05 +01:00
Pfauenauge90
43ca660e63 tree stumps, shorter pines 2019-06-13 11:59:05 +01:00
Monty Marz
bac7bad9f7 Tree fixes 2019-06-13 11:59:05 +01:00
Forest Anderson
4548ec3bf9 Merge branch 'randomized-npc-names' into 'master'
Added randomized NPC names veloren/veloren#133

Closes #133

See merge request veloren/veloren!207
2019-06-04 05:23:25 +00:00
scorpion9979
7bfd9464c9 Added humanoid NPC type w/ names 2019-06-04 01:10:59 -04:00
scorpion9979
7919442d3d Implemented asset system for caching json data 2019-06-04 01:10:59 -04:00
Joshua Barretto
3a1221068f Merge branch 'voxel-shadows' into 'master'
Shadows, deserts, snow, caves

See merge request veloren/veloren!198
2019-06-03 22:13:10 +00:00
Joshua Barretto
e618e97b1f Improved cave noise 2019-06-03 22:50:47 +01:00
Pfauenauge90
455b99ed37 human house assets 2019-06-03 22:50:47 +01:00
Pfauenauge90
ce6a9ac32d Roots added
fmt

asset fix
2019-06-03 22:50:27 +01:00