Commit Graph

674 Commits

Author SHA1 Message Date
Cat Stevens
83e4cdfe76 Allow locking camera zoom
Allow the camera's zoom to be locked by a keybind
	or a Gameplay setting. The zoom lock
	behavior can be changed between Toggle
	and Auto, where Auto only locks the camera
	zoom while specific movement/combat inputs
	are being pressed. (closes !1528)

A temporary fading notification is shown at the
	top of the screen, informing the player of
	the setting change (when the keybind is
	used) or that the zoom is locked (when
	the player might have forgotten the zoom
	is locked, and is trying to zoom).

i18n strings are added for English and German,
	but no other languages.

To implement the simplistic fading text, the
	behavior was extracted into an impl
	called `ChangeNotification`, where
	reasons are quantified by `NotificationReason`.
2023-03-05 11:30:27 -05:00
Monty Marz
9a025cfcc8 More spot features 2023-03-03 23:21:37 +00:00
Joshua Barretto
6df7963a22 Updated changelog 2023-03-01 12:55:42 +00:00
Tormod Gjeitnes Hellen
0fbe6a67f2
Make castles appear close to towns. 2023-02-21 17:03:22 +01:00
Cat Stevens
e19a497989 Don't require 10 energy for climbing
The infinite climb bug should be fixed by !3792
	(Refactor energy and poise regen), so we
	can safely remove the need for the
	character to have at least 10 energy to
	climb.

The minimum energy needed to start climbing is
	now 1 energy.

This was suggested by James M#8698.
2023-02-13 21:23:25 -05:00
James Melkonian
87f5a3345d Fix sword sfx 2023-02-07 16:57:22 +00:00
Avi Weinstock
707e189034 Nerf non-potion drinks. 2023-02-01 20:39:29 -05:00
Christof Petig
f306b6ee69 make lamps, embers and campfires use glowing indices for the brightest fiery colors 2023-01-29 18:53:18 +01:00
Isse
a5248bd61a Add to changelog 2023-01-28 03:10:42 +01:00
Ellen Sun
d774319cf0 cleanup and fixes + added change to CHANGELOG.md 2023-01-27 20:32:41 -05:00
Joshua Barretto
88ac238121 Merge branch 'joedonofry/dropped_lantern_glow' into 'master'
Add glow to dropped lanterns

See merge request veloren/veloren!3772
2023-01-23 16:13:43 +00:00
Joseph Donofry
74ee861dde Add glow to dropped lanterns 2023-01-23 16:13:43 +00:00
Isse
709b6a9aae Fixed armor stat diff display 2023-01-21 02:40:32 +01:00
Avi Weinstock
78845a0d73 Implement potion sickness, which causes diminishing returns on healing from potions. 2023-01-19 15:06:12 -05:00
Nils Ascheuer
21f417dbef Added Changelog 2023-01-18 14:40:21 +01:00
James Melkonian
9d31baf500 Make bats easier to combat and fix hitbox scaling bug 2023-01-15 16:25:43 -08:00
Isse
5378d1b11d Fix doors 2023-01-15 05:13:02 +00:00
Isse
5adaad956b Experimental shader command 2023-01-10 01:57:44 +00:00
Marcel Märtens
25906e05df Change the version number to 0.14 2023-01-06 18:41:03 +01:00
Imbris
a123c7ad7f Merge branch 'ashirviskas/advanced_inventory_sorting' into 'master'
Inventory: Improved inventory sorting

See merge request veloren/veloren!3736
2023-01-01 01:14:47 +00:00
DaforLynx
221d6a67ad Minor audio code cleanup 2022-12-31 23:50:38 +00:00
Matas Minelga
040c9fe6ee
Inventory: Implemented dynamic and better ordering by Category 2022-12-31 02:32:41 +02:00
Monty Marz
6b74437c8c Bag icon improvement 2022-12-23 15:22:13 +00:00
Aidar Shaikhiev
cccc796d31 Items images export for wiki 2022-12-15 16:19:49 +00:00
IsseW
dd8c429cfc changelog entry 2022-11-30 15:13:52 +01:00
Monty Marz
3abfa4d2cc Add Exp-Bar 2022-11-22 11:52:39 +00:00
holychowders
c61503f503 Update changelog for last known position. 2022-11-20 02:43:58 -06:00
Monty Marz
a763a865fe Musical Instruments part 2 2022-11-10 20:59:53 +00:00
Avi Weinstock
ff5acf18d7 Doors now animate opening when entities are near them. 2022-11-01 19:29:51 -04:00
holychowders
3d4ad29d1d Flee if attacked even if attacker is not close. 2022-10-28 21:31:49 +00:00
Sam
b090467f19 Changelog 2022-10-27 20:33:52 -04:00
Joshua Barretto
29d40cf509 Added graphics presets 2022-10-27 01:15:40 +01:00
Samuel Keiffer
f676e732f6 Merge branch 'flaffwaffle/action_state_concurrent_states' into 'master'
ActionState extensions to allow for multiple concurrent state variables And More Complex AI

See merge request veloren/veloren!3659
2022-10-25 03:21:46 +00:00
kitswas
6fe58d107c Update CHANGELOG.md 2022-10-24 22:05:53 +05:30
Timothy Finnegan
cd5ae96424 Undid accidental/unnecessary changelog changes 2022-10-23 18:44:11 -07:00
Tim Finnegan
a21a674ed1 Merge branch 'master' into 'flaffwaffle/action_state_concurrent_states'
# Conflicts:
#   CHANGELOG.md
2022-10-24 01:35:25 +00:00
Joshua Barretto
40e47b4f3e Added reflection mode settings 2022-10-23 20:03:21 +01:00
Joshua Barretto
b85fd11443 Added refraction 2022-10-23 15:15:25 +01:00
Joshua Barretto
5c4090f099 Updated README 2022-10-23 01:42:01 +01:00
Sam
69bb7d9047 Changelog 2022-10-19 09:34:11 -04:00
Timothy Finnegan
724bde4306 Updated the changelog to include the changes. 2022-10-16 19:58:17 -07:00
Joshua Barretto
8800bdbef6 Updated missed changelog entry 2022-10-11 23:57:48 +01:00
Tavo Annus
fcd7447991 Fix npcs untargeting trade partner while in trade 2022-10-07 15:17:49 +03:00
Tianyang Zhang
99bedde100 Crafting recipe for black lantern 2022-10-02 17:46:36 +00:00
Avi Weinstock
ff781198d3 Fix 18-slot pets (they now properly get inventories based on their body type, which is usually 1-slot).
Also fixes a related issue where pets lose their natural weapons/armour.
2022-09-30 14:51:49 -04:00
Joshua Barretto
3b195fbd55 Improved shiny water shader 2022-09-22 23:08:32 +01:00
Imbris
1b48a3008c Merge branch 'Couls/TestBed' into 'master'
Extend item pickup UI to group members

Closes #1402

See merge request veloren/veloren!3521
2022-09-20 22:13:50 +00:00
Couls
4a4c061b55 Extend item pickup UI to group members 2022-09-20 22:13:50 +00:00
James Melkonian
5d5cb28b59 Fix pet aggro 2022-09-14 19:48:34 +00:00
Joshua Barretto
33b807c237 Updated changelog 2022-09-10 13:36:43 +01:00